Jump to content

Xenia87's Wishlist

  1. More information about "Heli Signals"

    $19.99

    Heli Signals

    Heli Signals allows players with permission to call an Attack Helicopter to their location with a custom Supply Signal, where it will engage players and patrol, allowing players to fight it to win the valuable Heli crates.
    The plugin comes with 8 default heli profiles, Easy, Medium, Hard and Elite, with a duplicate profile of each set up for calling multiple helis at once for each tier. In addition there is also 2 Wave Heli profiles, which will call in a wave of different helis one after the other. Each default profile has it's own custom supply signal skin (below). Server owners can add as many profiles as they like in the config by copying and pasting an existing profile within the config and editing to suit. This may require the server owner to create their own custom skin for the inventory item.
    If you are setting up Multi heli signals, set the global and player limit in the config accordingly to accommodate higher numbers of helicopters per player.
    There is also an option to have a BotReSpawn profile spawn at the crash site, just set the BotReSpawn profile name in the config.
    IMPORTANT:
    Each heli profile or wave profile in the config MUST have its own unique name and skin ID, otherwise you will have issues.
    NOTE ABOUT SHOPS:
    The profile name in the config should match the Custom Supply Signal name which the shop gives the player. The Helicopter Name is separate  and can be set independently from the Signal item. Also, when giving players items from shop plugins, if available, I always recommend  adding the item to the shop using custom name, skinID etc, rather than the console command, but either will work.
    NOTE ABOUT DEEP SEA:

    There are config options to allow or disallow calling a Heli Signal while in the Deep Sea. There is also a config option to retire a players active Heli Signals if they teleport to Deep Sea. If you allow players to teleport to Deep Sea with active helis and you have return to player set to true, the heli will eventually (after a good few minutes of flying) reach the players location in the Deep Sea.
     
    Plugin default Supply Signal Skin ID's to add items to various shops, loot plugins, kits etc are:
    Heli Signal (Easy) :  2920175997
    Heli Signal (Medium) :  2920176079
    Heli Signal (Hard) :  2920176050
    Heli Signal (Elite) :  2920176024
    Heli Signal (Expert) :  3099117081
    Heli Signal (Nightmare) :  3099117372
     

     
    Multi Heli (Easy) :  3083234542
    Multi Heli (Medium) :  3083234833
    Multi Heli (Hard) :  3083234755
    Multi Heli (Elite) :  3083234647
    Multi Heli (Expert) :  3099124338
    Multi Heli (Nightmare) :  3099124426
     

     
    Heli Wave Signal :  3099117224
    Heli Wave Signal (Normal):  3104667036
    Heli Wave Signal (Hard):  3104666951

     
    Default Permissions:
    helisignals.admin (to use give|hsclearcd command) helisignals.buy (to use /hsbuy command) helisignals.bypasscooldown helisignals.easy helisignals.medium helisignals.hard helisignals.elite helisignals.easy_multi helisignals.medium_multi helisignals.hard_multi helisignals.elite_multi helisignals.wave_normal helisignals.wave_hard Please note: Permissions above are with default config, permission for each Heli profile can be customised in the config.
    Commands (Prefix with / to use in game):
    hsgive <Profile ShortName> <Steam64ID> <Amount> hsbuy list hsbuy <Profile Shortname> hsreport (Get details of all active helis) hsretire (Retire all a player or their teams called Helis, no refunds) hsclearcd (clear all cooldowns) hsclearcd <SteamID|Name> (clear cooldown for player) (Buy and Retire command customisable in config)
     
    Please note correct usage for Supply Signal name and Helicopter display name. These values CAN be different if you wish:

     
    Default Config:
    Default has Heli Signal (Easy) - Elite
    The skins for Expert adn Nightmare can be found above for you to create your own profiles if you need those.
    Loot Options:
    Use the loot item example entries in the default config to create custom loot tables for crates.
    How to Add Loot Table Items (Example):
     
    For Other Developers:
    The following hook is available to use in your plugins to check custom Supply Signals or Patrol Helicopters to avoid conflict with your plugins:
    object IsHeliSignalObject(ulong skinID)
    This will return true if the item is a Bradley Drop item/entity, or null if not.
    Call it directly without referencing the plugin:
    if (Interface.Call("IsHeliSignalObject", skinID) != null) return true; // IsHeliSignalObject Or reference my plugin and call like this:
    [PluginReference] Plugin HeliSignals; if (HeliSignals.Call("IsHeliSignalObject", skinID) != null) return true; // IsHeliSignalObject To return some basic info about a Heli Signal object:

    object GetHeliSignalData(Patrolhelicopter heli)

    Returns object as Dictionary<string, object>.

    Returned data is:
    ["heliProfile"] // string - Actual heli profile (from config) ["heliName"] // string - Heli display name ["skinId"] // ulong ["heliId"] // ulong (Net.ID.Value) ["owner"] // BasePlayer ["lastAttacker"] // BasePlayer ["calledPosition"] // Vector3 ["callingTeam"] // List ["cratesToSpawn"] // Number of Heli crates to spawn ["lockedCratesToSpawn"] // Number of locked crates to spawn Example usage:
    var hdata = HeliSignals.Call("GetHeliSignalData", heli) as Dictionary<string, object>; string _heliProfile = hdata["heliProfile"]; string _heliName = hdata["heliName"]; string _heliSkin = hdata["skinId"]; string _owner = hdata["owner"]; etc Hooks:
     
    object CanSpawnHeliSignalCrates (PatrolHelicopter heli, BasePlayer lastAttacker, ulong ownerId, ulong skinId, string heliProfile) {     // Returning non-null prevents Heli crates spawning     Puts("CanSpawnHeliSignalCrates hook fired!);     return null; } object CanSpawnHeliSignalLockedCrates (PatrolHelicopter heli, BasePlayer lastAttacker, ulong ownerId, ulong skinId, string heliProfile) {     // Returning non-null prevents locked crates spawning     Puts("CanSpawnHeliSignalLockedCrates hook fired!);     return null; } void OnHeliSignalHeliKill (PatrolHelicopter heli) {     // No return behaviour     Puts("OnHeliSignalHeliKill hook fired!); } void OnHeliSignalHeliRetire (PatrolHelicopter heli) {     // No return behaviour     Puts("OnHeliSignalHeliRetire hook fired!); }  
  2. More information about "Bradley Drops"

    $19.99

    Bradley Drops

    Completely custom Bradley AI for a much more immersive and real experience! Each battle is different and fun! No more cheesing the event or hiding from Bradley! Players who hide will be hunted ominously.
    PLEASE CHECK OUT THE NEW CONFIG STRUCTURE AND OPTIONS BELOW in the Default Config section!
    Bradley can now dynamically path find, re-path when stuck and actively hunt players who try and hide or retreat. New Fireball config options for damage, lifetime, chance to spread, etc Many new CH47 options, such as health, homing missile actions, can now use flares to counter homing missiles! Can now also specify Hackable crates to drop when destroyed. CH47 Scientist gunner options, such as health, damage, aimcone, kits, etc. Bradley can now counter high risk targets with smoke grenades, making it harder for them to target, with cooldown options in config. (players with rocket launchers, timed explosives, satchels etc) Bradley can now damage more obstacles by ramming, which is fully configurable in the config file Crate loot capacity is now resizable and can take up to 48 items for both Bradley and Hackable crates. Please carefully check config options for "Allow Players to Call Bradleys at Monuments". This config option has changed slightly. You can set allow at monuments true or false, then the monument list is to either block selected monuments when allowed is true, or allow when use at monuments is false. The monuments list is therefore now an exception to allow exception to the "Allow Players to Call Bradleys at Monuments" rule. Check this still works as you require. If you are unsure, reach out to me for help.
    Bradley Drops allows players with permission to call a Bradley APC to their location with a custom Supply Signal, where it will patrol the drop zone for a set time, allowing players to fight it to win the valuable Bradley crates.
    A cargo plane will deliver and drop the APC via CH47 Chinook, or Balloon. The APC can be configured in different ways and there are many config options to suit all servers.
    The plugin comes with 4 default settings for Bradley Drops, Easy, Medium, Hard and Elite, each with their own custom supply signal skin. But server owners can add as many options as they like in the config by copying and pasting an existing profile within the config. This would however require the server owner to create their own custom skin for the inventory item. (I will add more custom skins in the near future for this.)
    BotReSpawn compatibility, with the option to specify a BRS spawn profile at the Bradley kill site.
    ZoneManager compatible, set zones where players can or cannot call in Bradley Drops.
    IMPORTANT:
    Each Bradley profile or wave profile in the config MUST have its own unique name and skin ID, otherwise you will have issues.
    NOTE ABOUT SHOPS:
    The profile name in the config should match the Custom Supply Signal name which the shop gives the player. The Bradley Name is now separate  and can be set independently.
    Plugin default Supply Signal Skin ID's to add items to various shops, loot plugins, kits etc are:
    Bradley Drop (Easy) :  2905355269 Bradley Drop (Medium) :  2905355312 Bradley Drop (Hard) :  2905355296 Bradley Drop (Elite) :  2911864795 Bradley Drop (Expert) :  3361673979 Bradley Drop (Nightmare) :  3361674045  

