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  1. More information about "Building Symmetry"

    $25.00

    Building Symmetry

    This plugin introduces symmetry features to streamline construction and upgrade processes. Choose from various symmetry shapes, including Square, Triangle, and Hexagon, and select symmetry types such as Normal2Sided, Normal3Sided, Normal4Sided, and Normal6Sided. Automatically mirror building actions across symmetrical axes for efficient base design and upgrades, including automatic building shape detection for Square, Triangular or Hexagonal bases, it has a user-friendly interface to enhance your building experience in Rust. Seamlessly toggle between symmetry shapes and types with the intuitive UI, providing precise control over your construction projects.
     
     
    Symmetry Features:
    * Support for Square, Triangle, and Hexagon symmetry shapes.
    * Choose between Normal2Sided, Normal3Sided, Normal4Sided and Normal6Sided symmetry types.
    * Mirror building and upgrade actions across symmetrical axes.
    * "R" Key + Hammer in hand -> removal tool. (Remove the entity/structure you're looking at).
    UI Features:
    * Shape Selection: Easily switch between Square, Triangle, and Hexagon symmetry shapes.
    * Type Selection: Choose from Normal2Sided, Normal3Sided, Normal4Sided and Normal6Sided symmetry types. (Depends on the symmetry shape.)
    * Enable and Disable symmetry
    * Reset Symmetry: Reset the symmetry information (shape, type, position)
    * Show center: Display the symmetry center.
    * Symmetry Hit Center Build Calculation (Building or Proximity)
     
    Chat Commands:
    * /sym_ui: Enable/Disable symmetry UI (Enabled by default).
    Console Commands:
    * sym_reset: Reset the symmetry information.
    * sym_shape: Change the symmetry shape.
    * sym_type: Change the symmetry type.
    * sym_displaycenter: Display the symmetry center position.
    * sym_status: Enable or Disable symmetry.
    * sym_ui_pos: Allow players to move the UI position freely.
    * sym_ui_reset: Reset the UI position to default position.

    Permissions:
    symmetry.use symmetry.admin Oxide: o.grant <user/group> <name/id> symmetry.use Carbon: c.grant <user/group> <name/id> symmetry.use

    Config:
    { "Removal Tool (Def: true)": true, "Open Symmetry UI on Connect (Def: true)": true, "Symmetrical Upgrade (Def: true)": true, "UI Menu X Position (def: 0)": 0.0, "UI Menu Y Position (def: 0)": 0.0, "Check Building cost (def: false)": false, "Check for Deployables before placing (def: false)": false, "Display center functions (def: false)": false, "Disable Symmetrical entity kill": true, "Symmetry UI Command": "sym_ui", "Symmetry Admin UI Command": "sym_admin", "Symmetry UI X/Y Position command": "sym_ui_pos", "Symmetry UI Position reset command": "sym_ui_reset", "Enable Entity Shortname check? (def: false)": false, "Entity Shortnames to check if they're grounded.": [ "box.wooden.large", "box.wooden", "storage_barrel_a", "storage_barrel_b", "storage_barrel_c", "gates.external.high.stone", "wall.external.high.stone", "gates.external.high.wood", "wall.external.high", "wall.external.high.ice", "wall.ice.wall" ] }
    Showcase videos:
     
  2. More information about "Caravan"

    $19.99

    Caravan

    This plugin will add Caravans to your server that will attempt to transport valuable loot along the roads. Carriages are used to transport goods along the roads as configured, pulled by Horses. These convoys are accompanied by NPCs, Riders, and Balloons! By default, the plugin comes with 3 different caravan presets.
    The easiest caravan will be fun for early wipe and allows some basic loot for low effort Caravan raids. In order to rob the most difficult caravan, players will need to be tactical about their ambush and it will be much more challenging! The road selection system can make the Caravan less predictable as the NPCs try to find a safe route.
    The Caravan can traverse any road type, including good old country dirty roads. You can set up timers for each preset in the config file, to keep the more difficult Caravan from showing up until later in a wipe!
     
     

    Riders
    These can be very dangerous opponents! Unlike regular NPCs, they will quickly close the gap continually shooting at the players as they ride! Riders can be especially effective using short ranged weapons, they are deadly with a shotgun!

     
    Balloons
    These are mobile sniper towers on which several NPCs can be placed. In the config, armor can be added to the balloon, greatly increasing the protection for the Caravan snipers.When the caravan stops, Balloons will start moving around randomly, making it more difficult for players to hide! After defeating all of the snipers, Balloons will fall to the ground and explode. 

