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Everything posted by Mr. Wilder Wilderness
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Hello, great idea. I have an issue with it . Every time i reload the plugin with a new skin id or just reload it , everytime it spawns new crates on motorbikes and at this point players have around 5 boxes in each motorbike and they cannot find loot anymore. That didn t fix even after server restart. Also i'm using your plugin on 2 of my servers. On 1 server bikes are working to mount and on another i can no longer mount bikes. Any ideea what might cause these bugs? And even after removing the plugin , the crates are not being removed from bikes and that require a server restart to work. I haven't tested but i hope they do get removed after server restart but it's not the most optimal way to remove it. Thank you.
- 14 comments
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- 2
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- #motorbike
- #attachment
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- 54 comments
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- #cargo
- #cargo ship
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- 40 comments
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- #luckyblock
- #tofurahie
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- 40 comments
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- #luckyblock
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- 40 comments
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- #luckyblock
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- 40 comments
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- #luckyblock
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- 40 comments
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- #luckyblock
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Hello, after i installed the plugin i keep getting my console spammed and i get fps drops, can you take a look? thank you NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at BaseEntity.WorldSpaceBounds () [0x00000] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 at BaseEntity.GetNearestBuildingPrivledge () [0x00000] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 at BaseEntity.GetBuildingPrivilege () [0x00000] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 at DecayEntity.GetBuildingPrivilege () [0x00011] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 at DecayEntity.DecayTick () [0x0008b] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 at ServerBuildingManager.Cycle () [0x00157] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 at ServerMgr.Update () [0x00119] in <770d4a4ee8094cedbf547ea77d66f0a6>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update()
- 40 comments
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- #luckyblock
- #tofurahie
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i keep getting error on my left side screen and in console i get the following error and i get disconected from server.. 84.232.193.94:62901/76561199479796292/Mr.Wilder Wilderness disconnecting: Object reference not set to an instance of an object. at LootPanelVendingMachine.ClearSellOrders () [0x00000] in <00000000000000000000000000000000>:0 at LootPanelVendingMachine.UpdateSellOrders () [0x00000] in <00000000000000000000000000000000>:0 at VendingMachine.PostNetworkUpdate () [0x00000] in <00000000000000000000000000000000>:0 at BaseNetworkable.%42d9fa9a0b7bac6c2a81b9f12465467bbb5edd16 (ProtoBuf.Entity %741741333261f29b6cdbb7fb197c800bda4c52f5) [0x00000] in <00000000000000000000000000000000>:0 at Client.%5f692fda879b4d0b2bd2d677ddf90159d1638d0d (ProtoBuf.Entity %2497884e0916cdf7f76c5e32285f6131dde21f14, System.Int64 %60197123f990b4a949eea933eb420912eecefae2) [0x00000] in <00000000000000000000000000000000>:0 at Client.%2d8ad6887d108bfe9ce65bd9f1e3779ef95aacdb (Network.Message %ef765fce27c4d296b013f97a7ab6a3c842752f66) [0x00000] in <00000000000000000000000000000000>:0 at Client.OnNetworkMessage (Network.Message %ef765fce27c4d296b013f97a7ab6a3c842752f66) [0x00000] in <00000000000000000000000000000000>:0 at Facepunch.Network.Raknet.Client.ProcessRead (Network.NetRead read) [0x00000] in <00000000000000000000000000000000>:0 at Network.BaseNetwork.Cycle () [0x00000] in <00000000000000000000000000000000>:0 at Client.Update () [0x00000] in <00000000000000000000000000000000>:0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: -1372625422 somehow this plugin breaks the custom vending setup plugin. There are no issues without totem of the undying but there is a interference somewhere
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- 122 comments
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- #stats
- #statistic
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- 122 comments
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- #stats
- #statistic
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I'm sure that only vips have that perm. But I have 3 more free ranks and they can see it aswell and the /sw work for the only ones with permission. It even says to them they don t have permission and they stll can see it. I ve also granted them permission last night so they can use the command and remove the interface but it s not suppose to show to them. I ve granted them permission only for them to remove it but I don t want them to have permission in the future as it is for vip.
- 27 comments
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- #smart
- #workbench
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- 27 comments
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- #smart
- #workbench
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- 122 comments
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- #stats
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- 122 comments
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- #stats
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- 122 comments
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- #stats
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- 27 comments
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- #smart
- #workbench
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- 122 comments
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- #stats
- #statistic
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