     
     

     
    Bradley Drop Wave (Normal): 3502926194 Bradley Drop Wave (Hard): 3502926112  
    Default Permissions:
    bradleydrops.admin (to use give|hsclearcd  command) bradleydrops.buy (to use /bdbuy command) bradleydrops.bypasscooldown bradleydrops.easy bradleydrops.medium bradleydrops.hard bradleydrops.elite  
    Commands (Prefix with / to use in game):
    bdgive <Profile ShortName> <Steam64ID> <Amount> bdbuy <Profile Shortname> bdbuy list bdreport (list all active Bradleys and their state) bddespawn (Despawn all Bradleys called by a player or their team, no refunds) bdclearcd (clear all cooldowns) bdclearcd <SteamID|Name> (clear cooldown for player) (Buy, Report and Despawn command can be customised in the config)
     
    Please note correct use in config file for supply signal name and Bradley APC display name. These values CAN be different if you wish:

    Custom Loot:
    Check out the example loot items in the default config below to see how to add custom loot items to crates.
    How to Add Custom Loot Table Item:
    Default Config:
    API: For Other Developers:
    The following hook is available to use in your plugins to check custom Supply Signals, Cargo Planes and Supply Drops to avoid conflict with your plugins:
    object IsBradleyDrop(ulong skinID)
    This will return true if the item is a Bradley Drop item/entity, or null if not.
    Call it directly without referencing the plugin:
    if (Interface.Call("IsBradleyDrop", skinID) != null) return true; // IsBradleyDrop Or reference my plugin and call like this:
    [PluginReference] Plugin BradleyDrops; if (BradleyDrops.Call("IsBradleyDrop", skinID) != null) return true; // IsBradleyDrop To return some basic info about a Bradley Drop object:
     
    object GetBradleyDropData(BradleyAPC bradley)
    Returns object as  Dictionary<string, object>.
    Returned data is:
    ["apcProfile"] // string - Actual bradley profile (from config) ["apcName"] // string - Bradley display name ["skinId"] // ulong ["bradleyId"] // ulong (Net.ID.Value) ["owner"] // BasePlayer ["lastAttacker"] // BasePlayer ["calledPosition"] // Vector3 ["callingTeam"] // List ["ch47"] // CH47Helicopter ["plane"] // CargoPlane ["balloon"] // HotAirBalloon ["currentState"] // enum BradleyState (PATROL, ENGAGE, HUNT, MOVETOENGAGE) Example usage:
     
    var bdata = BradleyDrops.Call("GetBradleyDropData", bradley) as Dictionary<string, object>; string _apcProfile = bdata["apcProfile"]; string _apcName = bdata["apcName"]; string _apcName = bdata["apcName"]; string _owner = bdata["owner"]; etc  Hooks:
     
    object CanSpawnBradleyDropCrates (BradleyAPC entity, BasePlayer lastAttacker, ulong ownerId, ulong skinId, string apcProfile) {     // Returning non-null prevents Bradley crates spawning     Puts("CanSpawnBradleyDropCrates hook fired!);     return null; } object CanSpawnBradleyDropLockedCrates (BaseEntity entity, BasePlayer lastAttacker, ulong ownerId, ulong skinId, string apcProfile) {     // BaseEntity because it could be Bradley or CH47     // Returning non-null prevents locked crate spawning     Puts("CanSpawnBradleyDropLockedCrates hook fired!);     return null; } void OnBradleyDropApcKilll (BradleyAPC bradley) {     // No return behaviour     Puts("OnBradleyDropApcKilll hook fired!); } void OnBradleyDropCH47Kill (CH47Helicopter ch47) {     // No return behaviour     Puts("OnBradleyDropCH47Kill hook fired!); }  
  3. More information about "Cooking"

    $24.99

    Cooking

    This plugin extends the vanilla cooking system in rust by adding a number of ingredients and advanced recipes to the game.
    The ingredients are obtained from any of the 45+ different sources, from ore nodes, to trees, to collectibles such as hemp and pumpkins.
    These ingredients are used to create delicious meals that will provide the player with 1 of the 55 different buffs the plugin has to offer, or your own custom buffs should you wish to create your own using permissions from other plugins.
    The plugin comes standard with 47 custom recipes and 11 custom ingredients included. It also utilizes a number of rusts existing items, such as pumpkins, corn, wheat and potatoes.
     

    There are over 47 recipes that come with the default configuration.
    Each recipe allows for any number of ingredients to be added (default is up to 4), and any number of the 46 buffs to be added to each meal.
    Recipes can be easily added via the config. This allows server owners to get creative by creating their own custom meals and buffs.
    The above video showcases how new recipes and ingredients can be easily added to your configuration.
     

    The plugin comes with 11 unique custom ingredients, and also utilizes 16 of the default items in rust.
    Ingredients can be easily added to the configuration (see the above video).
    All non-default ingredients can be found from 49 different sources including cutting trees, mining nodes, collecting hemp etc.
    Each sources drop rate can be customized to suit your server, and the sources for ingredients can be changed incredible easily by simply adjusting a number in the config file.
     

    There are 49 unique sources that ingredients can be obtained from from cutting trees to collecting pumpkins.
    The chances for each ingredient drop are based on the interaction with that source.  
    For example, picking a pumpkin offers 1 chance, as it is 1 interaction to pick a pumpking, while cutting a tree may be 10-20 chances (depending on the tool), as it takes a number of hits to fall a tree (this can be adjusted to be based on 1 chance per tree/node etc via the config).
    When a roll is successful, it then rolls through each item type and selects the item based on that items "dropWeight", allowing you to make ingredients more or less common than others on the same drop table.
     

    The Farmers Market is an in-built market that allows players to buy and sell ingredients for scrap, server rewards or economics.
    By default, the markets stocks will start at 0, and will only increase as players sell their unwanted ingredients to it.  
    It can be configured to allow all items, or only custom items to be bought and sold through it, and also allows for a maximum stock to be set (default 100), meaing that it cannot have more than 100 of an item type.
    The buy/sell values for each ingredient can be adjusted in the config file (default $10 buy, $5 sell).
    Starting quantities can also be set if you do not want the market to start at 0.
    The market can be accessed by typing in /market (if config is enabled) or by speaking to an NPC that can be spawned with the plugin (addmarketnpc).
     

