MARKUS's Wishlist
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Vehicle Spawner Plus
Adds re-spawnable vehicles with command.
About Vehicle Spawnper Plus
With this plugin, you can:
• Define spawn points for different vehicles anywhere in your server's world.
• Set custom intervals for spawning vehicles, allowing you to control the frequency of vehicle respawns.
• Specify random interval for spawning vehicles, adding an element of unpredictability to your server's spawnpoints.
Whether you're looking to establish vehicle spawn zones, simulate dynamic vehicle distribution, or simply enhance the gameplay experience on your Rust server, this plugin gives you the flexibility and control to do so with ease.
Commands (ONLY ADMIN);
• /addvehiclespawn <name> <x> <y> <z> <vehicleName> <interval> ▶️ You can create a spawn point with static time and vehicle.
• /addvehiclespawnr <name> <x> <y> <z> <vehicleName> <intervalMin> <intervalMax> ▶️ You can create a spawn point with random interval.
• /deletevehiclespawn <name> ▶️ You can delete spawn points with this command.
• /showvehiclespawns ▶️ Prints out spawn points in f1 console.
➡️ "<name>" This defines your spawn points name which you can use in /deletevehiclespawn.
➡️ "<x> <y> <z>" This is positions for vehicles to be spawned you can use console command "client.printpos" to see where you're standing at.
➡️ "<vehicleName>" You need to use the short name for the item you want to be spawned, available vehicles are "minicopter", "scrapheli", "tugboat", "rowboat", "rhib", "motorbikesolo", "motorbikeduo", "bikesolo", "bikeduo", "subsolo" and "subduo".
➡️ "<interval>" This defines the respawn time in seconds.
➡️ "<intervalMin>", "<intervalMax>" you can adjust those values for how much time later the item will be respawned for random time. Ex; 1 10, Item will respawn every 1 to 10 seconds.
Here is the default config file;
{ "Spawn1": { "Interval": 300.0, "IsRandomInterval": false, "RandomIntervalMax": 180.0, "RandomIntervalMin": 600.0, "SpawnPosition": { "x": 100.0, "y": 10.0, "z": 50.0 }, "VehicleName": "minicopter" }, "Spawn2": { "Interval": 300.0, "IsRandomInterval": true, "RandomIntervalMax": 600.0, "RandomIntervalMin": 180.0, "SpawnPosition": { "x": 100.0, "y": 10.0, "z": 50.0 }, "VehicleName": "scrapheli" } }- #vehicle
- #submarine
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Headphones
By degradeumonkeyz in Plugins
Looking to add some tunes while you conquer the wasteland? 🎧 The Headphones Plugin is here to elevate your Rust experience! Whether you're grinding for resources, gearing up for a raid, or just chilling in your base, this plugin lets you jam out to your favorite tracks without missing a beat. No more boring downtime — just pure rhythm while you dominate the game. 🎶🔥
Create custom audio streams and let your players experience your unique soundtrack 🎵 — whether you're giving audio instructions 📢 or simply setting the perfect vibe 🌟. The possibilities are endless, and your imagination is the only limit! 🚀
How It Works:
The plugin places a virtual pair of headphones on your head 🎧, allowing you to stream music and audio in-game. All controls are accessible directly from a HUD panel in the top-right corner — no need to look up or hold any keys. Just hit Tab for mouse access and click.
The headphones won't spawn if you're already wearing a hat or headgear. 🧢 If a player drops the headphones, they are instantly destroyed — no exploiting. 💥
Commands:
/headphone – Puts the headphones on (requires headphones.use permission) /removeheadphone – Removes your headphones and stops the music /radioplay – Starts playback (chat alternative to the Play button) /radiostop – Stops playback (chat alternative to the Stop button)
UI Controls:
A control panel appears in the top-right corner of the screen:
▶ PLAY – Start streaming the current station ■ STOP – Stop streaming STATIONS – Opens the station picker to browse and switch stations instantly
A "Now Playing" label shows the current station name in the bottom-left corner while music is active.
💡 Pro Tip: Hit Tab to get mouse access and click the buttons instantly — takes less than a second to stop audio in an emergency!
Admin Features:
Admins with the headphones.admin permission have full control over the station list and player experience directly in-game:
➕ Add Stations – Use the + ADD STATION button inside the station picker. Stations are saved permanently server-wide and instantly available to all players.
✎ Edit Stations – Rename or update any station's stream URL on the fly without removing and re-adding it.
✕ Delete Stations – Remove any station with one click. If it was set as the default, it clears automatically.
★ Default Station – Set any station as the server default. Every player who spawns in will be auto-tuned to that station and playing immediately — no action required from the player.
🔒 Lock Station – Config option to prevent players from changing stations. They can only Play and Stop — great for themed servers or event nights.
🙈 Force Listen Mode – Config option to hide the UI entirely from players. Headphones spawn, the default station plays, and they just listen. Admins still see the full UI.
