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Everything posted by BjarkeH
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I see. the thing is that I only want to manipulate sulfur spawn, to decrease it a bit. And have everything else at vanilla, and sulfur at 0,5 or something like that. Is that possible?
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If I set Enable to : OFF on for example stone, will the plugin not modify that ore. And it will run vanilla? And also what is the default/vanilla value on sulfur?
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Does it make since?
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If its possible it would be great with the ability to make sub-groups in groups eg. a group with 50% drop change and with in that group a sub-group with 20% and another with 20% Hope it makes sense, let me know
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Furnace speed not working after rust update. And missing loot from the new deep sea ?
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Same here
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I have the same issue, when you spawn in a camper you are stuck in loading screen and after a 1min or 2 you get kick from the server
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Seems like the furnace speed is not working in the new version. 20 sec smelt on big furnace eg. Rolled back to version 2.2.2 every works again
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- 160 comments
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- 1
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- #carbon
- #raid
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(and 39 more)
Tagged with:
- #carbon
- #raid
- #raiding
- #raid protect
- #raidcontroller
- #protection
- #offline
- #raidlimit
- #raid plugin
- #plugin
- #plugin rust
- #rust
- #plugin protection
- #modular
- #boat
- #tugboat
- #modular boat
- #apartment
- #apartment complex
- #apartment complex ready
- #toolcupboard
- #antiraid
- #anti raid
- #antioffline
- #anti offline
- #griefing
- #raid time
- #raid time manager
- #raid schedule
- #raid scheduler
- #raid hours
- #wipe protect
- #wipe-protection
- #schedules
- #hud
- #hudui
- #hud panel
- #status
- #status ui
- #map marker
- #map markers
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Has been broken since start November
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Hi Have an idea. Would it be possible to add to the plugin so it will add a wipeID So every time the server wipe, it will add a ID num in a column called WipeID or something like that. So on a website for e.g you can display only the starts from a certain wipe. Not even sure it can be done without a complete rewrite
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Hi Is there a change you can explain how the raid protection should be configured? As there is only a stop protection and now a start one
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- 6 comments
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- #raid
- #protection
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(and 4 more)
Tagged with:
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Hi if I reload the plugin, after a restart or others scenarios. It seems to not protect all bases, even if they qualify to be protected. is there anyway to fix that?
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@Death The messengers and the UI tips is still broken, so you do not get a notification that says the building is raid protected. I run carbon, so it can start
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messeges and gametip popup is not working in the new version
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Sorry for the doublet post, not sure what happened there
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Messages and gametip notification is not working in the new version. When you hit a building no message pop up, only the sound que
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Messages and gametip notification is not working in the new version. When you hit a building no message pop up, only the sound que
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@stag That sounds great, Im down for trying it out
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I am running the newest version of carbon Carbon 2.0.216.0/windows/2025.10.02.1 [production] [production_build] on Rust 949/2604.273.1 (11/06/2025 12:25:52)
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Failed compiling 'OfflineRaidProtection.cs': 1. Argument 1: cannot convert from 'System.Collections.Generic.HashSet' to 'in System.Collections.Generic.List' [CS1503] (OfflineRaidProtection 50 line 1246)
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- 10 comments
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Get this error when loading the new version Failed compiling 'BetterTC.cs': 1. Cannot implicitly convert type 'System.Collections.Generic.List' to 'System.Collections.Generic.List' [CS0029] (BetterTC 20 line 1094) 2. Cannot convert type 'ProtoBuf.PlayerNameID' to 'ulong' [CS0030] (BetterTC 17 line 1375) 3. Argument 1: cannot convert from 'ulong' to 'ProtoBuf.PlayerNameID' [CS1503] (BetterTC 50 line 1935) Carbon 2.0.215.0/windows/2025.10.02.1 [production] [production_build] on Rust 942/2603.272.1 (10/23/2025 11:28:11)