Fix for crates falling threw ground.
if ya want to make this compatible with a plugin thats not compadable with a bunch others "edit loot datafile and set all "Display Name": " " to "Display Name": null"
Use any other stack modify plugin out there see if it works there just as good if not better his is the only one out there that does not work with a lot of other plugins.. And currently nothing i have will be compatible with his plugin as i create my items how i need to for a reason not his way...
If ya wanted to you could edit loot datafile and set all "Display Name": " " to "Display Name": null
its "Stack Modifier" (2.5.7) by Khan (6.39s / 324 MB) - StackModifier.cs read his support section his is the only stack modifier not comparable with some other plugins.
Will spawn it at back of ferry in hallway add to top of list
"recycler_static1": {
"prefab": "assets/bundled/prefabs/static/recycler_static.prefab",
"localPosition": "0.0, 3.5, 12.9",
"rotation": "0, 0, 0"
},
You do not have the npc kill emabled
"Enable log kills and random raid on kills": false, set that to true and reload.
and ya may want to set "Reset kill count after chance happened": false, to ture also or after ya reatch ya count every npc they kill after of that type will trigger it again aswell
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