SuperKitten's Wishlist
-
Augmented Reality Glasses - HUD Panel
With AR Glasses , you can now make the boring old Sunglasses play a vital role in information when your players roam your Server.
REQUIRES IMAGE LIBRARY TO LOAD IMAGES
When equipped, the AR Glasses can trigger Preset Commands, and even Custom Commands, for example, set a custom image and command to a button, and have it run whatever you like.
Preset commands are able to be set on Cooldown.
When a Preset command is ran, it can send crucial data such as existing loot crates in the configurable range, but to combat this being OP, we introduce reducing the items condition and range, This is also configurable.
LIST OF COMMANDS / PRESET BUTTONS
Commands can be ran via chat or via AR Panel Button
/arn - Shows NPCs within a specified range.
/arl - Marks all loot containers within a specified range.
/arp - Displays nearby online players.
/arore - Highlights ore nodes within a specified range.
/ara - Detects animals within a specified range.
/ArServer - Shows current server statistics.
/arglasses - Grants the player a pair of AR glasses. - IF PLAYER HAS PERMISSION
/arinfo - Displays information about available AR commands and functionalities.
For Suggestions Send a PM or contact me at
{ "UI Location (top right | top left | bottom right hotbar | default | custom)": "default", "Custom UI Position": { "Custom AR Button Anchor Min": "0.5 0", "Custom AR Button Anchor Max": "0.5 0", "Custom AR Button Offset Min": "-263.87 18.889", "Custom AR Button Offset Max": "-203.331 79.111" }, "AR Glasses Shortname": "sunglasses", "AR Glasses SkinID": 3182747023, "AR Panel Transparency": 0, "AR Text Size": 40, "AR Text Position": { "x": 0, "y": 2, "z": 0.8 }, "AR Command Cooldown": 30, "How Long to Keep Pings Visible in Seconds?": 60, "Decrease Ar Glasses Durability By This Much Per AR Command Use": 15, "Ore Detection Range": 80, "NPC Detection Range": 80, "Animal Detection Range": 80, "Loot Container Detection Range": 80, "Online Player Detection Range": 80, "Custom Button 1 Enabled?": false, "Custom Button 1 Command": "chat.say /info", "Custom Button 1 Image": "https://www.dropbox.com/scl/fi/qscxb6uxszldma7d5lazx/Placeholder.png?rlkey=ad60m0xd8zq89xrj7repwlb60&dl=1", "Custom Button 2 Enabled?": false, "Custom Button 2 Command": "chat.say /info", "Custom Button 2 Image": "https://www.dropbox.com/scl/fi/qscxb6uxszldma7d5lazx/Placeholder.png?rlkey=ad60m0xd8zq89xrj7repwlb60&dl=1", "Custom Button 3 Enabled?": false, "Custom Button 3 Command": "chat.say /info", "Custom Button 3 Image": "https://www.dropbox.com/scl/fi/qscxb6uxszldma7d5lazx/Placeholder.png?rlkey=ad60m0xd8zq89xrj7repwlb60&dl=1", "Custom Button 4 Enabled?": false, "Custom Button 4 Command": "chat.say /info", "Custom Button 4 Image": "https://www.dropbox.com/scl/fi/qscxb6uxszldma7d5lazx/Placeholder.png?rlkey=ad60m0xd8zq89xrj7repwlb60&dl=1", "Custom Button 5 Enabled?": false, "Custom Button 5 Command": "chat.say /info", "Custom Button 5 Image": "https://www.dropbox.com/scl/fi/qscxb6uxszldma7d5lazx/Placeholder.png?rlkey=ad60m0xd8zq89xrj7repwlb60&dl=1", "Custom Button 6 Enabled?": false, "Custom Button 6 Command": "chat.say /info", "Custom Button 6 Image": "https://www.dropbox.com/scl/fi/qscxb6uxszldma7d5lazx/Placeholder.png?rlkey=ad60m0xd8zq89xrj7repwlb60&dl=1", "Custom Button 7 Enabled?": false, "Custom Button 7 Command": "chat.say /info", "Custom Button 7 Image": "https://www.dropbox.com/scl/fi/qscxb6uxszldma7d5lazx/Placeholder.png?rlkey=ad60m0xd8zq89xrj7repwlb60&dl=1" }
-
Train Build Plugin
By LeroyJenkins420 in Plugins
Description:
THIS PLUGIN DOES NOT ALLOWING BUILDING ON TRAINS, For building on trains please see the remastered version.
