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  1. More information about "MultiEvents (Pack 3) - Plugin sold separately. Bundle available."

    $7.95 $5.95

    MultiEvents (Pack 3) - Plugin sold separately. Bundle available.

    MultiEvents Expansion Pack 3 adds 5 additional events with rare item mechanics, helicopter combat, underwater lab battles, and resource gathering. Requires the base MultiEvents plugin.
     

     
    🏆 Included Events
    This expansion pack includes 5 diverse events with unique mechanics and seasonal appeal:
    Corn Collector - Gather as much corn as you can. Peaceful farming alternative to combat events. Gold Rush - Gather ores and trees with a chance to get rare items. Combines resource gathering with rare item discovery mechanics. Mushroom Madness - Collect as many mushrooms as you can before time runs out. Race across the map to find mushroom spawns. NPC Underwater Lab - Kill scientists in the dangerous underwater lab monument. Navigate flooded areas and eliminate NPCs. Patrol Helicopter Hit - Deal damage to the Patrol Helicopter. Points awarded based on damage dealt to the helicopter.  
    🔧 Requirements
    Requires the base MultiEvents plugin Copy files to MultiEvents directory and reload the plugin Pre-configured with rare item tables and ready to use  
    📚 FAQ
    Q: Do I need the base MultiEvents plugin?
    A: Yes, this expansion pack requires the base MultiEvents plugin.
    Q: How do rare items work?
    A: Players have a configurable chance to receive rare items when gathering ores and wood in Gold Rush event.
    Q: Can I customize rare item drop rates?
    A: Yes, all rare item chances and types are fully configurable through the visual editor.
     
    🧪 TEST SERVER
    Join our test server to try these events!
    connect 194.147.90.239:28015  
  2. More information about "Build Tools [grade/remove/skins]"

    $21.95 $15.95

    Build Tools [grade/remove/skins]

    Introducing a feature-rich plugin that will take your in-game building experience to new heights - Build Tools!
    This plugin is not just a tool, it is the key to creating incredible builds and will make the processes of upgrading, removing and even downgrading buildings easy and fun!
     

     
    !ATTENTION!  After the last update of the game, the additional slot does not work
     
    ⭐ Features of Build Tools
    Beautiful user interface: Our plugin has a lovely and easy-to-use interface that makes building tasks smooth and functional; Bar progress display: Keep track of your building progress with a clear progress bar, so you can see your upgrades easily; Upgrade of the entire building at once: You can make them stronger and more secure quickly; Interface customization: Personalize the user interface to match your preferences and workflow. Returning an item to remove: Don't worry about losing items when removing structures; our plugin ensures you get them back; Returning items with condition as in the game: Items are returned to the same condition as in the game, with the option to set their condition as a percentage; Blocked list items for remove: You can specify which items should not be removed for precise construction control. Ability to use icons both from the game and your own Work with Clans/Friends/NoEscape Building Skins (+ automatic parsing command) Downgrade: Make structure downgrades simple and adapt your base to changing needs with just a few clicks Edit  config  via in-game interface  (no JSON editing required)  
    🎮 Commands
    /up [1-4] -  enable upgrading mode /up all - allows you to upgrade the entire building at once /remove - enable removing mode /remove all - allows you to remove the building at once /down - enable downgrading mode /down all - allows you to downgrade building at once buildtools.parse.skins –  allows parsing new building skins from the game + images to them /bskin – open settings menu  
    🛡️ Permissions
    buildtools.all  – allows you to upgrade/remove the entire building at once buildtools.free –  allows you to upgrade buildings for free buildtools.edit  –  allows you to enable edit mode buildtools.vision –  allows you to  toggle  the remove mode  on  in the vision mode  
    🎥 Video
     
    🧩 Hooks
    object canDowngrade(BasePlayer player, BaseEntity entity) object canRemove(BasePlayer player, BaseEntity entity) object CanBuildToolsGiveRefund(BasePlayer player, BaseEntity entity)  
    📚 FAQ
    Q: Where can I see an example of a config?
    A:    Config
  3. More information about "Skills"

    $24.95 $21.95

    Skills

    Introducing Skills, the ultimate skill progression system for Rust servers featuring 71+ pre-configured skills across 13 categories! Complete with 4 UI templates, modal windows system, automatic migration from SkillTree/Skills V1, and comprehensive API. Transform your server into a world of specialization where players can master every aspect of Rust - from elite resource gathering and crafting to combat dominance and survival expertise. With intuitive progression, stunning visuals, and seamless integration, Skills delivers endless replayability and keeps players engaged for months!
     

