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IMR Games

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Everything posted by IMR Games

  1. IMR Games

    interfering with plugins

    Thank you for the follow up! To be clear, the only change you made was removing those 3 .dll files? If so, may I ask what type of server hosting are you using? Do you have direct access to the Managed folder?
  2. IMR Games

    interfering with plugins

    I went through the server log you posted, and it seems this issue isn't related to our tools package. There are a number of general issues in there, for example Image Library is required for some plugins to run but isn't loaded/installed, and there are potentially some config errors as well. I would recommend the following: - Make sure you go through the log yourself carefully to see what you're missing - Download any plugin dependencies that your plugins have, Image Library being a big one: https://umod.org/plugins/image-library - Delete existing configs of plugins that aren't working - Download the newest versions of all plugins you're using, and let them generate fresh configs - If still in doubt, or you would just like to verify whether or not the IMR Tools Package has anything to do with this, before you do any of the other steps you can remove the IMR Tools Package from your server by simply deleting these files from your Managed folder: Oxide.TactiPluginCompiler.dll, Oxide.TactiToolsCoreExtInterface.dll, TactiToolsCore.dll Please let me know how it goes and we will do everything we can to provide support related to the IMR Tools Package, but just keep in mind if this is a general plugin configuration issue there's only so much we can do
  3. IMR Games

    interfering with plugins

    Hello! It seems the posts in here were edited before I could see what they were. Are you still having any issues we can help with?
  4. Heya Tacti here. Yeah the plugin is set up this way to avoid conflicts with other plugins. If you want a simple setup, simply add a few spawn points at a safe location like Outpost for instance. If you need help with it I can walk you through it.
  5. Version 2.1.0B

    18 downloads

    IMRG plugins are currently not for sale. Additionally the "IMR Tools Package" are (or soon to be) unlisted. Those who've already bought our plugins are welcome to still submit support request if necessary. Once we've more time to allocate to Codefling plugins will be relisted again as well as more added. NPC Building Block is a plugin that will prevent players from building if there are specific animals and/or specific Bots/named NPC's nearby. It also has an option for all animals and all NPC's at once. The building block effect will stop when the player moves out of radius or kills the animals/NPC's causing the block. This can be a great way to stop players from using foundations for example to abuse animal AI (since animals can't deal with players on foundations) which makes them free kills, whereas this plugin makes animals much more of a threat. It can also be used to prevent players from making sniper towers to shoot NPC Bots outside of their attack range or all kinds of other abuse of their AI to make for a more all around fair and challenging PVE experience. Admins can think of all kinds of uses! List of entity names for the config can be found here:https://www.corrosionhour.com/rust-prefab-list/ Features • Prevents players from being able to build near specific animals and/or specific NPC's while those animals/npc's are in range or alive • Makes animals that much more lethal because their AI will be much harder to abuse - great for servers that want more of a PVE challenge! • Also makes specific NPC's more lethal since their AI cannot be abused by making improvised sniper towers or hiding behind twig bases, and so on! • VIP Ready with permissions to let select players bypass the blocks • Great performance • Customizable Depends On IMR Tools Package: https://codefling.com/tools/imr-tools-package Always make sure you have the IMR Tools Package installed first when running any plugins by IMR Games. Installation - Make sure you have the IMR Tools Package installed, as explained above. - Put this plugin in your oxide plugins folder. - It will generate a config and lang file. - Customize and enjoy! Permissions imrgnpcbuildingblock.animalignore - Lets the player(s) bypass the animal-based building block. imrgnpcbuildingblock.npcignore - Lets the player(s) bypass the npc-based building block. Config { "Named NPC Block Radius": 100.0, //Radius in which configured named npc's will prevent players from building. For example, "Frank Bot" will prevent players from building if they're within 100 meters of it. "Named NPC Block List": [ //List of named npc's to cause the building block effect. "Bob The Builder", "Frank Bot", "Bob" ], "Animal Block Radius": 100.0, //Radius in which configured animals will prevent players from building. For example, a Bear will prevent players from building if they're within 100 meters of it. "Animal Block List": [ //List of animals to cause the building block effect. "assets/rust.ai/agents/bear/bear.prefab", "assets/rust.ai/agents/boar/boar.prefab", "assets/rust.ai/agents/chicken/chicken.prefab", "assets/rust.ai/agents/stag/stag.prefab", "assets/rust.ai/agents/wolf/wolf.prefab" ], "Blocked Prefabs List": [ //List of prefabs that cause the blocking effect. "assets/prefabs/building core/foundation/foundation.prefab", "assets/prefabs/building core/foundation.triangle/foundation.triangle.prefab", "assets/prefabs/misc/xmas/icewalls/wall.external.high.ice.prefab", "assets/prefabs/deployable/furnace.large/furnace.large.prefab" ] } Lang { "AnimalBlock": "You can't build here because there are hostile animals nearby.", //Message send to players that are within range of an animal-based building block. "NPCBlock": "You can't build here because {0} is nearby." //Message send to players that are within range of an npc-based building block. } Notes - If the Named NPC Block List is entirely empty, then all NPC's will enforce the building block. This includes even Vanilla Scientists. This can be an easy way to include all NPC's at one time! - If the Animal Block List is entirely empty, all animals will enforce the building block as well.
    $2.99
  6. IMR Games

