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MrLiquid

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Everything posted by MrLiquid

  1. MrLiquid

    Scenario

    2 players, on a team... both doing Giant EX which is protected via MO, one of them was the 'event owner' and when player 1 timer ran out, player 2 from the team became event owner even though they are on the same team. to understand this I would have thought both players would be been on a cooldown after event ended and restricted from returning, it would seem MO is treating them as a singular player instead of a team.. Please clarify Configs supplied. Kind Regards MonumentOwner.json Giant Excavator Pit.json
  2. MrLiquid

    two prefabs

    Great job thanks mate
  3. MrLiquid

    I foudn this bug for you

    ahh my mistake, might I suggest you remove the leading "/" from the website command example, its how I was mislead. Thank you
  4. MrLiquid

    Found hollow rock

    (851.74 33.42 1067.78)
  5. MrLiquid

    I foudn this bug for you

    This command works great in-game /givescrappercurrency 100 - gives 100 scrapper currency to the player. BUT When using this command in game /givescrappercurrency PLAYERNAME 100 - gives new guy 100 scrapper currency. you get the error listed below, however command works fine in console Failed to call hook 'GiveScrapperCurrency' on plugin 'EpicLoot v1.1.15' (FormatException: Input string was not in a correct format.) at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <2161c9885dd04ff291b79db9349c4b9b>:0 at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <2161c9885dd04ff291b79db9349c4b9b>:0 at System.Int32.Parse (System.String s, System.IFormatProvider provider) [0x00017] in <2161c9885dd04ff291b79db9349c4b9b>:0 at System.Convert.ToInt32 (System.String value) [0x0000b] in <2161c9885dd04ff291b79db9349c4b9b>:0 at Oxide.Plugins.EpicLoot.GiveScrapperCurrency (BasePlayer player, System.String command, System.String[] args) [0x00020] in <f74c62dc8a744e5daa62781e4d5756b9>:0 at Oxide.Plugins.EpicLoot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00df2] in <f74c62dc8a744e5daa62781e4d5756b9>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0
  6. MrLiquid

    RobSpawn.cs

    I had a friend look at the code.. this might fix it for you RobSpawn.cs
  7. MrLiquid

    RobSpawn.cs

    What does this plugin do? I am having remove it now... its going that bad
  8. MrLiquid

    Latest bug found

    Im not sure what caused this, just saw this in console Failed to call hook 'OnEntityTakeDamage' on plugin 'HeliSignals v1.2.4' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.HeliSignals.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x0003c] in <ed3fc7991631417a8e5764a55c660385>:0 at Oxide.Plugins.HeliSignals.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00552] in <ed3fc7991631417a8e5764a55c660385>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0
  9. MrLiquid

    Latest bug

    Never mind, it was my own error, everything works fine. sorry to disturb you
  10. MrLiquid

    Latest bug

    I didn't no but have now. thank you, but now I have a new problem, I typed "restart 300 test" on CONSOLE, this is what showed up in game it should be counting down from 5 mins,, it should be 4 min 58 sec.. but its broken somehow
  11. MrLiquid

