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Everything posted by Wrecks
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Been getting this error for a while ailed to call hook 'CmdCases' on plugin 'Cases v1.1.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Cases.RefCaseUi (BasePlayer player, Oxide.Game.Rust.Cui.CuiElementContainer& container, Oxide.Plugins.Cases+CaseInfo caseInfoData) [0x00475] in <62d773656b684ac98c0eba2e784759f6>:0 at Oxide.Plugins.Cases.MainUI (BasePlayer player, System.Int32 page, System.Boolean first) [0x00f62] in <62d773656b684ac98c0eba2e784759f6>:0 at Oxide.Plugins.Cases.CmdCases (Oxide.Core.Libraries.Covalence.IPlayer cov, System.String command, System.String[] args) [0x00085] in <62d773656b684ac98c0eba2e784759f6>:0 at Oxide.Plugins.Cases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00cd2] in <62d773656b684ac98c0eba2e784759f6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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DrugBusiness.json
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Thats the one that wasnt working for me
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I can send you my config @MercedesCLA45AMG
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I got it to work since then, Thanks!
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Not sure if its something with my config but players are letting me know there is no dealers spawning in. Thank you DrugBusiness.json
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- 117 comments
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- 2
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- #barricade
- #ch47
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Had a few issues with splitting (plugins) with some upgrades, not using the amount of wood it is supposed to. It will smelt the resources and still have wood burning. Would it be too much to ask to implement a splitter upgrade for the furnaces as well? Either as a purchase or just included with the plugin to give more accurate splits and wood usage. Thanks!
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No rush! I appreciate it
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I did, and on pickup only picked up cloth and hemp seeds
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Ah okay, that isnt what I needed, only wanted the gather for a certain group of players
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So does disabling it disable even the players with permissions to not be able to grab it as well?
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Default players can gather weed from the hemp spawned in the world, is this possible to disable?
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- 35 comments