    Ingredient: A useful ingredient used to make more complex meals.
    Woodcutting_Yield: Increases the amount of wood received by a percentage when cutting trees and logs.
    Mining_Yield: Increases the amount of ore received by a percentage when mining any ore type.
    Skinning_Yield: Increases the amount of animal products received by a percentage when skinning animals.
    Heal_Share: Heals those around you for a percentage of the healing you receive.
    Heal: Instantly heals you for a percentage of your maximum health.
    Food_Share: Shares your food with nearby players, providing them with a percentage of the calories that you consume.
    Metabolism_Overload: Increases your maximum calories and hydration capacity by a percentage.
    Comfort: Provides an aura of comfort around you. Each nearby player will receive a percentage comfort.
    Water_Breathing: Will allow you to breath underwater for the duration.
    Fire_Resist: Reduces the damage taken from all sources of fire/heat by a percentage.
    Cold_Resist: Reduces the damage taken from the cold by a percentage.
    Explosion_Resist: Reduces the damage taken from explosives by a percentage.
    Animal_Resist: Reduces the damage taken from animals by a percentage.
    Melee_Resist: Reduces the damage taken from attacks made with a melee weapon by a percentage.
    Wounded_Resist: If you would enter the wounded state while this buff is active, you will instead be brought to your feet. Any negative modifiers will be removed.
    Spectre: You will become invisible to auto-turrets, flame turrets and shotgun traps for the duration.
    Madness: This food will make you sound strange to others.
    Wealth: Provides you with a percentage find scrap/economics/points when breaking barrels.
    Barrel_Smasher: Provides you with a percentage chance to instantly break a barrel with any amount of damage.
    Crafting_Refund: Provides you with a percentage chance to refund components when crafting an item.
    Passive_Regen: Will passively regenerate a percentage health each second.
    Horse_Stats: Will increase the speed any horse you ride by a percentage.
    Fall_Damage_resist: Reduces damage taken from falling by a percentage.
    Condition_Loss_Reduction: Reduces the condition loss of all worn and held items by a percentage.
    Ingredient_Chance: Increases the chance to obtain cooking ingredients by a percentage.
    Upgrade_Refund: Provides you with a percentage chance to receive a free upgrade when upgrading your building blocks.
    Research_Refund: Provides you with a percentage chance to receive a scrap refund when using a research bench.
    Role_Play: This item provides no buffs as it a Roleplay item.
    Anti_Bradley_Radar: Makes you invisible to the Bradley APC.
    Fishing_Luck: Provides you with a percentage chance to obtain a random item while fishing.
    Farming_Yield: Increases the amount of resources collected by a percentage when harvesting player-grown plants.
    Component_Luck: Provides a percentage chance to receive a random component when breaking barrels.
    Electronics_Luck: Provides a percentage chance to receive a random electrical item when breaking barrels.
    Permission: Used for firing off custom commands such as assigning and removing permissions.
    Bleed_Resist: Reduces the damage taken from bleeding by a percentage.
    Radiation_Resist: Reduces the damage taken from radiation by a percentage.
    Max_Repair: Any item that is repaired while this buff is active, will have its maximum condition reset.
    Smelt_On_Mine: Provides you with a percentage chance to receive refined resources instead of ores, when mining sulfur and metal nodes.
    Loot_Pickup: Provides you with a percentage chance for all items to be moved directly into your inventory when breaking barrels.
    Reviver: Sets a players health to a percentage when bringing them up from the wounded state.
    Duplicator: Provides you with a percentage chance to duplicate an item when crafting.
    Harvest: Increases the amount of resources collected by a percentage> when harvesting wild entities.
    Ingredient_Storage: Stores ingredients.
    Extra_Calories: Instantly provides you with a percentage of your maximum calories when consumed.
    Extra_Hydration: Instantly provides you with a percentage of your maximum hydration when consumed.
    Max_Health: Increases your maximum health by a percentage.
    Fishing_Yield: Increases the amount of fish received by a percentage.
    Damage_Over_Time: This perk will damage the consumer every second for the set value.
    Mining_Hotspot: The player will always hit the hot spot while mining.
    Woodcutting_Hotspot: The player will always hit the marker while chopping wood.
    Dehydration: Removes hydration when applied.
    Damage: Damages the consumer by the value.
    Radiation: Gives the consumer radiation equal to the value.
    Hunger: Removes calories when applied.
    Lifelink: Heals the user for a percentage of damage done.
    SkillTreeXp: Increases the amount of Skill Tree xp received from all sources.
    Clone_Yield: Increases the amount of clone snippets you receive.
    Husbandry_Yield: Increases the amount of milk and wool received when milking cows and shearing sheep.
    Livestock_Handling: Increases the familiarity gained when handling livestock, taming them faster.
    Husbandry_Cooldown: Reduces the time before a cow can be milked again, or a sheep's wool regrows.
    Livestock_Calm: Livestock will tolerate your presence, even if they are unfamiliar with you.
    Livestock_Offers: Livestock vendors will make you more offers when selling animals or wool.
     

    Default: Default Rust item
    AnyTree: Chopping any tree
    ArcticTree: Chopping arctic trees
    DesertTree: Chopping palm trees
    TemperateTree: Chopping temperate trees
    TundraTree: Chopping tundra trees
    Cactus: Chopping cacti
    AnyNode: Mining any node
    AnyArcticNode: Mining any arctic nodes
    AnyDesertNode: Mining any desert nodes
    AnyTemperateNode: Mining any temperate nodes
    AnyTundraNode: Mining any tundra nodes
    StoneNode: Mining stone nodes
    MetalNode: Mining metal nodes
    SulfurNode: Mining sulfur nodes
    AnyAnimal: Skinning any animal
    Deer: Skinning deer
    Bear: Skinning bears
    Wolf: Skinning wolves
    Chicken: Skinning chickens
    PolarBear: Skinning polar bears
    Shark: Skinning sharks
    Boar: Skinning boar
    horse: Skinning horses
    Fishing: Catching fish
    Gut: Gutting fish
    Pumpkin: Harvesting pumpkins
    Potato: Harvesting potatos
    Corn: Harvesting corn
    Mushroom: Picking mushrooms
    BerryBush: Picking berries
    BerryBushBlack: Picking black berries
    BerryBushBlue: Picking blue berries
    BerryBushGreen: Picking green berries
    BerryBushRed: Picking red berries
    BerryBushWhite: Picking white berries
    BerryBushYellow: Picking yellow berries
    Hemp: Harvesting hemp
    CollectableSulfur: Collectable sulfur nodes
    CollectableStone: Collectable stone nodes
    CollectableMetal: Collectable metal nodes
    Crafted: Crafted
    Foodbox: Food boxes
    Excavated: Digging up metal detector sites
    Wheat: Picking up wheat
    JungleTree: Picking up wheat
    Tiger: Picking up wheat
    Panther: Picking up wheat
    Crocodile: Picking up wheat
    Snake: Picking up wheat
    AnyJungleNode: Picking up wheat
     

    Command: cook or recipemenu
    Action: Opens the recipe menu from anywhere.
    Permission: cooking.recipemenu.chat
    Command: market
    Action: Opens the farmers market from anywhere.
    Permission: cooking.market.cmd
    Command: ibag
    Action: Opens the ingredient bag from anywhere.
    Permission: cooking.bag.cmd
    Command: addmarketnpc
    Action: Creates a farmers market NPC
    Permission: cooking.admin
    Command: removemarketnpc
    Action: Removes the targeted farmers market NPC
    Permission: cooking.admin
    Command: clearingredientbags
    Action: Clears the contents of ingredient bags for all players
    Permission: cooking.admin
    Command: giverecipe <recipe>
    Action: Gives the command user the specified recipe card
    Permission: cooking.admin
    Command: givemeal <target> <meal> <amount>
    Action: Gives the specified meal to the target player.
    Permission: cooking.admin
    Command: giveingredient <target> <ingredient> <amount>
    Action: Gives the specified ingredient to the target player.
    Permission: cooking.admin
    Command: setmarketquantity <ingredient> <amount>
    Action: Sets the available market quantity of the specified item.
    Permission: cooking.admin
     

    // Recipe menu chat command cooking.recipemenu.chat // Using the cooking menu cooking.use // Admin related cooking comands cooking.admin // Bypass cooking time cooking.instant // Bypass ingredient requirements cooking.free // Removes ability to gather ingredients cooking.nogather // Allows the ingredient bag to be opened via CMD cooking.bag.cmd // Disables drop notifications cooking.disable.notify.drop // Disables Notify notifications cooking.disable.notify.proc // Disables menu sounds cooking.disable.sound // Allows access to the farmers market via CMD cooking.market.cmd // Allows the user to speak to the market NPC cooking.market.npc // Allows the user to gather ingredients cooking.gather // Required to find recipe cards cooking.recipecards  

    Economics - Used for the farmers market and the Wealth buff type.
    ServerRewards - Used for the market and the Wealth buff type.
    SkillTree - Will provide xp when creating meals with the Cooking plugin.
     

     
    bool CanGatherIngredient(BasePlayer player, uint source) Returning a non-null value will prevent players from receiving ingredients from certain drop sources. the source is the networked ID of the entity.
    void OnMealCrafted(BasePlayer player, string meal, Dictionary<string, int> ingredients, bool isIngredient) Called after a meal has been created and given to the player.
    bool IsCookingMeal(Item item) Useful if you want to see if an item is from the recipe menu.
    bool IsHorseBuffed(RidableHorse horse) Used to prevent stacking modifiers if a horse is buffed by the Cooking plugin.
    object OnAddRecipeCardToLootContainer(BasePlayer player, LootContainer container) Returning a non-null value will prevent recipe cards from being added to the container.
    object OnIngredientBagDrop(BasePlayer player) Returning a non-null value will prevent the bag from dropping.
    void OnMealConsumed(BasePlayer player, Item item, int duration) Triggered when a player successfully consumes a meal. No return types.
     