This plugin allows players to claim their very own train, currently any train that spawns will have these items applied to it at a chance! To upgrade doors, workbenches, or boxes all the player will have to do is
Attempt to pickup the item with the appropriate amount of materials in their inventory, if they do not have enough the plugin will prompt them with the required amount. After attempting to pick up the item if the player does have enough materials the plugin will verify if they do/do not have the required blueprint (if any) If the player does have the blueprint (if any is required) & has the appropriate amount of materials the item will be upgraded.
Features:
Throttle Syncing for Trains (syncs all throttles on the players trains upon input) Trains spawn with preset items that can be upgraded Electric items are powered by the train (if the train is on the electric entity will be too)! Economy Support Preset Customization via Data File (ONLY TOUCH THIS IS YOU KNOW WHAT YOU'RE DOING!) ALL helicopters can be landed on the train and will not fall off once unmounted! Note: anyone running version 2.1.1 or below will need to delete and update their config!
Supported Plugins:
Economics (Mr Blue): https://umod.org/plugins/economics No Fuel Requirements (K1llyOu): https://umod.org/plugins/no-fuel-requirements
Commands & Presets:
Locomotive: Admin Console Command: spawn locomotive.entity Preset 1: 2 doors (upgradeable) 1 window shutter 2 SirenLights (upgradeable into turrets)
WagonB (Green Wagon): Admin Console Command: spawn wagonb Preset 1: 4 small boxes (upgradeable) 1 public bed 5 doors (upgradeable) 2 shelves 1 T1 (upgradeable) 1 furnace (upgradeable into electric furnace) Preset 2: 2 Doors (upgradeable) 2 public beds 1 furnace (upgradeable into electric furnace) 4 small boxes (upgradeable) 1 Fridge 2 Windows
WorkCartCovered: Admin Console Command: spawn workcart_aboveground2.entity Preset 1: 3 doors (upgradeable) 1 shelve 1 small box (upgradeable)
Gambling Caboose: Admin Console Command: spawn caboose.entity Features: 2 doors (upgradeable)
WagonC (Flat Wagon): Admin Console Command: spawn wagonc Features: has 2 different presets Preset 1: 1 Magnet Crane 1 Car Lift Preset 2: 2 Car Lifts Preset 3: (Party Wagon) 1 Pool 3 Arcades 3 Fridges 2 Umbrellas 1 Poker Table 6 Dance floors 2 Speakers
Config:
{ "TrainConfig": { //DO NOT EDIT THIS VVVV "Version Number": { "Major": 2, "Minor": 1, "Patch": 2 }, //DO NOT EDIT THIS ^^^^ "Train Chance Properties": { "Upgrade Chance": 50.0 }, "Train Enabled Properties": { "Enable/Disable Specific Train Presets": { "locomotive.entity": { "1": true }, "trainwagonb.entity": { "1": true, "2": true }, "workcart_aboveground2.entity": { "1": true }, "traincaboose.entity": { "1": true }, "trainwagonc.entity": { "1": true, "2": true, "3": true } }, "Locomotive Build Enabled": true, "TrainWagonB Build Enabled": true, "WorkCart Build Enabled": true, "Gambling Caboose Build Enabled": true, "Car Wagon Build Enabled": true, "Party Wagon Build Enabled": true }, "Use Economy": false, "Currency Symbol": "$", "Train Wagon Max Health": 5000.0, "Train WagonB Start Health": 5000.0, "Remove Locomotive Collision": true, "Remove Wagon Collision": true, "Remove Work Cart Collision": true, "Remove Car Wagon Collision": true, "Remove Gaming Caboose Collision": true, "Remove Other Train Collision (lootables)": true, "Remove Train Barricade Collision (underground tunnels)": true, "Max Car Speed": 25.0, "Max Train Engine Speed": 12.0, "Train Engine Force": 250000.0, "Allow Turrets": true, "Sync Train Throttles": true, "Despawn Time": 480.0, "Max Train Pop": 24.0, "Max Train Couple Speed": 9.0 }, "ItemUpgradeCost": { "Required Item Upgrade Costs": { "door.hinged.wood": { "69511070": 150 }, "door.double.hinged.wood": { "69511070": 200 }, "door.hinged.metal": { "479143914": 5, "317398316": 25 }, "door.double.hinged.metal": { "479143914": 5, "317398316": 25 }, "workbench1.deployed": { "69511070": 500, "-932201673": 500, "317398316": 20 }, "workbench2.deployed": { "69511070": 1000, "-932201673": 1250, "317398316": 100 }, "electric.sirenlight.deployed": { "1523195708": 1, "634478325": 1, "317398316": 10 }, "furnace": { "1523195708": 1, "634478325": 1, "317398316": 10 }, "woodbox_deployed": { "-151838493": 250, "69511070": 50 } } }, "EconomyUpgradeCosts": { "ItemUpgradeCosts": { "door.hinged.wood": 10, "door.double.hinged.wood": 10, "door.hinged.metal": 10, "door.double.hinged.metal": 10, "workbench1.deployed": 10, "workbench2.deployed": 10, "electric.sirenlight.deployed": 10, "furnace": 10, "woodbox_deployed": 10 } } }
- #build on trains
- #trains
- (and 8 more)
-
RATS
Check out RATS, a custom Rust map that brings a whole new gameplay vibe. Dive into an epic adventure in miniature and discover fun, fresh challenges around every corner. It's Rust, but with a cool, unique twist!
- FEATURES
• Size: 3000.
• Objects: 101245.
• Map protection plugin included.
• The map can be edited: Yes.
- CONTAINS ALL OFFICIAL MONUMENTS
• Ferry Terminal
• Nuclear missile silo
• Large oil platform
• Small oil platform
• Submarine laboratories
• Harbor
• Large fishing villages
• Fishing villages
• Launch site
• Satellite dish
• The Dome
• HQM Quarry
• Stone quarry
• Sulfur quarry
• Arctic Research Base
• Sewer Branch
• Train yard
• Junkyard
• Abandoned military bases
• Military tunnel
• Caves
• Large barns
• Ranch
• Bandit camp
• Power plant
• Swamp
• Airfield
• Giant excavation
• Outpost
• Lighthouse
- PREFABS AND CUSTOM MONUMENTS
• Zeppelin (Puzzle-parkour).
• Ghostbusters Barracks, this is a faithful monument to the fire station used by the ghostbusters, contains puzzles, traps, loot, npc, ghostbusters logo.
• Civil Guard Barracks, a construction zone for the server administrator. This monument-zone contains helicopter respawns and loot.
• Camping, it contains tents and inside you will find loot, the land is surrounded by a kind of Creepers.
• Snowball, this large glass dome contains two floors to build, plus on the top floor you will find resources.
• Cargo Ship model, full of loot, but watch your step sailor because you will find enemies on board.
• Zone for events, a huge space rocket with two floors, on the second floor you can use the Zone Manager plugin to place an event or if you prefer you can use this area for the Raideable Bases plugin. On the second floor players can build, also on this second floor you will find several helicopter respawns.
• Crafting areas, these areas are scattered throughout the map, you will find these areas easily, they are marked with a star.
• Cake, a huge and delicious chocolate cake, inside you will find a not very pleasant surprise.
• Lamps, there are 4 lamps on the map, two are located on the roof (one you will find on the roof, in the center of the map, it contains: Loots, NPCS and a tank), the other lamps you will have to find them, in these three remaining lamps you will be able to build your house.
• Train Stations, with waiting room, loot and NPC, with secondary rail respawn.
• Mars Attack Arena, an impressive flying saucer, inspired by the movie Mars Attacks, this huge monument is surrounded by multiple fighter planes, inside you will find two floors with a sci-fi style. Use this monument to create an Arena for your players to fight each other.
• Fishbowl, a huge aquatic area, contains a great variety of fish, in this area you will find the laboratory among other things.
• Pots, in the upper part you will find resources, in the lower part you can build your house.
• Trash garbage can, if you need resources this will be a good place to collect them.