     
    📈 Why Choose Skills?
    Massive Skill Library - 71+ pre-configured skills covering every gameplay aspect Ready to Deploy - All skills are balanced and ready to use immediately Deep Progression - 10 levels per skill with meaningful advancement Visual Editor - Easy customization without coding knowledge Server Integration - Native support for ServerPanel V1/V2/V4, Notify/UINotify, and all major economy plugins Performance Focused - Optimized for high-population servers Seamless Migration - Automatic data conversion from SkillTree and Skills V1 Modal Windows - Advanced modal system for custom interfaces Multi-Template Support - Fullscreen, V1, V2, V4 ServerPanel templates Real-time Notifications - Integrated Notify/UINotify support  
    📬 Video Overview
     
     
    🖼️ Showcase
    Templates
    Fullscreen Template

    ServerPanel V1 Template

    ServerPanel V2 Template

    ServerPanel V4 Template

    Modal Windows & Editor
    Modal Windows System

     
    ⭐ Complete Skill Arsenal (71+ Skills)
    Skills comes with a massive library of pre-configured skills covering every aspect of Rust gameplay. All skills are ready to use with balanced 10-level progression systems!
     
    ⛏️ Mining Skills
    All Ores Mining - Boosts yields from stone, sulfur, metal, and HQM ore by up to 50% Stone Mining - Specialized stone gathering with up to 50% bonus Sulfur Mining - Enhanced sulfur ore collection up to 50% Metal Mining - Increased metal ore yields up to 50% HQM Mining - High-quality metal ore bonuses up to 50% Instant Ore Destruction - Chance to instantly destroy ore nodes (up to 20%)  
    🔧 Durability Skills
    Tool Durability - Reduces wear on gathering tools Weapon Durability - Preserves weapon condition in combat Clothing Durability - Maintains armor integrity  
    🌳 Wood Skills
    Wood Gathering - Increased wood collection from trees Instant Tree Chopping - Chance to fell trees instantly Coal Chance - Bonus coal drops from woodcutting  
    🔨 Resources Skills
    Smelted Ore Chance - Bonus metal from ore smelting Animal Butchering - More meat from animal carcasses Instant Butchering - Chance to butcher animals instantly Plant Gathering - Better yields from bushes and hemp Crop Harvest - Increased vegetable production Fishing - Improved fishing success and rare catches Instant Barrel Destruction - Instant barrel breaking chance  
    ⚒️ Crafting Skills
    Craft Duplicate - Chance for double crafted items Craft Speed - Faster crafting times Recycler Speed - Quicker recycling Furnace Smelting Speed - Faster ore smelting Component Find Chance - Bonus components from scrapping Cooking Speed - Faster food preparation  
    🛡️ Defense Skills
    Fire Resistance - Reduced fire damage Fall Damage Resistance - Less fall damage Temperature Resistance - Better cold/heat protection Radiation Resistance - Reduced radiation damage Explosive Resistance - Protection from explosions Stand Up Chance - Higher chance to stand when wounded Melee Damage Resistance - Less melee damage taken Damage From Scientists Resistance - Reduced scientist damage Damage From Players Resistance - PvP damage reduction  
    🐾 Animal & Shark Defense
    Animal Damage Resistance - Protection from animal attacks Shark Damage Resistance - Reduced shark damage  
    🍖 Metabolism Skills
    Hunger Metabolism - Slower hunger depletion Thirst Metabolism - Reduced thirst buildup Health Regeneration - Faster natural healing  
    🐎 Horse Skills
    Horse Speed - Faster horse movement Horse Damage Resistance - Horse takes less damage Horse Fall Resistance - Better horse fall survival  
    🌊 Underwater Skills
    Underwater Breathing - Extended underwater time  
    📦 Crate Skills
    Crate Unlocking Speed - Faster locked crate opening Crate Extra Loot - Bonus items from containers  
    🏗️ Building Skills
    Building Upgrade Cost - Reduced building upgrade costs  
    🚗 Vehicle Skills
    Fuel Consumption - Reduced vehicle fuel usage Vehicle Repair Cost - Cheaper vehicle repairs Air Vehicle Takeoff Speed - Faster helicopter takeoff  
    ⚔️ Damage Skills
    Damage To Scientists - Increased damage to scientists Damage To Animals - More damage to animals Damage To Players - Bonus PvP damage output Trap Damage - Increased trap and turret damage  
    🎯 Combat Skills
    Magazine Size - Larger weapon magazines Effect Duration - Longer buff/debuff effects Revive Healing - More health from revives  
    🎁 Special Skills
    Teleportation VIP - VIP teleport permissions Wipe Protection - Data protection across wipes  
    🔄 Migration & Conversion
    Skills supports seamless data migration from popular skill plugins:
    SkillTree Plugin - Automatic conversion of player XP and skill levels Skills V1 - Full data transfer including custom skills and configurations  
    🔌 Advanced Features
