general2811's Wishlist
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Pack 1| Raidable Bases
Don't have time to make your own Raid Bases? No worries, we have you covered! Just purchase the pack and pop in your copy/paste folder and setup your profiles!
Rotate out your base line up with over40+ bases in this pack!
Pack include:
40+ Bases
- 9 Easy Bases.
- 6 Expert Bases.
- 9 Hard Bases.
- 10 Medium Bases.
- 8 Nightmare Bases.
- 1 Extra Base Halloween
## How to Add Bases
To add new bases, follow these steps:
1. **Open the F1 Console**:
- Press the F1 key to open the console.
2. **Copy and Paste the Command**:
- Use the following command to add the bases:
rb.config add "Easy Bases" Easy-1re Easy-2re Easy-3re Easy-4re Easy-5re Easy-6re Easy-7re Easy-8re Easy-9re Easy-10re rb.config add "Medium Bases" Medium-1re Medium-2re Medium-3re Medium-4re Medium-5re Medium-6re Medium-7re Medium-8re Medium-9re Medium-10re rb.config add "Hard Bases" Hard-1re Hard-2re Hard-3re Hard-4re Hard-5re Hard-6re Hard-7re Hard-8re Hard-9re rb.config add "Expert Bases" Expert-1 Expert-2 Expert-3 Expert-4 Expert-5 Expert-6 rb.config add "Nightmare Bases" Nightmare-1 Nightmare-2 Nightmare-3 Nightmare-4 Nightmare-5 Nightmare-6 Nightmare-7 Nightmare-8
Discord https://discord.gg/bBczVRbPBs
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Skinner
By Whispers88 in Plugins
Live Skinning - Skin items in place without moving them Auto import - Automatically import and use all game approved skins Skin Sets - Create a variety of different skin sets for any item Skin Requests - Allows players to request and Admins to accept new skins in game Auto Skins - Automatically apply selected skins to every item that enters your inventory
Skinner 2.0 offeres unrivaled performance in plugin efficiency. Our standard testing shows runtime results were 60x faster and memory usage was 200x more efficient than the closest peforming plugin.
SkinMenu Commands:
/Skin or /S - Live skin any item in your inventory by selecting a skin you wish to apply /SkinCraft or /Sc - Create multiple skin sets for use in other functions such as skinauto or skinteam /Skinitem or /Si - Skin a deployable item you are looking at ingame. Args - Spectify 1, 2 or 3 to automatically use a skin set. Automatic Commands:
/Skincon or /scon - sets all items in a container you are looking at to your default craft set Args - Optional, spectify 1, 2 or 3 to automatically use a skin set.
/Skininv or /sinv - sets all items in your inventory to your default craft set Args - Optional, spectify 1, 2 or 3 to automatically use a skin set.
/Skinteam or /st - sets all items in your inventory and your teams to your default craft set Args - Optional, spectify 1, 2 or 3 to automatically use a skin set. Toggle - Use /skinteam toggle to opt in or out of the team skin set
/SkinBase - Allows you to skin all deployables in your base to your default skincraft skins. Args - Optional, specify item name to filter items being skinned example: /Skinbase sleepingbag to only skin sleeping bags.
/SkinAll Command - Skin all the items in all the containers in your base. Args - Optional, specify item by shortname example: /SkinAll rifle.ak to only skin ak47's. Skin Import Commands:
/Skinimport or /sip - Import custom workshop skins Args - WorkshopID example: /Skinimport 2397648701
/Colimport or /cip - Import custom workshop collection using /skinimport collectionID Args - Collection ID example: /Colimport 2921147807
/Skinrequest or /Sr - Request a skin to be added to skinner, requested skins will show in the /Skinrequests UI for approval Args - WorkshopID example: /Skinrequest 2397648701
/Skinrequests or /Srs - Opens the the skinner menu with a box of skins awating approval Button Usage - Select an option and remove the skin to enact the process
Try - Recieve a copy of an item with that skin
Approve - Adds the skin from the menu to the imported skins list
Deny - Removes the skin Note: All chat commands are universal meaning they can be used via the console, rcon(for import commands) and can be customized via the configuration.