• Zeppelin with dish, if you need a place far away from your enemies this is a good option to build your house, besides it is located in the air.
• Underwater Domes, large spheres located in various places on the map, use these cupolas to build your house.
"In RATS you will find many hidden areas that have not been mentioned, so equip yourself and explore this great miniature adventure"
- TIPS
• Climb through walls, furniture and ceilings.
• Take advantage of any area with total freedom to build your home.
• Have fun 🙂
- #rats
- #miniature
- (and 23 more)
-
Geodes
Geodes
Looking to add another layer of gameplay for your players?
Or just to keep them a little busier gathering geodes and having "Rockhound" crack them open for some "Fair Trades"?
Now you can add your own Customizable Geodes to your Server.
When a player mines a node, you can configure drop rate and loot content.
When a player picks up ore, you can enable or disable a chance of them finding a geode, based on your geodes spawn rate.
You can also configure for a chance for the geode to be empty like in the "Real World"
Jackhammer harvest is also configurable.
You can blacklist tools as needed.
Spawn the Geode Shed Via Copy Paste, MarkerManager & ZoneManager Or AutoSpawn at Outpost Automatically with Copy Paste to handle paste, ZoneManager to handle decay and looting prevention etc.
MarkerManager via Umod can be used to mark the NPCS Location on the map.
NPC SETUP
Use /SpawnRockhound to set the NPC Trader Position
To remove
Use /RemoveRockhound
On new save, the data will clear to prevent any floaters.
NPC clothing is configurable, I set it up with some basic clothing with Skins as an Example, You can also use Kits to Set up your NPC as you wish.
NPC SHED SETUP
Use /pastegeodes to set the npc shed. Relies on Copypaste, and ZoneManager to handle decay and other flags.
OTHER COMMANDS
Use /givegeodes to spawn all custom geode items in your inventory, good for testing trade and crack open item pulls.
Demo Vid for Paste Instructions
Lang
{ "RockhoundCooldownMessage": "[<color=#70b8db>Rockhound</color>] Give me <color=#9370db>{0}</color> seconds, Let me rest my swinging arm...", "EmptyGeodeMessage": "[<color=#9370db>Geodes</color>] Your <color=#db9370>{0}</color> was empty!", "NoPerms": "[<color=#9370db>Geodes</color>] You don't have permission to run this command!", "GeodeInteractionNoGeodes": "[<color=#70b8db>Rockhound</color>] :nervous: \n\nCome back when you have enough <color=#db9370>Geodes</color>.\n\n Until then! \n\n:happy:", "GeodeInteractionTradeMessage1": "[<color=#70b8db>Rockhound</color>] :nervous: \n\nI can give you...", "GeodeInteractionTradeMessage2": "\nin exchange for your <color=#db9370>Geode(s)</color>.\n\nSeems like a fair trade to me! \n\n:happy:", "GeodeHarvestMessage": "[<color=#9370db>Geodes</color>] <color=#db9370>{0}</color> Harvested!", "GeodeHarvestMessage1": "[<color=#9370db>Geodes</color>] A <color=#db9370>{0}</color> was found on the <color=#db9370>ground</color>!", "GeodeInteractionFullInventory": "[<color=#70b8db>Rockhound</color>] Your <color=#9370db>Inventory</color> is full, I'll place the Item(s) on the <color=#db9370>ground</color>.", "GeodesSpawned": "[<color=#9370db>Geodes</color>] All Custom <color=#db9370>Geode</color> Items sent to your Inventory." }
Config
