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Of course, thats why everybody is happy with the system. You are right. Keep up the good work.
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If the review works or not is decission of the costumer reading it, not yours. If i read a review that doesnt fulfill my expectations then i will not consider it. Every person has the hability to take or leave what doesnt work. If i read one that says "this plugin is shit" of course it has to be deleted and investigated but i dont feel the same impact in one that says "this plugin is awesome". I already know what the plugin does. If i read the reviews its because i already read the description and watched the videos that the developer uploaded. I just want to know if those who bought it are happy with the purchase. But like i said before, it doesnt matter.. Codefling will live on no matter if those who dont like this system keep buying here or not.
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A genuine review is an opinion that comes from the heart, not one induced by moderators.
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i trust more in a sincere opinion that in one with a lot of details because now i know that theres is a big chance that review was moderated. Anyway, its just my experience and has no importance. It seems that theres just a few of us that believe that this method doesnt work so it doesnt matter. We will just keep buying and not giving reviews or look for another site to read sincere opinions. Codefling will continue to exist and we costumer gonna keep consuming either way.
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but also, if your review says "this plugin is great! my players enjoy it very much! thank you!", This also gets moderated and they tell you to add this and add that..... it no longer is an organic review. I trust more in a review that says "this plugin is awesome!" that in one that has more notorius details that has been moderated. In my particular case, i havent left another review and i dont read them either because there is an gigante posibility that moderators put their own thoughts in it.
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Emigo started following How can we suck less?
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Stop filtering reviews to the point that the user ends up writting what the moderator wants. (You may repeat over and over again that you dont do that but in the eyes of the costumer, thats exactly what you do) and if i choose not to enable push notifications once, i dont need to reject that option every time i enter the site. It would be great if the site remembers my choice. Thank you
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(16:59:15) | Failed to call hook 'OnPlayerConnected' on plugin 'WelcomePanel v4.3.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WelcomePanel.OnPlayerConnected (BasePlayer player) [0x0001b] in <f77fe04fc3354210a606d4fe0b5c54ab>:0 at Oxide.Plugins.WelcomePanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00191] in <f77fe04fc3354210a606d4fe0b5c54ab>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 This is happening to me even after updating both server and plugin. It loads fine but when someone connects no menu is shown and that error pops up in console NEVERMIND. SOLVED
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- 212 comments
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Emigo started following Stacks , Stunt Riding , Admin Video and 2 others
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- 65 comments
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- #stacks
- #chest stacks
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- 65 comments
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- #stacks
- #chest stacks
- (and 9 more)