  4. More information about "ExtraEvents"

    $19.99 $16.99

    ExtraEvents

    ExtraEvents can run multiple different and custom competitive events for players to win prizes; each event is highly configurable including chat/GameTip messages & items, commands, and/or kits rewards for one or more winners; regularly optimized to be as lightweight & efficient as possible; additional events and features planned.
    The configuration may seem long but it's simply repetitive to allow for greater customization. ExtraEvents comes out of the box running a random event every 1-2 hours with a scrap reward of 100 for the top player and a participation reward of 10 scrap for everyone else who participates in the event! Custom events and rewards can be added.
    Join my Discord for support and updates: https://discord.gg/teSffnDQ7N
    Events Included
    AnimalAnnihilation - Kill animals to win! BarrelBreakers - Break barrels to win! BerryBash - Gather wild berries to win! BotBash - Kill bots to win! CrateClash - Loot crates to win! FishingFrenzy - Catch fish to win! HempHunters - Gather wild hemp to win! MushroomMadness - Gather wild mushrooms to win! OreWar - Mine ore nodes to win! PlayerBattle - Kill players to win! ResourceRumble - Collect resources to win! RoadsignRun - Destroy roadsigns to win! TreeTrimmers - Chop trees to win! TunnelTussle - Kill tunnel dwellers to win! UnderwaterWar - Kill underwater lab scientists to win! Additional Events Included
    HighQualBrawl - Collect high quality metal ore at 3x (configurable) the normal rate MetalMash - Collect metal ore at 3x (configurable) the normal rate ResourceRun - Collect resources at 2x (configurable)  the normal rate! StoneSmash - Collect stones at 3x (configurable) the normal rate SulfurSpree - Collect sulfur ore at 3x (configurable) the normal rate WoodWhirl - Collect wood at 3x (configurable) the normal rate Custom Events Can Be Added!
    Event Types
    destroy - counts destroyed/killed NPCs, players, barrels, roadsigns, etc. loot - counts looted crates & loot containers collect - adds collected resources/entity amounts together (adds total number of entities collected [500 wood, 1000 metal.ore, 10 cloth, etc.]) dispense - counts collected resource/entity types (counts entity types distributed [wood = 1 point, metal.ore = 1 point, cloth = 1 point, etc.]) fish - counts caught fish or killed sharks gather - Adds gathered resources/entity amounts together when picked up from the ground (adds total number of entities collected [10 cloth, 1 mushroom, 1 red.berry, etc.]) Permissions
    extraevents.admin Admin Commands (Console & Chat) (requires extraevents.admin permission)
    extraevents start - Start random event manually (regardless of Minimum Players Online) [/extraevents start] extraevents start EventName - Start event manually (case sensitive (uses Event key/identifier, not DisplayNames)) [/extraevents start EventName] extraevents end - End current event [/extraevents end] Player Chat Commands
    /extraevents ui - Toggle the UI visibility /extraevents image - Toggle event image visiblity independent from UI /extraevents sound - Toggle event sounds ADD CUSTOM EVENTS
    "BoarBrawl": { "Enable Event": true, "Event Name": "BoarBrawl", "Event Description": "Kill boar to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "boar" ], "Enable Event Permission": false, "Event Permission": "extraevents.boarbrawl", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } } Add extra winner positions to each event by adding to the Event Reward(s) [] group and extra Rewards by adding to the Item(s) [], Command(s) [], and Kits[] groups.
    Example (First winner receives 100 Scrap, 1 Pookie, and 10,000 RP. Second winner receives 5,000 RP and Farm Kit)
    "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "{player_name} scored first place in the {event_name} event with {points_scored} points and won {rewards_list}!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Pookie", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "pookie.bear", "Item Skin ID": 0, "Min Item Amount": 1, "Max Item Amount": 1 }, { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": true, "Command Probability %": 100, "Command Display Name": "10,000 RP", "Command": "sr add {player.id} 10000" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] }, { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "{player_name} scored second place in the {event_name} event with {points_scored} points and won {rewards_list}!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": false, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": true, "Command Probability %": 100, "Command Display Name": "5,000 RP", "Command": "sr add {player.id} 5000" } ], "Kit(s) (plugin required)": [ { "Enable Kit": true, "Kit Probability %": 100, "Kit Display Name": "Farm Kit", "Kit": "farmkit" } ] } ] FAQ
    Q: Is there a limit to the number of custom events I can create?
    Add as many custom events as you want! All custom "Event Types" and "Additional Event Types" must have a unique key/identifier (EX: "OreWar_Metal", "ResourceRumble_Stones", "ScarecrowSniper", etc.), must use the correct "Event Type" (EX: "dispense", "collect", "destroy", etc.), and must target the appropriate "Event Entities" (EX: "metal.ore", "stones", "scarecrow", etc.)
    Q: Can I add custom Additional Event Types? 
    Yes! Same as the "Event Types" you can have as many "Additional Event Types" as you'd like, so long as they have a unique key/identifier (EX: "ResourceRun_Stones", etc.), use the correct "Event Type" (EX: "multiply"), and target the appropriate "Event Entities" (EX: "metal.ore", "stones", etc.)
    Q: Is there a limit to the number of reward positions?
    Nope, the sky is the limit! The plugin will automatically read any reward position you add to the Event Reward(s)[] group. Give rewards to the top 100 players if you want.
    Q: Is there a limit to the number of items, commands, kits, etc. each player can win?
    Again the sky is the limit! The plugin will read each item[], command[], kit[], etc. you add to the reward position as long as it is valid and enabled. Invalid items, commands, kits, etc. will be attempted and skipped on failure.
    Q: Can I remove an entire event from the config file if I'm not using it?
    No, if you remove an entire event from the configuration file it will re-add that event in its default state on reload. Use "Enable Event": false, to completely disable specific events.
    Q: What is the ExtraEvents.data file? What does it do? Why can't I read it? Can I delete it?
    The ExtraEvents.data file simply stores PlayerIDs for players who have disabled their event UIs & images and that is all. ExtraEvents uses an efficient ProtoBuf method of saving data to optimize performance (originally created by Google) which saves this file in binary and is why your average reader cannot compile it. If you delete the ExtraEvents.data file it will enable the UI and images for all of your players and they would have to disable it again manually.
    Q: What is (r g b a)?
    (r g b a) stands for (red green blue alpha[opacity]) and is a way of formatting colors, specifically for UI elements in our case. You can convert HEX (#FF0000) to RGBA (255 0 0 1.0) using online guides. Support for HEX and English colors coming soon. https://www.w3schools.com/colors/colors_hexadecimal.asp
    Q: Can I add multiple images per event?
    Sure, it will display any image you have in the Event Image(s)[] group.
    Hooks for Developers
    private void OnExtraEventStart(string eventIdentifier, string eventName, string eventDesc) { PrintWarning($"Event Identifier: {eventIdentifier} Event Start Name: {eventName} Event Desc: {eventDesc}"); } private void OnExtraEventEnd(string eventIdentifier, string eventName, string eventDesc) { PrintWarning($"Event Identifier: {eventIdentifier} Event End Name: {eventName} Event Desc: {eventDesc}"); } private void OnExtraEventWinnerItem(ItemDefinition item, BasePlayer winningPlayer) { PrintWarning($"Item Name: {item.displayName.english} Winner Name: {winningPlayer.displayName}"); } private void OnExtraEventWinnerCommand(string command, BasePlayer winningPlayer) { PrintWarning($"Command: {command} Winner Name: {winningPlayer.displayName}"); } private void OnExtraEventWinnerKit(string kitName, object kitSuccess, BasePlayer winningPlayer) { PrintWarning($"Kit: {kitName} Success: {kitSuccess} Winner Name: {winningPlayer.displayName}"); } private void OnExtraEventParticipationItem(ItemDefinition item, BasePlayer winningPlayer) { PrintWarning($"Item Name: {item.displayName.english} Winner Name: {winningPlayer.displayName}"); } private void OnExtraEventParticipationCommand(string command, BasePlayer winningPlayer) { PrintWarning($"Command: {command} Winner Name: {winningPlayer.displayName}"); } private void OnExtraEventParticipationKit(string kitName, object kitSuccess, BasePlayer winningPlayer) { PrintWarning($"Kit: {kitName} Success: {kitSuccess} Winner Name: {winningPlayer.displayName}"); } Default Lang
    { "Chat Prefix": "<color=purple>ExtraEvents:</color>", "No Permission": "You do not have permission to use this command.", "Chat Command Reply No Admin Permission": "Command Usage:\n/{chat_command} ui - Toggle the event UI\n/{chat_command} image - Toggle the event images\n/{chat_command} sound - Toggle the event sounds", "Chat Command Reply With Admin Permission": "Command Usage:\n/{chat_command} ui - Toggle the event UI\n/{chat_command} image - Toggle the event images\n/{chat_command} sound - Toggle the event sounds\n/{chat_command} start - Start random event\n/{chat_command} start EventName - Start specific event\n/{chat_command} end - End current event", "Console Command Reply With Admin Permission": "Command Usage:\n/{chat_command} start - Start random event\n/{chat_command} start EventName - Start specific event\n/{chat_command} end - End current event", "No Event Found": "Cannot find the requested event: {event_name}", "Upcoming Event": "An upcoming event is already queued: {event_name}", "Active Event": "An event is already active: {event_name}", "No Active Event": "There is no event currently active.", "UI Enabled": "ExtraEvents UI Enabled", "UI Disabled": "ExtraEvents UI Disabled", "Image Enabled": "ExtraEvents Image Enabled", "Image Disabled": "ExtraEvents Image Disabled", "Sound Enabled": "ExtraEvents Sound Enabled", "Sound Disabled": "ExtraEvents Sound Disabled", "AnimalAnnihilation_Event_Name": "AnimalAnnihilation", "AnimalAnnihilation_Event_Description": "Kill animals to win!", "AnimalAnnihilation_Event_Chat_Prefix": "", "AnimalAnnihilation_UI_Pending_Participation_Message": "No one has played... yet.", "AnimalAnnihilation_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "AnimalAnnihilation_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "AnimalAnnihilation_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "AnimalAnnihilation_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "AnimalAnnihilation_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "AnimalAnnihilation_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "BarrelBreakers_Event_Name": "BarrelBreakers", "BarrelBreakers_Event_Description": "Break