- Monuments
- 17 total · 7 custom
- Islands
- 0
- Rivers
- 0
- Railroads
- 1
- Caves
- 0
- Oasis
- 0
- Lakes
- 2
- Buildable rocks
- 0
-
Arid0.0%
-
Temperate1.3%
-
Tundra0.0%
-
Arctic98.7%
-
Jungle0.0%
-
Ocean71.4%
- Giant Excavator Pit
- Ice Lake ×2
- Large Oil Rig
- Lighthouse
- Oil Rig
- Subway Entrance ×2
- Underwater Lab ×2
- Arctic Research Base
- Cargoship Outpost
- Green Cave
- Nuclear Missle Silo
- Sphere Tank
- Wagon Unloading Tower
- Watch tower
About ARCTIC
The smallest and most spacious map, featuring high-tier monuments, a railway, many flat areas, and elevation changes.
Designed to concentrate lots of players within a small area, provide full gameplay, offering enough loot, farming space, NPC monuments, and a winter wonderland!
Try something new
Features:
- Ring Railway: used as a road, and there's a respawn of junkpiles
- Ice Caves: trains run through them, and players can build a base in some areas
- Green Caves: green trees, hemp, berries, corn and pumpkins
- Winter CargoShip (safe-zone): players can spawn here if the island too dangerous
- Sailing Yacht: nice spot for living
- Bradley: patrolling the subway
- Undeground Excavator: stylized
- Train Unloading Station: part of the trainyard, green card puzzle, wagon unloading, blue card spawn
- Nuclear Missle Silo: stylized & build zone reduced
- Arctic Research Base: stylized & build zone reduced
- Sphere Tank: stylized & build zone reduced
- Subway
- Oilrigs
- Underwater lab
If you have any questions about the map, need help or find a bug, please let us know!
Our discord: https://discord.com/invite/GGgx822
Why is the ArcticMapCore.cs plugin used with this map?
- It ensures trains can pass through tight spots without getting stuck
- It restores natural respawn of hemp, berries, mushrooms, etc. in green caves under icebergs
- It removes hurt damage on heavily resized ice walls, enhancing aesthetics without gameplay issues
- And finally it allows 3 vanilla monuments to be placed extremely close together without island building blocks, fully maintaining vanilla facepunch logic (no custom NPC, loot or IO puzzles) - they are 100% vanilla, so the map doesn't break with game updates