{ "Discord Webhook URL": "INSERTURLHERE", "Chat Icon": 0, "Position of Building for Outpost Spawn": { "x": -80.45, "y": 0, "z": -35.73 }, "Rotation Correction of The Building": -77, "NPC Positioning If using Outpost Spawn": { "x": -80.3, "y": 0.2, "z": -34.34 }, "Rotation Correction of The NPC": 90, "Dynamic (Outpost) Spawn Of The NPC Building and NPC Enabled?(CopyPaste Req. MarkerManager & Zone Manager Recommended)": true, "Enable Harvest Message?": true, "Enable Harvest On Collectable Pickup(Stone, Sulfur, Metal Ore)?": true, "Tool Blacklist": [ "icepick.salvaged", "knife.bone" ], "Ability To Harvest With Jackhammer?": true, "Maximum Amount of Like Geodes Traded at a Time": 3, "NPC Interaction Cooldown (seconds)": 3, "Enable Marker Manager from UMOD, To Mark Rockhound Location?": true, "Enable NPC Kit": false, "NPC Kit Name": "", "Geode Types": [ { "Geode Name": "Magnetite Geode", "Geode SkinID": 3157464677, "Geode Harvest Probability - 100 = 100%": 5, "Minimum Items on Trade": 1, "Maximum Items on Trade": 2, "Geode Loot Table on Crack": [ { "Shortname": "lowgradefuel", "Skin": 0, "Custom Name": "", "Amount Min": 10, "Amount Max": 20, "Chance to be given this Item upon Cracking (1.0 = 100%)": 0.5 }, { "Shortname": "hq.metal.ore", "Skin": 0, "Custom Name": "", "Amount Min": 5, "Amount Max": 20, "Chance to be given this Item upon Cracking (1.0 = 100%)": 0.5 } ], "Geode Loot Table on Trade": [ { "Shortname": "scrap", "Skin": 0, "Custom Name": "", "Amount Min": 50, "Amount Max": 100, "Chance to be given this Item on Trade (1.0 = 100%)": 0.5 }, { "Shortname": "ammo.pistol.fire", "Skin": 0, "Custom Name": "", "Amount Min": 2, "Amount Max": 4, "Chance to be given this Item on Trade (1.0 = 100%)": 0.5 } ] }, { "Geode Name": "Septarian Geode", "Geode SkinID": 3157464875, "Geode Harvest Probability - 100 = 100%": 5, "Minimum Items on Trade": 1, "Maximum Items on Trade": 2, "Geode Loot Table on Crack": [ { "Shortname": "scrap", "Skin": 0, "Custom Name": "", "Amount Min": 10, "Amount Max": 20, "Chance to be given this Item upon Cracking (1.0 = 100%)": 0.5 }, { "Shortname": "metal.fragments", "Skin": 0, "Custom Name": "", "Amount Min": 6, "Amount Max": 15, "Chance to be given this Item upon Cracking (1.0 = 100%)": 0.5 } ], "Geode Loot Table on Trade": [ { "Shortname": "metalspring", "Skin": 0, "Custom Name": "", "Amount Min": 1, "Amount Max": 2, "Chance to be given this Item on Trade (1.0 = 100%)": 0.5 }, { "Shortname": "roadsigns", "Skin": 0, "Custom Name": "", "Amount Min": 1, "Amount Max": 3, "Chance to be given this Item on Trade (1.0 = 100%)": 0.5 } ] }, { "Geode Name": "Irradiated Geode", "Geode SkinID": 3157465353, "Geode Harvest Probability - 100 = 100%": 3, "Minimum Items on Trade": 1, "Maximum Items on Trade": 2, "Geode Loot Table on Crack": [ { "Shortname": "lowgradefuel", "Skin": 0, "Custom Name": "", "Amount Min": 10, "Amount Max": 20, "Chance to be given this Item upon Cracking (1.0 = 100%)": 0.5 }, { "Shortname": "hq.metal.ore", "Skin": 0, "Custom Name": "", "Amount Min": 4, "Amount Max": 12, "Chance to be given this Item upon Cracking (1.0 = 100%)": 0.5 } ], "Geode Loot Table on Trade": [ { "Shortname": "ammo.rocket.hv", "Skin": 0, "Custom Name": "", "Amount Min": 1, "Amount Max": 2, "Chance to be given this Item on Trade (1.0 = 100%)": 0.5 }, { "Shortname": "ammo.pistol.hv", "Skin": 0, "Custom Name": "", "Amount Min": 1, "Amount Max": 3, "Chance to be given this Item on Trade (1.0 = 100%)": 0.5 } ] } ], "NPC Clothing Options": [ { "Shortname": "pants", "Skin": 2919986425 }, { "Shortname": "tshirt", "Skin": 844217778 }, { "Shortname": "shoes.boots", "Skin": 2090776132 }, { "Shortname": "hat.cap", "Skin": 812550226 }, { "Shortname": "metal.facemask", "Skin": 905114071 } ] }
Thanks for viewing! - Wrecks
Thanks to @imthenewguy for the tips!