    Modal Windows System - Create custom modal interfaces for additional functionality Multi-Template UI - Support for Fullscreen, ServerPanel V1/V2/V4 templates Real-time Notifications - Integrated Notify/UINotify system for skill progression alerts Advanced API - Comprehensive developer API for third-party integrations ImageLibrary Integration - Offline image mode with automatic fallback Custom Economy Hooks - Flexible economy integration with plugin hooks XP Transfer System - Transfer XP between players on death (configurable) Cooldown System - Configurable action cooldowns to prevent spam  
    🎮 Commands
    /skills or /skill - Opens the skills interface skills.modal <modalID> - Open specific modal window Admin Console Commands:
    skills.manage addxp <player> <amount> - Add XP to player skills.manage takexp <player> <amount> - Take XP from player skills.manage setxp <player> <amount> - Set player's XP balance skills.manage setskill <player> <skillId> <level> - Set skill level skills.manage giveskill <player> <skillId> <levels> - Increase skill level skills.manage resetskill <player> <skillId> - Reset specific skill skills.manage resetall <player> - Reset all skills skills.manage info <player> - Show player skill information  
    🛡️ Permissions
    skills.use - Access to skills interface (set in config as "Permission") skills.edit - Access to visual skill editor skills.xprate.vip - 1.5x XP rate bonus skills.xprate.premium - 2x XP rate bonus skills.xptransfer.vip - 75% XP transfer on death skills.xptransfer.premium - 100% XP transfer on death skills.gathering.level6-10 - Access to advanced gathering levels  
    💻 Developer API
    Skills provides a comprehensive API for developers:
    Methods:
    API_GetPlayerSkillLevel(ulong playerId, int skillId) - Get player's skill level API_AddPlayerXP(ulong playerId, float amount) - Grant XP to player API_GetSkillInfo(int skillId) - Get skill configuration data API_OnGather(BasePlayer player, Item item) - Handle gather events API_OnSkillLevelUp(BasePlayer player, int skillId, int level) - Skill level up events Hooks:
    OnSkillsPlayerLoaded(BasePlayer player) - When player data loads OnSkillsXPEarned(BasePlayer player, float amount) - When XP is earned OnSkillsSkillLevelUp(BasePlayer player, int skillId, int level) - Skill progression  
    📨 Web Config Editor
    Easily manage your Skills settings with our web-based configuration editor. This tool allows you to adjust plugin configurations through a user-friendly interface, eliminating the need to manually edit files on your server.

    P.S. Join our Discord at https://discord.gg/mevent and request the "Skills" group for access to the web configuration editor.
     
    📚 FAQ
    Q: How many skills come with Skills?
    A: Skills includes 71+ pre-configured skills across 13 categories, all ready to use with balanced progression systems.
    Q: Do I need to configure anything?
    A: No! All skills are pre-configured and balanced. Simply install, enable desired skills, and grant permissions.
    Q: How does the XP system work?
    A: Players earn XP through gameplay activities (mining, combat, crafting, etc.) and spend it to unlock skill levels.
    Q: Can I customize skills?
    A: Yes! Use the visual editor to modify skill costs, bonuses, requirements, and create new custom skills.
    Q: What happens on server wipe?
    A: Fully configurable - you can preserve skills/XP, reset everything, or choose selective wipe protection.
    Q: Does it work with economy plugins?
    A: Yes! Full integration with ServerRewards, Economics, BankSystem, IQEconomic, and custom economy systems.
    Q: Can I migrate from SkillTree or Skills V1?
    A: Absolutely! Skills automatically converts data from both plugins. All player progress is preserved.
    Q: What are modal windows?
    A: Modal windows are custom popup interfaces you can create for additional features like shops, information displays, or mini-games.
    Q: Which ServerPanel versions are supported?
    A: Skills supports ServerPanel V1, V2, V4, and Fullscreen templates - all with dedicated banner images and layouts.
    Q: Can I use custom images?
    A: Yes! Skills supports ImageLibrary integration with offline image mode for custom skill icons and backgrounds.
    Q: Is there a cooldown system?
    A: Yes, configurable cooldowns prevent spam actions and maintain server performance.
    Q: How does XP transfer work?
    A: When enabled, defeated players can transfer a percentage of their XP to the killer, adding competitive depth.
    Q: Can I limit skill access?
    A: Yes! Skills support permission requirements, playtime requirements, and other prerequisites.
    Q: What's the performance impact?
    A: Skills  is highly optimized with caching, batch processing, and efficient data structures for minimal server load.
  4. More information about "Ultimate Leaderboard (+WEB Editor)"

