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Light Hammer

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Everything posted by Light Hammer

  1. Thank you, Codefling members and staff. My successes (and mostly failures on my part) are due to the many that have come before me. All the questions and work-a-rounds to make things happen behind the scenes are not lost on the majority of us. You've helped shape what many of us have come to know as solidarity and is poignant in our monthly struggles. You are to be saluted in your efforts to help us lowly server owners make sense of it all and look forward to what's to come. Best, H.O.G. Gaming
  2. Light Hammer

    Skip Night

    That is something the dev will have to answer...this was the only way I could figure out how to do it, as-is
  3. Light Hammer

    Skip Night

    I have done exactly this. I have a 55 minute day and 5 minute night. My players never see any messages at all, including the UI. Below is a copy of my config...hope it helps! { "Economy": { "Type (Plugin/Item)": "Plugin", "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0 }, "Time Settings": { "Day Start": "06:00", "Night Start": "20:00", "Voting time": 0, "Voting start time (time to check)": "20:00", "Time until which hour the voting will take place (time to check)": "20:30", "Time after voting (to which the night passes)": "06:30", "Fast skip the night": true, "Length of the night (minutes)": 5.0, "Length of the FAST night (minutes)": 0.2, "Length of the day (minutes)": 55.0, "The number of skipped nights, after which it is impossible to skip a single night?": 0, "Night with a full moon": true, "Full Moon Dates": [ "2024-01-25T00:00:00", "2024-02-24T00:00:00", "2024-03-25T00:00:00", "2024-04-23T00:00:00", "2024-05-23T00:00:00", "2024-06-21T00:00:00", "2024-07-21T00:00:00", "2024-08-19T00:00:00", "2024-09-17T00:00:00", "2024-10-17T00:00:00", "2024-11-15T00:00:00", "2024-12-15T00:00:00" ] }, "UI Settings": { "Type of initial display (true - collapsed, false - expanded)": true, "Destroy Time": 1E-05, "Show Image?": false, "Image": "https://i.imgur.com/uNSAY42.png", "Image Width": 0.0, "Image Height": 0.0, "Image Up Indent": 16.0, "Left Indent": 212.0, "Bottom Indent": 16.0, "Width": 0.0, "Height for default version": 0.0, "Height for unfolded version": 0.0, "Background Color": { "HEX": "#F8EBE3", "Opacity (0 - 100)": 4.0 }, "Background Materal": "assets/content/ui/uibackgroundblur-ingamemenu.mat", "Voting Button": { "Width": 0.0, "Height": 0.0, "Bottom Indent": 15.0 }, "Progress Bar": { "Width": 0.0, "Height": 0.0, "Bottom Indent": 55.0 }, "Colors": { "Color 1": { "HEX": "#ABE04E", "Opacity (0 - 100)": 100.0 }, "Color 2": { "HEX": "#595651", "Opacity (0 - 100)": 75.0 }, "Color 3": { "HEX": "#74884A", "Opacity (0 - 100)": 95.0 }, "Color 4": { "HEX": "#FFFFFF", "Opacity (0 - 100)": 100.0 } }, "Hide button position": { "AnchorMin": "0 1", "AnchorMax": "0 1", "OffsetMin": "0 -20", "OffsetMax": "20 0" }, "Close button position": { "Enabled": false, "AnchorMin": "1 1", "AnchorMax": "1 1", "OffsetMin": "-20 -20", "OffsetMax": "0 0" }, "Close the interface after voting?": true }, "Votes Settings": { "Vote Commands": [ "voteday", "vt" ], "Chat notification when voting starts": false, "Number of votes": 1, "Use a percentage of the online?": true, "Percentage of the online": 50.0, "Commands after lost voting": "o.reload CustomButtons|o.reload BuildingSkins", "Commands after successful voting": "o.reload CustomButtons|o.reload BuildingSkins", "Enable a voting fee for skipping the night?": false, "Refunds if a vote is canceled?": false, "Cost of skipping the night": 100 }, "Version": { "Major": 1, "Minor": 1, "Patch": 0 } }
  4. So it is 100% not possible to close the puzzle doors?
  5. Keycard/Puzzle doors as well please...on occasion these don't all reset for me. Thank You!
  6. Yes, please. That would be amazing!
  7. Dev...does this work on ALL doors? Ladder Hatches, Garage Doors...even Underwater Labs puzzle doors? If the answer is yes please take my money.
  8. For what it's worth...Umod version of AutoDoors is outdated and non-functional at the moment. Only reason it works for me is I found a temp fork in the help section for that plugin. I for one am excited to see an alternative.
  9. Light Hammer

