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Russ

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Everything posted by Russ

  1. Russ

    Unable to use /skinrequest

    Hello? Was hoping to replace SkinBox, for this next wipe, and this particular feature was one of the main reasons I bought it.
  2. Russ

    Missed Updates

    Thanks for taking a look. If I notice it again, I'll post here
  3. Russ

    Missed Updates

    Sure. It missed out; Train Yard Event Dome Event Its a bit hit and miss with Mevent' ServerPanel too.
  4. Russ

    Missed Updates

    I know you've mentioned in a previous support request that missed updates are something to do with Codefling but its still happening. I'm only being shown 1 plugin update for Codefling when there are actually 3.
  5. Russ

    Failing to compile

    Older versions aren't working for me either but its all good, hopefully the next update it will
  6. Russ

    Failing to compile

    Hello, Just trying to set this up and its failing to compile giving the following errors (see screenshot) Using Carbon and this it what happens when I attempt to load it. Regards Russ
  7. Russ

    Unable to use /skinrequest

    I'm having an issue whereby when I try to request a skin, it says; Skin requests are disabled on this server. I believe all the correct permissions are assigned. I cant see anything in the config that would enable them, so what am I missing? I'm not sure where to look next. [Note: I did post about this in your discord but have had very little input.]
  8. Russ

    IQSorter

    Just wondering if it would be possible for players to toggle this on and off...personally I don't like using these types of plugins but our players requested it so it got added. I'd like to be able to turn it off if possible - I'm aware I could achieve this using permissions but it would be handy
  9. Russ

    Player Data Wipe

    Thanks beee, much appriecated
  10. Russ

    Player Data Wipe

    Hi beee, Would it be possible to add an option in the config to not wipe PlayerData.json at server wipe. We have connect and disconnect messages set but each wipe when a returning player joins after the wipe, it welcomes them as a new player rather than exsisting player. I have had a look through a few previous support requests and searched the config for this option but don't see it.
  11. Russ

    Raidable Bases

    Please someone correct me if I'm wrong, but I believe in the tier profile settings, you would turn the stability option to true or you can use the console command /rb.config stability [true/false]
  12. Russ

    Economy Balance

    Thanks for the super fast response and sorry, I missed that!
  13. Russ

    Economy Balance

    Hi Mevent, How would I go about displaying players Economy Balances in the Top 10? I've setup the leaderboard column but wasn't sure what to enter as the prefab. This shows in-game as expected but not sure how I go about adding the players economy balances to the column I tried searching the discord but didn't see a solution.
  14. Russ

    Raidable Bases

    Would be great to see a command like that added. For now you could try to yourself and then despawn it
  15. Russ

    Server Panel Layout

    Hey, we're trying to change all of the colours such as the title and the buttons you click to buy. They are red, and no matter what we do we can't change them. Changing values just seems to do nothing, and they get reset if we do change them.
  16. By default Oxide puts players in a usergroup called "default" which I usually rename to member. In the Oxide folder there should be a file thats called oxide.config.json. In that file under Default Groups, you can either change "Players": "default", to "Players": "vip", (which will put all new players in the vip usergroup) OR add "Players": "vip", underneath "Players": "default", (which I believe would put players in the default usergroup and the vip usergroup)
  17. Happy days Glad to have helped
  18. You can test it yourself rather than waiting. If you have the button just click it and it'll give you the code ie. /discord <code> type that in-game
  19. If you havent already done so you need to enter your BOT API Token in the oxide/config/DiscordCore.json file and set any role or channel ID's that you desire. We have a "#get-roles" channel on our server so we've used that channels ID to display a "Verify Connection" button for players to click. To get this button to appear. type /generateconnect. This will then get the bot to create the button required. Players would then click the "Verify Connection" button which would tell them to type /discord <code> in-game. If successful they'll be added to the Discord group and should have access to your Discord kit.
  20. Which version of Discord Core are you using? There is one on UMod and one on here with the same name.
  21. So you'll need to create the group in Oxide now by typing this in console; o.group add discord Now you can assign the kit to this group by typing; oxide.grant group discord kits.discord (Worth noting that in my previous post I wrote kit.discord when I meant kits.discord (notice the s))
  22. You can now type /kit and it should open a UI for you to add new kits. Players will use the same UI but won't have access to make new kits etc. Simply put all the items you want in the kit in your inventory and any clothing in the clothing section and weapons in the hotbar. Fill out the details in the form with yours, for permission, you'll want to enter kit.discord (its important it has kit. at the beginning) This will create a discord kit then we can move on
  23. So you've placed Oxide.Ext.Discord in the RustDedicated/Managed/ folder?
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