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Everything posted by imthenewguy
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Changed Status from Pending to No Response
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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only allow ST to run on assigned players
imthenewguy replied to GooberGrape's Support Request in Support
Changed Status from Pending to Closed -
Changed Status from Pending to Closed
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It sounds like you have too much loot being added to your containers. I'll see what I can do.
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- 1,404 comments
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- #leveling
- #progression
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- 1,404 comments
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- #leveling
- #progression
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- 214 comments
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- 1,404 comments
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- 1
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- #leveling
- #progression
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Nah there isn't. It's a one life thing, which is why I added the option for players to take multiple hits before they die
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Most stacks plugins will fix this issue, but I will add it to the plugin next update for those that don't run one
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- 214 comments
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Have you assigned the permission to give kits, and have you enabled recycling in the config?
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Changed Status from Pending to Closed
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Yeah. Players shouldn't really ever die unless they jump off the edge, but EventHelper works with it so it won't restore the paintball items for the player if they die. You can set the config to require a command for the player to get their stuff back after respawning, rather than it happening automatically as well.
- 30 comments
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- 214 comments
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- 30 comments
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That permission increases the chance by 100%, it doesn't set it to 100%. For example, if the base value was a 25% chance of success, that permission would instead offer a 50% chance.
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How have you set it up?
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- 30 comments
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Ahh right I understand the concept. It seems a little over-complicated and nieche for this plugin. Would be simpler to add a straight roll for Item/economics/server rewards to re-roll the stats of the item. Example: Re-rolling c tier items would cost $100 and has the potential to re-roll using the default chances (could remain C, upgrade to B, A or S). Re-rolling B tier items would be the same, except that they could not downgrade to C, but would cost $200. Re-rolling A tier items would be the same, except it could not downgrade to B or C, but would cost $500. etc
- 265 comments
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- 2
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- #enhanced
- #custom loot
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(and 7 more)
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Hey mate, why not use the NightVision plugin? The plugin supports it by default. If you do want to use the nightvision item specifically, adjust your config value to this: "Commands to run for each player when the game starts and the gates open. Use {id} in replacement of the players steam id": [ "inventory.giveto {id} nightvisiongoggles" ], Regarding adding extra loot profiles, you basically want to ensure you format it correctly or you will run into json format issues. "TestLoot": { "Chance for this profile to be selected for the game (weighted system)": 100, "min_items": 2, "max_items": 4, "items": [ { "shortname": "weapon.mod.8x.scope", "min_amount": 1, "max_amount": 1, "skin": 0, "displayName": null }, { "shortname": "weapon.mod.small.scope", "min_amount": 1, "max_amount": 1, "skin": 0, "displayName": null } ] }
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Hey I have never used the shop plugin, but I assume you can add commands to it that run when a player makes a purchase. If so, I would suggest simply running the givexp console command for the player.
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- 265 comments
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- #enhanced
- #custom loot
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(and 7 more)
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