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Everything posted by FireCrow
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Changed Status from Work in Progress to Closed
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Changed Status from Pending to Work in Progress Changed Fixed In to 1.0.8
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Hi, sorry for the slightly late reply. I checked on a test server, I have a similar problem, something must have changed after the update, I will release an update soon
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Changed Status from fixed to Closed
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Changed Status from Pending to fixed Changed Fixed In to 1.2.6
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uff thank you i'm investigating this problem 👀
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Changed Status from Pending to Closed
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Hm, add me to the discord, so it will be easier and faster for us to find a solution UNICORN#1337
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are you sure you have it installed? Oxide.Ext.RustEdit.dll /serverroot/RustDedicated_Data/Managed/Oxide.Ext.RustEdit.dll
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I updated server, downloaded the oxide and RustEdit dll, bunkerfix plugin and launched the map with the bunker just installed
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The log above is just a warning and does not affect performance in any way --------------------------------------------------------------------------------------------- For the bunker work, you need an oxide, a dll extension and a plugin that comes with the prefab (bunkerfix). Could you attach screenshots and describe the steps in more detail, try to check in RustEdit if there are electrical connections at the bunker (RustEdit >> Top Left >> View >> Show IO connections, you should see the electrical connections at the bunker, they must be, otherwise it must be placed again) If you want, you can write the details to me in PM on codefling or directly on discord
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Hey! Planted plants do not receive light or is there no electric in the bunker? Is oxide installed? Perhaps the RustEdit dll extension is not installed? Could you take a screenshot? Perhaps something went wrong when placing the bunker through RustEdit (sometimes IO connections disappear, this is a RustEdit problem, in which case you will need to remove the installed bunker and place a new one again) also, no electrical things can be changed in the middle of a wipe, because new entities won't spawn and old ones can't be moved by a map update (wipe only) (!) Dll extension is required! Oxide.Ext.RustEdit.dll (!) What is it? >> https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/
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Version 1.9.0
91 downloads
On a medium-sized map, we tried to place as much content as possible, both custom and default, as compactly and neatly as possible (most of the facepunch monuments). We’ve carefully optimized the layout to ensure excellent performance and ample space for building. Features: - Extensive roads and paths for easier farming and smooth player movement - Evenly placed monuments that align with facepunch keycard progression - A variety of custom monuments to refersh the gameplay experience - Prioritized performance, despite the abundance of content - Cliffs are carefully placed, no procedural generation Hundreds of players have already played the map, so we expect to provide you with a nice experience. We hope you enjoy exploring the map as much as we enjoyed creating it! Map Details: - Size: 3500 - Prefabs: 25000 Custom Monuments: – Large Town – Metallurgical Plant – Large Swamp – Bandit Excavator – Large Cave – Dish Outpost – MLRS Convoy – Hard Cave – Hobbit House – Abandoned Supermarket – GreenHouse – Warehouse – Watch Tower – Forest house Facepunch Monuments: – Arctic Research Base – Launch Site - Nuclear Missle Silo – Military Tunnel – Trainyard – Airfield – Oilrig 1 – Oilrig 2 – Sphere Tank – Bandit Town – Underwater Labs – Sewer Branch – Harbor – Satellite Dish – Junkyard – Lighthouse – Gas Station – Supermarket – Warehouse – Stables – Fishing Village – Mining Quarry – Swamp B – Water Wells If you have any questions about the map, need help or find a bug, please let us know! Our discord https://discord.com/invite/GGgx822$39.90 -
Changed Status from Pending to Closed
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Hey! You need to install oxide and dll extension on the server If it doesn't help, try remove and reinstalling the prefab
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Changed Status from No Response to Closed
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Changed Status from Work in Progress to Closed
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Changed Status from Pending to Work in Progress Changed Fixed In to 1.0.6
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Fixed! Sorry, I assumed that the RustEdit with the update received autoreplace for these prefabs You can already download the updated version
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Changed Status from Work in Progress to Closed
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Changed Status from Pending to Work in Progress Changed Fixed In to 1.2.1