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nivex

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Everything posted by nivex

  1. nivex

    Raidable Bases

    if you only have easy bases spawning then you need to configure the difficulty setting in each profile again i do not know why this happens - i didn't change anything regarding it that i'm aware of oxide/data/RaidableBases/Profiles/ very first option is difficulty setting.
  2. nivex

    Raidable Bases

    @Rubiks-Q-Bert yes, sorry, I fixed CopyPaste in 4.1.36 so you can use that and Raidable Bases now.
  3. nivex

    Raidable Bases

    @Stark you may need to type /rb wipe because the plugin did not load with the server startup when the server first wiped. it won't know that you wiped if the plugin isn't loaded. that command will award players their titles too. just make sure Ranked Ladder -> Enabled is true first. ya you can spawn as many as you want. but it will hurt performance if you spawn too many. 80 is quite impressive @406_Gromitwhy do you spawn so many btw?
  4. nivex

    Raidable Bases

    @Emigo no, they can move the ui by clicking the arrows in the top of the ui
  5. nivex

    Raidable Bases

    Ok, I would suggest not using the plugin right now CopyPaste and any other plugins that set building grades do not work properly they can either 1) work fine, 2) partially work, or 3) never work this means the bases spawns as twig UberTool is also affected I suspect another Rust or Oxide update will resolve this
  6. nivex

    Raidable Bases

    Update released for 2.7.2 ! Requires forced update ! It is zip archive now that I've added French, German, Portuguese-Brazil and Russian language file translations These were translated by people who speak, read and write the language. Some translations may vary slightly depending on your dialect. If you would like to contribute your own language then please DM the translated language file and I will include it with all future updates.
  7. nivex

    Raidable Bases

    @ChardaZAR they spawn everywhere. if they're focused more on the beach then its your map. you can disable beach in the config, but if the map is not good enough then you will have issues with bases not spawning
  8. nivex

    Abandoned Bases

    you have to enable Run Once On Server Startup, or set Run Every X Seconds to 3600 or higher if the time resets then someone is active on the base. it is going to print in chat who that is, too.
  9. nivex

    Raidable Bases

    i can note this down @Adam Lewis depending on how much code it requires will determine if it's added or not
  10. nivex

    Abandoned Bases

    use the abandonedbases.convert.nocooldown perm @Architect
  11. nivex

    Raidable Bases

    please don't post the same question multiple times. I answered you on uMod already
  12. nivex

    Raidable Bases

    @Robert Stevens disable it in the profiles. set spheres to 0. there is no way to disable it saying multiple unless you disable one of the vending map markers.
  13. nivex

    Raidable Bases

    @Ondraasek ok, thanks for clarifying. you should mention any issues to the Carbon team and they'll fix them when they can
  14. nivex

    Abandoned Bases

    it makes the base raidable after its inactive for the configured time. no loot is spawned. it uses whatever loot the players had in their base, and whatever loot is on the players. it does not spawn loot.
  15. nivex

    Raidable Bases

    @CsaszyKJ those are player lockouts not buyable cooldowns. as for player lockouts you can only receive them when a raid is completed or when it despawns. he received it when it despawned. immediately followed by another base spawning. so while he thought he received it when a base spawned he didn't and it isn't possible. furthermore, he received a second lockout because the first expired right before the base despawned. that is intended. extend the lockout time so that it is longer than the despawn time and it won't happen. as i've already mentioned before i may flag players so this doesn't happen anymore, but its not a bug. @Nakotix @Ondraasek That is an issue with Carbon then, and they will need to address any backwards compatibility issues in their platform
  16. nivex

    Raidable Bases

    @Nakotixtry deleting the language file
  17. nivex

    Raidable Bases

    lower all the font sizes for Buyable Events UI and Status UI to 10 and see if that fixes it. there's no reason this should happen when It works fine on all of my servers. @Ondraasek@Nakotix
  18. nivex

    Raidable Bases

    @Killeroox it works. I just tried it. @Nakotix DM the config and language file
  19. nivex

    Raidable Bases

    i never suggest using "easy" because of language barriers, but yes it should work too
  20. nivex

    Raidable Bases

    @Killeroox buyraid 0 pvp - buys an easy base 1 for medium, etc can also specify buyraid 0 pve
  21. nivex

    Raidable Bases

    @BoyFrary yes, you would use the id number setting it to 0 will allow it to be random per Skins => Loot Items in the config file not sure what -1 would do but looks like it may prevent it from being skinned
  22. nivex

    Raidable Bases

    name - the display name of the item. like turning paper into cash by using a skin and changing the name to "Cash" name "Cash" shortname "paper" skin - any skin to change how the item looks, https://steamcommunity.com/workshop/browse/?appid=252490 amount - max amount - how many of this item to spawn using a random value between min and max amountMin - min amount probability (0.0 to 1.0) - items must be pooled and randomly picked first, and only after that will this modifier determine if it spawns or not stacksize - this option ignores the servers stacksize limit when above -1. if you have ammo.rifle with min/max of 1024 and a stacksize of 256 then you will get 4 stacks of 256. this will count as 4 items @BoyFraryglad you all are having fun with it
  23. nivex

    Raidable Bases

    @The Real Butter I don't know what plugin would be doing that. damage isn't blocked on my end.
  24. nivex

    Raidable Bases

    @CsaszyKJnot possible - the time starts when he buys a raid, is reset when he completes the raid and again when the raid despawns. it effectively begins when the raid ends. a new raid showing up is not going to reset the time. @J2click the arrow and move the ui
  25. nivex

    Raidable Bases

    @Ariola596 "Chat Steam64ID": 0, this is in the config to change the icon. set the image on any steam profile and put that steam id here. you have to edit the language file to change any text messages. you can disable most messages by changing the text to "" you can disable a few specific messages in config under Event Messages, too
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