    Specific Wipe Activation

    Hello, This plugin is great and has been a godsend for 2 of my 4 monthly wipe servers. I was hoping there might be a way to trigger the auto clearing of groups on specific wipes. For example: One of my servers wipes weekly, every Thursday. I am trying to only have the groups cleared on the first Thursday (first wipe) of the month...but not clear again until the first Thursday of the following month. Is something like this possible? I appreciate your time.
  10. Hello, I am very curious about this tool. I own / operate 4 servers all on dedicated PC's on my network. If I am reading this correctly...this will allow me to sync the time played across all 4 of them, but, only after first rebuilding them all from scratch. Starting with the installation of this bot on each server? Is this correct? Thank you for your time.
    Awesome addition to the new tripwires, support has been top notch with a friendly and attentive dev. Really looking forward to where this goes next...C4? Trumpet? Tape Recorder? The possibilities are insane.
  11. Light Hammer

    Additional Perms

    Thank you so much...my players absolutely love this little touch to the new tripwire! Well done
  12. Light Hammer

    Additional Perms

    Hello, is there a way to make it so you or your clanmates cannot trigger them after armed?
  13. Light Hammer

    XTripwire

    Hello, any advice as to what I've done wrong? I appreciate your time.
  14. Hello, very happy someone finally did this...for that I thank you! Is there any way CCTV cameras can also be added? Thanks! Edit: Or is there a way to make all resources able to be placed in TC?
  15. Hello, I've got a small issue I hope you can help with. When the UI opens, it's overlapping inventory slots. Under normal circumstances this is not a problem. Since the update the UI does not close after walking away from the workbench. Reloading the plugin makes most of it disappear, but the repair table button remains. Using /SW command makes it disappear. Is there any way for me to correct this? I appreciate your time.
  16. Thank you for this...was driving me mad for the longest time
  17. Light Hammer

    Help needed please

    After updating this morning I am getting this error
  18. Sure, put 1 scrap in your inventory and go to a workbench at a monument. After pressing "E" to open workbench menu, then right click on the scrap. It just disappears. You cannot do this with the workbenches we place in our bases.
  19. Hello, this plugin is an excellent addition to my servers. I noticed today while using the workbench at Outpost that I had put a ladder into the research table portion but realized my scrap was in my backpack. I closed the workbench, opened backpack and grabbed scrap. I was able to put the scrap into the workbench without opening it. When I pressed E, then clicked research table the ladder was gone and the scrap was nowhere to be found. A few seconds later there was a bag on the ground with the ladder in it, but no scrap. Is there a way to make it so you cannot put scrap into the workbench without first opening one of its tabs? Loosing the entire stack of scrap is devastating. Thank you!
  20. Light Hammer

    First Custom Map

    Got it, thank you so much...I appreciate your time!
  21. Light Hammer

    First Custom Map

    Hello, I thought I understood how to implement this amazing looking map. This is however my first custom map purchase ever. Is there by chance a step by step guide on how to install/where to put files? Thank you for your time.
  22. Hey all...I've noticed a couple new things about this plugin, thought I'd share. 1) If there is a server restart and your furnace looks empty, click "Run Splitter" and whatever is left in the furnace will show up in your inventory. It's there, just hidden. 2) My "customperm1" settings are simply double the amount of slots a default player would get. On the server restart the # of slots reverts back to default, until I pick the furnace up and place it again, then I have double the amount of slots again. Reloading the plugin doesn't help and the furnace MUST be placed again to gain the additional slots. @Whispers88...Is there any way you would put some love on these 2 issues? I appreciate your time!
  23. Excellent, thank you! I don't want to take away from you being proud of your work...I just don't want anything that says "Trap" on the outsides of my bases. Or any signage at all if I can help it.
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