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hid333

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Everything posted by hid333

  1. hid333

    Issues with several maps

    There are areas where the pool water has drained out. Water has also drained from parts of other pools besides this one, so please check those as well.
  2. hid333

    Issues with several maps

    The Large Oil Rig is duplicated—there are two of them overlapping. Even after opening the door, there is still another one there. I checked in RustEdit and confirmed that two of them were indeed overlapping.
  3. hid333

    Change Skin

    TCレベルをリセットせずにスキンを変更し、現在の進行状況を維持することは可能ですか?
  4. hid333

    Issues with several maps

    The hill with the hole and the steel tower are currently inaccessible.
  5. hid333

    Bridge collision detection

    Is it possible to replace the bridge prefabs at the Q20 Cleanup Station with versions that have no collision detection? When purchasing goods via drone at the Outpost, the drone sometimes hits the bridge here and fails to return. Also, the monument marker is doubled.
  6. hid333

    Need to configure NPCSpawn?

    As the title suggests, the BetterNPC setting is set to "Custom"—could it be that the configuration file is missing?
  7. hid333

    Boss Monster

    I understand that the issue is related to the meshes of the map and monuments, but I thought the discussion was about whether there might be some way to address it while taking that into account. As I mentioned previously, almost all bosses, (whether with default settings and on custom maps,) can become stuck and then be defeated very easily. The main issue is that, when this happens, they also stop attacking. They still use their skills whenever the cooldown allows, but I believe the biggest problem is that their normal attacks stop functioning entirely. If these issues are caused by the navmesh, I understood the request to be whether there might be a way to work around it, such as teleporting the boss back to its initial position. As everyone here knows, I believe this plugin has reached a level where it is expected to be truly excellent. However, because of this issue, players no longer work together to defeat bosses. No matter which streamer server I look at, this exploit—getting the boss stuck, rendering it helpless, and then defeating it—has become widespread and almost treated as the default strategy. I find that very unfortunate.
  8. This isn't a bug report, but rather a suggestion: Could you adjust the durability of the chop tool so that it's less durable? Ideally, it would be best if we could set how many times it can be used. Having a limited durability would create a demand for acquiring new tools.
  9. hid333

    The underground is shifted.

    V25
  10. hid333

    I want to move the UI screen.

    UI scale:0.8
  11. hid333

    I want to move the UI screen.

    It's usually almost invisible, but it automatically turns on without pressing a key and the microphone icon appears. Unlike PvP servers, PvE is mainly about communication, and many players, including myself, have automatic voice transmission enabled. The UI as a whole is shifted to the top, so I just want it to be displayed in the center.
  12. hid333

    I want to move the UI screen.

    Yes, I want to move the entire UI. I'm on a PvE server, so there's a speaker icon.
  13. I'd like to move it a bit further down because it overlaps with other UI elements. Is there a way to adjust this through the config file or something similar?
  14. hid333

    50 targets do not appear.

    Often, 50 targets don't appear, and even after defeating all of them, l isn't cleared. Is there a way to fix this?
  15. hid333

    permission

    Also, if a fishing rod crafted by a player with the `fishloot.condition` permission is used, the rod's durability will not decrease even for players without the `fishloot.condition` permission. Is this the intended behavior? I thought the rod's durability wouldn't decrease only when a player with the permission is fishing...
  16. hid333

    permission

    What effect does the fishloot.rod permission have? I'd like to confirm this as it's not explained. The config file states that Bonus Chance should be granted. What does Bonus Chance refer to? Although not explicitly stated, does it refer to the rewards added in the configuration?
  17. hid333

    add a way to change config

    mapMarker.alpha = 0.35f; mapMarker.color1 = Color.yellow; mapMarker.color2 = Color.yellow; //mapMarker.name = timeLeftStr; mapMarker.radius = 0.3f; Is it possible to add a way to change this in the configuration file?
  18. hid333

    please add industrial DLC

    // industrial DLC "assets/prefabs/deployable/large wood storage/skins/industrial_dlc/industrial_storage_vertical/industrial.storage.vertical.item.prefab", "assets/prefabs/deployable/large wood storage/skins/industrial_dlc/industrial_storage_horizontal/industrial.storage.horizontal.item.prefab" Simply adding it to the settings didn't enable the locking function.
  19. hid333

    Error while compiling

    Error while compiling ShipVendor: A constant value is expected | Line: 4813, Pos: 22
  20. After the update, I started getting an error when trying to purchase a ship. It's the same for all ships. Parts can be purchased. [Ship Vendor] Ship '1930931252' has Workshop Skin ID 0, can't give its item. Set a non-zero skin: /ship setskin 1930931252 <id>.
  21. I'm using oxides. I've attached the settings. CustomMixing.json
  22. hid333

    Over fishing

    In that case, perhaps another plugin is causing a side effect... fish-loot is also installed. https://codefling.com/plugins/fish-loot
  23. I've confirmed that the penetration issue has been resolved. The junkyard issue has also been resolved. Thank you. I'll try running RaceTrack this afternoon to confirm.
  24. I'll check it later.

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