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crunch

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  1. crunch

    The Golden Egg

    Hopefully good now, apologies I was out of the house for a while
  2. crunch

    The Golden Egg

    Hi thanks for the heads up, I’ll fix it up
  3. crunch

    The Golden Egg

    Haha, well thanks and yep let me know
  4. crunch

    The Golden Egg

    Hi mate, honestly not too sure as I’m not too familiar with how SkillTree does things, but it’s a fairly simple implementation at my end so hopefully it shouldn’t cause any issues
  5. crunch

    Harbor Event

    Yep sure, I think I'm already in there but I'll pop in a ticket a bit later
  6. crunch

    Harbor Event

    I don't seem to have any more detailed logs unfortunately, but yep it reloads just fine
  7. crunch

    Harbor Event

    Getting this everytime the event ends: 05/01 13:35:09 | [HarborEvent] HarborEvent has ended 05/01 13:35:09 | Server Exception: IOEntity.ProcessQueue 05/01 13:35:09 | NullReferenceException: Object reference not set to an instance of an object. 05/01 20:35:15 | [HarborEvent] HarborEvent has ended 05/01 20:35:15 | NullReferenceException: Object reference not set to an instance of an object. 05/01 20:35:15 | Server Exception: IOEntity.ProcessQueue etc
  8. crunch

    The Golden Egg

    Hey mate, depending on the backpack plugin you're using, there's usually a "blacklist item" option in the config. If it wants the shortname of the item, it's "easter.goldegg"
  9. crunch

    The Golden Egg

    Hey mate, it does yep
  10. Could have been either thread to be fair (not really but hopefully that made you feel better for a minute )
  11. crunch

    not spawning

    Changed Status from Pending to Not a Bug
  12. crunch

    no marker

    Changed Status from Pending to Not a Bug
  13. crunch

    not spawning

    Hi there, So to get the egg to spawn (for testing) set the percentage chance for each crate in the config to 100. Then next time you open that type of crate you'll get the egg (there can only be one egg at a time though). After 60 seconds (or whatever you've set that too in the config) you'll see the marker. The chinook event is meant for after the egg has already spawned. You need the egg in your inventory before you're able to hack the chinook crates it drops.
  14. crunch

    no marker

    Hi there, So to get the egg to spawn (for testing) set the percentage chance for each crate in the config to 100. Then next time you open that type of crate you'll get the egg (there can only be one egg at a time though). After 60 seconds (or whatever you've set that too in the config) you'll see the marker. The chinook event is meant for after the egg has already spawned. You need the egg in your inventory before you're able to hack the chinook crates it drops.
  15. crunch

    Error

    Changed Status from Pending to Not a Bug
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