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  1. More information about "WTrading"

    $11.99

    WTrading

    WTrading is a highly optimized and feature-packed trading system designed to make item exchanges seamless and efficient. Players can trade from anywhere on the map using Rust's built-in shopfront loot menu, providing a polished and intuitive interface. Server owners have full control with extensive configuration options, including trade restrictions, custom fees, logging, and third-party integrations to fine-tune the trading experience.
    The system is built for flexibility and security, ensuring safe transactions with anti-exploit measures and detailed logging. The optional Discord integration allows administrators to monitor trades in real time, review logs, and issue trade bans directly from Discord, streamlining server management without requiring in-game access. Whether you're running a roleplay economy or a survival-focused server, WTrading delivers a powerful and customisable solution for player-to-player trading.
     
    Features
    Easy and and simple setup. UI based player list with searching. On-screen notifications and sound effects. Fixed and dynamic trade fees based on distance via Economics or Server Rewards. Temporary and permanent trade banning system. Built-in Discord integration with external moderation functionality. Group specific trade cooldowns. Daily limits per group. Trade slot limits and visual indicators. Usage and bypass permissions. Item blacklisting. Configurable distance restrictions. Several toggleable trade restrictions. Many in-depth third party plugin integrations. Configurable UI positioning and visibility. In-depth developer interface. Full localisation support. Toggleable file or console based logging.  
    Commands
    /trade {target} - Sends a trade request to the target. /trade accept [target] - Accepts the most recent trade request, or the target player's request if specified. /trade decline [target] - Declines the most recent trade request, or the target player's request if specified. /trade cancel - Cancels your ongoing trade. /trade ban {target} {time} - Trade bans the target player for the given length which can be set using the following format: 1h 30m 5s. /trade unban {target} - Removes the trade ban from the target player.  
    Integrations
    WTrading includes a vast set of integrations with existing plugins that can be found for free on UMod:
    Server Rewards by k1lly0u - Take fees for sending trade requests which can scale based on distance. Economics by MrBlue - Take fees for sending trade requests which can scale based on distance. Clans by k1lly0u - Reduce cooldowns, fees and disable daily trade limits for trades between clan members. No Escape by Calytic - Prevent raid blocked or combat blocked players from trading. UI Notify by Mevent - Receive on-screen notifications that fit the style of your server when a trade request is received. NTeleportation by nivex - Target players in commands easier by using the same Temp ID as NTeleportation. Block Users by ViolationHandler - Prevent players from sending trade requests to people who've blocked them. Ignore by MisterPixie - Allow players to ignore inbound requests from specific people. AFK API by 2CHEVSKII - Prevent confusion from unanswered trade requests sent to AFK people.  
    Permissions
    wtrading.use - Allows the player to use trade related commands wtrading.cooldown_bypass - Any player with this permission will bypass the trade cooldown. wtrading.daily_limit_bypass - Any player with this permission will bypass the daily trade limit for their group. wtrading.block_bypass - Any player with this permission will bypass user blocking restrictions. wtrading.ban - Allows the player to issue trade bans with /trade ban {player}. wtrading.ban_immune - Any player with this permission will be immune to trade bans. wtrading.unban - Allows the player to remove trade bans with /trade ban {player}.  
    Installation
    Download the latest version of WTrading. Open the zip file using the archive extraction tool of your choice. Drag and Drop WTrading.cs into oxide/plugins/. (Optional) For those that wish to use the Discord integration, copy WTradingDiscord.cs into the same folder. Generate the configuration files by running the server with the plugin installed. Configure the files located in oxide/config/, refer to the Configuration section for more information on the options available. Reload the plugin using the commands oxide.reload WTrading, and oxide.reload WTradingDiscordif you are using the Discord integration.  
    Configuration
    The following configuration files are available, refer to the inline comments for further explanation:
     
    WTrading.json
     
    WTradingDiscord.json
    This configuration file is for users of the Discord integration only.
     
    Developer Hooks
    WTrading features a range of hooks that developers can use to modify the behaviour of the plugin:
     
    Localisation
    Localising WTrading is simple, if you would like to translate the plugin into your own language follow these steps:
    Go to the oxide/lang/ folder of your server after installing the plugin. Copy the English translation from ./en/WTrading.json and paste it into a folder with your language code (for example fr for French). Open the file and change all of the phrases to your language of choice.  
    Credits
    sky - Help with testing and the video demonstration. Plugin.Merge by dassjosh - Singlehandedly making Oxide plugin development bearable. Admin Tools by ViolationHandler.exe - Inspiration for the image generation functionality of the Discord integration.
  2. More information about "Karuza Vehicle Hammer"

    $9.99

    Karuza Vehicle Hammer

    This Plugin allows you to turn Karuza Custom Vehicles back into Deployable Items! It also features Server Rewards and Economics as optional Dependencies, to have the option for players to pay for pickup and prevent exploiting the Pickup Feature.
    Config features command changing, cooldown options, and price for pickup and option to disable charging. There is safety checks in line, if a vehicles inventory has contents it wont allow pickup so those items wont be lost, if there is infinite ammo or fuel, this check is bypassed, Otherwise the player is notified via Game Tip.

