Jump to content

FireCrow

Creator
  • Posts

    151
  • Joined

  • Days Won

    7

Everything posted by FireCrow

  1. FireCrow

    Buggy map

    Changed Status from Pending to Closed Changed Fixed In to 1.3.3
  2. FireCrow

    Buggy map

    Hi, in recent map updates I removed the dependency on one of the plugins, and since then nobody else has reported any new issues, so it's quite stable. I haven't been able to reproduce the issues mentioned in this ticket on a clean server build with just map, oxide and that plugins. Previous versions stil available for download in case you want to compare or inestigate further (maybe the server logs contains some errors?) Map still supported, so feel free to reopen the ticket if it's still happening
  3. FireCrow

    Buggy map

    Hi, I’m not saying you’re lying, but no one has contacted me so far via discord. I answer as soon as I see updates in this ticket and I’m completely ready to assist. The map is working. I suggested discord just as a realtime text chat to speed things up. To get the map working, you only need a clean wipe, Oxide/Carbon, Oxide.Ext.RustEdit.dll, .cs plugin and the map. While this ticket has been open, the map has already been running on other servers, which also confirms that it works. I’m willing to help if you let me.
  4. FireCrow

    Buggy map

    The issue goes away entirely as long as the server is started with the plugin on the first and every following run. I was not contacted by anyone about this issue while the ticket was open via discord
  5. FireCrow

    Buggy map

    Not sure, no one reached out to me, so I guess the issue was fixed once the server was started with the plugin
  6. FireCrow

    Buggy map

    Okay, nice, I think we’ll resolve this pretty quickly
  7. FireCrow

    Buggy map

    Discord: https://discord.gg/Ep4JZeu or you can write to me directly, username: ".horny" Two plugins come with the map in the same .zip archive. Try running it with them, same result?
  8. FireCrow

    Buggy map

    Have you been running the map with the FireCrowMapCore.cs plugin from first server startup?
  9. FireCrow

    Buggy map

    Hey, sorry for the late reply, as we've noted in a few places, if there are any issues, the best way to reach us is through our discord so we can respond quickly. Could you share the locations and attach a screenshots?
  10. FireCrow

    log

    Changed Status from Fixed to Closed
  11. FireCrow

    log

    Changed Status from Work in Progress to Fixed Changed Fixed In to 1.3.0
  12. FireCrow

    log

    Changed Status from Pending to Work in Progress
  13. FireCrow

    log

    Hi, I'm looking into it, seems the monuments also messed up after the update
  14. FireCrow

    CACATUA

    Hey, the layout got a lite update since the map was released, so I’ve just refreshed the image to match how the map looks now In the current version, all the harbours face the ocean
  15. FireCrow

    TRAM CITY B

    yea, you're right, i missed that, added
  16. Version 1.3.3

    61 downloads

    Biotech Research Labs chased miracles, only to unleash horror: mutated plants erupted, ripping through concrete walls, now forming 30-year jungles in weeks. Towns decay in months, while planes and ships collapse on mid-trip, since plants bursting even through metal. Pieced together from found Cobalt Post news fragments* Features: - Island Layout: United by bridges and ziplines, balanced distances for quick swimming - Railway: Covers major islands, passing through mountain tunnels - Bridges: Easy crossings by car or train, high enough for large boats - Coastal Caves: Private bays fit even TugBoats - Desert Lab: Collapsed research lab, NPCs, Blue keycard, elite crates - Mountain Research Complex: Blue & Red keycards, NPCs, elite crates - CargoShip (Safe Zone): SafeZone & trading hub - Winter GreenBunker: Hidden building spot for quiet farmers - Sailing Yacht: Vibest building spot - Monuments: Match facepunch keycard progression - Ziplines: Fast travel across all islands, full coverage - Tunnels: For trains and cars, through mountains and underwater - Roads: Smooth curves, no steep slopes, for comfy drive - Boats: Deep water, high bridges, easy navigation between islands - Cliffs: Carefully placed, no procedural generation The map includes BunkerFix.cs plugin to fix plant lighting in GreenBunker planter boxes Love this map? Discover more unique maps like our Oasis or Cacatua For any questions or support, feel free to contact us anytime! Discord: https://discord.com/invite/GGgx822
    $40.00
  17. If you have any questions, need help or find a bug and want a quicker response, reach out to us via Discord https://discord.com/invite/GGgx822
  18. Hi! The only way to open doors from outside is with Rust+ Just connect the smart switch in the cave under the yacht (where your base is) to the app After that, you can open any hatch to get inside via Rust+. To leave, just press the button by the doors from the inside
  19. FireCrow

    Map not booting up

    Changed Status from Fixed to Closed
  20. FireCrow

    Map not booting up

    Changed Status from Work in Progress to Fixed
  21. FireCrow

    Map not booting up

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  22. FireCrow

    Map not booting up

    Hi, you can ignore these errors, they do not affect the server. I will fix them with the next update
  23. FireCrow

    ARCTIC

    Version 1.4.3

    72 downloads

    The smallest and most spacious map, featuring high-tier monuments, a railway, many flat areas, and elevation changes. Designed to concentrate lots of players within a small area, provide full gameplay, offering enough loot, farming space, NPC monuments, and a winter wonderland! Try something new Features: Ring Railway: used as a road, and there's a respawn of junkpiles Ice Caves: trains run through them, and players can build a base in some areas Green Caves: green trees, hemp, berries, corn and pumpkins Winter CargoShip (safe-zone): players can spawn here if the island too dangerous Sailing Yacht: nice spot for living Bradley: patrolling the subway Undeground Excavator: stylized Train Unloading Station: part of the trainyard, green card puzzle, wagon unloading, blue card spawn Nuclear Missle Silo: stylized & build zone reduced Arctic Research Base: stylized & build zone reduced Sphere Tank: stylized & build zone reduced Subway Oilrigs Underwater lab If you have any questions about the map, need help or find a bug, please let us know! Our discord: https://discord.com/invite/GGgx822 Why is the ArcticMapCore.cs plugin used with this map? - It ensures trains can pass through tight spots without getting stuck - It restores natural respawn of hemp, berries, mushrooms, etc. in green caves under icebergs - It removes hurt damage on heavily resized ice walls, enhancing aesthetics without gameplay issues - And finally it allows 3 vanilla monuments to be placed extremely close together without island building blocks, fully maintaining vanilla facepunch logic (no custom NPC, loot or IO puzzles) - they are 100% vanilla, so the map doesn't break with game updates
    $24.90
  24. Great question! The monument has been converted into a safe zone and now contains only basic loot boxes, like crate tools and crate food
  25. Almost all electrical problems stem from faulty installations, like when a prefab is removed and then restored using ctrl+z in RustEdit, potentially breaking IO connections. Another issue could be the absence of the RustEdit DLL, which reads all electrical connections from the .map file for server. If you face any issues, feel free to DM me or open a support ticket

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.5m
Total downloads
Customers
11.2k
Customers served
Files Sold
160.2k
Total sales
Payments
3.4m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.