     
    Required Dependency (must install this free plugin)
    NpcSpawn – link is included and can be found in the ReadMe file included with download  
    Chat commands (admin only)
    /caravanstart - launches the event using a random preset based on your configuration /caravanstart PresetName - add the name of a preset from the configuration to launch a specific preset /caravanstop - stops the event /caravanroadblock - the event will not be held on the road where you are standing (clear the Blocked roads section of config when you change maps) /caravanpathstart - stand at starting point and enter command to start recording a custom route /caravanpathsave RoutePresetName - to save a custom route (enter anything you'd like in place of RoutePresetName) /caravanpathcancel - to reset the route  
    Console commands (RCON only)
    caravanstart - launches the event using a random preset based on your configuration caravanstart PresetName - add the name of a preset from the configuration to launch a specific preset caravanstop - stops the event  
    Plugin Config
    en – example of plugin configuration in English ru – example of plugin configuration in Russian  
    Hooks
    void OnCaravanStart() - сalled when a caravan appears void OnCaravanStop() - сalled when a caravan disappears void OnCaravanEventWin(ulong userId)  
    Check out the rest of my work: Adem's Codefling Library
    You can reach out to me in Discord: Adem's Discord Profile
    Thanks to Jbird for writing, translation, & support: Jbird's Discord Profile
    Join the Mad Mappers Discord!
  3. More information about "Frontier - American Old West"

    $39.90

    Frontier - American Old West

    It’s time for the wild west. This time I will send you far into the past to the real wild west, where everything was solved with the help of weapons and horses were the main means of transportation. This map will completely immerse you in the atmosphere of those times, it is very different from other maps, since there are no Facepunch monuments here, it consists entirely of custom monuments. So this is a closed type of map, that is, there is no ocean here, the game area is located in the grand canyon and you will not get to the surface. This map is a kind of experiment and my long-standing idea is to implement it. Also on the map you will find several familiar monuments made in the style of the wild West. And where is it without a railway, it stretches all over the map and has several branches. Custom garbage cans for loot extraction are located near the roads. Also, there are custom NPCs – traders, and horse traders-near the roads and on the monuments. Recyclers are made in the style of those times. Good luck in surviving in the wild west!
    Featured:
    The full atmosphere of the Wild West is transmitted (My personal opinion) Map Size – 4000 (Game space 3200-3400) Prefab Count – 98к Very stable FPS despite the number of prefabs Attention:
    Please read the full description of the map There is a required plugin included with the download Be sure to add the vending profiles to the editor if you plan to edit the map This map is constantly supported and updated for the current version of the game with all updates! The map’s performance has been tested on a Windows system, problems may arise with the Linux system. Join the Mad Mapper Discord and you can create a ticket to request a preview of the map To expedite the process share your Steam ID when you make the request so that you can be whitelisted You will be granted admin privileges on the server and be able to take a look at the map freely  

    Custom monuments:
    Husky Farm Coal Mining Kennekott (Mini City) George Town (City) Outpost (Safezone City) Train Yard (Large Monument) Oil Wells (Large Monument) Special Purpose Prison (City, Prison) JunkYard (Medium Monument) Rebel Checkpoint (Medium Monument) Thorhill (MiniCity) Coal Mining Plant Ghost Town (City Zombi) Big Joe HomeStead (Manor) Reservation (Indian settlement) Governors Ranch Mansion Warehouse Old Supermarket Station (Several types) Railways Repair Fishing Village A lot of custom garbage cans near roads and ruins with loot Monuments FP:
    Cave Quarry Plugins in the archive:
    The map comes with 1 plugins (developed by KpucTaJI), which must be installed on the server.
    – WildWestCore-this plugin removes the modern from the map, and also interacts with other plugins to fully convey the atmosphere of the Wild West (pictures, etc.).
     
  4. More information about "AR Glasses HUD"

    $23.98

    AR Glasses HUD

    With AR Glasses V1, you can now make the boring old Sunglasses play a vital role in information when your players roam your Server.
    REQUIRES IMAGE LIBRARY TO LOAD IMAGES
    When equipped, the AR Glasses can trigger Preset Commands, and even Custom Commands, for example, set a custom image and command to a button, and have it run whatever you like.
     
