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Everything posted by Fruster
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Hey! I can add a setting - patrol radius, but the helicopter will still attack everyone it sees, the plugin does not affect the attack behavior of the helicopter
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Changed Status from Pending to Closed
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I will close this support request with your consent. If you have any questions, you can ask them in PM
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Changed Status from Pending to Closed
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no problem, if you have any questions, let me know
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As I understand it, the problem is only in the oxide, so this support request can be closed?
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This is how it is intended, the helicopter patrols the launchsite for as long as you specify in the config file, then it will fly around the map as it pleases
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are you still having these problems even after updating the plugin and oxide?
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Hey there! Have you updated the plugin to the latest version?
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Changed Status from Pending to Closed Changed Fixed In to 1.2.8
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The plugin does not affect the ability of NPCs to shoot at players, it is unlikely that this has anything to do with it
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Changed Status from Pending to Closed Changed Fixed In to 1.0.4
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please let me know if there are no more errors
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"Could not load plugin 'AirfieldEvent' (no plugin found with that file name)" - is the plugin really in your plugins folder?
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Changed Status from Pending to Work in Progress
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try updating to version 1.0.4
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try updating to version 1.2.8
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ok, I'll add it in the next update, if I don't forget
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Hey! did you update the plugin to the latest version?
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Changed Status from Pending to Closed Changed Fixed In to 1.2.7
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Version 1.0.7
214 downloads
Adds an exciting event to your server: a box appears at a random location on the map. Players must find it using a special compass. Whoever finds this box first will get all the loot. The plugin is easy to set up and has great customization. For the plugin to work, plugins such as ImageLibrary and SimpleLootTable are required! Commands (admin only): /sch_start - starts an event /sch_stop - ends an event Hooks: void ScavengerHuntStarted() // called when the event starts void ScavengerHuntEnded() // called when the event ends Config: { "Autostart event": true, "Minimum time to event start(in seconds)": 3000, "Maximum time to event start(in seconds)": 5000, "Minimum amount of online players to trigger the event": 1, "Crate prefab": "assets/prefabs/deployable/large wood storage/box.wooden.large.prefab", "Crate skin": 0, "Event duration": 600, "Minimum number of items in a crate": 6, "Maximum number of items in a crate": 12, "Simple loot table name": "exampleTable", "Pre-event message": "Scavenger hunt event will start in a minute", "Pre-event message time(in seconds)": 60, "Event message": "The scavenger hunt event has begun, follow the compass and find the crate first", "Find message(message when someone found the crate)": "Someone found the crate", "Not find message(event if no one found the box)": "Nobody found the box crate", "End event message": "Scavenger hunt event ended", "Icon AnchorMin": "0.02 0.92", "Icon AnchorMax": "0.07 0.994", "North icon": "https://i.imgur.com/myBNiHd.png", "South icon": "https://i.imgur.com/UsUrH80.png", "West icon": "https://i.imgur.com/QiSH0Xx.png", "East icon": "https://i.imgur.com/10RljdU.png", "NorthWest icon": "https://i.imgur.com/RC9W0rV.png", "NorthEast icon": "https://i.imgur.com/Nh6wmlo.png", "SouthWest icon": "https://i.imgur.com/KJ8YiU5.png", "SouthEast icon": "https://i.imgur.com/l6HDfzQ.png" }$9.99 -
Changed Status from Work in Progress to Closed