Player Permissions:
Skinner.default - enables /skin command Skinner.items - enables /skinitem command Skinner.craft - enables /skincraft command Skinner.skincon - enables /skincon command Skinner.skininv - enables /skininv command Skinner.skinbase for use of the /skinbase command Skinner.skinall for the use of the /skinall command Skinner.skinrequest enables /skinrequest Cooldowns Permissions:
Cooldown settins can be adjusted via the plugin config. Applying the cooldown permission example skinner.default30 will enforce cooldowns on those with the permission. If no cooldown permission is applied no cooldowns will be enforced. If multiple cooldown perms are assigned to a single player they fastest cooldown will be used.
"Command based cooldowns ('permission' : 'command' seconds": { "Default30CD": { "skin": 30.0, "skinitem": 30.0, "skincraft": 30.0, "skincon": 30.0, "skininv": 30.0, "skinteam": 30.0, "skinbase": 60.0, "skinall": 60.0 } Admin Permissions:
Skinner.import – enables /Skinimport, /Colimport and /Skinrequests Skinner.bypassauth - bypasses the building auth requirement when using /Skinitem Skinner.permskintry - enables try feature when using /Skinrequests Warning: trying a skin will make a copy of that item. Only give this perm to admins who are allowed to spawn items.
Skinner offers multiple ways of importing skins including via the config and through commands:
Importing via the config:
To import skins via the config insert workshopIDs into the imported skins list as per the code snippet below, once finished reload skinner and the shortname and displayname fields will be automatically populated. You can add extra skins at any stage using this method.
"Imported Skins List": { "861142659": {}, "2617744110": {} },
Optionally entire workshop skin collections can be added to conifg, each item skin is automatically imported to your imported skins list on plugin load.
"Import Skin collections (steam workshop ID)": [496517795,2921147807],
Importing via commands:
Commands can be used to edit the config options for imported skins and collections via RCON, chat commands and the f1 console. Commands include:
/Skinimport WorkshopID /Colimport CollectionID Importing via Skin Requests:
Players can requests skins to be added to the game using the skinrequests feature. By using the command /skinrequest WorkshoID a skin gets automatically uploaded to the skin requests box. Admins with the skinner.import permission can open the requests box with the /skinrequests command.
Skins from the request box can then be "tried" approved or denied.
Each skin requested can be logged to discord using the webhook in the config.
Importing from other plugins:
Skinner now has a tool for windows to import data from skinbox, xskins and skincontroller. Simply select your json data file with imported skins into the tool and copy the new imported skins list into the skinner config.
https://github.com/Whispers88/SkinDataConverter/releases/tag/Main
Note: The "Imported Skins (skinid : 'shortnamestring', skinid2 : 'shortnamestring2'": {}" is now redundant and automatically converted to imported skins list.
{ "Skin Commands (skin items in you inventory": [ "skin", "s", "skinbox", "sb" ], "Skin Items Commands (skin items you have already placed": [ "skinitem", "si", "skindeployed", "sd" ], "Set default items to be skinned": [ "skincraft", "sc" ], "Automatically set all items in you inventory to your default skins": [ "skininv", "sinv" ], "Automatically set all items a container to your default skins": [ "skincon", "scon" ], "Automatically skin all deployables in your base": [ "skinbase", "skinbuilding" ], "Automatically skin all items in your base": [ "skinall", "sa" ], "Automatically skin all items that are moved into you inventory": [ "skinauto", "sauto" ], "Skin your teams inventories with your skin set": [ "skinteam", "st" ], "Request workshop skins via workshop ID": [ "skinrequest", "sr" ], "Approve workshop skin requests": [ "skinrequests", "srs" ], "Set your selected skin set": [ "skinset", "ss" ], "Import Custom Skins": [ "skinimport", "sip" ], "Import Workshop Collection Command": [ "colimport", "cip" ], "Skin Request Notification Discord Webhook": "", "Custom Page Change UI Positon anchor/offset 'min x, min y', 'max x', max y'": [ "0.5 0.0", "0.5 0.0", "198 60", "400 97" ], "Custom Searchbar UI Positon anchor/offset 'min x, min y', 'max x', max y'": [ "0.5 0.0", "0.5 0.0", "410 635", "572 660" ], "Custom Set Selection UI Positon anchor/offset 'min x, min y', 'max x', max y'": [ "0.5 0.0", "0.5 0.0", "250 610", "573 633" ], "Auto import approved skins": true, "Remove player data after inactivity (days)": 14, "Apply names of skins to skinned items": true, "Add Search Bar UI": true, "Use on itemcraft hook (skin items after crafting - not required when using skinauto)": false, "Override spraycan behaviour": false, "Use spraycan effect when holding spraycan and skinning deployables": true, "Blacklisted Skins (skinID)": [], "Blacklisted Itemms (itemID)": [], "Import Skin collections (steam workshop ID)": [], "Command based cooldowns ('permission' : 'command' seconds": { "Default30CD": { "skin": 30.0, "skinitem": 30.0, "skincraft": 30.0, "skincon": 30.0, "skininv": 30.0, "skinteam": 30.0, "skinbase": 60.0, "skinall": 60.0 } }, "Imported Skins List": {} }
