Jump to content

MON@H

Creator
  • Posts

    323
  • Joined

Everything posted by MON@H

  1. Changed Status from Pending to No Response
  2. I don't quite understand what you mean. Please describe in more detail.
  3. MON@H

    huh

    Changed Status from Pending to Not a Bug
  4. MON@H

    huh

    What exactly is your request? If you have a plugin that will spawn entities in its own way (stacked or otherwise), what do you expect from this plugin?
  5. MON@H

    supply drop

    Changed Status from Pending to Not a Bug
  6. MON@H

    supply drop

    Supply drops are not entities and players do not build them. They are essentially a "grenade", so if you want to prevent players from throwing them, you have to restrict players from using the items, and this plugin does not do that. Take a look at
  7. MON@H

    Skinned Items

    Changed Status from Pending to Not a Bug
  8. MON@H

    Skinned Items

    Maybe later some day
  9. Changed Status from Pending to No Response
  10. Are you using Oxide? Try to reload plugin and tell me if issue still exists on fresh load
  11. MON@H

    Limit Entities

    @Maximo datafile only used to store building owners. If you want support, please create a support request and provide more details. From what you've described, it's not entirely clear what your problem is.
  12. MON@H

    Latest FP update

    Changed Status from Pending to Closed Changed Fixed In to 2.1.9
  13. Changed Fixed In to 1.8.5
  14. Check if the problem is solved in latest version
  15. Perhaps you have some other plugin that prevents player death. Try to unload it and test.
  16. Changed Status from Pending to Not a Bug
  17. Hi. Set "Number of hits allowed before punishment" to 0 since you want to punish first hit. Slap plugin is not needed, it's optional. To better understand what's going on, set "Logging enabled" to true and check /oxide/logs/PunishAttacker/ P.S. "Initial percentage of damage as punishment" is the amount calculated based on damage dealt to victim, not attackers health. But if you set "Number of hits before punishment is death" to 2 attacker will die on second hit anyways
  18. MON@H

    Limit Entities

    @Maximo yes, code for abandoned bases wasn't thoroughly tested, so it may be inaccurate. If you really want to figure out what exactly issue is, you can set "Log Level (Debug, Info, Warning, Off)": "Debug" and try to claim some bases. I can fix inaccuracy in code, but I need some additional info about issue. Feel free to create a support request and give additional info about such cases.
  19. MON@H

    support

    Changed Status from Pending to Not a Bug
  20. MON@H

    support

    Open dir /oxide/logs/LifeSupport/ and see the log file. It should tell you what's happening
  21. MON@H

    support

    If it's not blocked and you have price to pay, your health will be refilled instead of your death. No buttons, no actions required
  22. MON@H

    support

    "Log Level (Debug, Info, Warning, Error, Off)": "Debug" "Debug" - is for the most detailed info, if it's to much, use "Info"
  23. MON@H

    Life Support

    @peck by adding support for any plugin I mean if it's possible. I need more details to understand what exactly you asking about
  24. MON@H

    support

    I don't speak this language. Please, use English. If you have any problems, first thing to do is enabling logging in your config file: "Enable logging": true,
  25. MON@H

    Not counting

    Changed Status from Pending to Can't Reproduce
1.6m

Downloads

Total number of downloads.

7.7k

Customers

Total customers served.

115.4k

Files Sold

Total number of files sold.

2.4m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.