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MON@H

Creator
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Everything posted by MON@H

  1. MON@H

    Limit Entities

    @Soller added in v2.2.3. While the global limit will work correctly, the building limit for growables requires additional changes. I need more time to test how to implement the building limit without impacting performance.
  2. MON@H

    Limit Entities

    @Soller Implementing tracking of growables may dramatically affect performance, especially on a PvE server where the number of growables might be extremely large. I will think about it in the meantime.
  3. MON@H

    Limit Entities

    @Geralldo.RuLey they even added a special element on the top of this section:
  4. MON@H

    Limit Entities

    @Perfectangel01 limits are personal. No teams/clans/friends support planned
  5. MON@H

    Limit Entities

    @shturval I have no issues on my server, and no one has reported any problems with skins. I can’t test this specific case myself since I don’t have the DLC, but you’re welcome to connect to my server and test it yourself if you’d like. And of course, if such a bug exists, I’ll fix it.
  6. MON@H

    Limit Entities

    @Maximo use limitentities.list console command to get current list and add what you need to your config
  7. MON@H

    Limit Entities

    @dogigniter just set a high value and forget about it. It won’t impact performance, so there’s no need to disable it.
  8. MON@H

    Limit Entities

    @Maximo My plugin can’t control what another plugin spawns. If you want to add a limit, you need to modify the original plugin’s codebase directly, rather than trying to restrict it from the "outside."
  9. Changed Status from Work in Progress to Fixed Changed Fixed In to 2.2.0
  10. Okay, it should be fixed now. The only thing is, you'll have to wait until Nivex updates his plugin and releases the changes for it to take effect.
  11. MON@H

    Limit Entities

    @Maximo if you mean a custom plugin, then you need to contact the original author
  12. MON@H

    Limit Entities

    @RUSTAGE_SU not really sure what are you asking about
  13. MON@H

    Limit Entities

    @Chill Roleplay issue is related to log level = debug. Fixed in next version, comming soon
  14. Yes, it takes some time to test this. Almost finished.
  15. Changed Status from Pending to Work in Progress
  16. Changed Status from Pending to Closed
  17. MON@H

    Life Support

    @SlayersRust added in latest version
  18. Have you installed framework? https://github.com/dassjosh/Rust.UIFramework/releases/latest
  19. MON@H

    How to cancel Limit Total

    No, this will not affect performance.
  20. MON@H

    How to cancel Limit Total

    Changed Status from Pending to Not a Bug
  21. MON@H

    How to cancel Limit Total

    Max value is 2147483647 There is no way to disable this feature, I just don't understand why this would be done.
  22. MON@H

    Limit Entities

    @LuminCC If you need support, please create a support ticket with details.
  23. MON@H

    MLogger

    Changed Status from Work in Progress to Closed Changed Fixed In to 1.8.9
  24. MON@H

    MLogger

    MLogger is my custom logging private plugin. It is not available for public use. Added Discord Logger plugin support to solve the issue
  25. MON@H

    MLogger

    Changed Status from Pending to Work in Progress
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