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Everything posted by kasvoton
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Not a dumb question.. Cook time is the property each item has assigned by facepunch, so it works at the item level. The multiplier changes the tick rate of the furnaces, so it works at the furnace level. In the end of the day, they both affect how fast an item gets cooked.. but using two different methods depending on what you really want to archive.
- 99 comments
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Changed Status from Pending to Not a Bug
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You don't need to enable anything.. it should be there on top right corner.
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True/False Variable for permissions system needed
kasvoton replied to CoreKillTV's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 1.1.0 -
True/False Variable for permissions system needed
kasvoton replied to CoreKillTV's Support Request in Support
I've released the new version. Additional bonus: Server loading messages. \o/ -
True/False Variable for permissions system needed
kasvoton replied to CoreKillTV's Support Request in Support
Hi ! First of all I'm sorry for the late reply but I've been out for the weekend and only now I'm catching up. The permission management is one of the key features of this plugin, despite being advertised on the info page, maybe I need to make it more clear. I could add the enable/disable boolean but in the end of the day you'll be missing one of the core features of this plugin. It takes care of all the groups and permissions for you, you'll have a view of all the groups and permissions on your server and one place to set them all. Why don't you give it a try and define the groups and permission inside the plugin ? It just takes a couple of minutes.. trust me, this plugins is used on big networks. Otherwise, I will add the enable feature on next release. Cheers. -
Changed Status from Pending to Closed Changed Fixed In to 1.0.4
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I will fix that, thanks for posting.
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- #admin
- #admintool
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- #blueprints
- #manager
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This is an example config: { "Version": { "Major": 1, "Minor": 0, "Patch": 0 }, "AdditionalEvents": { "Enabled": true, "Min": 300.0, "Max": 600.0 }, "Airplane": { "Speed": { "Enabled": true, "Min": 60.0, "Max": 120.0 } }, "Cargo": { "Mass": { "Enabled": false, "Min": 20.0, "Max": 20.0 }, "Drag": { "Enabled": true, "Min": 1.0, "Max": 5.0 } } } It will spawn additional drop within a random 300 to 600 seconds interval. The planes speed will be a bit faster than normal (70-80) or almost twice as slow when crossing the sky. The standard drop speed is between 2.5 to 3.5, so on this config it can fall almost twice as fast or twice as slow (approximate). PS: The number for mass and drag are generic floats without any specific unit. I you want the drops really fast, set airspeed to 10 and drag to 0.5.
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Changed Status from Pending to Can't Reproduce
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Hi @Mals what do you mean by crashing the server ? I couldn't reproduce it on my dev server only with this plugin loaded. This is a large furnace loaded with 1k HQM ore and x100 on the config file.
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@Terskipia Please do not forget to review and rate the plugin, thanks. https://codefling.com/plugins/oxidations-server-metadata?tab=reviews
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Can you download the latest version and test ? Thanks.
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Changed Status from Work in Progress to Closed Changed Fixed In to 1.0.6
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I'm working on fixing this. It should auto-import the exiting groups when first run. Will keep you posted.
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Changed Status from Pending to Work in Progress
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Changed Status from Pending to Not a Bug
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Hi ! "Permissions" is a json array like so: "Permissions": [ "entitycleanup.use", "betterchat.admin", "playeradministration.access.show", "playeradministration.access.ban", "playeradministration.access.kick", "playeradministration.access.mute", "removertool.all", "removertool.admin", "adminleavejoin.admin" ],