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MichuX

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Everything posted by MichuX

  1. MichuX

    Several Bugs

    This is the error everytime the event starts: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <de920293e401402ab375ad8a2e1b19da>:0 at Oxide.Plugins.HeavyCargoShipEvent.GetRandomLootItem () [0x0001b] in <6550048ae54e413fb4d380f86e689d4f>:0 at Oxide.Plugins.HeavyCargoShipEvent.DeployHackableCrates (Oxide.Plugins.HeavyCargoShipEvent+CargoShipType shipType, BaseEntity parent) [0x00054] in <6550048ae54e413fb4d380f86e689d4f>:0 at Oxide.Plugins.HeavyCargoShipEvent+<SetupHeavyCargo>d__37.MoveNext () [0x00064] in <6550048ae54e413fb4d380f86e689d4f>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <518edc42153a4745ad8556920d7ce595>:0
  2. MichuX

    Several Bugs

    Hello! Please provide me your config file that you have modified so I can take a look if anything is incorrect in here. - I will provide the config file here to show how I did the skin id. Not sure what you mean by this. Do you mean disappear? You also say vanilla but then say custom loot not working? Please explain. - after first crate, the loot is default for what I choose in config. Another I can see if your config is setup properly. You need to have spawn locations for each crate in there. Did you add those? - I did edit to spawn more crates but only 4 did appear. Do you have other plugins that manages NPC spawns and could be removing them? I dont have any plugin that manages to NPC, Just BotReSpawn, it does anything about default npc spawns or remove. How were you able to try this if you couldn't get a code as mentioned in the above point? Please provide more detail. sorry, I mentioned that players cannot disactivate because there are no codes on npcs. and there are no switch!! I don¨t think I have many conflict plugins that may cause this. for now I have FlyingCargoShip Event (npcs are custom and not default), I use SimpleLootTable just for Airfield Event, otherwise I dont know what is causing this. config here: HeavyCargoShipEvent.json
  3. MichuX

    Rockets hit

    HeliSignals.json It was working last wipes, this wipe it started to do that without edited anything in config.
  4. MichuX

    Rockets hit

    Hello! I would like to report a problem that players from my server reported me for long. Rockets and strafe rockets are not hitting the target but the zone where the heli signal goes in the floor. So players just through the signal and walk to opposite site and the rockets/strafe rockets hit exactly where the signal went. Regards
  5. MichuX

    Several Bugs

    Hello! I bought the plugin but it is not promised like it says on description. Found several bugs like: - Skin ids are not working, so no custom items can be added. - Vanilla loot after second crate start to appear. Custom loot not working. - Only spawns max 4 crates like default Cargo does. (config it is set to 8 ) - There are no codes or extra scientists. - Codes for disactivate the turrets is not working. - Console error after appear Heavy Cargo Ship: "ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection." So Heavy Cargo Ship appears to be a normal Cargo Ship just with turrets and 1 Bradley, the rest is very similar to a default Cargo. It should be useful to edit as well the other loot that is not locked crate like Bradley loot or boxes. assuming that the custom loot is very important at least for modded servers. For now I will unload the plugin and I hope that can be fixed soon or I feel like I wasted my money to buy this plugin. Best Regards, MichuX
  6. MichuX

    Edit Panel spaces not working

    Hello! When I edit the Display Name is not working more than 1 word. I write like this: and when I press enter it only registers this: (other thing apart, how is the commands working here? It seems that all commands are without space too) Best Regards,
  7. MichuX

    Permissions Status

    only works with "tperm grant user (name) skilltree.150%XPboost wipe" groups were never working. The bar only works for individual user I think
  8. there are people who wants all difficulties as they are. So I don´t think it will be changed. I only use Halloween instances, I did not use gingerbread so I didn´t encounter any bug until now
  9. MichuX

    Loot under Rocks

    I did copy the positions from the default config to my config. Thank you very much
  10. MichuX

    Raid Cooldowns

    ohhh, I thought that was the time when auto raids were spawned between them. Thank you for the simples explanation
  11. MichuX

    Raid Cooldowns

    hmm ok the config: RaidableBases (1).json on Easy raid gives me 90m, and medium gives me 5m only. but I don´t see both timers on config
  12. MichuX

    Raid Cooldowns

    Hello! Can you check the cooldown from raids? I am getting 90m cooldown from easy, and 5m from the rest of other bases (medium, hard, etc). Regards,
  13. MichuX

    Loot under Rocks

    Hello! Can you check the position of the loot from all levels of Shipwreck? Players have reported me that they can´t finish because the loot it's under the rocks Best Regards,
  14. what plugins? I have the same issue here, after server restart sometimes its only scientists
    From Umod version to this one the impact was so big. Here the errors are solved while Umod is "abandoned". Support is great from Dev and doing very good job
    The Dungeons Event is one of the best event around my server and my players love to do it so far. The author is patient and a listen to suggestions. Last update the buy option with a panel did blow my mind
  15. MichuX

    Timer bug?!

    Hello! After hours of testing, I found out that is the skilltree plugin causing this issue, so sorry to bother you in this case! I already know what is it and I will contact Skilltree auth. Best Regards
  16. MichuX

    Timer bug?!

    I have it only for that revoked perm that is old, I checked everything. they do lose when I reload Skilltree plugin too, still doing more tests
  17. MichuX

    Timer bug?!

    TemporaryPermissions.json Is there something that breaks the expire perms in config?
  18. MichuX

    Timer bug?!

    the permission is been removing after player disconnects or plugin reload
  19. MichuX

    Timer bug?!

    Hello! After this recent update I got reports from players that temporary timers are disappearing, I checked the console and they are, I don't know how. It's when timers are larger time at least.
  20. MichuX

    Lang Name

    Yes I need to be very careful about the permissions and needs to be exactly the same otherwise won't work. So it's fine since we put the same permission as it is. I think for now top priority is really to hide "until wipe" permissions on screen, it is really an issue for me. Best Regards,
  21. MichuX

    Lang Name

    After a few tests I found out the problem. the config is creating perms with "Kits.name" with a big "K" and I normally give with "kits.name" with small "k"... That is why the duplicates and strange names. Can you make it that can detect with "k" or "K" the same perm? That would solve the problem If not I will try to reconfigurate all to be the same letter Regards,
  22. MichuX

    Lang Name

    I find out that It is only happening in the kits permissions, they get duplicate and always with MsgPerm_ name, not even a default name. If I put a default name, It will duplicate to a new one too Regards, MichuX
  23. MichuX

    Lang Name

    Hello! I just found an error and I cannot do anything about it They are not displaying a name in some perms, and some of them get duplicated when someone gets a tperm
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