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  1. More information about "Bradley Arena"

    $9.99

    Bradley Arena

    Bradley Arena  is a ready-to-go prefab to add to any of your maps using RustEdit.  Several red access cards are required to enter the arena, where players can fight three bradleys. If someone is inside the arena near the shelter, the entrance is blocked. After the player enters the arena, a shelter from the bradley appears, which will stand for 25 minutes, so players will not be able to fight with the bradley several times after entering once. And there are also a few crates to hack, and a few regular ones.
    All modifiers are present, such as: heights, splats, topologies and paths.
    In order for the arena to work well, apply all modifiers
    Prefab count: ~2k
  2. More information about "Vault Tec"

    $14.90

    Vault Tec

    An apocalyptic monument from the Fallout game. It has excellent detail and optimization with robots. Inside you can find a good loot, a puzzle with a fuse and a red card. There is average radiation in the garbage pit.
    Size: Medium Prefab Count: ~2322 Features:
    Fallout atmosphere Loot (Elit Crate, Military Crate, Normal Crate, barrel) Multiple levels to explore Installation Modifiers: Topology, Height, Splat A puzzle with a fuse and a red card More Info My Profile
    MadMappers Discord
    Required Dependencies: https://github.com/k1lly0u/Oxide.Ext.RustEdit
  3. More information about "Timed VIP Status"

    $15.00

    Timed VIP Status

    VIP Status is a powerful plugin that shows custom status messages for VIP players (3 different groups) on your Rust server.
    With the user-friendly configuration options, you can customise the colours, icons and text of the VIP status message of all 3 VIP groups to suit your individual needs.
    Plus, the plugin comes with a fully customizable language file, so you can translate the status message and other plugin texts into your preferred language.
    But that's not all:
    VIP Status is designed to be stable and reliable.
    Unlike other plugins that use countdown timers to display the remaining time of a VIP status, VIP Status simply shows the expiration date and checks it against the player's permissions file at fixed intervals.
    This approach ensures that the plugin operates smoothly without causing any lags or performance issues. Many other plugins that constantly perform countdown calculations can be processor-intensive and lead to performance drops. That's why we opt for static end times, eliminating the need for resource-heavy calculations every minute.
    If you want to enhance the VIP experience on your Rust server and offer your players a premium status that stands out, VIP Status is the plugin for you.
    Try it out today and see how it can elevate your server to the next level!
     
    Please note that VIP Status requires the Free TimedPermissions plugin to function, as it relies on TimedPermissions to set and track the VIP expiration time.
    If a player is a member of the VIP group but not listed in the TimedPermission file, the VIP status is now displayed without an expiry date. vip groups now possible for a maximum of 3 groups with different settings (pictures, colour etc.) as well as long file for all 3 groups Toggle the visibility of your VIP status.
    Added new configuration option to display a custom status when the player does not belong to any group, as an example: no vip
     
    Commands:
    /vip -  List of Commands /vt - Toggle the visibility of your VIP status. /vi - Shows how long you have left on your VIP status  
    Config:
    { "VIPGroups": [ { "Color": "0.66 0.66 0.66 0.8", "IconColor": "1.5 0.8 0.0 0.9", "ImageUrl": "https://i.ibb.co/hmC7s0y/vip1.png", "SubTextColor": "1 1 1 0.7", "TextColor": "1.5 0.8 0.0 0.8", "VipStatusId": "vip1" ///name of the vip group 1 }, { "Color": "0.30 0.66 0.66 0.8", "IconColor": "1.5 0.8 0.0 0.9", "ImageUrl": "https://i.ibb.co/yN18d6h/vip2.png", "SubTextColor": "1 1 1 0.7", "TextColor": "1.5 0.8 0.0 0.8", "VipStatusId": "vip2" ///name of the vip group 2 }, { "Color": "1.0 0.0 0.0 0.4", "IconColor": "1.5 0.0 0.0 0.9", "ImageUrl": "https://i.ibb.co/py0GJpj/vip3.png", "SubTextColor": "1 1 1 0.7", "TextColor": "1.5 0.8 0.0 0.8", "VipStatusId": "vip3" ///name of the vip group 3 } ], "ShowCustomStatusWhenNoGroup": false, ///set true to display a custom status when the player does not belong to any group. "NoGroupConfig": { "Color": "1.0 0.0 0.0 0.4", "TextColor": "1.5 0.8 0.0 0.8", "SubTextColor": "1 1 1 0.7", "IconColor": "1.5 0.8 0.0 0.8", "ImageUrl": "https://i.ibb.co/hmC7s0y/vip1.png" } }  
    Lang:
    { "VIPStatusText_group1": "GROUP1", ///visible name of the vip group 1 "UntilText_group1": "until {0}", ///subtext for Group 1 with expire time "NoExpireText_group1": "Unlimited", ///subtext for Group 1 without an expiry date. "VIPStatusText_group2": "GROUP2", ///visible name of the vip group 2 "UntilText_group2": "until {0}", ///subtext for Group 2 with expire time "NoExpireText_group2": "Unlimited",///subtext for Group 2 without an expiry date. "VIPStatusText_group3": "GROUP3", ///visible name of the vip group 3 "UntilText_group3": "until {0}",///subtext for Group 3 with expire time "NoExpireText_group3": "Unlimited", ///subtext for Group 3 without an expiry date. "VIPStatusOn": "VIP status display turned on.", "VIPStatusOff": "VIP status display turned off.", "VIPStatusExpiration": "{0} expires on: {1}", "VIPStatusUnlimited": "{0} has unlimited VIP status.", "MessageCommandsListTitle": "List of Commands:", "MessageCommandVT": "/vt - Toggle the visibility of your VIP status.", "MessageCommandVIPInfo": "/vi - Shows how long you have left on your VIP status.", "NoGroupStatus": "No VIPs" /// text for the custom status when the player does not belong to any group. }  
  4. More information about "Glass Bridge Event"

