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ZEODE

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Everything posted by ZEODE

  1. ZEODE

    Raidable Bases

    I had the same issue, bases only spawning around the beaches. I increased this setting and now they spawn accross the map more: "Maximum Elevation Level": 6.5, I raised it more, but then I had bases spawning on the side of steep hills/mountains and half the base was in the terrain and the other floating in the air a long way. But 6.5 seems to work well for me.
  2. This is to do with the decay of the MiniCopter. This NRE happens whether decay is true or false in the config. Easy to recreate the error, it happens on its own every few minutes in console output. As Vnuk pointed out, the plugin still works as intended. The latest Rust update is causing the error with the plugin. To fix it for now until the author updates the plugin, you can insert the following below line 781: if (entity.OwnerID == 0) return; This will fix the annoying NRE error message.

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