    error

    Ok gotcha. And did you unzip only the dll files? I.e. not the folders, as the folders in the zip are only there to show where the dll files should go. Let me know how the restart goes and such. To be safe you may want to turn the server off and unzip the .dll files one more time and then start the server up again.
  7. IMR Games

    error

    Ok and can you confirm which folder the .dll files were placed in? The right file path would be something like this: rust_dedicated\RustDedicated_Data\Managed
  8. IMR Games

    error

    When you installed the IMR Tools Package, was your server running or offline?
  9. IMR Games

    error

    Heya! Were you able to follow the Installation instructions on the plugin page? It requires first downloading and installing the IMR Tools Package as well as the Spawns Database Plugin. This error is being given because the IMR Tools Package in particular doesn't seem to be installed. IMR Tools Package:: https://codefling.com/tools/imr-tools-package Spawns Database: https://umod.org/plugins/spawns-database
  10. Version 2.0.3

    66 downloads

    IMRG plugins are currently not for sale. Additionally the "IMR Tools Package" are (or soon to be) unlisted. Those who've already bought our plugins are welcome to still submit support request if necessary. Once we've more time to allocate to Codefling plugins will be relisted again as well as more added. Anti Terrain Death is a plugin that saves player frustration and admin work by preventing players from dying to terrain or prefab issues on procedural and custom maps. Instead of the player being killed due to a terrain problem, they will be teleported to their nearest sleeping bag, or if they have no sleeping bag, the nearest spawn point as specified in the config. Players will only ever be teleported if they would otherwise be killed. There is never a "false positive". All Terrain Violations show up in console and a separate log file as well for extra utility so admins can track the source of the problem and correct it. Both procedural and custom maps in Rust have many ways players can die to terrain or other issues like improperly set volumes. When a player dies like this, they lose everything they had and either will require admin assistance to get their stuff back or they may even just leave the server in frustration. This plugin helps prevent these problems! Features • Saves players from death due to the many map issues which may arise, preventing player and admin frustration • Compatible with both procedural and custom maps • Teleports players that would have been killed by the map to their nearest sleeping bag instead • If they have no sleeping bag, teleports them to the nearest location set by admins with an easy to use spawns file • No "false positives". Will only ever teleport a player if they would've been killed by the terrain • Ignore admins option so admins remain unaffected by the teleportation (with god mode admins won't die to terrain issues) • Shows the location in console where the Terrain Violation occurred so admins can investigate and troubleshoot the issue • Creates a separate log file of Terrain Violations and their positions so admins can review and correct the problems • Customizable Depends On IMR Tools Package: https://codefling.com/tools/imr-tools-package Spawns Database: https://umod.org/plugins/spawns-database Always make sure you have the IMR Tools Package installed first when running any plugins by IMR Games. Requires Spawns Database to set the position for teleportation in the event the player doesn't have a sleeping bag. Installation - Make sure you have the IMR Tools Package and Spawns Database plugin installed, as explained above. - Put this plugin in your oxide plugins folder. - It will generate a config and lang file. - Customize and enjoy! Config { "Ignore Admins": true, //Toggles whether or not the plugin will ignore admins. "SpawnsDatabase File": "TerrainSpawnPoints" //Name of the Spawns Database file for spawn positions if the player doesn't have a sleeping bag. This name can be whatever you like, as long as it references a file that exists. } Lang { "TerrainViolation": "You were teleported to either your nearest sleeping bag or another nearest safe location." //Message a player receives when they are teleported. }
    $2.99
  11. Version 6.0.5B

