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  1. More information about "Vehicle Spawner Plus"

    $7.49

    Vehicle Spawner Plus

    Adds re-spawnable vehicles with command.

     
    About Vehicle Spawnper Plus

    With this plugin, you can:
    • Define spawn points for different vehicles anywhere in your server's world.
    • Set custom intervals for spawning vehicles, allowing you to control the frequency of vehicle respawns.
    • Specify random interval for spawning vehicles, adding an element of unpredictability to your server's spawnpoints.
    Whether you're looking to establish vehicle spawn zones, simulate dynamic vehicle distribution, or simply enhance the gameplay experience on your Rust server, this plugin gives you the flexibility and control to do so with ease.
    Commands (ONLY ADMIN);
    •  /addvehiclespawn <name> <x> <y> <z> <vehicleName> <interval>  ▶️ You can create a spawn point with static time and vehicle.
    •  /addvehiclespawnr <name> <x> <y> <z> <vehicleName> <intervalMin> <intervalMax>  ▶️ You can create a spawn point with random interval.
    •  /deletevehiclespawn <name>  ▶️ You can delete spawn points with this command.
    • /showvehiclespawns  ▶️ Prints out spawn points in f1 console.
    ➡️ "<name>" This defines your spawn points name which you can use in /deletevehiclespawn.
    ➡️ "<x> <y> <z>" This is positions for vehicles to be spawned you can use console command "client.printpos" to see where you're standing at.
    ➡️ "<vehicleName>" You need to use the short name for the item you want to be spawned, available vehicles are "minicopter", "scrapheli", "tugboat", "rowboat", "rhib", "motorbikesolo", "motorbikeduo", "bikesolo", "bikeduo", "subsolo" and "subduo".
    ➡️ "<interval>" This defines the respawn time in  seconds.
    ➡️ "<intervalMin>", "<intervalMax>"  you can adjust those values for how much time later the item will be respawned for random time.  Ex; 1 10, Item will respawn every 1 to 10 seconds.

     Here is the default config file;
     
    { "Spawn1": { "Interval": 300.0, "IsRandomInterval": false, "RandomIntervalMax": 180.0, "RandomIntervalMin": 600.0, "SpawnPosition": { "x": 100.0, "y": 10.0, "z": 50.0 }, "VehicleName": "minicopter" }, "Spawn2": { "Interval": 300.0, "IsRandomInterval": true, "RandomIntervalMax": 600.0, "RandomIntervalMin": 180.0, "SpawnPosition": { "x": 100.0, "y": 10.0, "z": 50.0 }, "VehicleName": "scrapheli" } }
  2. More information about "Headphones"

    $9.99

    Headphones

    Looking to add some tunes while you conquer the wasteland? 🎧 The Headphones Plugin is here to elevate your Rust experience! Whether you're grinding for resources, gearing up for a raid, or just chilling in your base, this plugin lets you jam out to your favorite tracks without missing a beat. No more boring downtime—just pure rhythm while you dominate the game. Fire up your headphones, crank up the volume, and turn every Rust session into a full-blown adventure. 🎶🔥
    Create custom audio streams and let your players experience your unique soundtrack 🎵—whether you're giving audio instructions 📢 or simply setting the perfect vibe 🌟. The possibilities are endless, and your imagination is the only limit! 🚀
    How It Works:
    This plugin creates a virtual pair of headphones 🎧 that allow you to play music/audio in-game.
    The headphones won't spawn if you're wearing a hat or any other headgear. 🧢
    You can remove the headphones, and the music will continue playing, allowing you to wear other items on your head.
     
     
    Commands:
    /headphone – Spawns the headphones on your head (requires "headphones.use" permission)
    /removeheadphone – Removes your current headphones, disables UI and music  
     
    Interactions:
    Look up to interact 🔄
    Hold E to change stations 🎧
    Stop the music before changing stations, as they don’t change live—press play again to load the new station.
     
    UI Controls:
    A button will appear in the top-right corner of the screen for easy access:
    Green Play button (▶) – Turns the headphones on
    Red Stop button (■) – Turns the headphones off
    Pro Tip:
    Use the tab button to quickly have mouse access to hit the button to toggle on and off... Takes less than a sec to turn the audio off in case of an emergency...
     
