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AntiMacros / AntiScript 1.1.5

$40.00
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Message added by Mercury,

With the release of the RUST update to change the scatter - this plugin is no longer relevant and does not work!
The plugin is not recoverable - as it is not possible after a game update

Message added by Mercury,

With the release of the RUST update to change the scatter - this plugin is no longer relevant and does not work!
The plugin is not recoverable - as it is not possible after a game update

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Very interesting plugin... I have one question for now...
Is this plugin based like "anticheat" arkan that tries to detect no recoil violations from probability and you need to judge then if that's pro player or scripter? What I mean by this? If player is very good, can this anti macro plugin mess with him while playing if he somehow manage to trigger the plugin or properly detect only macros program/mice only if he's using any? As I saw on the video preview looks like this will completely fix the scripters problem. Anyways plugin looks impressive. 

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It will completely solve the problem, it is not based on anti-cheat, the plugin works on the game mechanics

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Ok and last question... What about this...

Quote

The plugin slightly changes the trajectory of the bullets, the spread and the distance between the bullets, it depends on the level of protection, the higher the level the more it changes!

New players won't notice anything but how this can impact pro players if they already practice and learned all weapon recoils/distance/other factors etc. If for example max level protection hardcore is used, can pro player notice weird stuff that's not supposed to be like this and this while shooting.  I hope explained good.
Btw thanks  for the reply and answers : )

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46 minutes ago, Flammable said:

Ok and last question... What about this...

New players won't notice anything but how this can impact pro players if they already practice and learned all weapon recoils/distance/other factors etc. If for example max level protection hardcore is used, can pro player notice weird stuff that's not supposed to be like this and this while shooting.  I hope explained good.
Btw thanks  for the reply and answers : )

They won't notice the change either, just a small part, but it won't arouse any suspicion

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This plugin is server breaking. It changes the weapon recoil, Not bullet Trajectory. I have over 9k hours playing Rust and this Plugin breaks the original recoil pattern, Breaks the bullet count in the guns and when I unload and delete plugin, The server still broke as if it were still installed... This Plugin is a nightmare... I request a Refund Please

I read everything very carefully before purchase. You should let people know the Recoil is very different on weapons. Even after server Restart. It's still effecting my server. I have players quitting over this. Please refund my money.

Would appreciate your help in edting description clarified as well as refund. So I can purchase a different plugin on your website to solve the cheater problem....

Thanks 

 

Edited by Stacks
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14 hours ago, Stacks said:

This plugin is server breaking. It changes the weapon recoil, Not bullet Trajectory. I have over 9k hours playing Rust and this Plugin breaks the original recoil pattern, Breaks the bullet count in the guns and when I unload and delete plugin, The server still broke as if it were still installed... This Plugin is a nightmare... I request a Refund Please

I read everything very carefully before purchase. You should let people know the Recoil is very different on weapons. Even after server Restart. It's still effecting my server. I have players quitting over this. Please refund my money.

Would appreciate your help in edting description clarified as well as refund. So I can purchase a different plugin on your website to solve the cheater problem....

Thanks 

 

The recoil does not change much, and does not affect the gameplay. Set the protection level to the minimum

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Also please can I know why this guy said If you unload plugin its still same? Does it use to change stuff with server commands that are saved into the server permanently? As I know you can modify bullet damage, also accuracy and etc with server commands... Btw on the video preview there's no difference with original recoil as I saw and that's good.

Edited by Flammable
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1 minute ago, Flammable said:

Also please can I know why this guy said If you unload plugin its still same? Does it use to change stuff with server commands that are saved into the server permanently?, Btw on the video preview there's no difference with recoil as I saw.

The changes remained on the weapon that the protection worked with, i.e. when getting a new weapon without a plugin, there will be no protection if it is unloaded

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5 hours ago, Mercury said:

The recoil does not change much, and does not affect the gameplay. Set the protection level to the minimum

I did set all to 1 which is the lowest. Recoil is massively changed in the beginning of the spray. This is not what I expected. I thought it "Blocked Macros"... You should consider saying it changes the recoil. I'm kinda upset about this purchase and would like a Refund on this Purchase as this Plugin is unusable for my servers.

Trust me, as 9,200 hour player in Rust. The Difference is Very noticeable. My players do not spend all these hours in Rust practicing AK Spray for it to be different on my server only. This makes no sense.

With all do Respect, please issue me a refund, so I can buy other tools to manager the server...

You do have other plugins, I am interested in and would like to buy. We just need to resolve this issue first. I buy plugins all the time and in the last 3 years of running servers, this is my first time asking for a refund. This could have seriously been avoided by being more descriptive on your sales page for the plugin and LET buyers know, It Changes The Recoil.

Thanks again 

Edited by Stacks
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I do not recommend buying this plugin:
- it does not catch all types of macros, tested different ones, some does not block
- players lose attachments to weapons
- randomly increases the magazine of cartridges to 38-42

tested on different servers, this kid can't write normal plugins

Edited by qwertyqwerty7808
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On 5/5/2021 at 12:47 PM, Mercury said:

The changes remained on the weapon that the protection worked with, i.e. when getting a new weapon without a plugin, there will be no protection if it is unloaded

Can you please tell me how can fix this because on plugin unload people still have MP5 with 50ammo clip and also recoil again were weird as one player said... So how to fix the clip?
(they said its for new weapons too so Idk...)

Edited by Flammable
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Yea true and as I know from other people still when you shoot no matter protection level 3, 2 or just 1 still breaks weapons so hard. One friend played inside one server with this AntiMacros and told me when he shoots like 5-7 bullets then next one goes like totally different direction like weapon goest crazy down in the corner like bullet goes randomly somewhere then again normal... Recoil is fucked up for normal players playing legit and have learned the recoil and when something like this happens they are wtf... Why this bullet or Ak goes randomly down or etc...

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Hi,

1.If I buy this plguin,can I use it permanently?
Do I only have to pay once?

 

2.Do the plugin will make server lag?

Edited by RustLover
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14 hours ago, RustLover said:

Hi,

1.If I buy this plguin,can I use it permanently?
Do I only have to pay once?

 

2.Do the plugin will make server lag?

1.Yes
2.No, there will be no lags

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Is this plugin good now? Before used to stop cheaters by making legit players cry about how everything is noticeable and changed and how guns are fucked up so hard and you waste thousands of hours to learn the recoil and then the plugin makes you a forced noob. Now with the new gun update is there any noticeable change for the legit players making them frustrated when the plugin is used? And does it work after combat update properly?

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This doesn't compile

- [1] AntiMacros.cs(7671)

2024-06-08 10:08:36.926 +10:00 [DBG] Added 55 project references

2024-06-08 10:08:36.948 +10:00 [DBG] Added 1 plugins to the project

2024-06-08 10:08:37.176 +10:00 [WRN] Failed to compile AntiMacros.cs - 'ItemCraftTask' does not contain a definition for 'owner' and no accessible extension method 'owner' accepting a first argument of type 'ItemCraftTask' could be found (are you missing a using directive or an assembly reference?) (L: 113 | P: 114) | Removing from project

2024-06-08 10:08:37.177 +10:00 [ERR] Failed to compile job 6 in 264ms

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