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  1. More information about "F15 AirStrike"

    $11.99 $8.99

    F15 AirStrike

    Adds the ability to call an airstrike, the player throws a supply signal in the place where he wants to call an airstrike.
    This plugin uses the default supply signal, but the item skin must be 2982472774. Please use only default stack size for supply signal. This is the only way the plugin will work properly.
    Since this is not an item that players can usually get through loot,  you can use a plugin like BetterLoot to insert a supply signal with skin 2982472774 into your loot tables, and then that player-picked item can be used as a signal to call an airstrike.
    There is also support for the plug-in HomingMissiles
    Commands (admin only):
    /GiveF15AirStrikeSignal  <Player or steamID> <number of items>   -  give the player a supply airstrike signal
    /GiveF15AirStrikeSignalToAll <number of items>   -  give to all players a supply airstrike signal
    /adminCallF15 -  causes an airstrike to a point with the player's coordinates
    Developer API:
    (void) CallF15AirStrike(Vector3 pos, BasePlayer player)  -  launch an airstrike on a point with coordinates pos, player -  airstrike initiator(null can be specified)
     
    This plugin uses the permission system
    Permissions:
    f15AirStrike.use -  required to use airstrike
    f15AirStrike.vip - for VIP permissions, the "Cooldown time for VIP” setting is available
    To assign a permission, use:    oxide.grant <user or group> <name or steam id> f15AirStrike.use
    To remove a permission, use:    oxide.revoke <user or group> <name or steam id> f15AirStrike.use
     
     
     
    Config:
    { "F15 flight altitude": 250.0, "Rockets speed": 150, "Attack radius": 150, "Damage scale (1 = 100%)": 1.0, "Rate of fire(number of shots per second)": 2.5, "Time to trigger a signal grenade": 3.0, "Cooldown time": 1.0, "Cooldown time for VIP": 1.0, "Supply signal display name": "SUPPLY SIGNAL F15", "Grenade throw force scaling": 1.0, "Damage to buildings": false, "Always deal damage to Raidable Bases": false, "Attack the initiator": true, "Attack the players": true, "Attack NPCs": true, "Attack the place where the signal supply was thrown (attacks only in the area, not aiming at players and NPCs)": false, "F15 will only attack at right angles above the center of the impact area (only for area targeting)": false, "Attack accuracy (used only when attacking in an area)": 30, "Use homing missiles(need HomingMissiles plugin)": false }  
  2. More information about "Barrel Breaker Event"

    $6.99 $5.99

    Barrel Breaker Event

    Adds an exciting event for players to your server. When the event starts, players can get more loot from barrels. The event is easy to configure and can be triggered automatically or by command.
    You can also customize unique items with a unique name and skin as additional loot (note, use custom names and skins only for items with stacks of 1)
    Commands (admin only):
    /bbe_start  -  starts an event
    /bbe_stop  -  starts an event
    /bbe_forcestart -  force the event to start
     
    Hooks:
    void BarrelBreakerStarted() // called when the event starts
    void BarrelBreakerStarted() //  called when the event ends
     
    Config:
    { "Autostart event(disable if you want to trigger the event only manually)": true, "Minimum time to event start(in seconds)": 900, "Maximum time to event start(in seconds)": 10800, "Minimum event duration(in seconds)": 300, "Maximum event duration(in seconds)": 900, "Minimum number of online players to trigger an event": 1, "Pre-event message": "Barrel breaker event will start in a minute", "Pre-event message time(in seconds)": 60, "Event message": "The barrel breaker event has begun, go and break all the barrels!", "End event message": "Barrel breaker event ended", "Items list": [ { "prefabName": "scrap", "dropChance": 100, "min": 2, "max": 2 }, { "prefabName": "metal.fragments", "dropChance": 0, "min": 1, "max": 100 } ] }  
  3. More information about "Zone Custom UI"

    $4.99 $3.99

    Zone Custom UI

    Displays the name of the zone the player is in. You can customize text, text color, background color, etc.
    This plugin takes information about zones from zonemanager, all information is saved in a config file, after which you can customize information about these zones, which will be displayed
    Commands:
    /rzinfo - update zone information
    Config file:
    { "Settings outside the zone": { "Id": "0", "Name": "Outside", "AnchorMin": "0.649 0.041", "AnchorMax": "0.695 0.081", "Color_Background": "0.1 0.1 0.8 0.8", "Color_Text": "1 1 1 1", "TextSize": "16", "TextPlaceHolder": "Outside" }, "Default settings for the new zone": { "Id": "0", "Name": "Default", "AnchorMin": "0.649 0.041", "AnchorMax": "0.695 0.081", "Color_Background": "0.1 0.8 0.1 0.8", "Color_Text": "1 1 1 1", "TextSize": "16", "TextPlaceHolder": "Default" }, "Zones list": [] }  
  4. More information about "Node-loot Island"

