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Everything posted by Wrecks
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- 250 comments
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- 1
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- #enhanced
- #custom loot
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(and 7 more)
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Version 0.1.3
18 downloads
I was thinking how someone could wake up in the world, pick up a weapon and suddenly be so proficient with it so quickly. So I came up with this mode. Give your players a little challenge with this progression system or host an event where the first player to unlock the rocket launcher gets the bragging rights or a special Perk for the wipe. Added a Master of Arms Champion Trophy for the player that completes the challenge first, anyone else who finishes, gets congratulated for completing the challenge. Master of Arms Is a "Weapon Mastery" style progression system. Set in config how many kills to "Master" a weapon, once mastered, the next weapon in line is usable. Unlock Order Hunting Bow Crossbow Compound Bow Eoka Nailgun Revolver SAP M92 P17 Python Double Barrel Shotgun & Waterpipe Pump Shotgun Spas 12 Custom SMG Thompson MP5 SAR AK (Abyss and Diver) LR-300 M39 HMLMG M249 Bolt Action Rifle L96 Multiple Grenade Launcher Flamethrower & Rocket Launcher Config { "BlockCrafting": true, "KillsForMastery": { "bow.hunting": 5, "crossbow": 5, "shotgun.double": 5, "bow.compound": 5, "pistol.eoka": 5, "pistol.semiauto": 5, "pistol.m92": 5, "pistol.python": 5, "pistol.revolver": 5, "pistol.prototype17": 5, "shotgun.pump": 5, "shotgun.spas12": 5, "smg.2": 5, "smg.thompson": 5, "smg.mp5": 5, "rifle.semiauto": 5, "rifle.ak": 5, "rifle.lr300": 5, "rifle.m39": 5, "hmlmg": 5, "lmg.m249": 5, "rifle.bolt": 5, "rifle.l96": 5, "multiplegrenadelauncher": 5, "pistol.nailgun": 5 }, "TrackAnimalKills": false } Permissions MasterofArms - Use this required to use the progression system. Commands /MoAHelp This command is used to display information about the Master of Arms game mode to players. It provides an introduction to the game mode and explains how players must master their current weapon to be able to equip the next unlockable weapon. /MoAInfo This command is used to check the player's current weapon proficiency if the UI (user interface) is disabled. It displays information about the player's current weapon proficiency, the kills required to master the current weapon, and the next unlockable weapon. If the player has mastered all available weapons, it informs the player that they have achieved Mastery. /moaresetall Admin Command Via Permission. Wipes all player data related to weapon progression and unlocks. /MoAReset "Player" Admin Command Via Permission. It allows administrators to wipe weapon progression and unlocks for a specific player. /ArmsToggle Toggles a UI under the compass, it displays the current weapon level, Next unlock, and how many kills to unlock that weapon. /UnlockedWeapons Will list all unlocked weapons. Demo Video$6.00-
- 1
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- #progression
- #weapon
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Version 0.1.3
55 downloads
Throw all your Custom Items or high tier loot into these loot crates and have your players hunt for them or use the commands features to monetize your server. Players will be notified when they find the item through chat. Customizable Loot table, Skins, Custom Names, Etc. Probability out of 100 System, with min max items. You can set how much percent out of 100, for the crates to spawn in elite crates. Commands /givecrate "playername" - Will give a crate to a specific player /giveallcrates "5" - Will give all players online the specified crate amount. Both commands are setup to be used through Tebex, RCON or Alternatives. Loot Table Stuff You can use this to add the crates to your existing loot table. Shortname - halloween.lootbag.large Customname - Loot Crate SkinID - 3029866560 Config Example { "LootTable": [ { "Name": "Loot Crate Signal", "Shortname": "supply.signal", "MinAmount": 1, "MaxAmount": 1, "Probability": 25, "SkinID": 0 }, { "Name": "Emojis AR", "Shortname": "rifle.ak", "MinAmount": 1, "MaxAmount": 1, "Probability": 15, "SkinID": 3009389521 }, { "Name": "Crypto", "Shortname": "paper", "MinAmount": 1, "MaxAmount": 1, "Probability": 5, "SkinID": 1984567801 }, { "Name": "", "Shortname": "bleach", "MinAmount": 10, "MaxAmount": 20, "Probability": 12, "SkinID": 0 }, { "Name": "", "Shortname": "blood", "MinAmount": 10, "MaxAmount": 20, "Probability": 12, "SkinID": 0 }, { "Name": "", "Shortname": "glue", "MinAmount": 10, "MaxAmount": 20, "Probability": 10, "SkinID": 0 }, { "Name": "VPN Flash Drive", "Shortname": "battery.small", "MinAmount": 1, "MaxAmount": 1, "Probability": 10, "SkinID": 2645299478 }, { "Name": "Cold Hunter M249", "Shortname": "lmg.m249", "MinAmount": 1, "MaxAmount": 1, "Probability": 11, "SkinID": 2891224181 } ], "MinItems": 1, "MaxItems": 3, "EliteCrateChance": 10 } This is the config I run on my personal server. Video Demo BACKGROUND ATTRIBUTION https://www.vecteezy.com/free-videos/star-effect Star Effect Stock Videos by Vecteezy$10.00- 6 comments
- 3 reviews
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- 1
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- #lootbox
- #monetization
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- 23 comments
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- 1
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- #vending
- #vending machine
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(and 6 more)
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- 10 comments
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- #copypaste
- #community
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(and 1 more)
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- 10 comments
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- 1
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- #copypaste
- #community
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Changed Fixed In from 1.1.1 to 1.1.2
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It should be counting down this way, I installed a clean version on test. default config gets sent to inventory. now im testing headshot sfx disabled again And that works too. Any issues im glad to try to help you resolve. And adding features thats cool too, but i wouldn't say that those are missing it can be a work in progress.
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Event duration definitely works it counts down the minutes until end in chat, I’ll double check again though. Event rewards hand out you’ll have to send me your config and I’ll take a look. there is a config option to disable SFX in last build. I never advertised a leaderboard panel. But that is in the plans. and it isn’t set to announce what the winner won, just who won and how many kills they got to win.
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.1.1
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I can add a config option
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- 580 comments
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- 1
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- #hud
- #interface
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Changed Status from Pending to No Response Changed Fixed In to 1.0.0
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