barrels to win!", "BarrelBreakers_Event_Chat_Prefix": "", "BarrelBreakers_UI_Pending_Participation_Message": "No one has played... yet.", "BarrelBreakers_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "BarrelBreakers_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "BarrelBreakers_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "BarrelBreakers_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "BarrelBreakers_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "BarrelBreakers_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "BerryBlast_Event_Name": "BerryBlast", "BerryBlast_Event_Description": "Gather wild berries to win!", "BerryBlast_Event_Chat_Prefix": "", "BerryBlast_UI_Pending_Participation_Message": "No one has played... yet.", "BerryBlast_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "BerryBlast_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "BerryBlast_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "BerryBlast_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "BerryBlast_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "BerryBlast_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "BotBash_Event_Name": "BotBash", "BotBash_Event_Description": "Kill bots to win!", "BotBash_Event_Chat_Prefix": "", "BotBash_UI_Pending_Participation_Message": "No one has played... yet.", "BotBash_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "BotBash_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "BotBash_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "BotBash_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "BotBash_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "BotBash_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "CrateClash_Event_Name": "CrateClash", "CrateClash_Event_Description": "Loot crates to win!", "CrateClash_Event_Chat_Prefix": "", "CrateClash_UI_Pending_Participation_Message": "No one has played... yet.", "CrateClash_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "CrateClash_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "CrateClash_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "CrateClash_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "CrateClash_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "CrateClash_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "FishingFrenzy_Event_Name": "FishingFrenzy", "FishingFrenzy_Event_Description": "Catch fish to win!", "FishingFrenzy_Event_Chat_Prefix": "", "FishingFrenzy_UI_Pending_Participation_Message": "No one has played... yet.", "FishingFrenzy_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "FishingFrenzy_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "FishingFrenzy_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "FishingFrenzy_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "FishingFrenzy_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "FishingFrenzy_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "HempHunters_Event_Name": "HempHunters", "HempHunters_Event_Description": "Gather wild hemp to win!", "HempHunters_Event_Chat_Prefix": "", "HempHunters_UI_Pending_Participation_Message": "No one has played... yet.", "HempHunters_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "HempHunters_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "HempHunters_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "HempHunters_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "HempHunters_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "HempHunters_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "MushroomMadness_Event_Name": "MushroomMadness", "MushroomMadness_Event_Description": "Gather wild mushrooms to win!", "MushroomMadness_Event_Chat_Prefix": "", "MushroomMadness_UI_Pending_Participation_Message": "No one has played... yet.", "MushroomMadness_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "MushroomMadness_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "MushroomMadness_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "MushroomMadness_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "MushroomMadness_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "MushroomMadness_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "OreWar_Event_Name": "OreWar", "OreWar_Event_Description": "Mine ore nodes to win!", "OreWar_Event_Chat_Prefix": "", "OreWar_UI_Pending_Participation_Message": "No one has played... yet.", "OreWar_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "OreWar_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "OreWar_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "OreWar_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "OreWar_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "OreWar_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "PlayerBattle_Event_Name": "PlayerBattle", "PlayerBattle_Event_Description": "Kill other players to win!", "PlayerBattle_Event_Chat_Prefix": "", "PlayerBattle_UI_Pending_Participation_Message": "No one has played... yet.", "PlayerBattle_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "PlayerBattle_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "PlayerBattle_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "PlayerBattle_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "PlayerBattle_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "PlayerBattle_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "ResourceRumble_Event_Name": "ResourceRumble", "ResourceRumble_Event_Description": "Collect resources to win!", "ResourceRumble_Event_Chat_Prefix": "", "ResourceRumble_UI_Pending_Participation_Message": "No one has played... yet.", "ResourceRumble_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "ResourceRumble_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "ResourceRumble_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "ResourceRumble_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "ResourceRumble_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "ResourceRumble_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "RoadsignRun_Event_Name": "RoadsignRun", "RoadsignRun_Event_Description": "Destroy roadsigns to win!", "RoadsignRun_Event_Chat_Prefix": "", "RoadsignRun_UI_Pending_Participation_Message": "No one has played... yet.", "RoadsignRun_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "RoadsignRun_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "RoadsignRun_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "RoadsignRun_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "RoadsignRun_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "RoadsignRun_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "TreeTrimmers_Event_Name": "TreeTrimmers", "TreeTrimmers_Event_Description": "Chop trees to win!", "TreeTrimmers_Event_Chat_Prefix": "", "TreeTrimmers_UI_Pending_Participation_Message": "No one has played... yet.", "TreeTrimmers_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "TreeTrimmers_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "TreeTrimmers_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "TreeTrimmers_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "TreeTrimmers_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "TreeTrimmers_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "TunnelTussle_Event_Name": "TunnelTussle", "TunnelTussle_Event_Description": "Kill tunnel dwellers to win!", "TunnelTussle_Event_Chat_Prefix": "", "TunnelTussle_UI_Pending_Participation_Message": "No one has played... yet.", "TunnelTussle_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "TunnelTussle_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "TunnelTussle_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "TunnelTussle_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "TunnelTussle_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "TunnelTussle_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "UnderwaterWar_Event_Name": "UnderwaterWar", "UnderwaterWar_Event_Description": "Kill underwater lab scientists to win!", "UnderwaterWar_Event_Chat_Prefix": "", "UnderwaterWar_UI_Pending_Participation_Message": "No one has played... yet.", "UnderwaterWar_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "UnderwaterWar_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "UnderwaterWar_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "UnderwaterWar_No_Participants": "No one participated in the <color=purple>{event_name}</color> event", "UnderwaterWar_Reward_1": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "UnderwaterWar_Participation_Reward_Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "HighQualBrawl_Event_Name": "HighQualBrawl", "HighQualBrawl_Event_Description": "Collect high quality metal ore at 3x the normal rate!", "HighQualBrawl_Event_Chat_Prefix": "", "HighQualBrawl_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "HighQualBrawl_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "HighQualBrawl_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "MetalMash_Event_Name": "MetalMash", "MetalMash_Event_Description": "Collect metal ore at 3x the normal rate!", "MetalMash_Event_Chat_Prefix": "", "MetalMash_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "MetalMash_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "MetalMash_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "ResourceRun_Event_Name": "ResourceRun", "ResourceRun_Event_Description": "Collect resources at 2x the normal rate!", "ResourceRun_Event_Chat_Prefix": "", "ResourceRun_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "ResourceRun_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "ResourceRun_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "StoneSmash_Event_Name": "StoneSmash", "StoneSmash_Event_Description": "Collect stones at 3x the normal rate!", "StoneSmash_Event_Chat_Prefix": "", "StoneSmash_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "StoneSmash_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "StoneSmash_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "SulfurSpree_Event_Name": "SulfurSpree", "SulfurSpree_Event_Description": "Collect sulfur ore at 3x the normal rate!", "SulfurSpree_Event_Chat_Prefix": "", "SulfurSpree_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "SulfurSpree_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "SulfurSpree_Event_Ending": "The <color=purple>{event_name}</color> event has ended.", "WoodWhirl_Event_Name": "WoodWhirl", "WoodWhirl_Event_Description": "Collect wood at 3x the normal rate!", "WoodWhirl_Event_Chat_Prefix": "", "WoodWhirl_Event_Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "WoodWhirl_Event_Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "WoodWhirl_Event_Ending": "The <color=purple>{event_name}</color> event has ended." } Default Config