& to @Luuxen for the help testing.
-
Zombie Hunter
Unlock another (Frightening) lane of economic gameplay in Rust with the Zombie Hunter plugin: purchase a license, hunt Zombies, cash out rewards, and profit, with full customization and Discord integration.
Zombies can spawn automatically at FP Monuments. Or setup your own custom points via command.
Works with Kits.
Requires Economics or Server Rewards to handle cash out.
With "Zombie Hunter” you open a new lane of Economic gameplay for your server.
Set a License fee in order to be able to "Legally" cash out Zombie Brains (License is optional) to sell for monetary gain.
Outfit your Zombies, You are able to set whatever outfit or clothing you like, as well as skin, weapon and skin id for that Zombie. Once the Zombie is taken down players can Sell Brains with Economics or Server Rewards.
Spawn in the Zombie hunter NPC, With Marker Manager Enabled, the cash out location will be displayed on the map.
Output all Sales to Discord to track your Economy and make Adjustments as needed to The Zombie Hunter NPCS "Bonus Buy” & "Discount Buy” as needed to suit your taste.
Skill Tree can be used to grant extra XP on Zombie Kills.
NOTE - You can add as many zombie types as you wish. Zombie Brains doesn't have to be your currency, feel free to tweak this to your liking!
Commands
OPTIONS ARE AVAILABLE TO SPAWN THE NPC DYNAMICALLY ACROSS MAPS AT BANDIT CAMP, THIS WILL OVVERIDE THE COMMAND SPAWNED NPC!!!
/SPAWNZOMBIEHUNTER – Requires Admin Permission – Will spawn a Zombie Hunter NPC in your Position.
/REMOVEZOMBIEHUNTER – Requires Admin Permission – Will remove the Zombie Hunter NPC you are looking at.
/BUYZL – With Sufficient funds, the player can purchase a Zombie Hunter License (Configurable to be disabled and bypassed)
/AZ - Will Setup a custom spawn point in data for Zombies to spawn at.
BUYZL is configurable, target your players id and sell them the license via shop.
Usage "BUYZL playerid"
HOOKS
OnZombieActive
OnZombieInactive
Config
{ "Spawn Zombies On Plugin Reload?": true, "Amount to Spawn On Plugin Reload(Must be less than Max Active Bounties)?": 3, "Discord Webhook URL": "", "Enable Skill Tree Xp Gain?": true, "Require License for Xp Gain?": false, "Enable Monument Spawns?": true, "Enable Custom Spawns?": false, "Clear Custom Spawns File On Wipe?": false, "Chat Icon": 0, "Maximum Active Zombies": 3, "Drop Zombie Brains In Pouch?": true, "Base Item for the Zombie Brains?": "blood", "Brains Marketable to the Zombie NPC?": true, "Console Command to Purchase a Zombie License? (For GUI Shops)": "buyzl", "Chat Command to Purchase a Zombie License?": "buyzl", "Require a Zombie License To Cash In Drops to the Zombie Hunter NPC?": true, "Price to Purchase a Zombie Hunter License?": 10000, "Lose Zombie Hunter License on Death?": true, "Clear Licenses on Wipe?": false, "Dynamic (Bandit Camp) Spawn Of The Zombie Hunter NPC Enabled?": true, "Economy Plugin - 1 Economics - 2 Server Rewards": 1, "Maximum Amount of Like Drops Sold at a Time": 3, "NPC Interaction Cooldown In Seconds": 3, "NPC Kit Enabled?": false, "NPC Kit Name?": "", "Amount of Time In Seconds Between Zombie Spawns": 621, "Amount of Time In Seconds for a Zombie to Despawn": 1240, "Enable Spawn SFX?": true, "Enable Despawn SFX?": true, "Announce to Chat When Zombie is Active?": true, "Announce to Chat When Zombie is Claimed?": true, "Enable Marker Manager