//Get all Cached skins public Dictionary<int, List<ulong>> GetAllCachedSkins() { return _cachedSkins; } //Check if skin is a Redirect item public bool IsRedirectID(ulong uID) { return HasMask(uID); } //Convert Redirect ID to item ID public int RedirectIDtoItemID(ulong uID) { return (int)UnsetMask(uID); } //Get a list of skins for a particular item public List<ulong>? GetSkinsItemList(int itemid) { _cachedSkins.TryGetValue(itemid, out List<ulong>? cachedSkins); return cachedSkins; }
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Weather
FEATURES:
Customize the weather the way you want it Real time weather presets from any location in the world Setup your config with UI Weather presets (defaults included) Smooth transition between presets Set day or night chat command [setday | setnight] Automatically skip nights Schedule using rust time
Commands:
permission for use commands - weather.use
/wsetup - open setup UI /setday - set day /setnight - set night
Q&A:
Q: If i set schedule time for a preset at 3 but 4 - 9 is empty what happen?
A: The preset duration will lasts till new preset so you can set Rain at 4 and Dust at 9 so The rain will be from 4 to 9 and from 9 to 4 for Dust
Q: How can i now which one is active?
A: In the UI you can see all presets and when you open it you can see the current active preset (its name will be green) (if the preset is just selected, it will be white)
Q: What happens when the current preset is over?
A: New one will randomly start.
Hooks:
string API_GetCurrentWeatherPreset() void OnNewPresetStart(string presetName) - called when new preset start
Example of plugin config
My Discord Profile
- #rust weather control
- #weather presets
- (and 7 more)
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Skin Controller
Skin Controller is meant to bring together a ton of skinning options for your player all in one place! Easy for the player, easy for the server owner.
FEATURES
- Supports backpacks - Saving of outfits (A list of skins for doors, weapons, clothing, etc*) - Add infinite items in an outfit - Skin stacks of items - Skin your whole inventory with one click - Skin items in containers that you're looking at with one command - Skin all the deployed items in your base with one command - Search items in the skin list to easily find the skin you're looking for - Auto skin items when crafted and picked up - Auto imports all accepted workshop skins - Manual imports of non-accepted workshop skins and collections - Infinite outfit saves, you can limit the amount of outfit saves someone has via perms. - Server owners can toggle whether they want players to be able to skin items on pickup and craft - If server owners allow skinning on craft and pickup, players can toggle that on and off for themselves - Set your own custom commands for all available types of commands - Blacklist skins COMMANDS
/skin or /sb (Configurable) - Opens the skin menu /skinc (Configurable) - Skins the items in the container that you're looking at /skinbase (Configurable) - Skins all the deployed items in your base /skinitem (Configurable) - Skins the item you're looking at /addskin - Command for admins to add workshop skins to the skinbox /addcollection - Command for admins to add collections of workshop skins to the skinbox PERMISSIONS
skincontroller.addskins skincontroller.use skincontroller.skinoncraft skincontroller.skinonpickup skincontroller.skinbase skincontroller.skinitem skincontroller.skincontainer To set the amount of outfits someone can save, go into the config, there will be a setting where you can set custom permission and how many outfits each outfit can save Need support or want updates about what is coming to the plugin? Join the support discord here https://discord.gg/RVePam7pd7
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EasyVotePro
By BippyMiester in Plugins
Description
EasyVotePro brings you 2 new voting websites, Discord Embeds, SimpleStatus, and UINotify/Notify! With frequent updates, a dedicated support section, and more, growing your server has never been easier!