    $20.00

    Glass Bridge Event

    Glass Bridge is an event inspired by the famous netflix series: Squid Game
    • The event consists of creating a glass bridge where players must jump over them and reach the finish line to be the winner of the game;
    • However, players will have some challenges for this. The event can have PVP combat during gameplay, as well as giving random weapons to players (set by config file) so they can kill each other;
    •  In addition, it is possible to disable the PVP or even make it more hardcore, activating the system of dying after the fall;

    Features:
    ★ It is possible to add a different announcement for each weapon given to the user during the course of the event!
    ★  UI for event entry and exit fully customizable by configuration file.
    ★  Give customized prizes to users, in addition to executing commands on the server when a user is the winner of the event!
    ★  Manage the size of the arena and define the amount of glass that will be broken for each row!
     
    Commands:
    /gb start   -  To start a new event
    /gb stop  -  To stop the current event
    /gb join  -  To join the event
    /gb leave  -  To leave the event
     
    Demonstration video:

    #  API:
    // Returns whether the event is currently active private bool IsActive(); // Returns whether a player is currently participating in the event. private bool IsPlaying(string playerId); private bool IsPlaying(ulong playerId); // Remove a player from the event private void RemovePlayer(string playerId); private void RemovePlayer(ulong playerId); // Get a list of event players private List<BasePlayer> PlayingList(); // Hook when the event is started private void OnGlassBridgeEventStarted(); // Hook when the event is finished private void OnGlassBridgeEventEnded(BasePlayer? winner);

    Formatting:
    {winner_id} -  Event winner steam ID
    {winner_name} - Event winner display name

    Default configuration file:
     
