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Everything posted by BjarkeH
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Hi Is there a change you can explain how the raid protection should be configured? As there is only a stop protection and now a start one
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Hi if I reload the plugin, after a restart or others scenarios. It seems to not protect all bases, even if they qualify to be protected. is there anyway to fix that?
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@Death The messengers and the UI tips is still broken, so you do not get a notification that says the building is raid protected. I run carbon, so it can start
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messeges and gametip popup is not working in the new version
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Sorry for the doublet post, not sure what happened there
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Messages and gametip notification is not working in the new version. When you hit a building no message pop up, only the sound que
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Messages and gametip notification is not working in the new version. When you hit a building no message pop up, only the sound que
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@stag That sounds great, Im down for trying it out
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I am running the newest version of carbon Carbon 2.0.216.0/windows/2025.10.02.1 [production] [production_build] on Rust 949/2604.273.1 (11/06/2025 12:25:52)
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Failed compiling 'OfflineRaidProtection.cs': 1. Argument 1: cannot convert from 'System.Collections.Generic.HashSet' to 'in System.Collections.Generic.List' [CS1503] (OfflineRaidProtection 50 line 1246)
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- 10 comments
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Get this error when loading the new version Failed compiling 'BetterTC.cs': 1. Cannot implicitly convert type 'System.Collections.Generic.List' to 'System.Collections.Generic.List' [CS0029] (BetterTC 20 line 1094) 2. Cannot convert type 'ProtoBuf.PlayerNameID' to 'ulong' [CS0030] (BetterTC 17 line 1375) 3. Argument 1: cannot convert from 'ulong' to 'ProtoBuf.PlayerNameID' [CS1503] (BetterTC 50 line 1935) Carbon 2.0.215.0/windows/2025.10.02.1 [production] [production_build] on Rust 942/2603.272.1 (10/23/2025 11:28:11)
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I'm on the newest Carbone version Sure I can share the plugin list, a DM in here?
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The buttons are not working after the newest update. If you click all groups, or the back button. Nothing happens
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2888:66 'BuildingBlock' does not contain a definition for 'CanPickup' and no accessible extension method 'CanPickup' accepting a first argument of type 'Build...
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We found out by chance as a player was doing it to prevent getting raided. Would be a really nice to have it in the plugin so it reflects the normal behavior of the game with out the need of one more plugin. Like the less is more approach when it comes to the amount of plugins
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Just to make sure we are not misunderstanding each other. What I mean is the native raid block there is in the vanilla game, that prevents players from repairing. So in the scenario a player gets raided he/she will just press the auto repair or upgrade in the TC and the base will start to repair, even if the base is still under attract
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Could to add auto seal of doors option when the whole team is offline. To prevent players from login off and get the protection, and then login with an alt that is not in the team
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Could you add so you can't auto repair or improve the structure during raid block. so you cant just insta repair when you are getting raided
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Did also find that if you have raidable bases or other pve event. They are also protected by the raid protection, so can’t be raided
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The ability to disable damage on everything a player owns. Like vehicles, horses, turrets and decoration pools sofas what have you. As an extra thing love the indicator in the corner, but could you also add a warning in the middle of the screen if a player do damages to another players build? And are teammates allowed to do damage to there own teams base?
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Plugin stopped working with the new rust update