Players receive a reward every time they vote successfully. You can edit the available rewards in the configuration file.
Add custom reward based how many time player has voted. You can add many as you like custom rewards, there is no limits.
Supports Rust-Servers.net, RustServers.gg, BestServers.com, TrackyServer.com, GamesFinder.net, and Top-Games.net.
And much more!
THIS PLUGIN IS IN BETA STAGES RIGHT NOW! BE SURE TO TEST THIS PLUGIN ON A TEST SERVER FIRST! Everything works just fine, however its still in active development and you may come across a bug or two especially when I release a newer version. Please open a ticket to report the bug so it can get fixed.
General Features
Ability to control when a player gets notified that they have unclaimed votes/need to vote Rewards are now strictly command based. Just put in your command in the reward section and you're off! You can now change the description for each reward whenever a player runs the /rewardlist command Added useful command line command to check players vote count, reset their vote count and more Added an option to reset a players vote count whenever a map wipes Added useful debug options for easier debugging Ability to add as many reward tiers as you want! All you have to do is change the number under rewards to the amount of votes a player needs for those rewards to be given. You can now completely disable the /vote command. Why? Because it was requested. I don't see the point of this, but its there. No more EasyVotePro permissions system! You can now click on the vote link RIGHT FROM THE CHAT BOX! No need to give notes to players anymore! However, that option still exists if you want to use it. Support For EasyVotePro
All support for this plugin has been moved to my Discord server. This is due to the sensitive nature of API keys being in the config, and generally me asking to see your configuration file. If you post your configuration file in the support section of Codefling, it will be public for all to see. Plus you'll get faster support for the plugin if you use Discord. A link to my Discord server is above, just click on the big image at the top of this description.
I need you to do two things when you open a ticket in my Discord for this plugin. Enable debug mode (Only debug mode, not verbose debug) and run the plugin for a while with debug mode enabled. Try and replicate whatever bug you came across with that debug mode enabled. Then I need you to send me your log file. The full log file, not just the one in the /logs/EasyVotePro. I need the carbon or oxide log file. Also send me a copy of your configuration AND your voting links for each site you've signed up for so that I can test the votes on my end.
Chat Commands
/vote -- Show vote link(s)
/claim -- Claim vote reward(s)
/rewardlist -- Display what reward(s) can get
Console Commands
evp.clearplayer <steamID> - Clears a players vote count to 0
evp.setvote <steamID> <voteCount> - Set the players vote count to a specific number
evp.resetall - Resets all voting data for every player
Plugin API Hooks
// Returns an int value of the number of votes a player has (int) getPlayerVotes(string steamID) Configuration
The settings and options for this plugin can be configured in the EasyVoteLite.json file in the config directory. The use of a JSON editor or validation site such as jsonlint.com is recommended to avoid formatting issues and syntax errors.
