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jncwinner

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Everything posted by jncwinner

  1. any mention of the color option for shipping container coming back after the last update?
    I bought this map as it looked AMAZING for the month of halloween. For the most part, I actually really like most the monuments and think it was really cool but this is rust and not a blender rendering.... I have over half the players giving up on all three servers, a monthly/biweekly/weekly servers from vanilla to 5x... all servers are getting the worst lag ever seen. The entire middle of the map is unplayable after 2 days, players averaging 150fps typically are getting 35fps in the house of horror and near the center within 3 grids (most the map) they get 70-80 fps.... the ones who normally get 50fps crash in the center of the map and can't fly anywhere and really can't play the map. I had to rewipe allll the servers.... days/weeks in advance and it looks so bad on the admins for this. edit: The map has potential and the creator acknowledge the issues and plans to rework and release a better version and I look forward to revising this after it has been improved.
  2. jncwinner

    HUD Panel

    Yes I also have this issue, I fixed it myself to get the hud back up but I bet either an oxide update will fix it or the dev will implement a fix shortly. If you would want to manually fix it (this is how I fixed it and don't know if it is a perfect fix but it got it back working without losing any features for my servers) change line 623 *old* new CuiTextComponent { Color = "1 1 1 0.9", FontSize = _config.PanelList["PositionIconJoining"].SizeTxt, Text = $"{SingletonComponent<global::ServerMgr>.Instance.connectionQueue.Joining}", Align = TextAnchor.MiddleCenter }, *old* *new* new CuiTextComponent { Color = "1 1 1 0.9", FontSize = _config.PanelList["PositionIconJoining"].SizeTxt, Text = $"{ServerMgr.Instance.connectionQueue.joining.Count}", Align = TextAnchor.MiddleCenter }, *new*
    Great tool, only difficult for new players to understand how to use it, specifically the removal tool. I wish it had a notice when enabling the remove tool to use a hammer. I also thought the "Block Cooldown After Spawn Settings" was a cooldown so players couldn't spawn and instantly use the remove tool but is actually the amount of time an item is placed before it cannot be removed. I've seen others mentioning the cannot remove after 10 hours "error" which is actually this setting(hope this helps anyone). Additionally the option to up all command is at risk of converting entire buildings to twig if they are skinned adobe or container which is now disabled due to a large amount of players losing their bases to this.
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