    $45.00 $41.95

    Ultimate Leaderboard (+WEB Editor)

    Introducing UltimateLeaderboard, the most advanced and comprehensive leaderboard system designed for Rust servers! Elevate your server competitive spirit by tracking an extensive range of player statistics—everything from kills and deaths to resources gathered, items crafted, structures built, and more. Featuring a sleek, customizable user interface and seamless integration with popular plugins, UltimateLeaderboard is the perfect addition to engage your players and showcase their achievements.
     

     
    ⭐ Features of Ultimate Leaderboard
    Track a wide variety of player statistics, including kills, deaths, resources gathered, items crafted, structures built, and more. Fully customizable leaderboard—choose which stats to display and tailor it to your server unique style. Intuitive and visually appealing user interface for players to view their stats and compare rankings. Seamless integration with plugins like ServerPanel for enhanced displays, and Notify/UINotify for in-game alerts. Flexible data storage options: choose between JSON, SQLite, or MySQL to suit your server needs. Two reward systems: post-wipe awards that give actual items, kits, and money to top players when they connect, plus an optional companion plugin UltimateLeaderboardTop for real-time privilege management based on current rankings. Custom Titles system that automatically displays achievement-based chat titles for top performers (requires BetterChat plugin). Optimized for high performance, ensuring smooth operation even with large player bases and extensive data. Configurable templates. Optional real-time database updates for integrations (e.g., Discord Bot).  
    🖼️ Showcase
    Fullscreen Template

    ServerPanel V1 (V1.1)

    ServerPanel V2

     
    📨  Video Overview
     
    🎮 Commands
    /leaderboard or /stats - Opens the leaderboard interface for players to view stats and rankings. /leaderboard <steamid>  - Opens another player's profile (requires ultimateleaderboard.profile permission). /leaderboard.hide - Allows players to hide themselves from the leaderboard (requires ultimateleaderboard.hide.self permission). leaderboard.manage hide <steamid>  - Console command to hide a player from the leaderboard (server console only). leaderboard.wipe  - Console command to reset all leaderboard data (server console only). leaderboard.migrate <migration_id>  - Console command to perform database migrations (server console only). Available:
    — leaderboard.migrate 1  adds HiddenFromLeaderboard column to PlayerStats table (upgrade from v1.1.7 to v1.1.8)
    — leaderboard.migrate 2  migrates BodyHits data to the new format (upgrade to v1.5.10) leaderboard.find.short.prefab <search_term>  - Console command to search for prefabs containing the specified search term (server console only). Useful for finding correct prefab names for configuration. leaderboard.manage  - Console command to manage player statistics (server console only). Use leaderboard.manage help for detailed usage information.  
    🛡️ Permissions
    ultimateleaderboard.use - grants players access to leaderboard commands and interface. ultimateleaderboard.profile  - allows players to view other players' profiles using the leaderboard command. ultimateleaderboard.hide.self  - allows players to hide themselves from the leaderboard using the /leaderboard.hide command.  
    ⚙️ Web Config Editor
    Easily manage your UltimateLeaderboard settings with our web-based configuration editor. This tool allows you to adjust plugin configurations through a user-friendly interface, eliminating the need to manually edit files on your server.

    P.S. To access the web config editor, you must be part of the "UltimateLeaderboard" group in our Discord server. Join us at https://discord.gg/mevent and request the group to get started.
     
