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Everything posted by BjarkeH
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It is the Bear pie
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We have a player that found that if you eat a pie and drink tea. The pie is not affecting the scrap yield. Seems to be the same when it’s only the pie. is that a configuration error or is it unsupported? br
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Hi For some reason when I set 2x loot on Bratley and heli debris. As soon as you hit them with a pickaxe they will disappear. How can that be? if i disable the loot table and set it to vanilla it works
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Get this message in the console: Failed to call internal hook 'OnEntityTakeDamage' on plugin 'OfflineRaidProtection v1.1.16' [952055589] (Object reference not set to an instance of an object) at object Carbon.Plugins.OfflineRaidProtection.OnStructureAttack(in BaseCombatEntity entity, ref HitInfo hitInfo) in C:/TCAFiles/Users/royb/20045/carbon/plugins/OfflineRaidProtection.cs:line 1224 at object Carbon.Plugins.OfflineRaidProtection.InternalCallHook(uint hook, object[] args) in OfflineRaidProtection.cs/Internal:line 500
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Would it be possible to add the ability to controll yield from farming crops? or is it already in there somewhere
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Hi again, Great work you are doing, I'm really grateful you added my idea with spawning items together. And now i am wondering if its possible to add a feature that do the opposite. Eg. Add to the item Gears that it can not spawn together with pipes or more items, that way make it "easier" to control how many components spawn in a crate at the same time Like and affinity / anti-affinity rule Like the current spawn together feature work. Hope my rambling makes since
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Loot Table & Stacksize GUI 2x Loot Table Config
BjarkeH commented on Harley's file in Customizations
- 3 comments
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- #10x
- #loot table
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Do you have a time easement, as with a feature like that. Your plugin will for sure be superior 🙂
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Hi, can’t remember if I asked it before, but would it be possible to add items in pairs? so for example that a revolver always spawn with bullets, and a bow with arrows
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Sounds exciting, looking forward to seeing it. Let me know if you need some public testing done, or some feedback even Keep up the good work ðŸ‘
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Sound great, when do you expect too make the next version approximately?
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Is it’s possible to split resources into different categories, so instead of it being resources. It’s wood, stone, metal sulfur and so on?
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Would be nice with the ability to change stack size by container Lets say, I wanted to have the stack size in the TC be higher then the stack size in my inventory or other boxes Is that a possibility?
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- 9 comments
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- #offline
- #protection
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(and 4 more)
Tagged with:
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Hi there, I have setup barrels so there are only components in them. My issue is that sometimes barrels only drop scrap and nothing else, and sometimes they drop 3 items. And also some of the items, almost never drop Can you shine some light on why that is? may be me being a dumpa** 🙂 or it may be a bug Metal Blade - 15% Rope - 15% Sewing Kit - 8% Tarp - 8% Empty Propane Tank - 8% Gears - 1% Semi Automatic Body - 1% Sheet Metal - 1% Electric Fuse - 1% Road Signs - 1% Metal Pipe - 1% Metal Spring - 1%
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Plugin version 1.0.1 is showing up in console like this Loaded plugin WipeSettings v1.0.0 by Kitty
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- 1,010 comments
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- #loot
- #customloot
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- 1,010 comments
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- #loot
- #customloot
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- 1,010 comments
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- #loot
- #customloot
- (and 13 more)
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- 1,010 comments
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- #loot
- #customloot
- (and 13 more)
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Nevermind, I think I found the problem
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Great monument. One small bug tho. The water with the fish in, is flying in mid air 🙂
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Not sure what you mean by that? 🙂