    $4.99

    Node-loot Island

    Node-loot Island: Premium Resource and PvP Zone
    Introducing the Node-loot Island, a dynamic, custom-designed prefab occupying approximately a 9-grid area. This versatile addition is perfectly engineered to enhance gameplay across both PvE and PvP servers.
    Key Features & Server Utility: PvE Roleplay Hub: Serves as a critical, high-yield location where players can consistently gather valuable loot and resources (nodes), making it an ideal destination for progression and role-play activities. Intense PvP Arena: The island is intentionally structured to act as a concentrated PvP Zone, providing players with dedicated, exciting battles over contested resources and player-earned spoils. Custom Terrain & Biomes: Explore a custom-sculpted environment featuring two distinct geographical areas: arid and temperate biomes. The terrain is complemented by realistic rock formations and patches of forest. Dynamic Combat: The layout incorporates numerous close-quarters areas to ensure a constant, engaging combat experience for players seeking intense skirmishes. With a highly optimized prefab count of just 229, the Node-loot Island delivers maximum content with a minimal impact on server performance. Will you conquer this resource-rich domain and bask in the wealth it has to offer?

    For any questions or assistance please contact me on discord @ https://discord.gg/HNhPTPZVmd
  5. More information about "XNPCVendingSkinMenu"

    $18.99

    XNPCVendingSkinMenu

    XNPCVendingSkinMenu - NPC Vendings/Shopkeepers skin menu for your server.
     
    -> In the code you can switch the plugin language - LanguageEnglish = true <-  
    Key Features
    Optimization of the interface for different monitor resolutions. Storing NPC data in - oxide/data/XDataSystem/XNPCVendingSkinMenu There is a lang ru/en/uk/es. Sound effects when interacting with the menu. Vending settings: skin and automatic application. Shopkeeper settings: clothing, weapon(belt), skins, item in hand and automatic application. Easily copy your inventory with one click of a button. [ Clothing and belt with skins and modules are copied. ] Ability to change the skin of an item. Just click on it. Ability to display NPCs on the map - all of them or individually. Ability to teleport to NPCs. [ Select an NPC from the list if there are 2 or more NPCs. ] If there is no NPC on the map, it will be displayed in transparent color in the menu. NPCs that are not in the plugin data will be automatically copied and added as soon as they are spawned. The plugin only copies and modifies default NPCs. This allows you to use custom NPCs from other plugins without problems.
    [ OwnerID(vendings and shopkeepers) and SkinID(shopkeepers only) == 0 ] The NPC is automatically changed after loading the plugin. For an NPC to be changed, its settings must be activated.  
    Brief description of the buttons:

     
     
     
     
     
     
     
     
     
     
     
     
     
    Permissions
    xnpcvendingskinmenu.admin - access to menu and settings.  
    Commands
    [ChatCommand] /npcvendingskin - open menu. [ConsoleCommand] npcvendingskin.savedata - command for additional saving of changes. [ Optional. The plugin will automatically save the information when you unload it. ]  
    Config
    { "General settings": { "SteamID profile for custom avatar": 0, "Chat prefix": "<size=12><color=#FFFFFF50>[</color> <color=#00FF0050>XNPCVendingSkinMenu</color> <color=#FFFFFF50>]</color></size>\n" }, "GUI settings": { "Color_background_1": "0.517 0.521 0.509 0.95", "Color_background_2": "0.217 0.221 0.209 0.95", "Color_background_3": "0 0 0. 0.9", "Button color (icons)": "1 1 1 0.75", "Block color": "0.517 0.521 0.509 0.5", "Color of the active button next": "0.35 0.45 0.25 1", "Color of the inactive button next": "0.35 0.45 0.25 0.4", "Text color of the active button next": "0.75 0.95 0.41 1", "Text color of the inactive button next": "0.75 0.95 0.41 0.4", "Color of the active button back": "0.65 0.29 0.24 1", "Color of the inactive button back": "0.65 0.29 0.24 0.4", "Text color of the active button back": "0.92 0.79 0.76 1", "Text color of the inactive button back": "0.92 0.79 0.76 0.4" } }
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