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DuGe

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Everything posted by DuGe

  1. DuGe

    NPC raid without any reason.

    After this month's update, NPCs will randomly raid players without any prompts. Players who have been attacked are still unable to obtain airdropped loot. There is another situation where the player has deleted the authorization for the TC tool cabinet, and my configuration has also disabled random raids. "Use random raid timer": false, But the player's home was still raided by NPCs, and they were still unable to obtain the final loot.
  2. DuGe

    Console error

    (09:06:26) | MySql command callback raised an exception (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.EcoWallet+<>c__DisplayClass26_0.<SetNewPlayer>b__0 (System.Collections.Generic.List`1[T] list) [0x00079] in <d01f1b1e77ca4efa9ef2acf3bdabb559>:0 at Oxide.Core.MySql.Libraries.MySql+MySqlQuery+<>c__DisplayClass24_0.<Handle>b__0 () [0x0005d] in <021a1dba6a754e42a6cc7771fdfee190>:0 (09:06:26) | [EcoWallet] PLAYER DOESNT EXIST IN DB!
  3. Can you add a cooldown time to limit players' frequent actions when selling products in the store? Because of this operation, players can use network latency to earn more unpaid income.
  4. DuGe

    Npc Random Raids

    I think adding console commands is the most perfect way to target player A's raid, as it can meet the needs of different servers. Just like having multiple choices in your configuration options, the server administrator has an additional opportunity to make a choice,
  5. Can you add a configuration? For example: "Players who have obtained building permissions are allowed to receive": true/false I run a server with around 80 people, and players use building permissions to engage in extensive planting, so I really need this configuration to restrict them.
  6. DuGe

    Gun Game

    Is this activity player vs. player (PvP), or player vs. NPC (PvE)?
  7. "Plugins Report": [ "PermissionStatus (1.4.9) (504.34 MB), Total Hook Time = 805.725992",
  8. Calling hook CanEntityTakeDamage resulted in a conflict between the following plugins: MiningOutpostEvent - True (Boolean), NpcSpawn (False (Boolean)) After the event started, this prompt kept appearing on the console. How to solve it?
  9. DuGe

    No dome was generated!

    "Darkening the dome (0 - disables the dome)": 12 No dome was generated!
  10. DuGe

    Horses are flying in the sky

    After multiple tests, I haven't encountered this issue again. It was probably just an occasional glitch!
  11. DuGe

    Horses are flying in the sky

    Yes, I'm absolutely certain. The NPC did not dismount—I killed every single NPC from start to finish, and only this horse remains.
  12. DuGe

    Horses are flying in the sky

    In version 1.2.5 of Caravan, there is still an issue where no NPC appears on horseback, yet the game persistently indicates that one NPC remains, likely due to invisibility. In such cases, players are unable to complete this activity.
  13. DuGe

    Horses are flying in the sky

    The activity ended abnormally. A horse often leads a caravan and runs around aimlessly, never disappearing, and there are no circles on the map. Players also have no way to kill them.
  14. DuGe

    Dracula Boss Event

    I currently operate a PVE server with 50-80 people and am constantly purchasing new and interesting plugins. After carefully reviewing your configuration, if it could be improved, I would consider purchasing it. There are several suggestions as follows: 1. Personal rewards and final reward support: Economics.cs and ServerRewards.com 2. "Required Items" can support items with custom skin names. 3. Increase the random number of rewards. For example: { "ShortName": "metal.refined", "Inclusion Chance Percentage": 20.0, "Minimum Amount": 10, "Maximum Amount": 80, "CustomName": "", "SkinID": 0 }, 4. Regarding the handling of NPC corpses. This will affect the FPS of the server. 5. Add language configuration
  15. DuGe

    Dracula Boss Event

    Can you upload more pictures to describe this activity? After all, this is a plugin worth $25, I must understand it.
  16. DuGe

    Dracula Boss Event

    Can you provide the configuration? Also, having a video would be even better.
  17. DuGe

    Treasure Maps

    "TreasureMaps (2.0.2) (7.547 GB), Total Hook Time = 1418.887936", I found through performance queries that it has the longest hook time called. Does this have an impact on the performance of the server?
  18. DuGe

    Limit FPS

    Does restricting a player's FPS have any effect? Will this make players more laggy?
  19. DuGe

    Npc Random Raids

    Can you add support for killing custom named NPCs to trigger raids? "Npc kills settings": { "Custom Name NPC": { "Total amount of Npc killed before chance can happen": 12, "Reset kill count after chance happened": true, "Delay before chance happens": 320.0, "Raid chance (1-100)": 100, "Cooldown minutes before chance can happen again": 180, "Random raid to send them if chance": [ "easy", "medium", "hard", "expert", "nightmare" ] },
  20. DuGe

    Drone Event

    After updating to version 1.16, drones will kill NPCs.
  21. DuGe

    Treasure Maps

    Thank you very much for updating immediately. Global limitations are the most perfect outcome. Players will understand the limitations caused by the large number of participating players. On the contrary, it will motivate players to participate more.
  22. DuGe

    Treasure Maps

    The problem I am currently facing is that our server has over 100 players. What needs to be limited is the number of global maps. There is no need to set an excessively long cooldown time, as it can be frustrating for many players. This is what I want to express. Of course, you can ignore it.
  23. DuGe

    Treasure Maps

    In addition, in the screenshot posted above, the same player has opened a total of 9 maps. So what you said about restricting players is also not working.
  24. DuGe

    Treasure Maps

    If it could be globally restricted, it would be perfect. Because we have over 100 server players,
  25. DuGe

    Custom Item Drops

    Can you add more NPC support? "Custom Npc , you can add more!": { "scientist": true, "npc_tunneldweller": true, "scientistnpc_oilrig": true, "scientistnpc_heavy": true, "scientistnpc_excavator": true, "scientistnpc_junkpile_pistol": true, "scientistnpc_patrol": true, "scientistnpc_roam": true, "scientistnpc_roamtethered": true, "scientistnpc_cargo_turret_lr300": true, "scientistnpc_cargo": true, "scientistnpc_cargo_turret_any": true, "scientistnpc_full_lr300": true, "scientistnpc_full_shotgun": true, "npc_underwaterdweller": true, "npc_bandit_guard": true, "scientistnpc_ch47_gunner": true, "scientistnpc_roam_nvg_variant": true, "scarecrow": true, "scarecrow_dungeon": true, "frankensteinpet": true, "gingerbread_dungeon": true, "gingerbread_meleedungeon": true, "scientistnpc_peacekeeper": true, "scientistnpc_bradleyapc_monument": true, "scientistnpc_bradleyapc_road": true, "scientistnpc_bradley_heavy": true, "scientistnpc_bradley": true }

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