    621 downloads

    IMRG plugins are currently not for sale. Those who've already bought our plugins are welcome to still submit support request if necessary. Once we've more time to allocate to Codefling plugins will be relisted again as well as more added. Additionally the IMR Games Tools Package is no longer available via this download pending unlisting, please open a support request or DM IMRG if you need fixes. IMR Tools is a compilation of plugin resources used by IMR Games plugins. This package only affects plugins made by IMR Games and does not interact with other plugins or your server environment in any way whatsoever. Works With Entity Control: https://codefling.com/plugins/entity-control Advanced Combat Logging: https://codefling.com/plugins/advanced-combat-logging Personal Horse: https://codefling.com/plugins/personal-horse Anti Terrain Death: https://codefling.com/plugins/anti-terrain-death NPC Building Block: https://codefling.com/plugins/npc-building-block Important Always make sure you have the IMR Tools Package installed first before running any plugins by IMR Games. Installation - Make sure your server is not actively running. - Unzip the .dll files only into your Managed folder in your Rust server directory which generally looks like: rust_dedicated\RustDedicated_Data\Managed - Start your server like normal and enjoy! Uninstallation - Make sure your server is not actively running. - Simply delete the .dll files in your Managed folder that were included with the IMR Tools Package and start your server like normal. Troubleshooting IMR Games Plugins are failing to compile. - Make sure you unzipped the .dll files while your server was not running. If you did so while it was running, the installation would not have worked and you will need to retry with your server not actively running. - Make sure you unzipped only the .dll files into your Managed folder. The folders in the zip file are there only to show you the correct directory to put the .dll files in. This is also how it works when you download a new update from uMod - same concept. I don't have my own server and my server host won't let me access the Managed folder. - Most server hosts will quickly and easily put the necessary files into the Managed folder for you if you open a support request with them. - With that said, some server hosts may not have this policy so you will want to check with them first and if not, consider switching to a provider that allows more freedom and access to professional features, which will only help you in the long run in general anyway. - Running your own local-hosted server for example allows complete freedom and is another option. Or renting a server box where you have "root access", which in general provides far more freedom and massively superior server performance as a whole than going through server hosts.
    Free
  12. Absolutely beautiful plugin. Question: Since this plugin has two primary systems: Social Media Network & Marketplace; on my server we added a slight modification to the plugin to disable the Marketplace feature, as we have a custom economy with other marketplace-related features with which Ruster's marketplace conflicts, even though we do love how it's done. However by making the modification, we of course lose access to all the updates you've made/are making to the core plugin unless we add the marketplace disable with each new update, which is frequent, making it not realistic to do so. Would it be possible to add a "disable marketplace" feature into core plugin itself, for those of us that love the "Social Network" system, but want/need to disable the Marketplace system? Since as it is now, they're bundled together, even though not every server is set up to use both at once, and some servers (like mine) would love to continue still using the Social Media Network system. Thanks much in advance for this brilliant plugin and in general for your brilliant, original, and creative contributions to the Rust modding community!
  13. Beautiful work!
  14. IMR Games

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  15. IMR Games

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1.6m

Downloads

Total number of downloads.

7.7k

Customers

Total customers served.

115.4k

Files Sold

Total number of files sold.

2.3m

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Total payments processed.

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