{ "Debug Settings": { "Debug Mode Enabled?": true, "Enable Verbose Debugging? (READ DOCUMENTATION FIRST!)": false, "Set Check API Response Code (0 = Not found, 1 = Has voted and not claimed, 2 = Has voted and claimed)": 1, "Set Claim API Response Code (0 = Not found, 1 = Has voted and not claimed. The vote will now be set as claimed., 2 = Has voted and claimed": 1, "SteamID used for debug console commands": "INSERT_ID", "Username used for debug console commands": "INSERT_USERNAME" }, "Plugin Settings": { "Enable logging => logs/EasyVotePro (true / false)": true, "Wipe Rewards Count on Map Wipe?": true, "Chat Prefix": "<color=#e67e22>[EasyVote]</color> ", "Disable /vote command": false, "Command Cooldown Enabled?": true, "Command Cooldown Time (seconds)": 10.0 }, "Notification Settings": { "Globally announcment in chat when player voted (true / false)": true, "Enable the 'Please Wait' message when checking voting status?": true, "Notify player of rewards when they stop sleeping?": false, "Notify player of rewards when they connect to the server?": true, "If the player needs to vote, what should the single message in chat say?": "Hey, vote for our shit damn it. Type /note to get the links.", "Send only one message when /vote is called": false }, "Note Settings": { "Enable give a Note to players on /vote?": true, "Title of the Note given to players on /vote": "Vote for us here!", "Content of the Note given to players on /vote": "A link to all your voting sites!" }, "Simple Status Settings": { "Simple Status Enabled?": false, "Claim Rewards Settings": { "Banner Color (Decimal RGBA)": "0.18 0.8 0.44 1", "Icon Color (Decimal RGBA)": "0.93 0.94 0.95 1", "Main Text Color (Decimal RGBA)": "0.93 0.94 0.95 1", "Sub-Text Color (Decimal RGBA)": "0.93 0.94 0.95 1", "Icon (URL)": "https://i.imgur.com/bkoPUv4.png", "Main Text": "Claim Your Rewards!", "Sub-Text": "/claim", "Duration to show message": 10 }, "Needs To Vote Settings": { "Banner Color (Decimal RGBA)": "0.91 0.3 0.24 1", "Icon Color (Decimal RGBA)": "0.93 0.94 0.95 1", "Main Text Color (Decimal RGBA)": "0.93 0.94 0.95 1", "Sub-Text Color (Decimal RGBA)": "0.93 0.94 0.95 1", "Icon (URL)": "https://i.imgur.com/XVdKgGf.png", "Main Text": "Vote For Us!", "Sub-Text": "/vote", "Duration to show message": 10 } }, "Notify / UI Notify Settings": { "UINotify/Notify Enabled?": false, "Message to show when a player has unclaimed rewards": "You have unclaimed rewards! Type /claim now!", "Type of message to show when a player has unclaimed rewards": 0, "Message to show when a player needs to vote": "Support our server by voting! Type /vote now!", "Type of message to show when a player needs to vote": 1 }, "Toastify Settings": { "Toastify Enabled?": false, "Message to show when a player has unclaimed rewards": "You have unclaimed rewards! Type /claim now!", "Type of message to show when a player has unclaimed rewards": "error", "Unclaimed Message Duration": 10, "Message to show when a player needs to vote": "Support our server by voting! Type /vote now!", "Type of message to show when a player needs to vote": "success", "Needs to Vote Message Duration": 10 }, "Discord Settings": { "DiscordMessage Enabled (true / false)": false, "Discord Webhook (URL)": "https://support.discord.com/hc/en-us/articles/228383668-Intro-to-Webhooks", "Discord Embed Title": "A player has just voted for us!", "Discord Embed Color (Integer String)": 3329330, "Notify @here when webhook is executed?": true, "Notify @everyone when webhook is executed?": false, "Some additional message to put inside of Discord embed": "Don't forget to vote! Type /vote in game chat to get started!" }, "Reward Settings": { "Random Rewards": { "Random Rewards Enabled?": false, "Number of rewards to give from random rewards list": 1, "Rewards List": [ "first command", "second command" ] }, "Normal Rewards": { "Normal Rewards Enabled?": true, "Rewards List": { "@": [ "first command", "second command" ], "@2": [ "first command", "second command" ], "first": [ "first command", "second command" ], "3": [ "first command", "second command" ], "6": [ "first command", "second command" ] } } }, "Reward Descriptions": { "random": "Random Reward Description", "@": "Every Reward Description", "@2": "Every 2nd Reward Description", "first": "First Reward Description", "3": "Reward