    📚 FAQ
    Q: How do I install UltimateLeaderboard?
    A: Download the UltimateLeaderboard.cs file, place it in your oxide/plugins directory, and restart your server or reload the plugin using the Oxide command oxide.reload UltimateLeaderboard.
    Q: Can I choose which statistics to track and display?
    A: Yes! The plugin allows you to customize tracked statistics and leaderboard displays via the configuration file. You can enable or disable specific stats like kills, resources, or events to suit your server.
    Q: What data storage options are available?
    A: UltimateLeaderboard supports JSON, SQLite, and MySQL. You can select your preferred storage method in the config file, offering flexibility for small or large servers.
    Q: How do I set up the awards system?
    A: In the configuration file, define award categories (e.g., most kills, top gatherer) and their criteria. The plugin will automatically track and assign awards to top players based on your settings.
    Q: Where can I configure the UI?
    A: UI is now template-driven. Use configurable templates stored at oxide/data/UltimateLeaderboard/Templates.
    Q: What happens to the data on a server wipe?
    A: By default, data wipes with a new save file, but you can disable this in the config (Wipe data on new save) to persist stats across wipes if desired.
    Q: How do I add UltimateLeaderboard to the ServerPanel menu?
    A: Follow these simple steps:
    1. Open ServerPanel menu in-game and click "+ADD CATEGORY" button
    2. Set these exact parameters:
    Type: Plugin Plugin Name: UltimateLeaderboard Plugin Hook: API_OpenPlugin 3. Click "SAVE" button to create the category
    Q: I see black images with Rust logo or get error 429 when loading images. What should I do?
    A: These issues occur when there are problems downloading images from the internet. The UltimateLeaderboard plugin sends images to ImageLibrary but is not responsible for the downloading process itself. Error 429 typically occurs due to rate limits imposed by image hosting services like Imgur (see HTTP 429 documentation for more details). To fix this, enable Offline Image Mode which will use local images instead:
    Enable the mode in config: Open "oxide/config/UltimateLeaderboard.json" (or "carbon/config/UltimateLeaderboard.json" for Carbon) Set "Enable Offline Image Mode": true Set up the images: Create folder "TheMevent" in "oxide/data" (or "carbon/data" for Carbon) Download PluginsStorage (click "CODE" → "Download ZIP") Extract the ZIP and copy all contents to the "TheMevent" folder Reload the plugin: Type o.reload UltimateLeaderboard (Oxide) or c.reload UltimateLeaderboard (Carbon) Note: If you want to add your own custom images, place them in the "TheMevent" folder and reference them with the "TheMevent/" prefix. For example: "TheMevent/Icon1.png", "TheMevent/MyCustomIcon.jpg", etc.
    Q: What's the difference between UltimateLeaderboard awards and UltimateLeaderboardTop?
    A: UltimateLeaderboardTop is a companion plugin that automatically manages player privileges based on leaderboard positions.
    Main Plugin Awards: Gives actual rewards (kits, money, commands) to top players after wipe - rewards are given once when player connects. UltimateLeaderboardTop: Continuously manages privileges (VIP groups, permissions) as players enter/exit top positions in real-time. To display awards in UI while using UltimateLeaderboardTop:
    Configure awards in UltimateLeaderboard config Configure awards in UltimateLeaderboardTop config Set "Automatically give rewards after the wipe": false Q: Can UltimateLeaderboardTop give items/kits to players?
    A: No, UltimateLeaderboardTop is designed only for reversible actions (permissions, groups, etc.). Since items can't be taken back from players when they leave top positions, item rewards are not supported. Use the main plugin's awards system for item rewards instead.
    Q: How do I configure rewards for top players?
    A: There are two reward systems available:
    UltimateLeaderboard Awards (Post-Wipe Rewards):
    Configure in the main plugin's config file under "Awards Settings":
    Set award categories (e.g., "Most Kills", "Top Gatherer") Define criteria: loot type, prefab, and minimum amount required Set rewards: commands to execute (give items, kits, money, etc.) Awards are given once when top players connect after a wipe UltimateLeaderboardTop (Real-time Privileges):
    Configure in UltimateLeaderboardTop.json:
    Set leaderboard types to monitor (kills, points, playtime, etc.) Define top positions (1st, 2nd, 3rd, etc.) Configure "Enter place commands" (given when player reaches position) Configure "Exit place commands" (executed when player loses position) Use for permissions, groups, temporary privileges Example UltimateLeaderboardTop configuration:
    {   "Loot type": "Kill",   "Prefab": "kills",   "Places settings": {     "1": {       "Enter place commands": ["o.usergroup add %steamid% vip"],       "Exit place commands": ["o.usergroup remove %steamid% vip"]     }   } } Q: What are Custom Titles and how do they work?
    A: Custom Titles automatically display achievement-based titles in chat for top players. For example, top killers get "[Killer]" title, top builders get "[Builder]" title, etc. Requires BetterChat plugin to work. Titles are updated automatically based on leaderboard positions and can be configured with priority system and limits.
    Q: Why don't I see my statistics updated immediately on the leaderboard?
    A: The leaderboard is cached and refreshes periodically (configurable interval) to minimize server load and ensure optimal performance. This means statistics may take a few minutes to appear on the leaderboard after the action is performed. The caching system helps maintain smooth server operation even with large player bases and extensive statistics tracking.
    Q: How can I track multiple similar items or entities with one statistic?
    A: You can combine multiple prefabs using the pipe symbol | in the prefab field. For example, to track all types of scientists as one "NPC Kills" statistic, use: npc_tunneldweller|npc_underwaterdweller|scientistnpc_arena|scientistnpc_bradley. This is useful for grouping similar items, resources, or entities into a single tracked category.
    Q: How do I find the correct prefab names for items, entities, or events?
    A: There are several ways to find prefab names:
    In-game console command: Use leaderboard.find.short.prefab <search_term> in the server console to search for prefabs containing your search term. For example: leaderboard.find.short.prefab scientist will show all prefabs containing "scientist". F1 console spawn command: In-game, open F1 console and use the spawn command to see available entity prefabs. Type spawn followed by part of the name to see matching options. Item shortnames: For items, use their shortname (e.g., "stones", "metal.ore", "wood"). You can find these by examining items in your inventory or using item-related commands. Plugin documentation: Check the "Custom Prefabs" and "Available Loot Types" sections in this plugin's description for comprehensive lists of supported prefabs and loot types. Q: How can I output the sum of all values by type of statistics (for example, all kills, all loot collected)?
    A: Use the prefab total_sum for the desired LootType. For example, to show the total number of all player kills, specify the LootType Kill and the prefab total_sum in the column or block settings. It works for any type: Kill, Gather, Craft, Event, and others.
    Q: How does the leaderboard scoring system work?
    A: The leaderboard uses a points-based scoring system. Points are earned from in-game actions, and each action has:
    Loot Type - The category of action (e.g., Kill, Gather, Construction, Craft, Event) Prefab/Short Name - The specific item or entity (e.g., "kills", "stones", "helicopter", "supply_drop") Score Value - The points awarded for this action (configured in Loot Settings) When a player performs an action:
    The plugin looks up the score for that action type + prefab combination Multiplies the score by the action value (usually 1 per action) Adds it to the player's total Points Example scores (from config):
    Player kills: +1.0 point per kill Deaths: -1.0 point per death Gathering stone: +0.1 point per stone Supply drop looted: +3.0 points Bradley crate: +5.0 points Helicopter kill: +15.0 points Bradley kill: +10.0 points How to become top player:
    Perform actions that have scores configured in Loot Settings Accumulate the most total Points The leaderboard ranks players by their Points value (or other tracked stats) Q: What award types are available and how do I configure them?
    A: UltimateLeaderboard supports 8 award types:
    Command - Execute console commands. Supports %steamid% placeholder. Use | to separate multiple commands.
    Example: "Command (%steamid%)": "inventory.giveto %steamid% rifle.ak 1|oxide.usergroup add %steamid% vip" Kit - Give kits from Kits plugin. Requires Kits plugin to be loaded.
    Example: "Type": "Kit", "Kit Name": "vip_starter" ServerRewards - Add reward points. Requires ServerRewards plugin.
    Example: "Type": "ServerRewards", "Amount": 1000 Economics - Deposit money via Economics plugin.