    Preset commands are able to be set on Cooldown.
    When a Preset command is ran, it can send crucial data such as existing loot crates in the configurable range, but to combat this being OP, we introduce reducing the items condition and range, This is also configurable.
    LIST OF COMMANDS / PRESET BUTTONS 
    Commands can be ran via chat or via AR Panel Button
    /arn - Shows NPCs within a specified range.
    /arl - Marks all loot containers within a specified range.
    /arp - Displays nearby online players.
    /arore - Highlights ore nodes within a specified range.
    /ara - Detects animals within a specified range.
    /ArServer - Shows current server statistics.
    /arglasses - Grants the player a pair of AR glasses. - IF PLAYER HAS PERMISSION
    /arinfo - Displays information about available AR commands and functionalities.

    For Suggestions Send a PM or contact me at 

     
    { "AR Glasses Shortname": "sunglasses", "AR Glasses SkinID": 3145620332, "AR Panel Transparency": 0.0, "AR Text Size": 40.0, "AR Text Position": { "x": 0.0, "y": 2.0, "z": 0.8 }, "AR Command Cooldown": 30.0, "Decrease Ar Glasses Durability By This Much Per AR Command Use": 15, "Ore Detection Range": 15.0, "NPC Detection Range": 15.0, "Animal Detection Range": 15.0, "Loot Container Detection Range": 15.0, "Online Player Detection Range": 15.0, "Custom Button 1 Enabled?": true, "Custom Button 1 Command": "chat.say /info", "Custom Button 1 Image": "https://www.dropbox.com/scl/fi/sdqlio0olwmgufpji8g8u/Jouw-alineatekst-14.png?rlkey=u5y04yzdeu7a7hwyd8pzh2tdk&dl=1", "Custom Button 2 Enabled?": true, "Custom Button 2 Command": "chat.say /st", "Custom Button 2 Image": "https://www.dropbox.com/scl/fi/zkp4v3eiaq2u41fsy2mum/Jouw-alineatekst-15.png?rlkey=o22av5hjzzknvdunor0suaws0&dl=1", "Custom Button 3 Enabled?": true, "Custom Button 3 Command": "chat.say /buyraid", "Custom Button 3 Image": "https://www.dropbox.com/scl/fi/a6z8v707y5de2686mkci3/Jouw-alineatekst-19.png?rlkey=b5n2og71tutz8ex0k3z0phw70&dl=1", "Custom Button 4 Enabled?": true, "Custom Button 4 Command": "chat.say /menu", "Custom Button 4 Image": "https://www.dropbox.com/scl/fi/x5m8tsl3khs37wct5romx/Jouw-alineatekst-20.png?rlkey=9ffguqa2p9vkdgl41kcqyygal&dl=1", "Custom Button 5 Enabled?": true, "Custom Button 5 Command": "chat.say /shop", "Custom Button 5 Image": "https://www.dropbox.com/scl/fi/0sgjpz4n9aus7elav6ad9/Jouw-alineatekst-18.png?rlkey=hn87giieoepjp9axb3dleitwm&dl=1", "Custom Button 6 Enabled?": true, "Custom Button 6 Command": "chat.say /Kit.vip", "Custom Button 6 Image": "https://www.dropbox.com/scl/fi/wwkrmp5mc5vc68pkwteqx/Jouw-alineatekst-16.png?rlkey=5yt7404jo72hxgebkpsqobscv&dl=1", "Custom Button 7 Enabled?": true, "Custom Button 7 Command": "chat.say /info", "Custom Button 7 Image": "https://www.dropbox.com/scl/fi/efrntq7p43m8zpf5ly26a/Jouw-alineatekst-21.png?rlkey=gpwmbdcbj732xho3qixv8jez3&dl=1" }  
  5. More information about "Train Build Plugin"

    $10.00

    Train Build Plugin

    Description:
    THIS PLUGIN DOES NOT ALLOWING BUILDING ON TRAINS, For building on trains please see the remastered version. 
     
     
    This plugin allows players to claim their very own train, currently any train that spawns will have these items applied to it at a chance! To upgrade doors, workbenches, or boxes all the player will have to do is
    Attempt to pickup the item with the appropriate amount of materials in their inventory, if they do not have enough the plugin will prompt them with the required amount. After attempting to pick up the item if the player does have enough materials the plugin will verify if they do/do not have the required blueprint (if any) If the player does have the blueprint (if any is required) & has the appropriate amount of materials the item will be upgraded. 
    Features:
    Throttle Syncing for Trains (syncs all throttles on the players trains upon input) Trains spawn with preset items that can be upgraded Electric items are powered by the train (if the train is on the electric entity will be too)! Economy Support Preset Customization via Data File (ONLY TOUCH THIS IS YOU KNOW WHAT YOU'RE DOING!) ALL helicopters can be landed on the train and will not fall off once unmounted! Note: anyone running version 2.1.1 or below will need to delete and update their config!
     
