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Everything posted by MrLiquid
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Will you be updating for SimpleStatus ? Custom Status Framework is no longer
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NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.HeliSignals+HeliComponent.PositionCheck () [0x0015a] in <200460f3fb904eec8f84a9955547b4e8>:0 NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.HeliSignals+HeliComponent.PositionCheck () [0x0015a] in <200460f3fb904eec8f84a9955547b4e8>:0 NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.HeliSignals+HeliComponent.PositionCheck () [0x0015a] in <200460f3fb904eec8f84a9955547b4e8>:0 NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.HeliSignals+HeliComponent.PositionCheck () [0x0015a] in <200460f3fb904eec8f84a9955547b4e8>:0 NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.HeliSignals+HeliComponent.PositionCheck () [0x0015a] in <200460f3fb904eec8f84a9955547b4e8>:0 NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.HeliSignals+HeliComponent.PositionCheck () [0x0015a] in <200460f3fb904eec8f84a9955547b4e8>:0 NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.HeliSignals+HeliComponent.PositionCheck () [0x0015a] in <200460f3fb904eec8f84a9955547b4e8>:0 NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.HeliSignals+HeliComponent.PositionCheck () [0x0015a] in <200460f3fb904eec8f84a9955547b4e8>:0 NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.HeliSignals+HeliComponent.PositionCheck () [0x0015a] in <200460f3fb904eec8f84a9955547b4e8>:0
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@Death
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Failed to call hook 'OnServerInitialized' on plugin 'MonumentOwner v1.3.8' (KeyNotFoundException: The given key 'Train Tunnel Link' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <2161c9885dd04ff291b79db9349c4b9b>:0 at Oxide.Plugins.MonumentOwner.MonumentInfo (MonumentInfo monument) [0x00071] in <200460f3fb904eec8f84a9955547b4e8>:0 at Oxide.Plugins.MonumentOwner.ListAllMonumentsOnTheMap () [0x0001a] in <200460f3fb904eec8f84a9955547b4e8>:0 at Oxide.Plugins.MonumentOwner.OnServerInitialized () [0x0005e] in <200460f3fb904eec8f84a9955547b4e8>:0 at Oxide.Plugins.MonumentOwner.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00d29] in <200460f3fb904eec8f84a9955547b4e8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <122610edeac6402c8915b76845a2714f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0
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When saving to my DB I get this error in console MySql handle raised an exception (MySqlException: Data too long for column 'Players' at row 1) at MySql.Data.MySqlClient.MySqlCommand.EndExecuteNonQuery (System.IAsyncResult asyncResult) [0x00022] in <8d7380b3d3cf4bd8be324c584f371b44>:0 at (wrapper remoting-invoke-with-check) MySql.Data.MySqlClient.MySqlCommand.EndExecuteNonQuery(System.IAsyncResult) at Oxide.Core.MySql.Libraries.MySql+MySqlQuery.Handle () [0x000f2] in <021a1dba6a754e42a6cc7771fdfee190>:0
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- 34 comments
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- #connect
- #connection
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(and 6 more)
Tagged with:
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- 34 comments
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- #connect
- #connection
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(and 6 more)
Tagged with:
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@Death Can you please contact the dev if we can please get an update, They seem to have disappeared or something. Kind Regards
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Its running on my live server and is only a recent thing, maybe a new rust update or something?, I am not on the map mapper discord but happy to join and help anyway I can
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Yes upto date including Oxide, only occasionally, and once I reload PveMode the bubbles all disappear
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Upon completion of ArmoredTrain and Convoy events. .lately the PveMode dome(bubble) remains on the map
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After Convoy event is completed, bubble is left on the map, is this a Convoy or a PveMode plugin issue please?
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Does your plugin command replace the /sil one from Sign Artist or is it an additional command required? Also is your chat command editable ?
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yes, thank god, after all that it was Halloween, it just stalled around the same time airfield event started leading to that conclusion. Thank you for you excellent work and understanding
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doing as we speak
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Just to let you know With my only plugin update today, I am left to conclude the culprit. When event starts and/or stop it's causing my server to stall. Once I figured out the plugin causing the problem I simply went back to the working version I had (1.2.9) and everything went back to normal. Thank You
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ahhh thank you
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WITH the following setting "Limit - Default Pump Limit (0, to disable)": 3, I was able to craft 5 do I have a setting wrong please?
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Failed to call hook 'GuiCommandHandler' on plugin 'Marketplace v1.0.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Marketplace.AddMarker (BasePlayer player, UnityEngine.Vector3 pos) [0x00017] in <4037dae778c446b2ad19e92fa6733851>:0 at Oxide.Plugins.Marketplace.GuiCommandHandler (Oxide.Core.Libraries.Covalence.IPlayer iplayer, System.String command, System.String[] args) [0x002c3] in <4037dae778c446b2ad19e92fa6733851>:0 at Oxide.Plugins.Marketplace.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002ff] in <4037dae778c446b2ad19e92fa6733851>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0
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I use NPC 1 and I get this error Failed to run a 2.17 timer in 'AirfieldEvent v1.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AirfieldEvent.SpawnDrop () [0x0037a] in <4037dae778c446b2ad19e92fa6733851>:0 at Oxide.Plugins.AirfieldEvent.<ChangeSpeed>b__80_0 () [0x00000] in <4037dae778c446b2ad19e92fa6733851>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <b76ec77c47d1449e92b2baab8603843d>:0
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I will test again, but yes
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- 80 comments
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- #limit
- #advanceentitylimit
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It was last map, there has been a wipe since then, if it happens again i'll be sure to let you know