    { "General Options": { "Chat Prefix": "<color=purple>ExtraEvents:</color>", "Chat Icon (Steam64 ID)": 76561199519603325, "Minimum Players Online to Automatically Start Random Event": 3, "Auto Random Event Start Time Min (seconds)": 3600, "Auto Random Event Start Time Max (seconds)": 7200, "Enable Console Messages": true, "Enable Log File": true, "Chat Command": "extraevents", "Admin Permission": "extraevents.admin", "All Events Permission (optional, overrides individual event permissions if enabled)": "extraevents.all" }, "Event Types": { "AnimalAnnihilation": { "Enable Event": true, "Event Name": "AnimalAnnihilation", "Event Description": "Kill animals to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "chicken", "stag", "boar", "wolf", "wolf2", "bear", "polarbear", "crocodile", "panther", "tiger", "snake.entity" ], "Enable Event Permission": false, "Event Permission": "extraevents.animalannihilation", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "BarrelBreakers": { "Enable Event": true, "Event Name": "BarrelBreakers", "Event Description": "Break barrels to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "loot-barrel-1", "loot-barrel-2", "loot_barrel_1", "loot_barrel_2", "oil_barrel" ], "Enable Event Permission": false, "Event Permission": "extraevents.barrelbreakers", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "BerryBlast": { "Enable Event": true, "Event Name": "BerryBlast", "Event Description": "Gather wild berries to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "gather", "Event Length (seconds)": 600, "Event Entities": [ "black.berry", "blue.berry", "green.berry", "red.berry", "white.berry", "yellow.berry" ], "Enable Event Permission": false, "Event Permission": "extraevents.berryblast", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "BotBash": { "Enable Event": true, "Event Name": "BotBash", "Event Description": "Kill bots to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "Scientist", "scientistnpc_roam", "scientistnpc_patrol", "scientistnpc_junkpile_pistol", "scientistnpc_peacekeeper", "scientistnpc_excavator", "scientistnpc_full_any", "scientistnpc_full_lr300", "scientistnpc_oilrig", "scientistnpc_cargo", "scientistnpc_cargo_turret_any", "scientistnpc_cargo_turret_lr300", "scientistnpc_heavy", "scientistnpc_full_shotgun", "scientistnpc_outbreak", "scarecrow", "zombie", "npc_underwaterdweller", "npc_tunneldweller", "scientistnpc_ptboat", "scientistnpc_rhib", "scientist2" ], "Enable Event Permission": false, "Event Permission": "extraevents.botbash", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "CrateClash": { "Enable Event": true, "Event Name": "CrateClash", "Event Description": "Loot crates to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "loot", "Event Length (seconds)": 600, "Event Entities": [ "crate_basic", "crate_elite", "crate_normal", "crate_normal_2", "crate_normal_2_food", "crate_normal_2_medical", "crate_underwater_basic", "crate_underwater_advanced", "crate_tools", "crate_mine", "minecart", "vehicle_parts", "hiddenhackablecrate", "codelockedhackablecrate", "codelockedhackablecrate_oilrig", "supply_drop", "bradley_crate", "heli_crate", "crate_ammunition", "crate_fuel", "crate_medical", "crate_food_1", "crate_food_2", "foodbox", "loot_trash", "trash-pile-1", "tech_parts_1", "tech_parts_2", "wagon_crate_normal", "wagon_crate_normal_2", "wagon_crate_normal_2_food", "wagon_crate_normal_2_medical", "giftbox_loot", "presentdrop", "xmastunnellootbox", "crate_basic_jungle" ], "Enable Event Permission": false, "Event Permission": "extraevents.crateclash", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "FishingFrenzy": { "Enable Event": true, "Event Name": "FishingFrenzy", "Event Description": "Catch fish to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "fish", "Event Length (seconds)": 600, "Event Entities": [ "fish", "fish.herring", "fish.yellow_perch", "fish.brown_trout", "fish.anchovy", "fish.sardine", "simpleshark", "fish.troutsmall", "fish.catfish", "fish.salmon", "fish.orangeroughy" ], "Enable Event Permission": false, "Event Permission": "extraevents.fishingfrenzy", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "HempHunters": { "Enable Event": true, "Event Name": "HempHunters", "Event Description": "Gather wild hemp to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "gather", "Event Length (seconds)": 600, "Event Entities": [ "cloth" ], "Enable Event Permission": false, "Event Permission": "extraevents.hemphunters", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "MushroomMadness": { "Enable Event": true, "Event Name": "MushroomMadness", "Event Description": "Gather wild mushrooms to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "gather", "Event Length (seconds)": 600, "Event Entities": [ "mushroom" ], "Enable Event Permission": false, "Event Permission": "extraevents.mushroommadness", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "OreWar": { "Enable Event": true, "Event Name": "OreWar", "Event Description": "Mine ore nodes to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "dispense", "Event Length (seconds)": 600, "Event Entities": [ "sulfur.ore", "metal.ore", "stones" ], "Enable Event Permission": false, "Event Permission": "extraevents.orewar", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "PlayerBattle": { "Enable Event": true, "Event Name": "PlayerBattle", "Event Description": "Kill other players to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "player" ], "Enable Event Permission": false, "Event Permission": "extraevents.playerbattle", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "ResourceRumble": { "Enable Event": true, "Event Name": "ResourceRumble", "Event Description": "Collect resources to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "collect", "Event Length (seconds)": 600, "Event Entities": [ "sulfur.ore", "metal.ore", "hq.metal.ore", "stones", "wood", "cloth", "leather" ], "Enable Event Permission": false, "Event Permission": "extraevents.resourcerumble", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "RoadsignRun": { "Enable Event": true, "Event Name": "RoadsignRun", "Event Description": "Destroy roadsigns to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "roadsign1", "roadsign2", "roadsign3", "roadsign4", "roadsign5", "roadsign6", "roadsign7", "roadsign8", "roadsign9" ], "Enable Event Permission": false, "Event Permission": "extraevents.roadsignrun", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "TreeTrimmers": { "Enable Event": true, "Event Name": "TreeTrimmers", "Event Description": "Chop trees to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "dispense", "Event Length (seconds)": 600, "Event Entities": [ "wood" ], "Enable Event Permission": false, "Event Permission": "extraevents.treetrimmers", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "TunnelTussle": { "Enable Event": true, "Event Name": "TunnelTussle", "Event Description": "Kill tunnel dwellers to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "npc_tunneldweller" ], "Enable Event Permission": false, "Event Permission": "extraevents.tunneltussle", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "UnderwaterWar": { "Enable Event": true, "Event Name": "UnderwaterWar", "Event Description": "Kill underwater lab scientists to win!", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "npc_underwaterdweller" ], "Enable Event Permission": false, "Event Permission": "extraevents.underwaterwar", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Item(s) List": 999, "Max Number from Item(s) List": 999, "Randomize Item(s) List": false, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Min Number from Participation Reward Item(s) List": 999, "Max Number from Participation Reward Item(s) List": 999, "Randomize Participation Reward Item(s) List": false, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } } }, "Additional Event Types": { "HighQualBrawl": { "Enable Event": true, "Event Name": "HighQualBrawl", "Event Description": "Collect high quality metal ore at 3x the normal rate!", "Event Type (multiply)": "multiply", "Event Length (seconds)": 600, "Event Multiplier": 3.0, "Event Entities": [ "hq.metal.ore" ], "Enable Event Permission": false, "Event Permission": "extraevents.highqualbrawl", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event UI": { "Enable UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center" }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab" } }, "MetalMash": { "Enable Event": true, "Event Name": "MetalMash", "Event Description": "Collect metal ore at 3x the normal rate!", "Event Type (multiply)": "multiply", "Event Length (seconds)": 600, "Event Multiplier": 3.0, "Event Entities": [ "metal.ore" ], "Enable Event Permission": false, "Event Permission": "extraevents.metalmash", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event UI": { "Enable UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center" }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab" } }, "ResourceRun": { "Enable Event": true, "Event Name": "ResourceRun", "Event Description": "Collect resources at 2x the normal rate!", "Event Type (multiply)": "multiply", "Event Length (seconds)": 600, "Event Multiplier": 2.0, "Event Entities": [ "sulfur.ore", "metal.ore", "hq.metal.ore", "stones", "wood", "cloth", "leather" ], "Enable Event Permission": false, "Event Permission": "extraevents.resourcerun", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event UI": { "Enable UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center" }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab" } }, "StoneSmash": { "Enable Event": true, "Event Name": "StoneSmash", "Event Description": "Collect stones at 3x the normal rate!", "Event Type (multiply)": "multiply", "Event Length (seconds)": 600, "Event Multiplier": 3.0, "Event Entities": [ "stones" ], "Enable Event Permission": false, "Event Permission": "extraevents.stonesmash", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event UI": { "Enable UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center" }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab" } }, "SulfurSpree": { "Enable Event": true, "Event Name": "SulfurSpree", "Event Description": "Collect sulfur ore at 3x the normal rate!", "Event Type (multiply)": "multiply", "Event Length (seconds)": 600, "Event Multiplier": 3.0, "Event Entities": [ "sulfur.ore" ], "Enable Event Permission": false, "Event Permission": "extraevents.sulfurspree", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event UI": { "Enable UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center" }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab" } }, "WoodWhirl": { "Enable Event": true, "Event Name": "WoodWhirl", "Event Description": "Collect wood at 3x the normal rate!", "Event Type (multiply)": "multiply", "Event Length (seconds)": 600, "Event Multiplier": 3.0, "Event Entities": [ "wood" ], "Enable Event Permission": false, "Event Permission": "extraevents.woodwhirl", "Show UI And Notifications To Players Without Event Permission?": false, "Restrict Event to Deep Sea Players Only?": false, "Show UI And Notifications to Deep Sea Players Only?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event UI": { "Enable UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center" }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab" } } }, "Version": { "Major": 1, "Minor": 16, "Patch": 0 } }  
     