from UMOD, To Mark Zombies?": true, "Enable Marker Manager from UMOD, To Mark NPC Location?": true, "Zombie Tiers": [ { "Zombie Name": "Low Tier Zombie", "Skill Tree Xp Value": 100, "Zombie Clothing Options": [ { "Shortname": "gloweyes", "Skin": 0 }, { "Shortname": "hat.boonie", "Skin": 818908416 }, { "Shortname": "attire.hide.skirt", "Skin": 807540775 }, { "Shortname": "tshirt", "Skin": 876665516 }, { "Shortname": "burlap.gloves", "Skin": 827694932 }, { "Shortname": "wood.armor.pants", "Skin": 0 } ], "Zombie Total Health": 150, "Zombie Damage Scaling": 1, "Weapon to Equip?": "longsword", "Weapon Skin ID": 924880337, "Zombie Drop Name": "Low Tier Zombie Brain", "Zombie Drop Skin": 3254396871, "Is the Drop Marketable to the Zombie Hunter NPC?": true, "Sale Price?": 1000, "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": -10, "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 5, "Zombie Optional Drops": [ { "Shortname": "humanmeat.spoiled", "Skin": 0, "Custom Name": "", "Amount Min": 3, "Amount Max": 10, "Chance to Drop": 20 }, { "Shortname": "ammo.shotgun.slug", "Skin": 0, "Custom Name": "", "Amount Min": 5, "Amount Max": 30, "Chance to Drop": 30 }, { "Shortname": "radiationremovetea.advanced", "Skin": 0, "Custom Name": "", "Amount Min": 1, "Amount Max": 2, "Chance to Drop": 40 } ] }, { "Zombie Name": "Mid Tier Zombie Target", "Skill Tree Xp Value": 200, "Zombie Clothing Options": [ { "Shortname": "hat.gas.mask", "Skin": 0 }, { "Shortname": "tshirt", "Skin": 965885061 }, { "Shortname": "attire.hide.pants", "Skin": 2960205521 }, { "Shortname": "burlap.gloves.new", "Skin": 0 }, { "Shortname": "jacket", "Skin": 834233801 }, { "Shortname": "gloweyes", "Skin": 0 } ], "Zombie Total Health": 225, "Zombie Damage Scaling": 1.5, "Weapon to Equip?": "longsword", "Weapon Skin ID": 924880337, "Zombie Drop Name": "Mid Tier Zombie Brain", "Zombie Drop Skin": 3254397311, "Is the Drop Marketable to the Zombie Hunter NPC?": true, "Sale Price?": 2000, "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": -5, "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 15, "Zombie Optional Drops": [ { "Shortname": "humanmeat.spoiled", "Skin": 0, "Custom Name": "", "Amount Min": 3, "Amount Max": 10, "Chance to Drop": 30 }, { "Shortname": "scrap", "Skin": 0, "Custom Name": "", "Amount Min": 120, "Amount Max": 230, "Chance to Drop": 30 }, { "Shortname": "maxhealthtea.advanced", "Skin": 0, "Custom Name": "", "Amount Min": 10, "Amount Max": 15, "Chance to Drop": 40 } ] }, { "Zombie Name": "High Tier Zombie Target", "Skill Tree Xp Value": 300, "Zombie Clothing Options": [ { "Shortname": "gloweyes", "Skin": 0 }, { "Shortname": "pants", "Skin": 2228727332 }, { "Shortname": "attire.hide.vest", "Skin": 0 }, { "Shortname": "mask.bandana", "Skin": 2839354901 }, { "Shortname": "attire.hide.poncho", "Skin": 2949395842 }, { "Shortname": "hat.boonie", "Skin": 2963365014 }, { "Shortname": "shoes.boots", "Skin": 1669982744 } ], "Zombie Total Health": 325, "Zombie Damage Scaling": 2, "Weapon to Equip?": "longsword", "Weapon Skin ID": 924880337, "Zombie Drop Name": "High Tier Zombie Brain", "Zombie Drop Skin": 3254397772, "Is the Drop Marketable to the Zombie Hunter NPC?": true, "Sale Price?": 3200, "Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)": -3, "Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)": 20, "Zombie Optional Drops": [ { "Shortname": "metal.refined", "Skin": 