    { "Commands": [ "glassbridge", "gb" ], "Permission name": "glassbridge.admin", "Allowed console commands ('*' to allow all commands)": [], "Blocked chat commands ('*' to block all commands)": [], "Event settings": { "Auto start cooldown in seconds (0 = disabled)": 3600, "Waiting duration (seconds)": 120, "Auto stop after seconds (0 = disabled)": 300, "Minimum players": 1, "Lose when fall": false, "PVP Enabled": true, "Rollback players to start point when die": true, "Spawn position": { "x": 300.0, "y": 800.0, "z": 300.0 }, "Give times": [ { "Tiem after the event started": 30.0, "Item shortname": "arrow.wooden", "Item amount": 3, "Item skin ID": 0, "Loaded ammo (0 = disabled)": 0, "Container to give (wear/belt/main)": "main", "Show warn for this item?": false, "Warn background color": "0 0.52 1 1", "Lang message key": "" }, { "Tiem after the event started": 30.0, "Item shortname": "bow.hunting", "Item amount": 1, "Item skin ID": 0, "Loaded ammo (0 = disabled)": 1, "Container to give (wear/belt/main)": "belt", "Show warn for this item?": true, "Warn background color": "0.12 0.46 0.21 1", "Lang message key": "ReceivedNewItem" }, { "Tiem after the event started": 120.0, "Item shortname": "pistol.revolver", "Item amount": 1, "Item skin ID": 0, "Loaded ammo (0 = disabled)": 4, "Container to give (wear/belt/main)": "belt", "Show warn for this item?": true, "Warn background color": "0 0.52 1 1", "Lang message key": "ReceivedNewItem" }, { "Tiem after the event started": 180.0, "Item shortname": "rifle.ak", "Item amount": 1, "Item skin ID": 0, "Loaded ammo (0 = disabled)": 12, "Container to give (wear/belt/main)": "belt", "Show warn for this item?": true, "Warn background color": "0.58 0.25 0.25 1", "Lang message key": "ReceivedNewItem" } ] }, "Glasses settings": { "columns": 18, "rows": 24, "Broken glasses by row (need to be less than columns)": 9 }, "Prize settings": { "Commands to execute on server": [ "oxide.usergroup add {winner_id} glassbridge_event_winner" ], "Items to give": [ { "Item shortname": "rifle.ak", "Item amount": 1, "Item skin ID": 1826520371, "Custom name (empty = disabled)": "Apocalyptic Knight AK" }, { "Item shortname": "ammo.rifle", "Item amount": 128, "Item skin ID": 0, "Custom name (empty = disabled)": "Ammo for your AK" } ] }, "UI settings": { "Join Leave UI": { "Anchor": "1 0.5 1 0.5", "Offset": "-146 -12 -12 138", "Background color": "0.18 0.17 0.18 1", "Join leave button": { "Join background color": "0.18 0.41 0.12 1", "Leave background color": "0.41 0.12 0.12 1" } }, "Event status UI": { "Anchor": "0.5 1 0.5 1", "Offset": "-48 -100 48 -36", "Remaining players": { "Background color": "1 1 1 0.5", "Anchor": "0 0 1 0", "Offset": "0 0 0 24", "Icon URL": "https://i.postimg.cc/HsfZffQb/HY9DNLr.png", "Icon anchor": "0 0 0 1", "Icon offset": "4 4 20 -4" }, "Remaining time": { "Background color": "1 1 1 0.5", "Anchor": "0 0 1 1", "Offset": "0 28 0 0" } } }, "Version": { "Major": 1, "Minor": 6, "Patch": 0 } }
    GALLERY



                         


  5. More information about "Caravan"

    $29.99

    Caravan

    This plugin will add Caravans to your server that will attempt to transport valuable loot along the roads. Carriages are used to transport goods along the roads as configured, pulled by Horses. These convoys are accompanied by NPCs, Riders, and Balloons! By default, the plugin comes with 3 different caravan presets.
    The easiest caravan will be fun for early wipe and allows some basic loot for low effort Caravan raids. In order to rob the most difficult caravan, players will need to be tactical about their ambush and it will be much more challenging! The road selection system can make the Caravan less predictable as the NPCs try to find a safe route.
    The Caravan can traverse any road type, including good old country dirty roads. You can set up timers for each preset in the config file, to keep the more difficult Caravan from showing up until later in a wipe!

    Riders
    These can be very dangerous opponents! Unlike regular NPCs, they will quickly close the gap continually shooting at the players as they ride! Riders can be especially effective using short ranged weapons, they are deadly with a shotgun!

     
    Balloons
    These are mobile sniper towers on which several NPCs can be placed. In the config, armor can be added to the balloon, greatly increasing the protection for the Caravan snipers.When the caravan stops, Balloons will start moving around randomly, making it more difficult for players to hide! After defeating all of the snipers, Balloons will fall to the ground and explode.  

     
    Required Dependency (must install this free plugin)
    NpcSpawn  – link is included and can be found in the ReadMe file included with download  
    Chat commands (admin only)
    /caravanstart - launches the event using a random preset based on your configuration /caravanstart PresetName - add the name of a preset from the configuration to launch a specific preset /caravanstop - stops the event /caravanroadblock - the event will not be held on the road where you are standing (clear the Blocked roads section of config when you change maps) /caravanpathstart - stand at starting point and enter command to start recording a custom route /caravanpathsave RoutePresetName - to save a custom route (enter anything you'd like in place of RoutePresetName) /caravanpathcancel - to reset the route  
    Console commands (RCON only)
    caravanstart - launches the event using a random preset based on your configuration caravanstart PresetName - add the name of a preset from the configuration to launch a specific preset caravanstop - stops the event  
    Plugin Config
    en  –  example of plugin configuration in English ru  –  example of plugin configuration in Russian  
    Hooks
    void OnCaravanStart() - Сalled when a caravan appears void OnCaravanStop() -Сalled when a caravan disappears void OnCaravanEventWin(ulong userId)  
    Check out the rest of my work: Adem's Codefling Library
    You can reach out to me in Discord: Adem's Discord Profile
    Thanks to Jbird for writing, translation, & support: Jbird's Discord Profile
    Join the Mad Mappers Discord!


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