    Video Demo

    COMMAND
    DEFAULT /VH - Requires KaruzaVehicleHammer.use - Allows the Players hammer to pickup a Karuza Vehicle Back into a Deployable.
    PERMISSIONS 
    KaruzaVehicleHammer.use - Allows Use KaruzaVehicleHammer.bypass - Allows unrestricted use  
    CONFIG 
    { "Hammer Options": { "Chat Command To Enable Hammer": "vh", "How Long to Enable Hammer Via Command": 30, "How Long of a Cooldown After Successful Pickup": 600 }, "Economy Options": { "Disabled = 0 - Economics = 1 - ServerRewards = 2": 2, "Price to Pickup Vehicle": 10000 } }  
    LANG
    { "ALREADYACTIVE": "[<color=red>K</color><color=yellow>VH</color>] Vehicle Hammer is already active.", "DEACTIVATED": "[<color=red>K</color><color=yellow>VH</color>] Vehicle Hammer Deactivated.", "ACTIVATED": "[<color=red>K</color><color=yellow>VH</color>] Vehicle Hammer Activated for <color=yellow>{0}</color> Seconds.", "COOLDOWN": "[<color=red>K</color><color=yellow>VH</color>] You are on Cooldown.", "NOOWNERSHIP": "[<color=red>K</color><color=yellow>VH</color>] You do not own this Vehicle.", "REMOVEITEMS": "[<color=red>K</color><color=yellow>VH</color>] Remove your <color=yellow>Items</color> before Pickup.", "REMOVEFUEL": "[<color=red>K</color><color=yellow>VH</color>] Remove your <color=green>Fuel</color> before Pickup.", "REMOVEAMMO": "[<color=red>K</color><color=yellow>VH</color>] Remove your <color=red>Ammo</color> before Pickup.", "PICKEDUP": "[<color=red>K</color><color=yellow>VH</color>] Picked up your <color=yellow>{0}</color>.", "CANTAFFORD": "[<color=red>K</color><color=yellow>VH</color>] It costs <color=green>{0}</color> <color=yellow>{1}</color> to pickup a Vehicle." }  
  3. More information about "Dynamic Monuments"

    $49.99

    Dynamic Monuments

    DynamicMonuments is a groundbreaking plugin for Rust servers that breathes new life into your maps!
    Say goodbye to tedious manual map editing or relying on RustEdit.
    With just a few clicks, your server will be transformed, featuring 18 unique monuments that blend seamlessly into any environment.
     

    Key Features:
    ➕Dynamic Spawning:
    - Monuments can spawn randomly during wipes or with each server restart (optional)
    - Customize spawn frequency and zones through the plugin's configuration
    - A variety of monument complexities, ranging from cozy hideouts to sprawling fortresses
    ➕ 18 Unique Monuments:
    - Water Monuments
    - Coastal Monuments
    - River Monuments
    - Roadside Monuments
    - Modifications for Standard Monuments: (Metro entrances, power line towers, substations, quarries, and more).
    ➕ Personalization:
    - Give players personal monuments
    ➕ Versatility:
    - Compatible with both custom and procedural maps.
    - Automatically adapts to terrain, water, and roads.
    - No RustEdit required! Everything is managed through the plugin's configuration.

    Giving a monument to a player
    9 out of 18 monuments can be given to players for personal placement.
    The dynamic monument is represented as a flare with a unique skin, which can be given to players in any way, such as through an in-game store.
    To spawn the monument, the player must hold the flare and find a suitable location, receiving instructions in the chat and notifications.
    Once placed, the monument is locked to the player, and only they can loot it.
    Chat commands (admin only)
    /killmonument -  destroys the DynamicMonument you're looking at /replacecrate NewCratePresetName - replaces the crate you're looking at on the location with NewCratePresetName /spawnmonument PresetName - spawns a monument in a random position /spawnmonumentmypos PresetName - spawns the monument in your position /killallmonuments - destroys all DynamicMonuments on the server /respawnmonuments - forcibly launches automatic respawn of DynamicMonuments /givemonument PresetName - give the monument to yourself /addprefabspawnpoint PresetName — adds a crate or static NPC spawn point to a monument at your current position  (only for Static Npc and crates) /removemonumententity command — removes entity spawn point you're looking at. (only for StaticNpc/crates/Entities for respawn) Console commands (RCON only)
    spawnmonument PresetName - spawns a monument in a random position killallmonuments - destroys all DynamicMonuments on the server respawnmonuments -  forcibly launches automatic respawn of DynamicMonuments givemonument PresetName userID - give the DynamicMonument to the player Plugin Config
    en – example of plugin configuration in English ru – example of plugin configuration in Russian  
    Check out the rest of my work: Adem's Codefling Library
    You can reach out to me in Discord: Adem's Discord Profile
    Join the Mad Mappers Discord!
  4. More information about "Genie"

