TomHud
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TomHud started following Auto Turret Interference & Settings , 3 Custom Places To Build A Base Bundle , XStatistics and 4 others
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- 4 comments
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- #wf
- #custom place
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(and 4 more)
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- 919 comments
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- 4
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- #loot
- #customloot
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- 3 comments
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still same issue with latest one Loaded plugin ClanCores v2.1.0 by Amino [283ms] Failed to call internal hook 'OnServerInitialized' on plugin 'ClanCores v2.1.0' [352240293] (The given key 'UIBanner' was not present in the dictionary.) at string System.Collections.Generic.Dictionary<string, string>.get_Item(string key) at void Oxide.Plugins.ClanCores.ImportImages() in G:/Carbon Rust/carbon/plugins/ClanCores.cs:line 1223 at void Oxide.Plugins.ClanCores.OnServerInitialized(bool initial) in G:/Carbon Rust/carbon/plugins/ClanCores.cs:line 434 at object Oxide.Plugins.ClanCores.InternalCallHook(uint hook, object[] args) in ClanCores.cs/Internal:line 457
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- 8 comments
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- 124 comments
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- 124 comments
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vip3": { "Force the maximum number of Auto Turrets for player or entire clan/team (-1 no limit). Default -1": -3, "Auto Turret target radius 360° instead 180°. Default false": true, "Player Auto Turrets without interference limit": 3, "Radius within which the system checks for other turrets (lower = more turrets)": 40, "Enable Auto Turrets custom settings": true, "Health (Default 1000)": 1000.0, "Range (Default 30)": 30.0, "Bullet Speed (Default 200)": 200.0, "Aim Cone (Default 4)": 4.0, "Damage Scale (Default 1.0)": 1.0 already set it but i can place more than 3 turrets
- 86 comments
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- #auto turret interference
- #auto turret
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(and 22 more)
Tagged with:
- #auto turret interference
- #auto turret
- #turret interference
- #interference
- #auto turret no interference
- #no interference
- #turret
- #turrets
- #radius
- #turret radius
- #auto turret radius
- #autoturret
- #autoturret radius
- #autoturret interference
- #auto turret target scan
- #auto turret health
- #auto turret range
- #auto turret bullet speed
- #auto turret aim cone
- #auto turret damage scale
- #auto turrets rotation angle
- #auto turrets viewing angle
- #auto turrets target scanning
- #auto turret attack range
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- 86 comments
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- #auto turret interference
- #auto turret
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(and 22 more)
Tagged with:
- #auto turret interference
- #auto turret
- #turret interference
- #interference
- #auto turret no interference
- #no interference
- #turret
- #turrets
- #radius
- #turret radius
- #auto turret radius
- #autoturret
- #autoturret radius
- #autoturret interference
- #auto turret target scan
- #auto turret health
- #auto turret range
- #auto turret bullet speed
- #auto turret aim cone
- #auto turret damage scale
- #auto turrets rotation angle
- #auto turrets viewing angle
- #auto turrets target scanning
- #auto turret attack range
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> c.unload ClanCores Plugin ClanCores was not loaded but was marked as ignored. > c.reload ClanCores Loaded plugin ClanCores v1.0.4 by Amino [175ms] A hook request for 'OnPlayerDeath[2b4354]' received: - The current status is FAILURE: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:BasePlayer.Die_Patch0 (BasePlayer,HitInfo): IL_0101: ret - Check for possible errors on the log file Error while patching hook 'OnPlayerDeath[2b4354]' (Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:BasePlayer.Die_Patch0 (BasePlayer,HitInfo): IL_0101: ret ) at MethodInfo HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo) at MethodInfo HarmonyLib.PatchProcessor.Patch() at MethodInfo HarmonyLib.Harmony.Patch(MethodBase original, HarmonyMethod prefix, HarmonyMethod postfix, HarmonyMethod transpiler, HarmonyMethod finalizer) at bool Carbon.Hooks.HookEx.ApplyPatch() in D:/a/Carbon/Carbon/Carbon.Core/Carbon/src/Hooks/HookEx.cs:line 224 A general error occured while installing 'OnPlayerDeath[2b4354]' Checksum validation failed for 'PlayerLoot.StartLootingEntity' [OnLootEntity] Checksum validation failed for 'PlayerLoot.StartLootingEntity' [OnLootEntity [patch]] [Image Library] Starting order ClanCores Image batch (ClanCores) has been stored successfully