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Am I able to put this in the rewards store and have my players purchase what tier they want to destroy?

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if i were to add custom items like jetpacks or ganja weed into the loot profiles with the skin for the items but not names will it work right and drop said items?

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How does "Bradley Throttle Responce" (sp?) work? What does changing this parameter do and what's the acceptable range for it?

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"Use lootsystem": true,          <  does this line mean it uses the loot  in this file if i set this to false will it use my  the loot i have set for apc crate in my Loottable plugin ??

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On 11/29/2022 at 4:35 PM, Wajeeh Agbariya said:

is it possible to allow convoy to spawn with the tiered bradleys?

I had it set up with both no problems at all!

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Will your awesome plugin work with Custom Bradley plugin? I want to use your Bradley tiers at airfield and use custom Bradley at default launch site.

but custom Bradley has its own loot table and also use uses homing missiles, I'm not sure.

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8 hours ago, zulg said:

I had it set up with both no problems at all!

can you let me know how you did it and if so what version are you using?

 

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Botrespawn has an API to trigger custom npc profiles.  Would you consider adding api calls to each tier so they trigger a specific botrespawn profile?  I want to bring tier NPCs to each bradley and this would be an easy solution

 

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7 hours ago, Hoss the Farmer said:

is there any commands to start certain tiers?

 

I looked at the code. Currently, it used a random generator to pick the tier. It could be coded to allow a console command to allow different tiers, but that is up to the author if they want to take the time to add and test that functionality.

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The issuance of rewards for those who destroyed the bradley does not work. (Kill Rewards: Economics and ServerRewards)

Edited by Alexey
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6 hours ago, Alexey said:

The issuance of rewards for those who destroyed the bradley does not work. (Kill Rewards: Economics and ServerRewards)

it works on my server. you have to make sure you change rewards to say economics or server rewards depending on what one you use. i use economics           i dont think you can use both so try having just economics set for it

Edited by Hoss the Farmer
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I have both of these plugins installed (Economics and ServerRewards)
The functionality of both of these plugins is used.
With this setting, RP is not issued
  "Kill Rewards": {
    "Use Economics?": false,
    "Use ServerRewards?": true,
    "Vanilla amount": 1,
    "Easy amount": 2,
    "Medium amount": 4,
    "Hard amount": 6,
    "Nightmare amount": 8

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Is it currently possible to disable a tier of the Bradley in any way? I have tried numerous times to remove the Nightmare tier from the config and it keeps resetting. I'd like to disable this tier completely and only have Easy, Medium, and Hard alongside vanilla.

Edited by Drake63
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Whenever I have some tierd brads spawn, there is some null reference exception happening. I'm using this along with Bradley options and Bradley guards. Does anyone else see this happening? It causes some timeouts for players.

Maby my configs for each are conflicting? If someone has no issues with all 3 of the plugins, could you please share their configs with me, so I can compare mine? 

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2 hours ago, Flint Monkey said:

Does this plugin affect the random brads that spawn as part of the end wipe event?

yes it does affect the random event bradleys 😄
 

(01:47:36) | Spawning :12Bradleys

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Easy] Tier

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Hard] Tier

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Easy] Tier

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Nightmare] Tier

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Hard] Tier

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Easy] Tier

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Medium] Tier

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Hard] Tier

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Easy] Tier

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Nightmare] Tier

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8 hours ago, Luuxen said:

yes it does affect the random event bradleys 😄
 

(01:47:36) | Spawning :12Bradleys

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Easy] Tier

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Hard] Tier

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Easy] Tier

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Nightmare] Tier

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Hard] Tier

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Easy] Tier

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Medium] Tier

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Hard] Tier

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Easy] Tier

(01:47:37) | [BradleyTiers] Upgraded a BradleyApc to a [Nightmare] Tier

Noted - 😂

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Is there a way to set a lifetime to Bradley? The easier tiers get killed pretty consistently but eventually we end up with most/all of them being Nightmare level. Not everyone can tangle with Nightmare Bradley and they end up becoming stagnant until/if the right person takes them on.

 

Thanks.

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how do these work? do they spawn randomly or is there a command or what?  Do see anything in the info and don't see anything in the config about it being timed or done by command?

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