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chuck norris

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Everything posted by chuck norris

  1. @The_Kiiiingare you working on an update for the plugin? 😊 is that it is not working😖
  2. but i don't like smooth restarter 😅
  3. GUI Announcements 12am and 12pm
  4. that's right, I've noticed that this happens when the server restarts and the bases stay there, after the server comes back a base appears inside another
  5. @The_Kiiiing min items 2 max 2 but see a lot more items in the crate, apparently it's only happening in the military crate
  6. last version
  7. @nivex many bases are not despawning, they still have full loot and codelocked ports. I removed the plugin because other bases appear inside this base. I know you need an error, but then is it a copy paste plugin problem?
  8. @Krungh Crowthanks for the update, now it works for me 😉
  9. @Krungh Crow any ideas for my problem? 😊
  10. I first deleted the plugin I was using from Umod that has the same name, I also deleted the config and language file
  11. you probably didn't buy the plugin, you came here just to say bad things because someone else asked you to, people like you in the community there are a lot unfortunately
  12. I don't think it's fair for you to say that. everyone is free to buy or not even if the plugin had problems I didn't give you the right to say that because nivex always responds and updates/improves any error (which is not the case) always the plugin.
  13. yes, all 3 files have the same name, I deleted all the plugin, config and language again but it still gives the same error, I already checked if there is another file with the same name but I can't find it so there are 3 files
  14. hi I used Umod's Bradley Guards. but i deleted everything, i don't know why i get this error
  15. Failed to call hook 'OnBradleyApcInitialize' on plugin 'BradleyGuards v1.4.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BradleyGuards.OnBradleyApcInitialize (BradleyAPC bradley) [0x0000d] in <c6e0db7fb7464b0bb5dd0ee75907832c>:0 at Oxide.Plugins.BradleyGuards.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00153] in <c6e0db7fb7464b0bb5dd0ee75907832c>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <46ff2b534abb4b35952608167523b7ec>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <46ff2b534abb4b35952608167523b7ec>:0 (23:39:04) | BradleyAPC Spawned at :(-167.8, 19.2, 1285.0)
  16. it happened to me too
  17. the problem is that it is not working well. I had the Old School Quarries but I removed it because it doesn't work with this plugin. the fancy drop the same thing. I use fancy drop because my server is pve and I need it so that when a player throws a supply signal it is blocked for another player not to steal, enter plane speed etc. and with this plugin the loot in the drops appears about 30 items when I have defined min 5 max 8. and the backpumpjack plugin I haven't tested yet. do you use and works well??
  18. I use fancy drop and I believe many people use it too. in your plugin I put min 5 items max 8 but the drops come with 14 and 16 items because fancy drop takes over can you make your plugin take over in the future?
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