    Supported Plugins:
    Economics (Mr Blue): https://umod.org/plugins/economics No Fuel Requirements (K1llyOu): https://umod.org/plugins/no-fuel-requirements  
    Commands & Presets:
    Locomotive: Admin Console Command: spawn locomotive.entity Preset 1: 2 doors (upgradeable) 1 window shutter 2 SirenLights (upgradeable into turrets)
      WagonB (Green Wagon): Admin Console Command: spawn wagonb Preset 1: 4 small boxes (upgradeable) 1 public bed 5 doors (upgradeable) 2 shelves 1 T1 (upgradeable)  1 furnace (upgradeable into electric furnace)  Preset 2: 2 Doors (upgradeable) 2 public beds 1 furnace (upgradeable into electric furnace)  4 small boxes (upgradeable) 1 Fridge  2 Windows 
      WorkCartCovered: Admin Console Command: spawn workcart_aboveground2.entity Preset 1:  3 doors (upgradeable) 1 shelve 1 small box (upgradeable)
      Gambling Caboose: Admin Console Command: spawn caboose.entity Features: 2 doors (upgradeable)
      WagonC (Flat Wagon): Admin Console Command: spawn wagonc  Features: has 2 different presets Preset 1: 1 Magnet Crane 1 Car Lift Preset 2: 2 Car Lifts Preset 3: (Party Wagon)  1 Pool 3 Arcades 3 Fridges 2 Umbrellas 1 Poker Table 6 Dance floors 2 Speakers
    Config:
    { "TrainConfig": { //DO NOT EDIT THIS VVVV "Version Number": { "Major": 2, "Minor": 1, "Patch": 2 }, //DO NOT EDIT THIS ^^^^ "Train Chance Properties": { "Upgrade Chance": 50.0 }, "Train Enabled Properties": { "Enable/Disable Specific Train Presets": { "locomotive.entity": { "1": true }, "trainwagonb.entity": { "1": true, "2": true }, "workcart_aboveground2.entity": { "1": true }, "traincaboose.entity": { "1": true }, "trainwagonc.entity": { "1": true, "2": true, "3": true } }, "Locomotive Build Enabled": true, "TrainWagonB Build Enabled": true, "WorkCart Build Enabled": true, "Gambling Caboose Build Enabled": true, "Car Wagon Build Enabled": true, "Party Wagon Build Enabled": true }, "Use Economy": false, "Currency Symbol": "$", "Train Wagon Max Health": 5000.0, "Train WagonB Start Health": 5000.0, "Remove Locomotive Collision": true, "Remove Wagon Collision": true, "Remove Work Cart Collision": true, "Remove Car Wagon Collision": true, "Remove Gaming Caboose Collision": true, "Remove Other Train Collision (lootables)": true, "Remove Train Barricade Collision (underground tunnels)": true, "Max Car Speed": 25.0, "Max Train Engine Speed": 12.0, "Train Engine Force": 250000.0, "Allow Turrets": true, "Sync Train Throttles": true, "Despawn Time": 480.0, "Max Train Pop": 24.0, "Max Train Couple Speed": 9.0 }, "ItemUpgradeCost": { "Required Item Upgrade Costs": { "door.hinged.wood": { "69511070": 150 }, "door.double.hinged.wood": { "69511070": 200 }, "door.hinged.metal": { "479143914": 5, "317398316": 25 }, "door.double.hinged.metal": { "479143914": 5, "317398316": 25 }, "workbench1.deployed": { "69511070": 500, "-932201673": 500, "317398316": 20 }, "workbench2.deployed": { "69511070": 1000, "-932201673": 1250, "317398316": 100 }, "electric.sirenlight.deployed": { "1523195708": 1, "634478325": 1, "317398316": 10 }, "furnace": { "1523195708": 1, "634478325": 1, "317398316": 10 }, "woodbox_deployed": { "-151838493": 250, "69511070": 50 } } }, "EconomyUpgradeCosts": { "ItemUpgradeCosts": { "door.hinged.wood": 10, "door.double.hinged.wood": 10, "door.hinged.metal": 10, "door.double.hinged.metal": 10, "workbench1.deployed": 10, "workbench2.deployed": 10, "electric.sirenlight.deployed": 10, "furnace": 10, "woodbox_deployed": 10 } } }  
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