Jump to content

Kobani

Member
  • Posts

    829
  • Joined

  • Last visited

1 Follower

About Kobani

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Kobani's Achievements

Experienced

Experienced (11/15)

  • Very Popular Rare
  • Posting Machine Rare
  • One Year In
  • Reacting Well
  • One Month Later

Recent Badges

144

Reputation

  1. There is a small problem. if you unload the plugin, the sign disappears, but the button remains. Even if you do a reload. and the buttons become more and overlap, which means that it no longer works properly.
  2. Kobani

    Does not work properly.

    My configuration was incorrect. After I deleted it, everything works again. Sorry
  3. Kobani

    Does not work properly.

    I have installed the new version and get the following message in the console when loading the plugin Failed to call hook 'OnServerInitialized' on plugin 'TheRedButton v1.8.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.TheRedButton.LoadPuns () [0x00015] in <aebb329f698c49209df873bae7fe6182>:0 at Oxide.Plugins.TheRedButton.OnServerInitialized () [0x00028] in <aebb329f698c49209df873bae7fe6182>:0 at Oxide.Plugins.TheRedButton.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0006a] in <aebb329f698c49209df873bae7fe6182>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 I can give myself the sign, but when I place it, it has no function and the following appears in the console Failed to call hook 'OnEntityBuilt' on plugin 'TheRedButton v1.8.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.TheRedButton.SpawnButton (System.UInt64 playerid, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.UInt64 ownerID, System.Boolean light) [0x00140] in <aebb329f698c49209df873bae7fe6182>:0 at Oxide.Plugins.TheRedButton.CheckDeployButton (BasePlayer player, BaseEntity entity) [0x00054] in <aebb329f698c49209df873bae7fe6182>:0 at Oxide.Plugins.TheRedButton.RunChecks (BasePlayer player, BaseEntity baseEntity) [0x00000] in <aebb329f698c49209df873bae7fe6182>:0 at Oxide.Plugins.TheRedButton.OnEntityBuilt (Planner plan, UnityEngine.GameObject go) [0x00018] in <aebb329f698c49209df873bae7fe6182>:0 at Oxide.Plugins.TheRedButton.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0024f] in <aebb329f698c49209df873bae7fe6182>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  4. Kobani

    LSkins

    Enter your Steam API key in the config of Image Library. Here you will receive a https://steamcommunity.com/dev/apikey)": This is required to download skin images from the workshop. If this did not help. Enter “refreshallimages” in the console and then “yes”. Wait for the download process to complete. Then reload LSkins. Then it should work. addendum: Depending on server performance, it can take quite a while until all skins are available for the first time. After that, however, it works almost flawlessly.
  5. Kobani

    LSkins

    I also get the message that the image has not been loaded from time to time, but so far it has had no influence on the plugin. And everything works for me. Have you installed the Image Library Plugin?
  6. Kobani

    Chest Stacks

    Contact Supreme directly and he will help you.
  7. Kobani

    Twigs Decay

    That sounds logical, I hadn't even thought about it. Then everything is perfect Thank you very much
  8. Kobani

    Twigs Decay

    To the previous post: I know that instead of using gametip.showtoast, man, gametip.showgametip and gametip.hidegametip can be used. I have seen this elsewhere. There, the gametips remain visible for much longer. But it's not absolutely necessary. The plugin is still great. Anyway, thanks for the changes and for always endeavouring to do your customers justice. I will be sending you a donation soon. I think good support should be rewarded. Thank you very much for your help.
  9. Kobani

    red bubble on hostage

    A setting in the config where each owner can switch this on or off would be great. I already thought that the bubbles were intended for new players. However, we always explain everything to our players in a description. Many thanks for your message.
  10. Kobani

    Twigs Decay

    @IIIaKa Could you increase the display time of the gametip or add it to the config so we can set the time ourselves? Please! So that you can finish reading hints with longer messages.
  11. Kobani

    red bubble on hostage

    Hello, is it possible to switch off the red bubbles? I can't find anything in the configuration.
  12. Kobani

    WarnMenu

    @Zeeuss Could you add the possibility that we can send send messages with sound to everyone, like you do with the alerts? The toast disappears too quickly and is overlooked. I would be very grateful.
  13. Hey, could you please help me to prevent items that are not available in the game. These are dropped when smashing barrels when using the chilli buff, Because when players try to use some of these items, they get kicked out of the game with warning messages like RPC Error. I have no idea how and where exactly I can prevent or block them. I would be very grateful if you could find a solution to this problem, as players are driving me crazy with these messages.
  14. Kobani

    Twigs Decay

    @IIIaKa Hello, first of all, thank you very much for your efforts and the first-class support. I have one last small request. It would be good if the message: ‘Repairing blocks with the Twigs type is prohibited’ is not deactivated. (Or that you can decide for yourself in the config which messages remain active). Reason: 1. it's not annoying, because nobody is constantly hitt a wall unless they're sick. 2. it has the advantage that if you try to repair a Twig brick, you will be reminded that Twig always decays. If you don't want to change this, I would be grateful if you could send me a solution via PN that I might be able to change. Thank you very much for your effort.
  15. Kobani

    Twigs Decay

    I find the implementation as it is now better I have included the command to deactivate in the message. Because experience has shown that if a message only appears once, it is simply overlooked. Most players don't even read the welcome panel or the rules. But this message, as it is now, seems to be the first that everyone really reads. So far no one has complained that their Twig is falling apart. Good work @IIIaKa
1.3m

Downloads

Total number of downloads.

6.5k

Customers

Total customers served.

95.5k

Files Sold

Total number of files sold.

1.9m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.