    Latest bug

    when server was counting down to restart, it never restarted but threw this error a few times FormatException: Index (zero based) must be greater than or equal to zero and less than the size of the argument list. at System.Text.StringBuilder.AppendFormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) [0x000f9] in <2161c9885dd04ff291b79db9349c4b9b>:0 at System.String.FormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) [0x00023] in <2161c9885dd04ff291b79db9349c4b9b>:0 at System.String.Format (System.String format, System.Object arg0, System.Object arg1, System.Object arg2) [0x0000a] in <2161c9885dd04ff291b79db9349c4b9b>:0 at Oxide.Plugins.XRestartUI+<>c__DisplayClass10_0.<Restart>b__1 (BasePlayer x) [0x0006f] in <357d034f62bc4b55a6b902560afdf4b9>:0 at System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) [0x0001e] in <2161c9885dd04ff291b79db9349c4b9b>:0 at Oxide.Plugins.XRestartUI+<Restart>d__10.MoveNext () [0x0008d] in <357d034f62bc4b55a6b902560afdf4b9>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <8aebd7627ade4efeae84aca54d1d32ad>:0 UnityEngine.MonoBehaviour:StartCoroutineManaged2(MonoBehaviour, IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) Oxide.Plugins.XRestartUI:OnServerRestart(String, Int32) Oxide.Plugins.XRestartUI:DirectCallHook(String, Object&, Object[]) Oxide.Plugins.CSharpPlugin:InvokeMethod(HookMethod, Object[]) Oxide.Core.Plugins.CSPlugin:OnCallHook(String, Object[]) Oxide.Core.Plugins.Plugin:CallHook(String, Object[]) Oxide.Core.Plugins.PluginManager:CallHook(String, Object[]) Oxide.Core.OxideMod:CallHook(String, Object[]) Oxide.Core.Interface:CallHook(String, Object[]) Oxide.Core.Interface:CallHook(String, Object, Object) ServerMgr:RestartServer(String, Int32) ConVar.Global:restart(Arg) <>c:<.cctor>b__2_774(Arg) ConsoleSystem:Internal_Patch2(Arg) ConsoleSystem:Run(Option, String, Object[]) Facepunch.RCon:OnCommand(Command) Facepunch.RCon:Update() ServerMgr:DoTick()
  12. MrLiquid

    RobSpawn.cs

    If you cant get a fix soon, Im going to have to run your map without that plugin.. Failed to run a 7.00 timer in 'RobSpawn v2.1.2' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.RobSpawn.ProcessBoxes (StorageContainer single) [0x00099] in <414db86d4d3746efa70d673aada0b210>:0 at Oxide.Plugins.RobSpawn+<>c__DisplayClass26_0.<OnEntitySpawned>b__0 () [0x0000e] in <414db86d4d3746efa70d673aada0b210>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <18d4f19bbc844191b11ed9e69284d09b>:0 Failed to run a 7.00 timer in 'RobSpawn v2.1.2' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.RobSpawn.ProcessBoxes (StorageContainer single) [0x00099] in <414db86d4d3746efa70d673aada0b210>:0 at Oxide.Plugins.RobSpawn+<>c__DisplayClass26_0.<OnEntitySpawned>b__0 () [0x0000e] in <414db86d4d3746efa70d673aada0b210>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <18d4f19bbc844191b11ed9e69284d09b>:0 Failed to run a 7.00 timer in 'RobSpawn v2.1.2' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.RobSpawn.ProcessBoxes (StorageContainer single) [0x00099] in <414db86d4d3746efa70d673aada0b210>:0 at Oxide.Plugins.RobSpawn+<>c__DisplayClass26_0.<OnEntitySpawned>b__0 () [0x0000e] in <414db86d4d3746efa70d673aada0b210>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <18d4f19bbc844191b11ed9e69284d09b>:0 Airfield NPC[3521558] was killed by melon[76561199087306189] at (1245.64, 32.77, -1744.14) Failed to run a 7.00 timer in 'RobSpawn v2.1.2' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.RobSpawn.ProcessBoxes (StorageContainer single) [0x00099] in <414db86d4d3746efa70d673aada0b210>:0 at Oxide.Plugins.RobSpawn+<>c__DisplayClass26_0.<OnEntitySpawned>b__0 () [0x0000e] in <414db86d4d3746efa70d673aada0b210>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <18d4f19bbc844191b11ed9e69284d09b>:0 Failed to run a 7.00 timer in 'RobSpawn v2.1.2' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.RobSpawn.ProcessBoxes (StorageContainer single) [0x00099] in <414db86d4d3746efa70d673aada0b210>:0 at Oxide.Plugins.RobSpawn+<>c__DisplayClass26_0.<OnEntitySpawned>b__0 () [0x0000e] in <414db86d4d3746efa70d673aada0b210>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <18d4f19bbc844191b11ed9e69284d09b>:0
  13. MrLiquid