  5. More information about "BetterTC"

    $30.00

    BetterTC

    Rust / Server Plugins
    BetterTC
    Tool Cupboard ManagementRust Plugin
    Upgrade. Repair. Reskin. Make your base your own.
    Bring your most-used Tool Cupboard features together in one interface inspired by Rust’s item store. Automate building upgrades and repairs, manage authorizations, and personalize buildings, external walls, wallpapers and your TC.
    Automated upkeep tasks
    Upgrade and repair with TC resources
    Personalized buildings
    Skins, wallpapers and external walls
    Permission profiles
    Configure access, speed and costs
    01 / Video demo
    See BetterTC in action
    Take a look at BetterTC’s interface and building management features.
    Watch on YouTube
    02 / Skin ownership
    Compatibility with Facepunch’s server policy
    Facepunch’s policy prohibits granting paid skins or DLC to players who do not legitimately own them. BetterTC includes ownership validation for building skins, TC skins and wallpapers.
    Building skins: all available choices remain visible, but players can only apply skins they own or skins that are free. Wallpapers: only free, custom and owned wallpapers are visible. More custom wallpapers are planned. TC skins: only owned skins are visible and selectable. Read Facepunch’s official server policy
    Ownership checks are enabled with the following bypass option set to false:
    "Bypass DLC ownership check (⚠ only allowed on creative/test servers per Facepunch rules)": false ⚠ Very important
    Keep the bypass disabled on ordinary public PvP and PvE servers. Facepunch only permits temporary exceptions on servers specifically set up to test game mechanics, for testing purposes. A creative or training label alone is not an exemption. Misuse may result in delisting or other sanctions.
    03 / Building management
    Let the TC do the work
    Automatic upgrades
    Upgrade building grades using resources directly from the TC. Select the default appearance or an eligible building skin, and use the information button to estimate the materials required. Configure upgrade speed and costs through permission profiles.
    Automatic repairs
    Repair the building and supported deployables, including doors, trapdoors, windows and boxes, with resources from the TC. Configure a cooldown after recent damage to help prevent repair abuse during raids.
    Automatic reskinning
    Change a building’s appearance without manually replacing each piece. Players can switch from a skinned grade back to its default appearance when they prefer. The Container skin’s multicolor selection can also be disabled to reduce client rendering load.
    Building downgrades
    Allow players to return to a lower building grade when their base becomes too expensive to maintain. Downgrading charges resources as a fresh upgrade to the selected grade; it is not a free conversion. Disable this feature if it does not fit your server, or retain a separate administrator-only downgrade override.
    Configure NoEscape or RaidBlock integration to stop automatic upgrades, repairs, building reskinning, wallpaper placement and external wall reskinning when a raid block starts. Ownership and team restrictions are also configurable. 04 / Building skins
    Keep the available skins up to date
    The skin update checker adds newly available construction skins and their options to the configuration.
    After installing BetterTC, grant yourself bettertc.admin and click Check Update to populate the available skins and options. Applying paid content remains subject to ownership checks. 05 / External walls
    Change the look. Preserve the damage.
    Reskin stone external walls with their adobe or ice variants, or switch wooden external walls to Frontier and back. Supported external gates can also be reskinned to their available variants. The original wall’s health is preserved, so reskinning a damaged wall does not repair it.
    Recommended setting:
    "Only reskin on wall of the same grade": true Keep this enabled to use external wall reskinning as an appearance change. Disabling it allows wood-to-stone and stone-to-wood changes without a resource charge, because this wall system has no cost mechanism.
    06 / Wallpapers & TC skins
    Personalize the details
    Automatically place eligible wallpapers on walls, ceilings and floors. New game wallpapers are added to the list automatically. Use included custom wallpapers and add your own through the admin wallpaper commands. Configure placement on both sides of walls, including exterior sides. Apply wallpapers to both sides of a wall, including the exterior side when configured.
    Place wallpapers on boats with /wpb after sitting at the boat’s steering wheel. Let players change their TC’s appearance or deploy a TC with a skin, according to their permissions and ownership. Tool Cupboard skin selection
    Choose an eligible TC skin from the interface, or deploy a TC using the selected skin. BetterTC carries over the cupboard’s authorizations, contents and lock when replacing its appearance.
    Manual wallpaper tool menu
    Hold the wallpaper tool and open BetterTC’s selector with /wp or the configured input button. The default input is the middle mouse button. This menu must be enabled in the configuration and requires bettertc.wallpaper.toolmenu.
    Wallpaper rotation hammer
    Administrators can obtain a special wallpaper hammer with /wphammer. Hit a wallpapered floor or foundation with this hammer to rotate its wallpaper: 90° on square pieces and 120° on triangles.
    Configure the cloth cost of automated wallpaper placement. Building placement uses cloth from the TC; boat placement uses cloth from the player’s inventory. The no-cost wallpaper permission waives placement resource costs.
    Set "Wallpaper Damage": false to protect wallpapers from melee and ammunition damage. C4 and rockets can still damage them.
    07 / Authorization & inventory
    Manage access from the cupboard
    Authorized player list
    Show who is authorized on the TC, optionally including Steam IDs and Online, Sleeping or Offline status through the player-status permission. Hide administrators with the configured option and allow individual authorization removal with a separate permission.
    Automatic TC locks
    Use separate permissions to automatically attach a locked key lock or code lock when a TC is deployed. Code locks use a generated code, authorize the deploying player and notify them of the code; the notification masks it in streamer mode. The code-lock permission takes priority when both lock permissions are assigned.
    Additional TC storage
    Configure which additional item types the TC accepts: gunpowder, sulfur, sulfur ore, explosives, diesel barrels, CCTV cameras and targeting computers. Each item type has its own switch. Select a general inventory filter: Resources, ResourcesAndComponents or All. The ResourcesAndComponents mode also accepts supported building and utility tools.
    08 / Interface & integrations