    $19.95 $11.95

    Genie

    Adds a Genie Lamp to the game, which you can unwrap and receive an award. This will greatly diversify the game on your server. My advice is to add them to your underwater crates and use Dynamic Config to set up rewards over the course of the wipe
     
    Commands
    genie.give [targetId] (give a lamp)  
    Permissions
    You can set permission in config, for example:  "Permission to rub the lamp": "genie.use",  
     
    Config
    { "Genie Image": "https://i.imgur.com/aNIcQzk.png", "Enable opening progress?": true, "Work with Notify?": true, "Delay to receive": 5.0, "Update Frequency": 0.1, "Opening effect (empty - disable)": "assets/bundled/prefabs/fx/gestures/lick.prefab", "Progress effect (empty - disable)": "assets/bundled/prefabs/fx/notice/item.select.fx.prefab", "Finish effect (empty - disable)": "assets/prefabs/misc/xmas/presents/effects/wrap.prefab", "Permission to rub the lamp": "", "Genie lamp Settings": { "Display Name": "Lamp", "ShortName": "xmas.present.small", "Skin": 2540200362 }, "Awards": [ { "Type": "Item", "ID": 1, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "wood", "Skin": 0, "Amount": 3500, "Chance": 70.0 }, { "Type": "Item", "ID": 2, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "stones", "Skin": 0, "Amount": 2500, "Chance": 70.0 }, { "Type": "Item", "ID": 3, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "leather", "Skin": 0, "Amount": 1000, "Chance": 55.0 }, { "Type": "Item", "ID": 4, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "cloth", "Skin": 0, "Amount": 1000, "Chance": 55.0 }, { "Type": "Item", "ID": 5, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "lowgradefuel", "Skin": 0, "Amount": 500, "Chance": 50.0 }, { "Type": "Item", "ID": 6, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "metal.fragments", "Skin": 0, "Amount": 1500, "Chance": 65.0 }, { "Type": "Item", "ID": 7, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "metal.refined", "Skin": 0, "Amount": 150, "Chance": 65.0 } ], "Drop Settings": [ { "Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab", "Chance": 50 }, { "Prefab": "assets/bundled/prefabs/radtown/loot_barrel_2.prefab", "Chance": 5 }, { "Prefab": "assets/bundled/prefabs/radtown/loot_barrel_1.prefab", "Chance": 5 } ] }  
    VIDEO
     
  5. More information about "Building Sites"

    $29.99

    Building Sites

    This plugin allows you to quickly and easily add unique locations for building houses to any map.
    There are 17 different locations of three types: ground sites, islands, and flying platforms — choose what suits you best!
    Key benefits of the plugin:
    Suitable for any map; No need to use RustEdit; Random automatic spawn after wipe; Ability to give a Building Site to a certain player. With this plugin, you can build the perfect house for yourself and your friends!

    Spawn locations
    The plugin has a function for automatically generating spawn points for BuildingSites on any map.
    You can independently enable and disable the spawning of water, land, and air BuildingSites.
    For each type, you can set the number of BuildingSites that will appear after the wipe.
    You can also give players flare to summon a BuildingSite.
    With their help, players will be able to call the desired BuildingSite anywhere.
    When the player holds the flyer in their hands, they are shown information about whether their position is suitable for spawning the BuildingSite or not.
    Players can be given flyers in any way, for example, by kits or in the in-game store.
     
    Chat commands (admin only)
    /respawnsites - forcibly launches automatic respawn of BuildingSites /spawnsite PresetName - spawn the BuildingSite in your position /killsite- destroys the BuildingSite you're looking at /killallsites - destroys all BuildingSites on the server /givesite PresetName -  give the BuildingSite to yourself  
    Console commands (RCON only)
    respawnsites - forcibly launches automatic respawn of BuildingSites killallsites - destroys all BuildingSites on the server givesite PresetName userID -  give the BuildingSites to the player  
    Plugin Config
    en – example of plugin configuration in English ru – example of plugin configuration in Russian  
    Check out the rest of my work: Adem's Codefling Library
    You can reach out to me in Discord: Adem's Discord Profile
    Join the Mad Mappers Discord!
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