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Razor

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Everything posted by Razor

  1. Razor

    Talking Npc Vendors

    Changed Status from Pending to Gremlins Changed Fixed In to 1.3.4
  2. Razor

    AutoFarm

    the planter can now be breakable. first set "Sprinkler needs water hookup to work": false, With this set to false the following logic can be run. "Large Box Sprinkler On Soil Saturation Level": 5100, <--- When below this number sprinklers turn on "Large Box Sprinkler OFF Soil Saturation Level": 6000, <--- When above this number sprinklers turn off I hope this clears things up.
  3. Razor

    Monument Music

    first run /mmc monument to add the boom box (or /mmc mylocation, /mmcmaponly) then hit the boom box with a hammer, next run /mmc extend this will add a speaker at your feet. ( you can run /mmc extend to Multiple locations) next, reload the pluging. hitting the Speaker or boom box three times with the hammer will remove them.
  4. Razor

    AutoFarm

    This plugin does not make planter boxes indestructible. The stashes on the planter boxes are indestructible to prevent players from breaking their auto farms. If the planter boxes are indestructible on your server that must be caused by another plug-in. Could you test this on a test server and then try unloading plugins to see which one is conflicting?
  5. Razor

    Skin Spray

    Could you please link me a copy of your data file?
  6. Razor

    Skin Spray

    I have just tested this and it seems to work on my end. Can you verify the version that you have? Perhaps you have an outdated data file. If you archive and or delete your data file and reload the plugin to generate a new data file this will give you an updated data file.. If it's still not working could you please give a little bit more detail of the problems that you're experiencing? Is the plugging compiling? If so what aspect of the plugin is not working?
  7. Razor

    Npc Random Raids

    I can see you bought the Attack Helicopter Modifier https://codefling.com/plugins/attack-helicopter-modifier
  8. Razor

    Npc Random Raids

    Ya ill add that in next update. Witch messages?
  9. Razor

    Talking Npc Vendors 1.3.3

    Is there NPC there where the shops are? If so you can /talking_npc remove <the npc's name> If not you may need to reload plugin or reboot
  10. Razor

    NpcRaiders

    remove the 0 usage ones "1": 0, "2": 0, "3": 0, "4": 0, "5": 0, "6": 1, "7": 0, "8": 1, "9": 0, "10": 1 to "6": 1, "8": 1, "10": 1
  11. I May be able to do something ill look into this on next update.
  12. Razor

    use bean cans

    Changed Status from Pending to Closed
  13. Razor

    use bean cans

    Glad ya got it working.
  14. Witch guns do you have in there kits?
  15. Razor

    Homing Targets

    Version 1.0.4

    69 downloads

    Adds homing target component to entity's that you currently can not lock onto with the lock on rocket launcher. { "Component Settings": { "EntityTypes": { "assets/prefabs/npc/m2bradley/bradleyapc.prefab": { "Enabled": false, "Damage Scale - Default 1.0": 1.0, "Center Point Offset y": 0.0 }, "assets/content/vehicles/boats/tugboat/tugboat.prefab": { "Enabled": false, "Damage Scale - Default 1.0": 1.0, "Center Point Offset y": 2.0 }, "assets/content/vehicles/boats/rowboat/rowboat.prefab": { "Enabled": false, "Damage Scale - Default 1.0": 1.0, "Center Point Offset y": 0.0 }, "assets/prefabs/npc/autoturret/autoturret_deployed.prefab": { "Enabled": false, "Damage Scale - Default 1.0": 1.0, "Center Point Offset y": 0.0 } } }, "Version": { "Major": 1, "Minor": 0, "Patch": 0 } }
    $15.00
  16. Razor

    Error actualizacion

    Changed Status from Pending to Closed
  17. Razor

    still not working

    Increase your chance "Random Timer chance 1-100": 20, when the timer hits it will role 1-100 if the number is lower then you set 20 then it will not happen if you want it to happen every time the timer hits set your chance to 100 if you dont want it every time start around 50 then its a 50/50 chance.
  18. Razor

    still not working

    Will the event run if you manually type /jet event? Post your config setings.
  19. Razor

    NpcRaiders

    Have you looked into random raids plugin?
  20. Version 1.3.1

    117 downloads

    Will allow you to change the rocket types the copter accepts and can fire. And will allow you to change there damage scale 0.0 and up Ability to use seeker missiles with the holding of Attack_Third key at another copter for usage by the driver. Ability to place Beancans in the storage and do a bomb run where x amount of the beancans will drop out the bottom and explode when they hit something. Driver uses USE key to deploy Passenger use the Attack_Third key to deploy. DamageScales 1.0 = Normal 0.5 = half damage And so on; { "AttackHelicopter Settings": { "Chat Command": "attackHelicopter", "Spawn Health": 850.0, "Fuel Usage Per Second": 0.25, "Instant Startup": false, "Time Between Rockets": 0.5, "Rockets Reload Time": 8.0, "Rockets Per Reload": 6, "Add FlasherLight to tail": false, "Outside Decay Minutes": 480.0, "Inside Decay Minutes": 2880.0, "AutoFire Flares On Rocket Lock": false, "Scan Distance If Using ammo.rocket.seeker": 550.0, "Accepted Rockets Shortnames And Damage Scale": { "ammo.rocket.basic": 1.0, "ammo.rocket.hv": 1.0, "ammo.rocket.fire": 1.0, "ammo.rocket.seeker": 1.0 } }, "Blanket Bombing Settings": { "Enabled With UseKey": true, "Total Beancans To Deploy On Drop": 10, "Beancans Damage Scale": 1.0 }, "Version": { "Major": 1, "Minor": 1, "Patch": 2 } }
    $15.00
  21. Razor

    Jet Event

    You can change the command in the config.
  22. Razor

    Jet Event

    If ya hit me up on discord we could try some things. rust_razor
  23. Razor

    Jet Event

    if you have the settings like that in jetEvent config then it is not handling the loot. the corps jetevent spawns is "assets/prefabs/player/player_corpse.prefab" AlphaLoot has no hooks so i am not sure what type of setting you would like.
  24. Razor

    Help with console

    the regular event you can do "jet event" in console with out the "" Having the plugin just spawn a crash site at a /random/ location with out running the event no
  25. Razor

    Help with console

    if you set the event to crash x amount of plains and only have x amount of plains then it will crash random on the map. "Total Jets To Spawn": 5, "Jet Lifetime In Minutes": 1, "Total Nukes The Jet Can Fire": 0, "Crash Settings": { "Use Jet Crashes": true, "Total Plains To Crash": 5,
2m

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