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Everything posted by MyOrangeSoJuicy
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- 248 comments
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We are having considerable issues with this plugin, it is not working as advertised. I removed all other plugins related to quarries but we are still having issues with this. The combo charge craters will not accept the quarries. Also the charges rarely explode successfully so its hard to find a spot where they will explode. I have all the settings at 100% chance for crater but its still not working properly
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- 248 comments
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- 248 comments
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- 248 comments
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- 248 comments
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- 31 comments
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- #underwear
- #skin
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(and 1 more)
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- 31 comments
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- #underwear
- #skin
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(and 1 more)
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@LAGZYA this is not working after the update today. keep getting a compile error (20:00:23.5166)[Warn] CSharpLanguage[4]: Failed to compile LSkins.cs - 'PlayerInventory' does not contain a definition for 'FindItemUID' and no accessible extension method 'FindItemUID' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) (L: 717 | P: 49) | Removing from project
- 248 comments
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Thanks for the update. Issue we are noticing is this plugin is overriding the hammer wheel skin selection for players that already own the skin DLCs directly. For example, I own the Brick skin directly from facepunch. When I select to use Brick skin on my hammer wheel, it will only apply the basic stone skin instead. I am having to set the skin selection in /bskin first in order for it to work on the hammer wheel Can you update this so that players do not have to pick the skin on /bskin if they own the DLC? It is confusing quite a few players who were not relying on the /bskin menu Thank you
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- 248 comments
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- 248 comments
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- 5 comments
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- #reefer island
- #custom map
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- 16 comments
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- #nuclear submarine
- #submarine
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(and 5 more)
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