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Everything posted by Nomad3211
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- 60 comments
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- #ultimatercon
- #amino
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(and 4 more)
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Highly Recommended! Once this is setup and operating, you wont have to be guessing or checking as to whether or not your plugins are up to date. its kind of a "Set and forget" thing. Just check the discord channel you set regularly and update the plugins it tells you to. Streamlines the updating process and has saved me countless hours of going through each site to see who updated what.
- 285 comments
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- #updates checker
- #plugin
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This plugin is an absolute MUST! Not only does it replace a number of other plugins, the configuration is incredibly easy to setup. The in-game UI is a game changer! Instantly edit any loot table in the game LIVE as well as visually customize rarity groups. I discovered this plugin a while back and havent even considered looking at another loot editor since. The total control and customization options that are presented with this plugin are currently un matched. Very intuitive and fun to use. Loot tables used to be a P.I.T.A, but with this plugin.. I look forward to editing them!! Thank you for this plugin!
- 1,144 comments
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- 1
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- #loot
- #customloot
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The UI and setup for this plugin is great. It looks and works as designed, Is easy to use and configure down the line. In that aspect, its not much different than any of the other kit plugins available.. The things that stand out are the welcome controller integration & the grouping of kits. It did not work for my application as it is very basic in terms of functionality. if you want a simple kit plugin, this one is great. But if you run multiple plugins and expect things to work together flawlessly, This one is NOT it.. It doesnt integrate with custom items like Epic Loot or Bags of Holding ( no custom display name capabilities ), And I have had nothin but crickets from the developer on my outstanding support tickets requesting those features be added. Developer doesnt appear to be very responsive or care after the plugin is purchased and so for that reason, I don't recommend this plugin.
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- 262 comments
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- 2
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- #auto plant
- #auto farm
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- 185 comments
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- 1
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- #customizablequests
- #dezlife
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(and 5 more)
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- 335 comments
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- #building
- #foundation
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(and 27 more)
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- #building
- #foundation
- #tool
- #tools
- #ui
- #upgrading
- #remove
- #upgrade
- #blocks
- #clans
- #friends
- #noescape
- #interface
- #hud
- #build skins
- #grade
- #gredable bases
- #grade rust bases
- #build system
- #upgrade buildings
- #remove structures
- #downgrade structures
- #base customization
- #best grade plugin
- #build plugin by mevent
- #reskin
- #bgrade
- #skins
- #building skins
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I gotta say, When I first grabbed this plugin - I didnt quite like the layout and had a hard time setting it up the way I liked it. Oh boy was I wrong though! I gave it another go recently and I regret every second of not using this events manager!! Not only does it give me the ability to fit way more events onto the server without worrying about performance ( as long as the timing is tuned correctly), But it gives me complete control over every event, in-game with a seamless interface. No more worrying about armored train, convoy, raidable bases, and heavy events kicking in at the same time. Can set it so that only 1 out of a predefined list runs per x amount of minutes, or at random time ranges. This plugin is well thought out, well designed, and quite easy to use. Its also fully customizable! Very well done Mevent! Thank you for this!
- 286 comments
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- 1
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- #eventmanager
- #manager
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(and 5 more)
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Recently grabbed this plugin to replace Skinbox, and I cant say I regret it. The interface is relatively intuitive and easy to navigate, The auto skinning feature is amazing, and I havent had any compatibility issues with any of the other mods. Great experience so far! Plus, it integrates quite nicely with the welcome controller. Which, if you havent tried.. is awesome!
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- 185 comments
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- 3
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- #customizablequests
- #dezlife
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This plugins great! All my players are quite enjoying it so far! Very simple to setup, & comes with in game config editor. NooBlet was also very quick to resolve the only (Minor) issue I had. The in game experience is seamless! - Find a keycard and head to oil rig. - Start oil rig like you normally would. If you have a key card in your inventory, the event starts. No crazy process to have to explain to new players, its pretty intuitive. Seems lightweight as well, I have 150 + mods running. Didnt even notice when this event kicked in. Great addition!
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Hi there! I am interested in purchasing this plugin, but I'm very reluctant given that a large number of support tickets have not been responded to or answered. How well is the support for this plugin, and is the developer willing to work with community members to answer questions / help sort configuration issues out? Thanks in advance!
- 185 comments
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- #customizablequests
- #dezlife
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(and 5 more)
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- 28 comments
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- #smart
- #workbench
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- 846 comments
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- #shop
- #shop ui
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(and 26 more)
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- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
- #halloween
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- 50 comments
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Plugin works exactly as described and works well! Took me a minute to figure out that I could add multiple webhooks to a single discord channel >.< Abetik was very helpful in getting that sorted out! Now all my servers have a simple, lightweight, bug reporting system. No more having to log into discord to report bugs via tickets! 10/10 Recommended!
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Its not quite working how you described. I will join the discord for further assistance, but for anyone interested in purchasing this plugin; its good info to know ahead of time. I went in and added my discord webhook and that worked no problem. but when I changed the webhook name, it throws an error in the console. { "DiscordWebhookURL": "My Webhook" -> works great } { "ChangedHookName": "My Webhook" -> Does not work } This same plugin will be installed on multiple servers, each sharing the same webhook.
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- 10 comments
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- 1
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- #rusttimetracker
- #rust time plugin
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Is there a way to sync playtime across servers with this plugin? Not the groups or ranks -> the groups will change as players earn more playtime. I am looking for something that can take playtime tracker data and sync it across all my pve servers. I have a number of playtime ranks configured and when my players jump from one server in my network to another, their playtime has to be manually carried over. I would like to have a way to automatically update playtime so that my ranks are applied without needing an admin. What I imagine this feature doing: - Read local playtime tracker data (only steam ID and saved playtime) - Update database with playtime for said steam id. -->> if local playtime is greater than DB = update db playtime -->> if DB playtime is greater = update local playtime. I am specifically referring to the Umod plugin "Playtime Tracker - k1lly0u" Is this possible?
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Is there any way to sync playtime across multiple servers with this plugin? * read playtime tracker data file + compare to database playtime. --> if db playtime is higher than local = overwrite local playtime --> Otherwise update db with local playtime. * Goal is having highest playtime synced * I run PvE servers, and a number of my players like to bounce from server to server. Normally that would be fine, except I have a ton of "playtime" ranks setup and end up having to manually transfer playtime from server to server. Its daunting.. but folks love the playtime perks so I dont want to get rid of the feature.