Description for the 3rd vote", "6": "Reward Description for the 6th vote" }, "Server Vote Site ID/Keys": { "FirstServerName": { "GamesFinder.net": "ID:KEY", "Rust-Servers.net": "ID:KEY", "Rustservers.gg": "ID:KEY", "BestServers.com": "ID:KEY", "Top-Games.net": "ID:KEY", "TrackyServer.com": "ID:KEY" } }, "DO NOT CHANGE! ---- API INFORMATION --- DO NOT CHANGE!": { "Rust-Servers.net": { "API Claim Reward (GET URL)": "http://rust-servers.net/api/?action=custom&object=plugin&element=reward&key={0}&steamid={1}", "API Vote status (GET URL)": "http://rust-servers.net/api/?object=votes&element=claim&key={0}&steamid={1}", "Vote link (URL)": "http://rust-servers.net/server/{0}", "Site Uses Username Instead of Player Steam ID?": false }, "GamesFinder.net": { "API Claim Reward (GET URL)": "https://www.gamesfinder.net/api/vote?mode=claim&key={0}&steamid={1}", "API Vote status (GET URL)": "https://www.gamesfinder.net/api/vote?key={0}&steamid={1}", "Vote link (URL)": "https://www.gamesfinder.net/server/{0}", "Site Uses Username Instead of Player Steam ID?": false }, "Rustservers.gg": { "API Claim Reward (GET URL)": "https://rustservers.gg/vote-api.php?action=claim&key={0}&server={2}&steamid={1}", "API Vote status (GET URL)": "https://rustservers.gg/vote-api.php?action=status&key={0}&server={2}&steamid={1}", "Vote link (URL)": "https://rustservers.gg/server/{0}", "Site Uses Username Instead of Player Steam ID?": false }, "BestServers.com": { "API Claim Reward (GET URL)": "https://bestservers.com/api/vote.php?action=claim&key={0}&steamid={1}", "API Vote status (GET URL)": "https://bestservers.com/api/vote.php?action=status&key={0}&steamid={1}", "Vote link (URL)": "https://bestservers.com/server/{0}", "Site Uses Username Instead of Player Steam ID?": false }, "Top-Games.net": { "API Claim Reward (GET URL)": "https://api.top-games.net/v1/votes/claim-username?server_token={0}&playername={1}", "API Vote status (GET URL)": "https://api.top-games.net/v1/votes/check?server_token={0}&playername={1}", "Vote link (URL)": "https://top-games.net/rust/{0}", "Site Uses Username Instead of Player Steam ID?": true }, "TrackyServer.com": { "API Claim Reward (GET URL)": "https://api.trackyserver.com/vote/?action=claim&key={0}&steamid={1}", "API Vote status (GET URL)": "https://api.trackyserver.com/vote/?action=status&key={0}&steamid={1}", "Vote link (URL)": "https://trackyserver.com/server/{0}", "Site Uses Username Instead of Player Steam ID?": false } }, "Version": { "Major": 4, "Minor": 0, "Patch": 13 } } Server ID's and Keys
Each voting website has a different way of getting your ID's and Keys. Some ID's are not used, but rather the slug in the URL is used instead.
For RustServers.gg, Rust-Servers.net, and BestServers.com you can find the id from the last part of the voting site's URL for your server.
RustServers.gg id is right here https://rustservers.gg/server/123 <- in this case, is 123
Rust-Servers.net, id is right here http://rust-servers.net/server/123 <- in this case, is 123
BestServers.com, id is right here http://BestServers.com/server/123 <- in this case, is 123
GamesFinder.net ID is right here https://www.gamesfinder.net/server/91 <- In this case, the ID is 91
For TrackyServer.com, and Top-Games.net, you can find the ID of your server in your URL as well, though it will not be a simple integer. It will have letters, numbers, and possibly dashes. You can view the screenshots attached in the download for more information. The highlighted portion of the URL will be your ID.
Key is secret key what you should not share any one. Key is hidden in the voting site dashboard. Login your account and navigate to modify your server, somewhere there should be your apikey, key, secret token, etc.
Note that you can add all your servers in this config and let player vote all your server. It also let players claim reward in any server.
You must reload the plugin after making changes to the config. If you found out that you do not get any reward after voting server or /vote chat command not showing any server what you just added. Then open logs (logs/EasyVotePro) and there you can see what cause the error. You can also enable debug mode and you can then reach out in the Support tab with your issue. If everything works just fine then start modifying rewards settings.