⏱ Respawn Cooldown – Set a cooldown timer (in seconds) to prevent players from respawning over and over just to get headphones. Admins are exempt.
/addstation <name> <url> – Adds a stream to the server-wide station list (chat alternative)
Permissions:
headphones.use – Required to equip headphones headphones.admin – Required to manage stations and access admin features
Key Features:
🎵 Full station picker UI with paginated browsing — supports unlimited stations ➕ Admins can add, edit, and delete stations in-game — no config editing needed ★ Set a default station that auto-plays for every player on spawn 🔒 Lock Station & Force Listen modes for full admin control over the experience ⏱ Respawn cooldown to prevent headphone farming 💥 Dropped headphones are instantly destroyed — no exploiting the cooldown 📍 "Now Playing" label shows the current station at all times ⚡ Fully optimized for best performance
- #headphones
- #music
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(and 2 more)
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Necronomicon
A player puts all his blueprints in a book and then he can gift that book to another one who can unlock all of the blueprints the player had
So it allows players to put all their blueprints in a book that can be unrwaped
Features
Beautiful user interface Performance Interface customization Access by permission (optional) Auto wipe (optional) Sound effect (optional)
Commands
necronomicon.give [name/userId] [all/itemIDs...] - give a book with a specific set of blueprints
Config Examples
{ "Book Item Settings": { "Display Name": "Necromonicon", "ShortName": "xmas.present.small", "Skin": 2537078809 }, "Work with Notify?": true, "Cost": 100, "Permission": "", "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0 }, "Active Color": { "HEX": "#74884A", "Opacity (0 - 100)": 95.0 }, "Disactive Color": { "HEX": "#595651", "Opacity (0 - 100)": 75.0 }, "Effect (empty - disable)": "assets/prefabs/deployable/research table/effects/research-success.prefab" } VIDEO
- #bps
- #blueprints
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(and 12 more)
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Lootables.Ext
By Raul-Sorin Sorban in Plugins
Prefab creator that directly works with Static Lootables in order to create custom lootable definitions for your servers! This plugin provides more than there already is.
[!] Known Issue
When placing points that are (almost) perfectly vertical in all points (bottom points align with the top ones), the prefab gets applied flipped in the horizontal axis.
Currently investigating this.
Watch the tutorial down below to get an insight of how this works!
It's simple, follow the instructions in chat designed to quickly help you integrate it in your server.
Open the editor; Press [Reload] while looking at an object; If Lootables.Ext is loaded, the [PRO] section will show up, click on "Create Prefab"; Follow the instructions in chat & go wild; Press [Use] while looking at your newly created prefab; Set it up as a regular prefab; Voila!
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Lost Horizons | Custom Map By Shemov
Introducing "Lost Horizons," a custom Rust map designed for optimal gameplay on PvE servers. Spanning 4500 in size and featuring approximately 80,000 prefabs, this map is fully compatible with BetterNPC plugins, Train Homes, and Raidable bases.
Explore the underground railway and a double-track surface railway with two metro entrances and separate spawn train branches. The ring road supports event plugins, while monuments are evenly spaced to optimize FPS load.
Custom building sites are marked with 'X' on the minimap, and subway construction areas are indicated by 'XU'. Bridges provide easy access for tugboats, and unique raid islands offer exciting challenges. Dive into the immersive world of "Lost Horizons"!
FEATURES
Map size: 4500; Prefab count: ~80k; Compatible with BetterNPC plugins (Config for bots in the file), Train Homes and Raidable bases; Underground railway;- Double-track surface railway with 2 entrances to the metro with separate branches for spawn trains; Ring road (compatible with event plugins); Evenly spaced monuments to spread the FPS load of client; Custom building sites (X on the minimap); Custom places for building in the subway (XU on the minimap); Bridges are designed for easy tugboat access; A large number of points with access to fresh water for farms; Custom raid islands. CUSTOM MONUMENTS
Factory; New hope; Ranch; Woodland; RW Station; Serenity; Creekside; Warehouse; Oil Refinery; Sandalwood; Cloverfield; Bluffton; Cedarwood; A large number of small settlements/single buildings not marked on the road map by road; A lots custom places to build a base. ( "X"/"XU" on map ); Custom raid islands; Underwater farm zones ( "O" on map ). FACEPUNCH MONUMENTS
Combined Outpost; Harbour (2/2); Ferry Terminal; Radtown; Abandoned Supermarket; Oxum's Gas Station; Launch Site; Airfield; Water treatment plant; Trainyard; Power Plant; Arctic Research Base; Desert Military Base; Giant Excavator Pit Stone, Sulfur & HQM quarries; Satellite Dish; Small & Large Oil Rig; Underwater Lab. My Discord: shemov
A password is attached to the map. You can edit it.
- #rust custom
- #custom map
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