    Example: "Type": "Economics", "Amount": 5000 BankSystem - Deposit money to player's bank account.
    Example: "Type": "BankSystem", "Amount": 2500 GameStores - Add balance via GameStoresRUST plugin.
    Example: "Type": "GameStores", "Amount": 100 MoscowOVH - Add balance via RustStore plugin (Moscow OVH integration).
    Example: "Type": "MoscowOVH", "Amount": 50  
    💻 Custom Prefabs
    UltimateLeaderboard supports advanced custom prefabs for granular statistics tracking and display:
    total_play_time - Total playtime (in seconds) current_playtime - Current session duration kdr - Kill/Death ratio points - Internal points system longest_kill_distance - Longest kill distance record total_hits - Total player hits total_resources - Total resources gathered total_items_crafted - Items crafted events_won - Event victories structures_built - Structures built upgrades_performed - Building upgrades name/nickname - Player display name formatted_total_playtime - Human-readable playtime (Xd Xh Xm) kd - K/D formatted as "Kills/Deaths" favorite_resource - Most gathered resource favorite_crafted_item - Most crafted item favorite_event - Most won event favorite_building_material - Preferred building material favorite_weapon - Most used weapon total_quests_completed - Total completed quests total_sum - Sum of all values for the selected LootType. For example, using total_sum with LootType Kill will show the total number of all kills for the player (across all kill categories). Works for any LootType: Kill, Gather, Craft, Event, etc.  
    📊 Available Loot Types
    None Construction Medical Event
    Available prefabs: Convoy Sputnik Caravan GasStationEvent AirEvent SatDishEvent Triangulation WaterEvent HarborEvent FerryTerminalEvent ArcticBaseEvent JunkyardEvent SupermarketEvent PowerPlantEvent ArmoredTrainEvent SurvivalArena KillBoss PaintballTeam PaintballFFA GunGame ZombieInfection TugboatPirates SpaceEvent AbandonedBase DungeonEvent FlyingCargoEvent AirfieldEvent Gather Kill
    Available custom prefabs: helisignals_{skin} - Tracks helicopter kills from HeliSignals (e.g., "helisignals_2920175997") bradleydrops_{skin} - Tracks bradley kills from BradleyDrops (e.g., "bradleydrops_2905355269") roadbradley_{profile} - Tracks bradley kills from RoadBradley (e.g., "roadbradley_easy") helicopter - Tracks helicopter kills Custom NPC support: horde_npc - For NPCs from ZombieHorde plugin raidbase_npc - For NPCs from Raidable Bases plugin For NPCs from NpcSpawn use NPC name as key (BossMonster, BetterNpc, NPCs from events, etc.) Other entity prefabs can be found in-game by using the "spawn" command in the F1 console Consume Raid Death
    Available custom prefabs: Custom NPC support: horde_npc - For NPCs from ZombieHorde plugin raidbase_npc - For NPCs from Raidable Bases plugin For NPCs from NpcSpawn use NPC name as key (BossMonster, BetterNpc, NPCs from events, etc.) Craft Crate LootItems Fishing Puzzle
    Available prefabs: keycard_1 keycard_2 keycard_3 Custom Upgrade ShotFired ExplosiveUsed RecycleItem BodyHits WeaponUsed RaidableBases
    Available prefabs: easy medium hard expert nightmare Economy
    Available prefabs: ShoppyStock Economics IQEconomic Quest EconomyBalance
    Available prefabs: Economics ServerRewards BankSystem IQEconomic Gambling
    Available prefabs: BlackjackDeposit BlackjackWon SlotDeposit SlotWon PockerDeposit PockerWon WheelDeposit WheelWon SkillTree
    Available prefabs: xp - Experience points earned level - Skill tree level reached Trivia MixingTable  
    📡 API for Developers
    UltimateLeaderboard provides a comprehensive API for developers to integrate with other plugins and extend functionality:
    📊 Methods
    JArray API_GetUltimateLeaderboardUsers(int offset, int limit, int? columnIndex = null) - Get leaderboard users with pagination float API_GetPlayerStat(ulong playerId, string lootType, string shortname) - Get specific player statistic bool API_IsHiddenFromLeaderboard(ulong playerId) - Check if player is hidden from leaderboard void API_OnItemGather(ulong player, string shortname, int amount) - Add gather statistics for a player void API_OnEventWin(ulong userID, string eventName, int amount = 1) - Record event wins for a player 🎣 Hooks
    void OnUltimateLeaderboardContent(BasePlayer player, string categoryType, CuiElementContainer container) - Called when displaying custom category content void OnUltimateLeaderboardCached() - Called when leaderboard data is cached and ready
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Total number of files sold.

3.1m

Payments Processed

Total payments processed.

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