    A panel that adapts to your players
    The panel keeps a consistent size across player UI scaling settings. Buttons rearrange automatically according to the functions the player can access. Authorization lists and construction skins support pagination. Building options can be automatically sorted by grade, or retain the configured order. Configure whether players can disable automatic construction effects. Most interface images load directly from the game client. Carbon servers use the built-in Image Module; Oxide servers use ImageLibrary. Configure game tip, chat and optional Notify or UINotify alerts, plus button colors and positioning. TiersMode and TCLevels
    When TiersMode is installed, BetterTC reads its maximum unlocked building grade for the upgrade menu. When TCLevels is installed, BetterTC adds a button to open its Tool Cupboard level-upgrade menu.
    09 / Permissions
    Choose the functions each player can use
    Assign feature permissions and configure the standard and advanced profiles to match your server. Grant the no-cost permissions carefully.
    Permission Purpose bettertc.admin Admin update checks; also used to hide administrators from the authorization list when configured. bettertc.authlist Show the authorized-player list button. bettertc.playerstatus Show Online, Sleeping or Offline status in the authorization list. bettertc.deleteauth Revoke individual player authorizations. bettertc.use Use the standard speed and cost profile defined in the configuration. bettertc.vip Use the advanced speed and cost profile defined in the configuration. bettertc.repair Access automatic building repair. bettertc.repair.nocost Repair without resource costs. bettertc.reskin Access automatic building reskinning. bettertc.reskin.nocost Reskin without resource costs. bettertc.upskin Show building upgrade options with skins. bettertc.upwall Access external wall reskinning. bettertc.upgrade Access building upgrades. bettertc.upgrade.nocost Upgrade without resource costs. bettertc.wallpaper Access wallpaper placement. bettertc.wallpaper.nocost Place wallpapers without resource costs. bettertc.wallpaper.custom Show custom wallpapers. bettertc.wallpaper.toolmenu Access the manual wallpaper tool selector when enabled. bettertc.tcskinchange Change the TC skin. bettertc.tcskindeployed Deploy a TC with a skin. bettertc.autolock Automatically add a locked key lock when deploying a TC. bettertc.autocodelock Automatically add a locked code lock with a generated code when deploying a TC. Skin-related permissions do not replace paid-content ownership checks.
    10 / Commands
    Add custom wallpapers
    Command Purpose /addwp <skinid> <Wall|Floor|Ceiling> Chat: add a custom wallpaper for the selected surface type. addwp <skinid> <Wall|Floor|Ceiling> Console: add a custom wallpaper for the selected surface type. /wpb Chat: place wallpapers on boats; first sit at the boat’s steering wheel. /wp Chat: open the manual wallpaper menu while holding the wallpaper tool; requires bettertc.wallpaper.toolmenu. /wphammer Chat: give yourself the wallpaper rotation hammer; requires bettertc.admin. wphammer Player console: give yourself the wallpaper rotation hammer; requires bettertc.admin. wphammer <playername or steamid> Server console: give the wallpaper rotation hammer to a selected player. Adding wallpapers from chat or a player console requires bettertc.admin. Example for a wall wallpaper:
    /addwp 3356517390 Wall Console equivalent: addwp 3356517390 Wall 11 / Configuration
    Selected configuration options
    This excerpt covers the settings supplied with this description, including ownership checks, raid blocking, repairs, wallpapers and permission profiles. It is not the complete configuration file, and these supplied example values may differ from the defaults in your installed version. Edit the configuration generated by your installed BetterTC version.
    { "Check for updates when loading": true, "Bypass DLC ownership check (⚠ only allowed on creative/test servers per Facepunch rules)": false, "Use NoEscape Plugin": false, "Use RaidBlock Plugin": true, "GUI Buttons TC - Color Default": "0.3 0.40 0.3 0.60", "GUI Buttons TC - Color Active": "0.90 0.20 0.20 0.50", "GUI Buttons TC - OffsetMin": "280 621", "GUI Buttons TC - OffsetMax": "573 643", "GUI Buttons TC - AnchorMin": "0.5 0", "GUI Buttons TC - AnchorMax": "0.5 0", "Alert Gametip": true, "Alert Chat": true, "Alert Notify Plugin": false, "Notify: select what notification type to be used": { "error": 0, "info": 0 }, "Color Prefix Chat": "#f74d31", "Show Admin Auth List": false, "Show SteamID Auth List": true, "Upgrade Effect": true, "Colour Selection MultiColor Option": false, "Reskin Enable": true, "Reskin Wall Enable": true, "Only reskin on wall of the same grade": true, "Reskin Wall TC Distance (Default: 100)": 100.0, "Deployables Repair": true, "Repair Cooldown After Recent Damage (seconds)": 30.0, "Downgrade Enable": true, "Downgrade only Owner Entity Build": false, "Upgrade only Owner Entity Build": false, "Upgrade / Downgrade only Owner and Team": true, "Wallpaper Enable": true, "Wallpaper placement Cost (Cloth)": 5, "Wallpaper Damage": true, "Wallpaper both sides": true, "Force both sides including external sides": true, "Cooldown Frequency Upgrade (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, "Cooldown Frequency Reskin (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, "Cooldown Frequency Repair (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, "Cooldown Frequency Wallpaper (larger number is slower)": { "bettertc.use": 2.0, "bettertc.vip": 1.0 }, "Cost Modifier for repairs": { "bettertc.use": 1.5, "bettertc.vip": 1.0 }, "Allow Items in TC Inventory": { "gunpowder": false, "sulfur": false, "sulfur.ore": false, "explosives": false, "diesel_barrel": true, "cctv.camera": true, "targeting.computer": true }, "Downgrade Admin": true, "Use BetterTC Wallpaper Tool Menu (requires bettertc.wallpaper.toolmenu permission)": true, "BetterTC Wallpaper Tool Menu input button (FIRE_THIRD = middle mouse button)": "FIRE_THIRD", "Item Category Filter (Resources, ResourcesAndComponents, All)": "Resources", "Auto Sort Items by Grade": true } 12 / Known issue
    Unexpected default blue wallpapers
    If default blue wallpapers appear randomly, check whether TruePVE or a similar plugin is protecting wallpaper damage. Disable that wallpaper protection in the other plugin and use BetterTC’s own wallpaper protection instead.
    BetterTC’s protection reduces damage, especially from melee attacks, but does not block all damage.
    13 / Support
    Questions, ideas or a problem to report?
    Contact ninco90 on Discord for questions, suggestions or assistance.
    Custom server configuration is also available for an additional fee if you would like the plugin set up around your preferences.

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
3.2m
Total downloads
Customers
12.2k
Customers served
Files Sold
173.7k
Total sales
Payments
3.8m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.