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Everything posted by MrLiquid
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Hello sir, will you be releasing an update with the new skin please?
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When you drop a supply drop which has 11 slots or goodies, and hit the reroll button, EMPTY the supply drop. LootReroll overfills the supply drop, in other words you empty the 11 slots and they supply drop does not disappear as would an empty container, when you go back into it, there is another 5 6 or slots of items remaining, Thought you should know
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Do your shelters have their own loot table please? Because the shelters are smaller, does that mean the same quantity of loot can be found here as players would find in the regular sized bases? I am concerned that they can do these smaller buildings face less resistance but still get the same quantity of Timed c4 that they would get from a regular raid base for example.
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Failed to call hook 'CanRecycle' on plugin 'EpicLoot v1.1.13' (ArgumentNullException: Value cannot be null. Parameter name: key) at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <2161c9885dd04ff291b79db9349c4b9b>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) [0x00000] in <2161c9885dd04ff291b79db9349c4b9b>:0 at Oxide.Plugins.EpicLoot.CanRecycle (Recycler recycler, Item item) [0x00045] in <cd3b4202545a4ff289a7b0d9da7ea9a5>:0 at Oxide.Plugins.EpicLoot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0154f] in <cd3b4202545a4ff289a7b0d9da7ea9a5>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0 Failed to call hook 'CanRecycle' on plugin 'EpicLoot v1.1.13' (ArgumentNullException: Value cannot be null. Parameter name: key) at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <2161c9885dd04ff291b79db9349c4b9b>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) [0x00000] in <2161c9885dd04ff291b79db9349c4b9b>:0 at Oxide.Plugins.EpicLoot.CanRecycle (Recycler recycler, Item item) [0x00045] in <cd3b4202545a4ff289a7b0d9da7ea9a5>:0 at Oxide.Plugins.EpicLoot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0154f] in <cd3b4202545a4ff289a7b0d9da7ea9a5>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0
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take your time, get well soon mate
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Event is locked to a player, upon testing I tried to open the supply drop/hack crate, it didn't open however I am left with LootReroll UI on my screen. Airfield Event is the plugin
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It will help. there is alot of text moving around, would it not be nicer and more defined it is showed the name of the player you searched? This is unnecessary << in your opinion, from my prospective as a paying customer I think it would be a nice touch to your nice work.
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when using /limits name/steamid Can the output please show the players name that you are displaying results for? right now when I use /limits playersname it replies (see attached picture) Kind Regards
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I am very happy to see the latest addition to your already great plugin. Question please ... does this event ownership apply to the Heli that is part of the event? IF a player shoots down that heli, will the event be locked to them? or does this only happen with NPC damage? Also, when the event is locked to a player who dealt the damage, will the player name appear on the map marker to show the event has an owner and a timer to show how long they will remain event owner for please? also is their support for event owners team? Added PVE mode support (crates can only be looted by the player who first dealt damage to the NPC) added setting "PVE mode" added setting "Heli patrol range" Kind Regards
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I would love a opportunity in config to remove say "god" mode from staff who wish to join in, "vanish" etc.. is there a way this can be achieved?
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Im running a live server with players, my restart time is 6am
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Epic Loot Starts up fine. SkillTree never starts on server restart
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10:56 [Error] Failed to initialize plugin 'SkillTree v1.4.4' (ArgumentException: No target method specified for class Oxide.Plugins.EpicLoot+Item_CanStack_Patch (declaringType=Item, methodName =CanStack, methodType=, argumentTypes=(Item, Item))) at Harmony.PatchProcessor.PrepareType () [0x001e4] in <ef472ad41f4948fdb52674edfe069979>:0 at Harmony.PatchProcessor..ctor (Harmony.HarmonyInstance instance, System.Type type, Harmony.HarmonyMethod attributes) [0x00065] in <ef472ad41f4948fdb52674edfe069979>:0 at Harmony.HarmonyInstance.<PatchAll>b__9_0 (System.Type type) [0x00023] in <ef472ad41f4948fdb52674edfe069979>:0 at Harmony.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x0001b] in <ef472ad41f4948fdb52674edfe069979>:0 at Harmony.HarmonyInstance.PatchAll (System.Reflection.Assembly assembly) [0x00007] in <ef472ad41f4948fdb52674edfe069979>:0 at Harmony.HarmonyInstance.PatchAll () [0x0001e] in <ef472ad41f4948fdb52674edfe069979>:0 at Oxide.Plugins.SkillTree.Loaded () [0x00036] in <8971075651f74d2799e4b9ac0e780dac>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x04593] in <8971075651f74d2799e4b9ac0e780dac>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x000a1] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 SkillTree - No target method specified for class Oxide.Plugins.EpicLoot+Item_CanStack_Patch (declaringType=Item, methodName =CanStack, methodType=, argumentTypes=(Item, Item)) But if I load the plugin manually, loaded fine
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unload the plugin until its fixed
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Check out Vid https://cdn.discordapp.com/attachments/1151593198628642856/1153056367070957568/2023-09-17_14-52-38.mp4 "LootReroll" (1.1.7) by SinKohh (19.06s) - LootReroll.cs
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Failed to call hook 'CanHackCrate' on plugin 'MonumentOwner v1.3.3' (ArgumentException: Value does not fall within the expected range.) at Oxide.Plugins.MonumentOwner.CanHackCrate (BasePlayer player, HackableLockedCrate crate) [0x001bc] in <19772eb342e947a1a5667bafa468218b>:0 at Oxide.Plugins.MonumentOwner.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01660] in <19772eb342e947a1a5667bafa468218b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0 ArgumentException: Value does not fall within the expected range. ArgumentException: Value does not fall within the expected range. Failed to call hook 'CanHackCrate' on plugin 'MonumentOwner v1.3.3' (ArgumentException: Value does not fall within the expected range.) at Oxide.Plugins.MonumentOwner.CanHackCrate (BasePlayer player, HackableLockedCrate crate) [0x001bc] in <19772eb342e947a1a5667bafa468218b>:0 at Oxide.Plugins.MonumentOwner.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01660] in <19772eb342e947a1a5667bafa468218b>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0
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yes using TruePVE TruePVE.json Convoy.json
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Bradleys not taking damage during event
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Failed to call hook 'OnEntityTakeDamage' on plugin 'ArmoredTrain v1.4.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ArmoredTrain+Train.StopTrain (BasePlayer player) [0x00009] in <ffd741d4ff764cafb7b9f70003af5706>:0 at Oxide.Plugins.ArmoredTrain.OnPlayerTryStopTrain (BasePlayer player) [0x00000] in <ffd741d4ff764cafb7b9f70003af5706>:0 at Oxide.Plugins.ArmoredTrain.OnTrainAttacked (BasePlayer attacker) [0x0001e] in <ffd741d4ff764cafb7b9f70003af5706>:0 at Oxide.Plugins.ArmoredTrain.OnEntityTakeDamage (ScientistNPC scientistNPC, HitInfo info) [0x00077] in <ffd741d4ff764cafb7b9f70003af5706>:0 at Oxide.Plugins.ArmoredTrain.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x009e6] in <ffd741d4ff764cafb7b9f70003af5706>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0 o.unload Convoy
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the bradleys have become immortal