You can add multiple servers in the server id and keys section. Heres an example:
"Server Vote Site ID/Keys": { "FirstServerName": { "GamesFinder.net": "ID:KEY", "Rust-Servers.net": "ID:KEY", "Rustservers.gg": "ID:KEY", "BestServers.com": "ID:KEY", "Top-Games.net": "ID:KEY", "TrackyServer.com": "ID:KEY" }, "SecondServerName": { "GamesFinder.net": "ID:KEY", "Rust-Servers.net": "ID:KEY", "Rustservers.gg": "ID:KEY", "BestServers.com": "ID:KEY", "Top-Games.net": "ID:KEY", "TrackyServer.com": "ID:KEY" }, "ThirdServerName": { "GamesFinder.net": "ID:KEY", "Rust-Servers.net": "ID:KEY", "Rustservers.gg": "ID:KEY", "BestServers.com": "ID:KEY", "Top-Games.net": "ID:KEY", "TrackyServer.com": "ID:KEY" } } Simple Status Settings
In order to use the SimpleStatus, you must download the plugin here: https://codefling.com/plugins/simple-status
Just put that plugin into your Plugins folder, and enable the "Simple Status Enabled?" to "true".
The colors are in Normalized RGBA values.
You can use any icon that you want, however if you want the icon color to work correctly use an image/icon that is 100% white.
UINotify/Notify Settings
In order to use the UINotify settings, you must download the plugin here: https://umod.org/plugins/ui-notify or https://codefling.com/plugins/notify
Do not forget to set the uinotify.see permission on your default user group!
Toastify Settings
In order to use the Toastify settings, you must download the plugin here: https://codefling.com/plugins/toastify
Do not forget to set the toastify.use permission on your default user group!
Discord Embeds
In order to use the Discord Embeds for when a player votes, you must download the DiscordMessages plugin from here: https://umod.org/plugins/discord-messages
A thing to note about the Discord Embeds... You must use a integer value for the embed color. To do the conversion, you can use an external tool like this one here: https://www.mathsisfun.com/hexadecimal-decimal-colors.html
Rewards System - Normal vs. Random
The rewards system has been completely rewritten in the newest version of EasyVotePro. This rewards system has two options, random rewards and normal rewards. Normal rewards are just that. They execute based on the number of votes the player has. Random rewards choose from the list, and gives the number of rewards you set for each vote that the player gives. You must choose one system or the other. You can not use both at the same time.
The normal rewards have a structure to them.
The @ symbol means "every", so the @ entry is every vote.
@2 means every second vote. @3 means every third vote. Etc. etc. The numerical value is calculated using the following formula, and the player is only given those rewards if the remainder of the calculation is 0.
CurrentPlayerVoteCount % NumberAfter@Symbol == 0 The "first" entry can now be deleted out of the config if you don't want to give a reward to first time voters. First basically means that when a player first votes. Pretty self-explanatory. If you reset the players votes, either manually, or on a new map save, the player for their first vote of "the wipe" will get that reward.
The numerical values by themselves represent the exact vote count. So if you see in the default config 3 and 6, on the 3rd vote they're going to get those reward(s) or on the 6th vote they're going to get those reward(s).
All rewards are run as raw commands. So for instance, if you have the give plugin installed, you can use the giveto console command right in the reward list.
Use the below replacement variables when creating your rewards.
{username} -- player's display name {steamID} -- player's Steam ID Testing Your Rewards
You can test out if your rewards are correct by enabling verbose debug mode. You have to enable both verbose and normal debug mode for this to work.
Each voting site has three values that it returns to tell the plugin whether or not a player has voted. Here's a breakdown of those values and what they mean.
0 - Player has not voted at all 1 (When checking a vote) - Player has voted 1 (When claiming a vote) - Player has voted, and will now set the vote as claimed 2 - Player has voted and it has already been claimed You can use these values to test your rewards by setting both values to 1 in the config. Do not forget to turn verbose debug mode off in a live production environment or else the player will get the reward no matter if they voted or not!
Reward Descriptions
Reward descriptions can be set to whatever you want. They're run in order from top to bottom. If you have random rewards enabled, it will only output the value for the random entry in the config.
API Information Section
Do NOT change anything in that section. Don't add anything either. You will break the plugin. Only the sites that I have added are able to be used.
- #easyvote
- #bippymiester
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(and 2 more)
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