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kasvoton

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Everything posted by kasvoton

  1. kasvoton

    Stack is not checked

    > When you Craft 10 ak once, the ak will overlap into one Can you try to drag the AK using the right/left mouse button ? When you have items on your inventory which have an additional stat such as "number of bullets", the Rust UI will not show the stack size because it will give priority to the additional stat.
  2. kasvoton

    BROKEN

    Changed Status from Pending to Closed Changed Fixed In to 1.2.3
  3. kasvoton

    Not instant craft

    Changed Status from Pending to No Response
  4. AFAIK that's a client side thing.
  5. kasvoton

    Not instant craft

    ping
  6. Which map size are you using with it ?
  7. kasvoton

    Not instant craft

    Can you share a video of the action happening ?
  8. kasvoton

    Not instant craft

    You're are correct.. it's not "instant" in the sense that the item is not generated on-the-fly and added to your inventory. The plugins makes use of the existing crafting queue, this is why you see the item appearing in the crafting queue and then being crafted after one sec. There is a inherent pooling time to take the items out of the crafting queue (1 sec), I guess this could be adjusted to have a smaller delay. The advantage of using the built-in crafting queue vs generating items on-the-fly is all about performance when protecting against user exploitation.
  9. I would really appreciate it. It could also be due to some harmony plugins not working well together. If you want I can send you Debug versions of my harmony plugins that will be very verbose on the rcon logs as the ones I publish here are Release versions.
  10. No need. Just place it on the Harmony folder and do a map wipe.
  11. Version 2024.5.2.1658

    130 downloads

    SAVE 10% WHEN BUYING THE BUNDLE SAVE 10% WHEN BUYING THE BUNDLE This high performance patch will allow to set custom item stacks based on: Item name Item category Blacklist items (useful when using the categories) This is a standalone Harmony patch, Oxide installation is optional. Copy the Oxidation.StackManager.dll file into your HarmonyMods folder and restart your server. At the first server start after installing the patch a new configuration file Oxidation.StackManager.X.json will be created at the HarmonyMods folder. What is Harmony ? Harmony is a library for patching .NET code during runtime, it directly manipulates game code (CIL) without any additional abstraction layer such as Oxide. The direct patching of the game's byte code allows more performant modding as developers no longer need to rely on third party code, events or hooks to build custom functionality.
    $4.99
  12. It was built on a Linux environment. I will check if I can make it agnostic. But is it working in your windows server ? EDIT: the latest release available is OS agnostic.
  13. Version 2024.10.3.1319

    216 downloads

    SAVE 10% WHEN BUYING THE BUNDLE This high performance patch will change the overall output rates of pickup, gather and quarries/excavator aka "Gather Manager". This is a standalone Harmony patch, Oxide installation is optional. Copy the Oxidation.Modded.X.dll file into your HarmonyMods folder and restart your server. At the first server start after installing the patch a new configuration file Oxidation.Modded.X.json will be created at the HarmonyMods folder. The following settings can be configured: Recycler tick rate (default: 5s) Research table speed (default: 10s) Crafting speed multiplier Vending machine buying speed Overall gather multiplier Overall pickup multiplier Overall quarry multiplier Overall excavator multiplier Overall trap multiplier It also supports setting unique output rates based on the Item's short name, example: "Excavator": { "*": 5.0, "hq.metal.ore": 1.0, "metal.ore": 2.5, "sulfur.ore": 1.0 } What is Harmony ? Harmony is a library for patching .NET code during runtime, it directly manipulates game code (CIL) without any additional abstraction layer such as Oxide. The direct patching of the game's byte code allows more performant modding as developers no longer need to rely on third party code, events or hooks to build custom functionality.
    $4.99
  14. kasvoton

    How do i enable it??

    Changed Status from Not a Bug to Closed
  15. kasvoton

    Part day

    Changed Status from Not a Bug to Closed
  16. kasvoton

    Part day

    Add me on Discord kasvoton#8243. You may need to join https://discord.gg/nRSXxqUVaV temporarily to add me.
  17. Version 2022.9.24.1102

    26 downloads

    This high performance patch will make craft be instant for all your players. After installing the patch and restarting your server you need to set "craft.instant 1" to activate the instant crafting. This is a standalone Harmony patch, Oxide installation is optional. Copy the Oxidation.Instacraft.dll file into your HarmonyMods folder and restart your server. What is Harmony ? Harmony is a library for patching .NET code during runtime, it directly manipulates game code (CIL) without any additional abstraction layer such as Oxide. The direct patching of the game's byte code allows more performant modding as developers no longer need to rely on third party code, events or hooks to build custom functionality.
    $2.99
  18. This plugin only works with the procedural maps as the process is only applied when the map is being generated. Due to the usage of a seed, the procedural generation is mostly deterministic at a high level.
  19. The monuments will be in different positions when compared to the standard procedural generation, but here the true limiting factor is the map size. Search for a seed with all the monuments and then this should put the rail ring on top of it.
  20. { "Version": { "Major": 1, "Minor": 0, "Patch": 1 }, "AdditionalEvents": { "Enabled": false, "Min": 300.0, "Max": 600.0 }, "Airplane": { "Speed": { "Enabled": true, "Min": 5.0, "Max": 5.0 } }, "Signal": { "Duration": 210.0 }, "Cargo": { "Mass": { "Enabled": false, "Min": 1.0, "Max": 1.0 }, "Drag": { "Enabled": true, "Min": 0.45, "Max": 0.45 } } } This will make them go really fast.. like arrive in 5seconds.
  21. Practically the rails “are only” generated during the initial map procedural generation (i.e. on wipe).
  22. I need to play a bit with this, if possible I will send you a PM.
  23. I’m not that familiar with RustEdit. In which sense would you like to integrate this with it ?
  24. Version 2024.5.2.1658

    352 downloads

    This patch will change the procedural map generation algorithm to include the Trainyard monument and train tracks (railring) on any map size greater or equal to 3500. This works great with maps without the Giant Excavator as it provides a different way for your players to gather resources, use https://rustmaps.com/ to search for some good seeds. Tested extensively with map size 3650. This plugin manipulates the limits imposed by Facepunch for the rail ring to generate, rail rings takes a lot of map space. Monuments are placed in a certain order by the map generator, having the rail ring will ultimately mean that something will be left out due to the lack of space. We have no control over what gets culled.. so when using this plugin some seeds will work better than others. This is a standalone Harmony patch, Oxide installation is optional. Copy the Oxidation.CustomRailRingSize.dll file into your HarmonyMods folder and restart your server. What is Harmony ? Harmony is a library for patching .NET code during runtime, it directly manipulates game code (CIL) without any additional abstraction layer such as Oxide. The direct patching of the game's byte code allows more performant modding as developers no longer need to rely on third party code, events or hooks to build custom functionality.
    $3.99
  25. kasvoton

    Part day

    0. Sunday 1. Monday 2. Tuesday 3. Wednesday 4. Thursday 5. Friday 6. Saturday { "Minute": "0", "Hour": "0", "Day": "*", "Month": "*", "DoW": "5", "Command": "weather.atmosphere_brightness 0" }, The following config means: execute the rcon command "weather.atmosphere_brightness 0" on a Friday at 0:00.
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