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Thanks for your interest in my plugin!

If you have any questions or issues with the plugin, please contact me.
For support related questions, please create a thread in the Support Section or send a direct message to my profile @MeventSupport.

Thanks!

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15 hours ago, Kobani said:

Unfortunately I seem to be too stupid 🙈, I can't find a way to insert an image link for Wood stone etc. instead of the default skin text. or your configuration is different than others. I also can't find the downgrade option. would you send me an example?

Hi! 
"Icon (assets/url)": "assets/icons/level_metal.png",

And there is no downgrade in the plugin right now:(

 

 

 

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24 minutes ago, MeventSupport said:

Hallo!
1. "Icon (assets/url)": "assets/icons/level_metal.png",
 

2. And there is no downgrade in the plugin right now:(

 

 

 

1. Misunderstanding, that is the small icon. I meant the image in the menu, it would be great if you could add the possibility to change this. 🙏

2. Not so bad, still great plugin 😉

abcd.png

Edited by Kobani
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2 hours ago, Kobani said:

1. Misunderstanding, that is the small icon. I meant the image in the menu, it would be great if you could add the possibility to change this. 🙏

2. Not so bad, still great plugin 😉

abcd.png

Okay. I got it. You can change the text in lang files 

Edited by MeventSupport
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It seems to me that these lines do not work.

"Default": 36000.0,

"Time of action": 100,

-------------------------------------------------

    "Block Cooldown After Spawn Settings": {
      "Default": 36000.0,
      "Permissions": {
        "buildtools.vip": 34000.0,
        "buildtools.premium": 32000.0
      }
    },
    "Amount of remove entities per tick": 5,
    "Time of action": 100,
    "Cooldown (default | 0 - disable)": 0,
    "Cooldowns": {
      "buildtools.vip": 0,
      "buildtools.premium": 0
    },

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14 minutes ago, Dana Caballero Medina said:

It seems to me that these lines do not work.

"Default": 36000.0,

"Time of action": 100,

-------------------------------------------------

    "Block Cooldown After Spawn Settings": {
      "Default": 36000.0,
      "Permissions": {
        "buildtools.vip": 34000.0,
        "buildtools.premium": 32000.0
      }
    },
    "Amount of remove entities per tick": 5,
    "Time of action": 100,
    "Cooldown (default | 0 - disable)": 0,
    "Cooldowns": {
      "buildtools.vip": 0,
      "buildtools.premium": 0
    },

Maybe you're right, I'll check it out later

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3 hours ago, MeventSupport said:

Okay. Ich habe es. Sie können den Text in lang-Dateien ändern

Thank you, I would like to add a picture there.

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Does this have a permission setting to allow/disallow access to the building skins function? We want all normal players to have everything else in the plugin except the skins. Those are a VIP perk on our server.

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10 minutes ago, olsonconcepts said:

Does this have a permission setting to allow/disallow access to the building skins function? We want all normal players to have everything else in the plugin except the skins. Those are a VIP perk on our server.

Hi! You can restrict access to skins using permissions in the config

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2 minutes ago, MeventSupport said:

Hi! You can restrict access to skins using permissions in the config

Thank you! Will be purchasing soon!

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3 minutes ago, Kobani said:

- buildtools.free- allows you to upgrade buildings for free

does not work

 

Thanks, I'll check it out now

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19 minutes ago, MeventSupport said:

Thanks, I'll check it out now

Sorry, I have to correct myself. Upgrade with hammer works with free. The error only occurs when placing.
Unless it is only supposed to work when upgrading, then it is not an error.😅

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14 minutes ago, Kobani said:

Sorry, I have to correct myself. Upgrade with hammer works with free. The error only occurs when placing.
Unless it is only supposed to work when upgrading, then it is not an error.😅

This is a bug 🙂 and it will be fixed

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On 7/31/2023 at 9:48 AM, MeventSupport said:

Hallo!
"Icon (assets/url)": "assets/icons/level_metal.png",

Und es gibt im Moment kein Downgrade im Plugin:(

 

 

 

Would you consider adding downgrade? Like the Enhanced Hammer mod from Umod can. That would be great because every second player asks for it. I would even be willing to donate something.😉

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21 minutes ago, Kobani said:

Would you consider adding downgrade? Like the Enhanced Hammer mod from Umod can. That would be great because every second player asks for it. I would even be willing to donate something.😉

I agree. It’s a great idea. I’ll add to the ToDo list! 

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"Valor predeterminado": 36000.0,

"Tiempo de acción": 100,

 

Everything works perfectly for me but I had to make the changes from the BuildTools.cs file and the BuildTools.json

Edited by Dana Caballero Medina
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10 hours ago, WarKingz said:

Will this be updated with the new skin 

Hi! In the next update we will add a new skin.

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Hi if i change the setting below to all 0 will this remove the cooldown 

    "Block Cooldown After Spawn Settings": {
      "Default": 36000.0,
      "Permissions": {
        "buildtools.vip": 34000.0,
        "buildtools.premium": 32000.0

 

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4 hours ago, WarKingz said:

Hi if i change the setting below to all 0 will this remove the cooldown 

    "Block Cooldown After Spawn Settings": {
      "Default": 36000.0,
      "Permissions": {
        "buildtools.vip": 34000.0,
        "buildtools.premium": 32000.0

 

Yes, u r right

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I have changed it in the BuildTools.cs and in the BuildTools.json and everything works fine but it is the updates that have to be put again.

"Block Cooldown After Spawn Settings": {

     "Default": 0,

      "Permissions": {

          "buildtools.vip": 0,

           "buildtools.premium": 0

Edited by Dana Caballero Medina
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hi @Mevent, would you consider adding all building skin types for all building grades. Is that possible at all? for example: ability to apply adobe skins to wood foundation even if it's obviously not stone foundation which it is made for. 

Edited by TheRiddledNote
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5 hours ago, TheRiddledNote said:

hi @Mevent, would you consider adding all building skin types for all building grades. Is that possible at all? for example: ability to apply adobe skins to wood foundation even if it's obviously not stone foundation which it is made for. 

Do you want to have a wooden building with an Adobe skin that is meant for stone?

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