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imthenewguy

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Everything posted by imthenewguy

  1. You don't have an option like this? "Prevent deployable items from being recycled": true, Which items allow you to gather?
  2. As an interim solution you can adjust the base item to something else if you want, or disable drops by setting the value to 0 in the config. I will look at adding recycler prevention for items that contain a skin moving forward. Didn't even think of recyclers lol.
  3. Odd. I have added a validation to check the dictionary for any existing entries prior to being added. Should prevent this moving forward. Will be in the next release.
  4. I recommend confirming it for yourself. I have checked on my main server and my test server and I receive xp drops from looting crates and destroying bradley. One thing to remember is that the killer is the player who lands the last hit on bradley, and the player who gains xp when looting a crate is the first one to do so. Any subsequent looting after the first player loots a crate does not reward xp. I will add an API call for getting the player xp and level, and I will look at raidable bases. Can't see any api info on the sales page for XDQuest.
  5. I feel there are too few sources of electrical damage to warrant it tbh. The only source I know of is a tesla coil. Would be something to add if rust adds more electrical damage sources for sure though.
  6. Will add to next update. I will probably keep it global, much easier from a code point with the way the plugin is structured.
  7. imthenewguy

    failed to call hook

    Hey mate, I need a bit more info around this. What were you eating when this was triggered? Have you made ANY adjustments to the default config?
  8. Hmmm thought I already added that but evidentially not! Will be in the next release.
  9. Will add bradley to the xp list when killed. Cant reliably add the heli so ill also add heli crate, bradley crate and hacked lockable crates to the list when they are looted for the first time. Also adding quest completion.
  10. Stolen from who? If you are referring to Nivex, I asked him for some of his code from ZLevels and he said it was fine, he even reviewed my plugin. Very much looking forward to your response.
  11. imthenewguy

    High CPU usage

    Changed Status from Pending to Closed
  12. imthenewguy

    High CPU usage

    Odd. I wouldn't think to much about it unless it affects performance. If you are having performance issues (ie if you are high pop), set the following setting to false: "Use mouse 3 to toggle the boat turbo (performance heavy on high pop servers). Set false to use a chat command instead"
  13. imthenewguy

    High CPU usage

    CPU usage is relative to the server/how many cores. If your server is running 4 cores, then 180% isn't that bad. Your focus should be on server fps. There isn't anything on server load that would run for that duration, except for Image library. The plugin calculates and builds the player data based on the data file but this usually done in a matter of seconds. What is your avg server fps?
  14. imthenewguy

    XP Hud is cutoff

    Changed Status from Pending to Closed Changed Fixed In to 1.0.2
  15. imthenewguy

    XP Hud is cutoff

    Fixed in 1.0.2
  16. imthenewguy

    Semi broken

    Changed Status from Pending to Closed
  17. imthenewguy

    Semi broken

    What version are you running? There is a structure change in the of the later version to accommodate different types of time types. "vip": { "name": "vip tier 1", "time_type": "day", "time_to_add": 30, "vip_group": "vip", "vip_description": "This is an example of a group only VIP token", "remove_tokens_on_wipe": false, "token_item": { "name": "VIP Token - 30 days", "skin": 2529344523, "item_shortname": "radiationresisttea.pure" }, "_command": null }, As you can see, you require the field "time_type" which can be "second", "minute", "hour" or "day". The "days_to_add" variable has also changed to "time_to_add". This is where you set the quantity of seconds/minutes/hours/days to add, based on the "time_type" field. This will work { "Maximum VIP days that a player can accumulate per tier": 90, "Sound effect when purchasing or consuming a token": "assets/prefabs/deployable/vendingmachine/effects/vending-machine-purchase-human.prefab", "Sound effect when consuming a token. Set it to nothing if you do not want an effect": "assets/prefabs/misc/easter/painted eggs/effects/gold_open.prefab", "Password for command verification (make one up)": "weshownosoulmercy666", "Chat commands for opening the menu.": [ "tokenmenu", "tokenbalance", "storetoken", "redeemtoken" ], "Date time format (case sensitive): dd == day. MM == month. yyyy == year": "dd-MM-yyyy", "Prevent players from consuming a token if they are already in the group?": true, "How often should the plugin check to see if a player has run out of VIP [seconds]?": 3600.0, "Add your vip tiers and commands here. Use {id} in place of a players userid and {name} in place of their name.": { "vip": { "name": "vip tier 1", "time_type": "day", "time_to_add": 30, "vip_group": "vip", "vip_description": "This token will grant you acces to vip for 30days!", "token_item": { "name": "VIP Token - 30 days", "skin": 2529344523, "item_shortname": "radiationresisttea.pure" } }, "vip+": { "name": "vip tier 2", "time_type": "day", "time_to_add": 30, "vip_group": "vip+", "vip_description": "This token will grant you acces to vip for 30days!", "token_item": { "name": "VIP Token - 30 days", "skin": 2529343385, "item_shortname": "radiationresisttea.pure" } }, "vip++": { "name": "vip tier 3", "time_type": "day", "time_to_add": 30, "vip_group": "vip++", "vip_description": "This token will grant you acces to vip for 30days!", "token_item": { "name": "VIP Token - 30 days", "skin": 2529344741, "item_shortname": "radiationresisttea.pure" }, "_command": { "command": "", "message": "", "public_message": "", "hook": true } } } }
  18. Changed Status from Closed to No Response
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