    Key Features:
    Automatic Position Updates
    Permission System – Control access with the "headphones.use" permission
    Visual Feedback – Displays messages when headphones are turned on/off
    Fully Optimized for the best performance ⚡
  3. More information about "Necronomicon"

    $11.95 $7.95

    Necronomicon

    A player puts all his blueprints in a book and then he can gift that book to another one who can unlock all of the blueprints the player had
    So it allows players to put all their blueprints in a book that can be unrwaped
     
    Features
    Beautiful user interface Performance Interface customization Access by permission (optional) Auto wipe (optional) Sound effect (optional)  
    Commands
    necronomicon.give [name/userId] [all/itemIDs...] -  give a book with a specific set of blueprints  
    Config Examples
    { "Book Item Settings": { "Display Name": "Necromonicon", "ShortName": "xmas.present.small", "Skin": 2537078809 }, "Work with Notify?": true, "Cost": 100, "Permission": "", "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0 }, "Active Color": { "HEX": "#74884A", "Opacity (0 - 100)": 95.0 }, "Disactive Color": { "HEX": "#595651", "Opacity (0 - 100)": 75.0 }, "Effect (empty - disable)": "assets/prefabs/deployable/research table/effects/research-success.prefab" } VIDEO
     
     
  4. More information about "Lootables.Ext"

    $5.26

    Lootables.Ext

    Prefab creator that directly works with  Static Lootables  in order to create custom lootable definitions for your servers! This plugin provides more than there already is.
     
    [!] Known Issue
    When placing points that are (almost) perfectly vertical in all points (bottom points align with the top ones), the prefab gets applied flipped in the horizontal axis.
    Currently investigating this.
     
    Watch the tutorial down below to get an insight of how this works!
    It's simple, follow the instructions in chat designed to quickly help you integrate it in your server.
    Open the editor; Press [Reload]  while looking at an object; If  Lootables.Ext  is loaded, the [PRO] section will show up, click on  "Create Prefab"; Follow the instructions in chat & go wild; Press  [Use]  while looking at your newly created prefab; Set it up as a regular prefab; Voila!  
  5. More information about "Lost Horizons | Custom Map By Shemov"

    $49.90

    Lost Horizons | Custom Map By Shemov

    Introducing "Lost Horizons," a custom Rust map designed for optimal gameplay on PvE servers. Spanning 4500 in size and featuring approximately 80,000 prefabs, this map is fully compatible with BetterNPC plugins, Train Homes, and Raidable bases.
    Explore the underground railway and a double-track surface railway with two metro entrances and separate spawn train branches. The ring road supports event plugins, while monuments are evenly spaced to optimize FPS load.
    Custom building sites are marked with 'X' on the minimap, and subway construction areas are indicated by 'XU'. Bridges provide easy access for tugboats, and unique raid islands offer exciting challenges. Dive into the immersive world of "Lost Horizons"!
    FEATURES
    Map size: 4500; Prefab count: ~80k; Compatible with BetterNPC plugins (Config for bots in the file),  Train Homes and Raidable bases; Underground railway;- Double-track surface railway with 2 entrances to the metro with separate branches for spawn trains; Ring road (compatible with event plugins); Evenly spaced monuments to spread the FPS load of client; Custom building sites (X on the minimap); Custom places for building in the subway (XU on the minimap); Bridges are designed for easy tugboat access; A large number of points with access to fresh water for farms; Custom raid islands. CUSTOM MONUMENTS
    Factory; New hope; Ranch; Woodland; RW Station; Serenity; Creekside; Warehouse; Oil Refinery; Sandalwood; Cloverfield; Bluffton; Cedarwood; A large number of small settlements/single buildings not marked on the road map by road; A lots custom places to build a base. ( "X"/"XU"  on map  ); Custom raid islands; Underwater farm zones ( "O" on map ). FACEPUNCH MONUMENTS
    Combined Outpost; Harbour (2/2); Ferry Terminal; Radtown; Abandoned Supermarket; Oxum's Gas Station; Launch Site; Airfield; Water treatment plant; Trainyard; Power Plant; Arctic Research Base; Desert Military Base; Giant Excavator Pit Stone, Sulfur & HQM quarries; Satellite Dish; Small & Large Oil Rig; Underwater Lab. My Discord: shemov
    A password is attached to the map.  You can edit it.

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