aimacak
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Everything posted by aimacak
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You're welcome
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Проблема была в том, что некоторые стандартные боты не получали урон, но после выгрузки с сервера Raidable Bases 3.0.9 (актуальная версия на момент проверки 3.1.1), эти боты снова могли получать урон. Никак не связано с NpcSpawn.
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hmm, just in case, is your configuration in the oxide/config folder called SupermarketEvent.json? without (1)? can u add me in Discord? krasivo_delay
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as for checking also with two plug-ins, it is better to choose the time with the least online for this, and yes, the server will remain without your plug-in functionality for the duration of the test, there is no question of a server crash, if you are ready to check this, then write in the console o.unload all, then o.load NpcSpawn and o.load SupermarketEvent
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I'm still interested in the console messages when loading the plugin and the data folder, even though you double-checked it, don't get me wrong.
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Try this. And what about invisibility? Launch Site.json
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you yourself confirmed that it was the wrong file) I'll check your Launch Site right now.
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You have sent BetterLoot.
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You still haven't sent the files.
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Now it's BetterLoot, and you didn't say which monument it's on.
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monument? why are you sending me the same file again?) Send the configuration NpcSpawn, BetterNpc and oxide/data folder (or oxide/data/BetterNpc folder)
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you only sent me the data folder of NpcSpawn, please send me everything that I listed above)
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I have everything displayed with your configuration, check if you have transferred all the images from the archive to the server, and check the folder structure, you can send me the data folder, I will check it too. Also, if you have the option, unload all plugins (o.unload all), load only NpcSpawn and SupermarketEvent and check the GUI display.
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Hello, there is too little information, are there any errors in the server console? Oxide or Carbon? Procedural or Custom map? On which monument? How often do you encounter this? Do you have any plugins related to NPCs in any way? Quests, shops, something else implemented through the addition of NPCs? Send the configuration NpcSpawn, BetterNpc, data folder (or data/BetterNpc folder)
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- 79 comments
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- #loot
- #lootmanager
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(and 2 more)
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Hello, this is very strange, does this happen every event launch or sometimes? is the event itself working correctly? Have you tried checking the work without plugins, only NpcSpawn and SupermarketEvent? Are there any messages in the console when loading the plugin and starting / passing / ending the event? Please send the configuration file and data folder, so screenshots or videos will also be useful.
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Здравствуйте, не понимаю, зачем вы проверяли код плагина ( *.cs ) через валидатор JSON, не могли бы поподробнее объяснить что вы делаете и для чего? Для работы плагина вам просто необходимо перенести файлы из архива в соответствующие папки на сервер. И скиньте логи сервера из файла, не из консоли, чтобы они были подробные, при загрузке плагина (o.reload NpcSpawn)
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- 117 comments
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- #barricade
- #ch47
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1. Yes, it works on the procedural map, this is a list of custom maps that support it, perhaps the list is incomplete, as far as I understand, spawn is only in the monuments area 2. The configuration has a PveMode mode, there is an automatic launch and a command launch from the chat / console, there is no launch by permissions, cooldown regulate by PveMode plugin added: the developer said that it is possible to launch an event with an established owner using the warstart {steamid} console command if you can tell me more specifically what you would like, I will discuss it with the developer, thank you
- 117 comments
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- #barricade
- #ch47
- (and 27 more)