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nivex

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Everything posted by nivex

  1. nivex

    alignment of base heights

    hello! no, you must copy the base at the appropriate height or it will not spawn at the appropriate height
  2. nivex

    buyraid ui text

    you can use the above fix if you don't want to wait for the update, @Swedish Chef just replace the existing method with this one
  3. nivex

    Raidable Bases

    @MercedesCLA45AMG height was not modified so that is on your end. would need an error for walls not spawning
  4. nivex

    buyraid ui text

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  5. nivex

    buyraid ui text

    ok thanks fixed in next update private static string GetButtonText(RaidableMode mode, string langMode, string userid) { List<RaidableBaseCustomCostOptions> costs; if (config.Settings.Custom.TryGetValue(mode, out costs) && costs.All(o => o.IsValid())) { return costs.Count == 1 ? string.Format("{0} ({1} {2})", langMode, costs[0].Amount, string.IsNullOrEmpty(costs[0].Name) ? costs[0].Shortname : costs[0].Name) : langMode; } return GetPurchasePrice(mode, langMode, userid); }
  6. nivex

    Raidable Bases

    just tested and this is working fine. if you're still getting skins applied then it's still enabled, your CopyPaste file has skins in it, or another plugin is skinning
  7. nivex

    bases not taking damage

    this should be fixed in 1.1.4
  8. nivex

    turrets have no damage :(

    Changed Status from Pending to Closed Changed Fixed In to 1.1.4
  9. Changed Status from Pending to Closed Changed Fixed In to 1.1.4
  10. nivex

    Abandoned Bases

    @KingSizeKevinyour request for scheduled time ranges and availability on specific days of the week will have to wait since there was far too many things to do. I don't want to keep people waiting since the plugin is broken. You are not forgotten! 1.1.4 Update released
  11. nivex

    Raidable Bases

    @Lawnmorr yes it's intended to behave this way now. my npcs should never target another npc. and damage is blocked from all npcs to the base. i've changed it to only block damage to the base from my npcs in the next update, but i require a unique identifier for zombie npcs in order to allow my npcs to kill them
  12. nivex

    Raidable Bases

    everything is working fine. update your server and oxide. @Mr.NaughtySockrofl what map is that
  13. nivex

    Abandoned Bases

    ok will have it fixed shortly
  14. nivex

    Raidable Bases

    come on guys... download the update lol
  15. nivex

    Raidable Bases

    it works. download the update =p
  16. nivex

    Error CS1061

    Changed Status from Pending to Closed Changed Fixed In to 2.4.1
  17. nivex

    Error CS1061

    lol guys this was already updated just a few minutes after the rust update came out
  18. nivex

    Raidable Bases

    @NoxiousPluKno, they cannot be randomized except per raid @Neighighanswered your other question, ty!
  19. nivex

    Dome

    Changed Status from Pending to Closed
  20. nivex

    Abandoned Bases

    @thepiercedweirdoah thanks i'll go ahead and include those as walls
  21. nivex

    Raidable Bases

    @Deadpoolthere are refund options in the config. players can despawn their own raid using /rbe despawn if they have the raidablebases.despawn.buyraid permission. they cannot despawn any raid other than their own
  22. nivex

    Dome

    "Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 5, set this to 0 in the profiles, oxide/data/RaidableBases/Profiles/
  23. nivex

    Raidable Bases

    @DeadpoolI dont understand. I think it's a bad translation
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