    RobSpawn.cs

    Latest crated a 333MB server log
  14. MrLiquid

    Latest bug found

    I just reported an error im finding in logs sir, the only Monument I protect with MO that has a hackable crate is GIANT EX... so Im guess its something to do with that
  15. MrLiquid

    RobSpawn.cs

    The problem started yesterday (01/22/2024) my wipe day was 01/18/24.. seems to be a daily thing, got more errors today, do you know what is causing it?
  16. MrLiquid

    RobSpawn.cs

    Not sure who to inform, but I have 230mb log files of this error Failed to run a 7.00 timer in 'RobSpawn v2.1.2' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.RobSpawn.ProcessBoxes (StorageContainer single) [0x00099] in <357d034f62bc4b55a6b902560afdf4b9>:0 at Oxide.Plugins.RobSpawn+<>c__DisplayClass26_0.<OnEntitySpawned>b__0 () [0x0000e] in <357d034f62bc4b55a6b902560afdf4b9>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <18d4f19bbc844191b11ed9e69284d09b>:0 at (wrapper delegate-invoke) <Module>.invoke_void_string_string_LogType(string,string,UnityEngine.LogType) at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00015] in <8aebd7627ade4efeae84aca54d1d32ad>:0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Oxide.Core.Unity.Logging.UnityLogger:ProcessMessage(LogMessage) Oxide.Core.Logging.Logger:Write(LogMessage) Oxide.Core.Logging.Logger:Write(LogType, String, Object[]) Oxide.Core.Logging.CompoundLogger:Write(LogType, String, Object[]) Oxide.Core.Logging.Logger:WriteException(String, Exception) Oxide.Core.OxideMod:LogException(String, Exception) Oxide.Core.Libraries.TimerInstance:FireCallback() Oxide.Core.Libraries.TimerInstance:Invoke(Single) Oxide.Core.Libraries.Timer:Update(Single) Oxide.Core.OxideMod:OnFrame_Patch0(Object, Single) Oxide.Core.Unity.UnityScript:Update()
  17. MrLiquid

    New bug

    Not sure what caused it, just letting you know. Failed to call hook 'DelayInputText' on plugin 'Cooking v2.0.8' (FormatException: Input string was not in a correct format.) at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <2161c9885dd04ff291b79db9349c4b9b>:0 at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <2161c9885dd04ff291b79db9349c4b9b>:0 at System.Int32.Parse (System.String s, System.IFormatProvider provider) [0x00017] in <2161c9885dd04ff291b79db9349c4b9b>:0 at System.Convert.ToInt32 (System.String value) [0x0000b] in <2161c9885dd04ff291b79db9349c4b9b>:0 at Oxide.Plugins.Cooking.DelayInputText (ConsoleSystem+Arg arg) [0x00034] in <e8c7804d7061496fa4c5a38f54fc4bb0>:0 at Oxide.Plugins.Cooking.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000d8] in <e8c7804d7061496fa4c5a38f54fc4bb0>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0
  18. MrLiquid

    Map problems, FYI

    Here is another one for you (-971.09 -71.98 -349.35) The wall is missing at the end of the corridor
  19. MrLiquid

    broken monument

    thank you for letting me know, Love the map
  20. thank you for letting me know, Love the map
  21. FYI Players are able to build inside (-482.35 42.21 292.26)
  22. MrLiquid

    broken monument

    Found a player building inside a monument that was empty.. (1396.12 19.23 940.78)
  23. MrLiquid

    Map problems, FYI

    When decending the following staircase you end up "Terrain Violation" as you fall through the map. (-69.37 -71.08 -1616.46) Pictures below show from both sides Entrance to stairwell is located next to Giant Ex..Picture below
    Currently running the map. WOW WOW WOW what a great job you've done with the custom dam monument. I highly recommend this map to anyone. Thank you for a great job.
    What a great job, I loved the attention to detail, Great work and I highly recommend this prefab, it would make an awesome addition to any map.
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