0, "Custom Name": "", "Amount Min": 200, "Amount Max": 500, "Chance to Drop": 30 }, { "Shortname": "scrap", "Skin": 0, "Custom Name": "", "Amount Min": 440, "Amount Max": 600, "Chance to Drop": 30 }, { "Shortname": "supertea", "Skin": 0, "Custom Name": "", "Amount Min": 1, "Amount Max": 1, "Chance to Drop": 40 } ] } ], "NPC Weapon": "rifle.ak", "NPC Weapon Skin": 3047277939, "NPC Clothing Options": [ { "Shortname": "pants", "Skin": 2630171764 }, { "Shortname": "hoodie", "Skin": 2630170972 }, { "Shortname": "shoes.boots", "Skin": 547978997 }, { "Shortname": "coffeecan.helmet", "Skin": 1894381558 }, { "Shortname": "roadsign.jacket", "Skin": 1894379005 }, { "Shortname": "roadsign.kilt", "Skin": 1894376712 } ] }
LANG
{ "NoPerms": "[<color=#4E7334>Zombie Hunter</color>] You do not have permission to run this <color=#312E8C>Command</color>!", "NoBrains": "[<color=#4E7334>Zombie Hunter</color>] :coffeecan: You have no <color=#4E7334>Zombie Brains</color> on you that I can pay you for. \nBe safe out there, please come back soon!\n\n:exclamation:", "ZombieHunterCooldownMessage": "[<color=#4E7334>Zombie Hunter</color>] :angry: Wait <color=#a642b5>{0}</color> second(s)!, I think I heard a <color=#4E7334>Zombie</color>...", "EconomicsMessage": "[<color=#4E7334>Zombie Hunter</color>] :eyes: \n\n I can afford to give you <color=#85bb65>$</color><color=#038C7F>{0}</color> for your <color=#038C7F>{1}x</color> <color=#a642b5>{2}</color>(s).", "SrMessage": "[<color=#4E7334>Zombie Hunter</color>] :eyes: \n\n I can afford to give you <color=#038C7F>{0}</color> <color=#cd5c5c>RP</color> for your <color=#038C7F>{1}x</color> <color=#a642b5>{2}</color>(s).", "SaleDisabled": "[<color=#4E7334>Zombie Hunter</color>] <color=#038C7F>Sales</color> are Disabled in the Config, Enable and Try again.", "NoZombieHunterLicense": "[<color=#4E7334>Zombie Hunter</color>] :eyebrow: Are you out there Hunting Zombies without a <color=#038C7F>License</color>? \nUse <color=#038C7F>/BuyZL</color> to purchase one.", "AlreadyHasLicense": "[<color=#4E7334>Zombie Hunter</color>] You already have a <color=#312E8C>Zombie Hunter License</color>.", "BuyZombieHunterLicenseSuccess": "[<color=#4E7334>Zombie Hunter</color>] <color=#312E8C>Zombie Hunter License</color> Obtained. \nYou were charged {0}<color=#3e9c35>{1}</color>, Stay Safe, <color=#312E8C>{2}</color>!", "InsufficientFunds": "[<color=#4E7334>Zombie Hunter</color>] You don't have enough funds to purchase a <color=#4E7334>Zombie Hunter License</color>. \nIt costs <color=#038C7F>{0}</color><color=#a642b5>{1}</color>.", "Despawn": "[<color=#4E7334>Zombie Hunter</color>] The <color=#038C7F>{0}</color> has <color=#312E8C>escaped</color> our hunting parties.", "ZombieSpotted": "[<color=#4E7334>Zombie Hunter</color>]\n\n A <color=#038C7F>{0}</color> has been seen attacking a local near <color=#038C7F>{1}</color>.", "ZombieEliminated": "[<color=#4E7334>Zombie Hunter</color>] The <color=#038C7F>{0}</color> was <color=#4E7334>Eliminated</color> by <color=#312E8C>{1}</color>!", "ZombieDrop": "[<color=#4E7334>Zombie Hunter</color>] The <color=#038C7F>Zombie</color> dropped a pouch! Open it and deliver the <color=#038C7F>Zombie Brain</color> to the Zombie Hunter for your Reward!", "Revoked": "[<color=#4E7334>Zombie Hunter</color>] Your <color=#038C7F>Zombie License</color> has been <color=#038C7F>Revoked</color> be wary of Death next time!" }